Michieal
b99487b6ab
Merge branch 'master' into mcl_bamboo2_cleanup
2023-01-16 20:19:03 -05:00
Michieal
ac30e25065
Remove "mcl_farming:beetroot_item" from fortune drop, so Fortune only gives seeds.
2023-01-16 19:40:07 -05:00
Michieal
0931af21c8
Remove most oak trees from Bamboo biomes.
2023-01-16 18:34:48 -05:00
Michieal
77a8ca689f
Give textures more definition.
2023-01-16 18:16:26 -05:00
ancientmarinerdev
30d3b7ee23
Merge pull request 'mcl_bamboo Part 2.' ( #3208 ) from mcl_bamboo_too into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3208
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-01-16 20:22:09 +00:00
Michieal
55bb9800f4
removed errant logging line.
2023-01-16 15:07:57 -05:00
Michieal
b805ae9926
Adjust bamboo growth rates to be close to the MC wiki.
2023-01-16 15:01:38 -05:00
Johannes Fritz
6e6c11cde2
Fix undeclared global variable in mcl_buckets
2023-01-16 12:56:59 -06:00
Michieal
d48b3dcaee
Starting Inventory fix #4 Optimized and remove chatcommand.
2023-01-16 02:12:39 -05:00
Michieal
88493091b6
Starting Inventory fix #3 . turn off debugging in code.
...
Ready for testing.
2023-01-16 01:58:27 -05:00
Michieal
d68667beb9
Starting Inventory fix #2 . add in chat command, /give_starting_inventory. add in debug code.
2023-01-16 01:53:35 -05:00
Michieal
181628e539
Starting Inventory fix #2
2023-01-16 00:51:23 -05:00
Michieal
c57a757510
Starting Inventory fix #1/
2023-01-16 00:21:15 -05:00
Michieal
26f3275b7c
renamed to mcl_starting_inventory... continued. Fixed the setting in settingtypes.txt
2023-01-15 21:23:49 -05:00
Michieal
45b4b4a458
renamed to mcl_starting_inventory as that is what it is.
2023-01-15 21:21:26 -05:00
Michieal
5424ca8c2b
Created Starting Chest that is given to players.
...
Based on the "give_initial_stuff" mod.
2023-01-15 20:39:51 -05:00
ancientmarinerdev
9b28baaad6
Give longer to breed mobs. 1.5s is not enough
2023-01-16 00:00:28 +00:00
b3nderman
f9b021e4c6
Fix animals jumping way too high upon growing up
2023-01-15 22:47:05 +00:00
ancientmarinerdev
38732e801d
Fix geode crash
2023-01-15 22:27:02 +00:00
ancientmarinerdev
8f6c932e88
Allow blaze spawners to be deactivated
2023-01-15 22:22:14 +00:00
Michieal
e9c202ae45
Added Bamboo Biomes to spawning.lua.
2023-01-15 15:30:34 -05:00
Michieal
d6ee21d192
Merge branch 'master' into mcl_bamboo_too
2023-01-15 15:27:30 -05:00
Michieal
0c61035df0
Missing files from the optipng commit. (not exactly sure what happened.)
2023-01-15 14:30:12 -05:00
b3nderman
a7fac7c550
Fix tamed ocelot textures not being set correctly
2023-01-15 16:57:47 +00:00
AFCMS
3027965314
Add comment
2023-01-15 15:32:42 +00:00
AFCMS
e9c9f151de
Let user dig light blocks when wielding a light block
2023-01-15 15:32:42 +00:00
AFCMS
fb8262bf57
Make light blocks buildable_to
2023-01-15 15:32:42 +00:00
AFCMS
726358da4b
Rename callbacks parameters to match Minetest documentation
2023-01-15 15:32:42 +00:00
AFCMS
515204d296
Update translation template and add french translation
2023-01-15 15:32:42 +00:00
AFCMS
eb5f5678d6
Fix typo in barrier help text
2023-01-15 15:32:42 +00:00
AFCMS
33e2b79b2b
Make nearby light blocks spawn particles when player wield one
2023-01-15 15:32:42 +00:00
AFCMS
7c20896d5e
Make light blocks not walkable
2023-01-15 15:32:42 +00:00
AFCMS
cd70dd5b88
Spawn particle then placing light blocks
2023-01-15 15:32:42 +00:00
AFCMS
302970d220
Basic light blocks
2023-01-15 15:32:42 +00:00
AFCMS
79876635af
Use mcl_util.call_on_rightclick
in on_place
callback for barrier block
2023-01-15 15:32:42 +00:00
AFCMS
b9238b4069
Use new vectors
2023-01-15 15:32:42 +00:00
AFCMS
bf25fca47d
Remove support for use_texture_alpha
bool values (mt 5.3)
2023-01-15 15:32:42 +00:00
AFCMS
92261e5fb5
Remove stack_max
fields duplicated with default value
2023-01-15 15:32:42 +00:00
AFCMS
1e31e383d4
Fix invalid function signature for on_place
callbacks + handling of possible nil value
2023-01-15 15:32:42 +00:00
AFCMS
4457432d32
Format file
2023-01-15 15:32:42 +00:00
FossFanatic
fbb4cf084f
Revert grass footstep sound
...
This reverts the grass footstep sounds back to the one before the recent sound update by grorp.
2023-01-14 15:22:19 +00:00
FossFanatic
60b19b31ab
Add hyphenation
...
This also adds hyphenation to `In-game`.
2023-01-14 10:21:35 +00:00
FossFanatic
18c0e1f050
Change the indexes back to the older ones
2023-01-14 10:05:00 +00:00
FossFanatic
fb8e41047d
Use older palette PNG file
2023-01-14 10:00:42 +00:00
FossFanatic
2bd5e6a84f
Delete text file
2023-01-14 10:00:19 +00:00
FossFanatic
23a13f14e0
Merge branch 'master' into simplified_palette_index
2023-01-14 09:51:47 +00:00
gldrk
5412206743
Make iron golem protect villagers
2023-01-14 01:37:32 +03:00
gldrk
30521a8b2f
Make iron golem defend itself from players
2023-01-14 01:34:28 +03:00
gldrk
1536338199
Allow passive mobs to have protectors
2023-01-14 01:32:42 +03:00
gldrk
3697ef8069
Fix summoning friends for mobs
2023-01-14 01:28:35 +03:00
ancientmarinerdev
ce485e89cd
In game music review feedback fix
2023-01-13 15:04:40 -06:00
ancientmarinerdev
09a7348256
Give an option for players to disable the in game music
2023-01-13 15:04:40 -06:00
FossFanatic
a500528613
Make the LBM run only once
...
Since some people complained about the LBM running at every load, I changed it so it only runs once instead. It shouldn't even need to run more than once anyways, unless somebody could prove the contrary.
2023-01-13 17:58:51 +00:00
FossFanatic
292e7129f2
Merge branch 'master' into simplified_palette_index
2023-01-13 17:50:39 +00:00
Michieal
3091e85b1c
Optipng textures.
2023-01-12 22:17:26 -05:00
Michieal
da277f9dc7
fixed missed line.
2023-01-12 22:16:02 -05:00
Michieal
27a487195a
Merge branch 'master' into mcl_bamboo_too
2023-01-12 22:14:58 -05:00
Michieal
2fdc8cbdd4
Changed Bamboo Sign's inventory & wield image to match the placed sign.
...
Reduced the number of images that trapdoors need to work.
2023-01-12 22:12:05 -05:00
Michieal
0079cf807e
Changed Bamboo Signs to use custom image.
2023-01-12 21:06:25 -05:00
CyberMango
64a7f76d5b
Replaced positions check with an area check.
...
This one is using the minetest.is_area_protected so it should work
faster. It also doesnt require the user to manually add all the points
that should be checked so its nicer to use.
2023-01-12 21:22:36 +02:00
CyberMango
b0d9eed3e1
Removed specific functions and added usage examples.
...
The specific functions didnt end up adding much simplicity, but did add
some degree of confusion.
2023-01-12 20:04:44 +02:00
CyberMango
685a7ff256
Added a function for a single position and better naming.
...
Now the functions are named with "position" instead of "node" to better
reflect what they do and what args they expect.
Also added a function for cehcking just a single position since thats
the most common use case, so it saves a small performance overhead.
2023-01-12 20:04:44 +02:00
CyberMango
949a2b787e
Added protection violation checker functions.
...
1 completley generic and 3 more that use it for more specific cases -
placing a node, modifying a node and planting over a node.
2023-01-12 20:04:44 +02:00
FossFanatic
8849b2e98f
Merge branch 'master' into simplified_palette_index
2023-01-12 15:32:46 +00:00
Michieal
9e76cd963d
Adjust bamboo sign color
2023-01-12 03:51:42 -05:00
Michieal
522a7577de
Fix Bamboo nodes showing up in creative inventory.
...
Fix lava bamboo node placement.
2023-01-12 03:47:13 -05:00
Michieal
396fedd8e7
temp commit - brownish, rather than yellow, colored palette for bamboo things.
2023-01-12 03:29:49 -05:00
Michieal
d2625d3ace
Fix water node placement, and lava node placement. (Yes, nether lava too!)
2023-01-12 03:27:17 -05:00
Michieal
a04d946879
Updated Licensing for additional images.
2023-01-11 21:50:34 -05:00
Michieal
6993559330
Updated relevant Credits for Bamboo and recent work.
2023-01-11 07:26:01 -05:00
Michieal
b572363b8e
temp commit. recolor scaffolds.
2023-01-11 07:16:41 -05:00
Michieal
00408b998c
Fix -- Bamboo grow, bamboo place to be correct.
2023-01-11 07:16:12 -05:00
Michieal
1de806f6f8
Put height into placed, base, bamboo stalk nodes so that height checks work properly.
...
Fix placing bamboo on top of other bamboo nodes, when it would go above the decided height. It now stops just before the endcap node placement.
Fixed Errant log message.
Fixed itemstack removal while in creative mode.
2023-01-11 02:31:36 -05:00
Michieal
04efa74115
Prevent growing "around" things in the way.
2023-01-11 02:19:19 -05:00
Michieal
2e8f56d098
Merge branch 'master' into mcl_bamboo_too
2023-01-10 22:29:28 -05:00
Michieal
ff7299a444
Fix beetroot seeds not dropping.
...
Changed drop rate to 1-4.
Added in Fortune drops too. (Per the minecraft wiki.)
2023-01-10 21:38:42 -05:00
Michieal
aad2d114f9
temp commit. recolor of the planks and scaffolds.
2023-01-10 20:49:38 -05:00
ancientmarinerdev
111c885417
Added burger alias
2023-01-11 01:07:18 +00:00
ancientmarinerdev
8e1f00d428
Villager breeding is now unburgered. Burger now needs right click to initiate follow.
2023-01-11 01:07:18 +00:00
ancientmarinerdev
4fd4425aae
Improved mob debug
2023-01-11 01:07:18 +00:00
ancientmarinerdev
ac4cd2c325
Improve performance for head swivel check
2023-01-11 01:07:18 +00:00
ancientmarinerdev
01c8009c6a
Tidy on_step function
2023-01-11 01:07:18 +00:00
ancientmarinerdev
ef90820f67
Fix farm animals so they don't get into combat state
2023-01-11 01:07:18 +00:00
ancientmarinerdev
d6d11b9526
Zombie villagers cannot despawn during curing process
2023-01-11 01:07:17 +00:00
ancientmarinerdev
b0264b2736
Endermen now despawn when not holding a block.
2023-01-11 01:07:17 +00:00
Michieal
c12f2cc565
Fix placement of bamboo endcap
2023-01-10 19:23:40 -05:00
Michieal
9f94f12127
Fix placement of bamboo onto bamboo nodes going higher than max height.
2023-01-10 18:48:50 -05:00
Michieal
784f3ec226
Made plank textures more dried bamboo looking.
2023-01-10 16:40:18 -05:00
Michieal
44a769397d
Fix bamboo mosaic using wrong texture.
...
Fix error.
2023-01-10 15:36:17 -05:00
ancientmarinerdev
3ed32abc4e
Add credit for nether music
2023-01-10 19:05:56 +00:00
kay27
9db6050638
Fix music interruption
2023-01-10 19:05:56 +00:00
kay27
7ceb953a56
Add different music for different dimensions
2023-01-10 19:05:56 +00:00
kay27
1894d8c5f0
Fix mcl_music: play to all players, play every day, overworld only
2023-01-10 19:05:56 +00:00
kay27
419d61edde
Add trivial mcl_music mod and a piano track by diminixed
2023-01-10 19:05:55 +00:00
Michieal
726eba7ed8
Make bamboo fence/gate less yellow. It's bamboo, not corn XD
2023-01-10 04:42:31 -05:00
Michieal
f46581905a
Added veins to the Hyphae log sides.
2023-01-10 04:30:29 -05:00
Michieal
4f6de581dd
fixed the warped fungus mushroom texture.
...
fixed the warped fungus selection box.
2023-01-10 04:29:47 -05:00
Michieal
eb8f7360a2
Merge branch 'master' into mcl_bamboo_too
2023-01-09 18:56:05 -05:00
ancientmarinerdev
fb30564827
Ooooooh, lecterns. My favourite.
2023-01-09 22:32:14 +00:00
Michieal
8c355db3ce
Made Lecterns solid.
2023-01-09 22:32:14 +00:00
Michieal
eae08f3010
Finished Lecterns.
...
Added in License.txt.
2023-01-09 22:32:14 +00:00
Michieal
4701c4d6e7
Built basic lectern model, texture, and node definition.
...
Created crafting recipe.
Marked Lecterns as WIP.
Started defining placement.
Added in README.txt.
2023-01-09 22:32:14 +00:00
Michieal
8df0b2a48e
Made changes to the MapGen definitions because with the new grow code, bamboo creates its own height, and therefore places its own top. And, having multiple tops looks funny.
2023-01-09 16:31:02 -05:00
PrairieWind
7cb5c55d68
Update Translation Files
...
Fixes the translation error for other languages
2023-01-09 13:36:36 -07:00
Michieal
34faca3f2c
Added in License.txt
...
Made the end cap node wave in the wind.
2023-01-08 23:08:12 -05:00
Michieal
d5dda679eb
fix vestigial variable names to not be so obtuse.
2023-01-07 16:45:36 -05:00
Michieal
c65bbcd5a5
fixed missed spot for licensing.
2023-01-07 16:14:33 -05:00
Michieal
533f59bf27
Merge branch 'master' into mcl_bamboo_too
2023-01-06 18:08:33 -05:00
Michieal
3074c15d14
clear up comment confusion.
...
Factored out hard coded names for variable names.
removed "minecraft" from README.md.
2023-01-06 18:07:30 -05:00
Michieal
132178b8c7
clear up comment confusion.
2023-01-06 17:46:54 -05:00
Michieal
ede21a8627
revert f92ea77849
...
revert accidental second commit.
Mega commit. lol.
Did a LOT of refactoring.
Cleaned up some vestigial code.
Cleaned up aliases.
2023-01-06 22:43:41 +00:00
Michieal
82fae13b47
Merge remote-tracking branch 'origin/mcl_bamboo_too' into mcl_bamboo_too
2023-01-06 17:41:57 -05:00
Michieal
f92ea77849
Mega commit. lol.
...
Did a LOT of refactoring.
Cleaned up some vestigial code.
Cleaned up aliases.
2023-01-06 17:41:01 -05:00
Michieal
7ebf9b7ab8
Mega commit. lol.
...
Did a LOT of refactoring.
Cleaned up some vestigial code.
Cleaned up aliases.
2023-01-06 17:40:35 -05:00
Michieal
07a56165ed
update optional depends.
2023-01-06 20:23:59 +00:00
Michieal
ee0b355f51
Fix licensing.
2023-01-06 20:21:08 +00:00
PrairieWind
6fd799ac42
Fix Country Lode HUD Issue
...
Fixed the error that was thrown when the advancement is unlocked and also fixed the popup HUD so the advancement title fits correctly
2023-01-06 16:35:59 +00:00
ancientmarinerdev
59694ebc7c
Fix merge conflict
2023-01-06 13:52:03 +00:00
Michieal
cc24144bc6
Fixed collision and selection box for endcap nodes.
...
fixed typo in debug message.
2023-01-06 01:22:18 -05:00
Michieal
e1cd16c971
Adjusted growth interval.
...
tested and fixed bamboo growth function.
Add debug code across growth function and scaffold place.
disabled debug for commit. removed finished todos.
2023-01-06 00:41:26 -05:00
ancientmarinerdev
e4db91d35c
Fix crash bug
2023-01-06 02:59:02 +00:00
ancientmarinerdev
2527479401
Clean up on isle 5, please
2023-01-06 02:59:02 +00:00
ancientmarinerdev
85f7bbdb80
Optimisation. Don't even prepare to path if not ready to path
2023-01-06 02:59:02 +00:00
ancientmarinerdev
465a919f6b
Villager will now reclaim job during the day even when it isn't work time
2023-01-06 02:59:02 +00:00
ancientmarinerdev
325a666c62
Added pathfinder constants to make it easier to tweak
2023-01-06 02:59:02 +00:00
ancientmarinerdev
e9b54e85c2
Pathfinding clean up
2023-01-06 02:59:02 +00:00
ancientmarinerdev
4324fe2489
Villager will now path from one house to another in search of available job or bed
2023-01-06 02:59:02 +00:00
ancientmarinerdev
d6804bf4b7
Fix distance to target issue, and refactor pathing actions
2023-01-06 02:59:02 +00:00
ancientmarinerdev
87f04bdd9f
Prevent attempting to path through 2 doors until code supports it. Clean up also.
2023-01-06 02:59:02 +00:00
ancientmarinerdev
e3307d647b
Fix pathing to bell that is sat on the ground
2023-01-06 02:59:02 +00:00
ancientmarinerdev
29cd73cb84
Pathfinding through door should also check door closest to position so villager can leave current house
2023-01-06 02:59:02 +00:00
ancientmarinerdev
5c0a763b83
Optimisation - Only check for town bell if ready to path
2023-01-06 02:59:02 +00:00
ancientmarinerdev
9b1ceebf0d
Villagers will now pathfind to town bell that isn't on the ground
2023-01-06 02:59:02 +00:00
Michieal
ed64e7f733
Reverted scaffolding (WIP) for final push. Making an issue for it's continued work. Left wip in, but commented and future featured out. Will test changes forthwith.
...
Adjusted bamboo base code (randomize which one to use.) to do less math and accomplish the same thing.
2023-01-05 20:27:52 -05:00
ancientmarinerdev
856a60bcc2
Merge pull request 'Fix a few issues with sweet berries.' ( #3187 ) from CyberMango/MineClone2:bug/mango/sweet_berry_fixes into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3187
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-01-06 00:09:41 +00:00
Michieal
08f9c0074a
REVERT: Fix mcl_dyes' mod.conf to use mcl_bamboo grow and check functions.
2023-01-05 18:31:21 -05:00
FossFanatic
09db6017c3
Merge branch 'master' into simplified_palette_index
2023-01-05 10:06:11 +00:00
Michieal
c4969c13cd
trying to fix redundancy error...
2023-01-05 00:30:18 -05:00
Michieal
f70176da34
Fix mcl_dyes' mod.conf to use mcl_bamboo grow and check functions.
2023-01-04 23:56:51 -05:00
Michieal
e314addeb3
Merge branch 'master' into mcl_bamboo_too
...
# Conflicts:
# mods/ITEMS/mcl_dye/init.lua
2023-01-04 23:10:54 -05:00
Michieal
df8fc65e1e
temp commit.
2023-01-04 23:03:08 -05:00
Michieal
687887fe27
Incorporate applying bonemeal to Bamboo stalks.
2023-01-04 22:49:17 -05:00
Michieal
65aa956d9c
Add alias for scaffolding.
...
Rework grow_bamboo to handle random heights, and to handle bonemeal.
Remove "bamboo_node" in favor of is_bamboo()
2023-01-04 22:43:05 -05:00
ancientmarinerdev
609ef220ad
Village building and paths should not spawn on top of snowy trees
2023-01-04 15:14:40 -06:00
ancientmarinerdev
32a7eb4087
Fix incorrect foundation size for belltower
2023-01-04 15:14:37 -06:00
CyberMango
5e969ba928
Added sweet berries death messages.
2023-01-04 23:04:19 +02:00
CyberMango
17e02aec3c
Applying bone meal on a stage 3 sweet berry no longer grows it.
...
It now ignores the bone meal and harvests the sweet berry as normal.
2023-01-04 23:04:19 +02:00
CyberMango
fb28e192e6
Bone meal applied on sweet berries only grows them by 1 stage now.
...
The interface of the grow plant is a bit confusing since even with
stages set to 0 the plant grows by 1 stage (if other conditions such as
light are met). Therefore changing it to 0 makes the plant grow by 1.
2023-01-04 23:04:19 +02:00
CyberMango
0f569fdbaa
Bone meal on sweet berries in creative mode is no longer wasted and
...
minor fixes.
removed an unnecessary -- in a comment.
Removed a redundant concatination.
2023-01-04 23:04:19 +02:00
CyberMango
8a7fcfde82
Fixed sweet berries bugs.
...
Now they can only be placed a tile's upper part.
Also when destroyed bushes at stage 2 drop 1 or 2 berries, while bushes
at stage 3 drop 2 or 3 (instead of fixed numbers of 1 and 3
respectively).
Also harvesting sweet berries at stage 3 (final) brings them to stage 1
instead of just to stage 2. Number of dropped berries was adjusted.
2023-01-04 23:04:19 +02:00
CyberMango
fb51067c78
Created a shared function for planting a seed that can also be consumed.
2023-01-04 23:04:19 +02:00
Michieal
8dd4a2611e
Added alias for scaffolding.
2023-01-04 14:25:31 -05:00
Michieal
f86ee99abf
Further cleaned up bamboo base code.
...
Fixed some errors in Scaffolding, Commented out the in progress section.
2023-01-04 11:28:09 -05:00
FossFanatic
6cf1fa7b81
Merge branch 'master' into simplified_palette_index
2023-01-04 15:02:56 +00:00
FossFanatic
39bcf2f961
Merge branch 'master' into simplified_palette_index
2023-01-04 14:01:58 +00:00
Johannes Fritz
0b1916b807
Fix baby zombies going through 1 node high space
2023-01-04 07:52:48 -06:00
Michieal
d1a017f6b2
optimized out some for loops, cleaned up code for bamboo placement.
...
tested the changes.
2023-01-03 18:40:40 -05:00
Michieal
50e50e2904
Continued some optimizations of code in bamboo.on_place.
...
Begun work on scaffolding.
2023-01-03 15:57:58 -05:00
Michieal
9351f72c15
Updated Bamboo translations template.txt
2023-01-03 15:38:34 -05:00
Michieal
ef7fb0d2e3
Cleaned up the code. Fixed side placement of bamboo against bamboo.
...
Dinked with the random number generator some more.
Condensed some more of the code duplication (WIP).
Added in MCL_Log function.
Finally settled on a decent looking Bamboo top.
2023-01-03 01:38:12 -05:00
Michieal
5ef7d9f7a0
Added in Bamboo_Plank variable.
...
Dinked with the random number generator some.
Moved Bamboo Mosaic from base to items.
condensed some of the code duplication (WIP).
started to add in checks to prevent bamboo from being placed against itself horizontally.
Fixed a couple of naming issues.
2023-01-02 22:36:09 -05:00
Michieal
388632cd46
Fixed BROKEN skycolor
2023-01-02 19:36:01 -05:00
Michieal
dd4a0a4172
Fixed mcl_fishing depending on mcl_bamboo.
2023-01-02 19:24:56 -05:00
ancientmarinerdev
df6d1c026a
Fix crash for sky colour if cannot find biome
2023-01-02 21:48:58 +00:00
Michieal
d586b3fecc
Tracked down missing node type placement issues, and fixed them.
...
Now with Chicken Cherry Cola!
2023-01-02 03:54:26 -05:00
Michieal
a7a0c4791a
Many bug fixes, Adjusted randomizing code.
...
And, Now with Lime-Cherry Kool-aid!! Yum!
2023-01-02 02:19:33 -05:00
Michieal
23b62c296a
Fix code caching errors, and remove unused variables from init.
2023-01-01 23:07:20 -05:00
ancientmarinerdev
f8ae702ce4
Function name consistency
2023-01-02 00:58:23 +00:00
ancientmarinerdev
5faf060122
Fix crash and remove unused duplicate variables
2023-01-02 00:54:08 +00:00
ancientmarinerdev
8c648d1fc3
Refactor mob_step and do_states
2023-01-02 00:00:40 +00:00
kabou
2a37d38f6c
Reformat cocoa pod node definition groups.
2022-12-31 11:18:04 +01:00
kabou
89821a8329
Rename cocoa pod placement function.
...
* Rename cocoa pod placement function to match the `on_place` call in
the cocoa pods item definition.
* Make the function local, there are no callers outside of mcl_cocoas.
2022-12-31 10:41:39 +01:00
iliekprogrammar
2ea72ccda8
Merge branch 'master' into mcl-meshhand-fixes
2022-12-30 18:47:55 +00:00
iliekprogrammar
c2ba70a601
Merge branch 'master' into mcl-item-entity-fixes
2022-12-30 18:34:41 +00:00
iliekprogrammar
661afed46c
Merge branch 'master' into mcl-init-fixes
2022-12-30 18:11:08 +00:00
FossFanatic
3d2955c394
Merge branch 'master' into simplified_palette_index
2022-12-30 10:36:35 +00:00
FossFanatic
aacbaddfe0
Add warped hyphae texture to the right folder
2022-12-30 01:27:02 +00:00
ancientmarinerdev
e6e898671a
Merge pull request 'add japanese translation' ( #3149 ) from SakuraRiu/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
Michieal
87327abfb9
Restructure Commit.
...
Recipes are in recipes.lua
Bamboo Basic nodes are in bamboo_base.lua
Bamboo items are in bamboo_items.lua
Bamboo api / globals are in globals.lua.
2022-12-29 13:16:48 -05:00
Michieal
34263c2ef3
Change bamboo back to Axey, instead of swordy.
2022-12-29 12:28:42 -05:00
Michieal
38c6969292
Fix mod.conf in mcl_fishing
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Fix bamboo nodes on_destruct to handle the alt nodes too.
clean up ToDos
2022-12-29 11:31:13 -05:00
FossFanatic
54548ecfdf
Merge branch 'master' into simplified_palette_index
2022-12-29 14:51:17 +00:00
FossFanatic
5ec7b8ed89
Add LBM to fix grass palette indexes
...
Adds a LBM which basically fixes the grass palette indexes of the nodes from older worlds. I have also added some more nodes to `block_fixes`.
2022-12-29 14:18:37 +00:00
FossFanatic
137179ac8e
revert 3afb42b2f7
...
revert Add a LBM to fix grass palette indexes on older worlds
2022-12-29 14:13:50 +00:00
FossFanatic
3afb42b2f7
Add a LBM to fix grass palette indexes on older worlds
2022-12-29 14:12:00 +00:00
FossFanatic
d5f8129ea7
Merge branch 'master' into fix_v6_sky_color
2022-12-29 07:55:49 +00:00
Michieal
1d0968f4f5
Fix bamboo nodes on_destruct to handle the alt nodes too.
...
clean up ToDos
2022-12-29 01:38:10 -05:00
Michieal
0f9d263e02
Add Bamboo to the Fishing Junk table.
...
Update the mod.conf to be aware of mcl_bamboo.
2022-12-29 01:29:25 -05:00
Michieal
26c1be3722
Fix bamboo node to be Swordy.
...
Added in secondary bamboo node types.
Changed the grow_bamboo function to make use of new alt nodes, and removed unneccessary "force" parameter.
2022-12-29 01:03:25 -05:00
kabou
44f724f677
Minor refactoring of mcl_dye, fix dye texture names.
...
* Reorganize dyes table.
* Rename dye item textures to conform to mcl naming standard.
* Refactor dye item registration.
* Shuffle recipes around in a more logical order.
* Remove unused dye names from lists that are probably equally unused.
2022-12-29 03:08:50 +00:00
kabou
92ee402971
Separate white dye from bone meal.
...
* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou
7d8fdc6ec3
Separate brown dye from cocoa beans.
...
* Add craftitem "mcl_cocoas:cocoa_beans".
* Add texture for brown dye item.
* Merge craftitem registration for "mcl_dye:brown" with generic dyes.
* Add crafting recipe for brown dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update cookie recipe.
2022-12-29 03:08:49 +00:00
kabou
d2edc75407
Separate blue dye from lapis lazuli.
...
* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou
7311071303
Separate black dye from squid ink sac.
...
* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
kabou
60b0cfe89a
Remove FIXME about slimes spawning in swamps.
...
* This has been fixed.
2022-12-29 02:13:57 +00:00
kabou
d8a883e81f
Limit size of cow herds spawning.
...
* Cows should spawn in herds of max 4, not 8.
2022-12-29 02:13:57 +00:00
kabou
15f5c3c30a
Make slimes spawn at night in swamps.
...
* Adds spawn definitions for large, small and tiny slimes to spawn in
Swampland and MangroveSwamp biomes when light levels are less than 7.
2022-12-29 02:13:57 +00:00
kabou
4af8148850
Refactor spawn registrations.
...
* Unduplicate spawnable biome lists for slimes and magma cubes.
* Rename min and max spawndepth identifiers.
2022-12-29 02:13:57 +00:00
kabou
ea6201d32f
Add missing biome to slime spawn list.
...
* Add "MangroveSwamp_underground" to the lists of spawnable biomes for
big, small and tiny slimes.
2022-12-29 02:13:57 +00:00
kabou
da17ff8ea0
Remove stray dependency.
...
While mobs_mc_gameconfig was deleted at some point during the mob
refactoring, it was still listed in mobs_mc's mod.conf.
2022-12-29 02:13:57 +00:00
kabou
6756ee340c
Mob spawning chatcommand refactoring.
...
* Put calculations that are only used conditionally inside the
related `if` block.
* Make code logic more explicit.
* Take logging statement out of return value assignment.
* Remove duplicate assignment.
* Fix a typo in the function's description.
2022-12-29 02:13:57 +00:00
kabou
0c454a34c9
Use vectors in get_next_mob_spawn_pos()
2022-12-29 02:13:57 +00:00
kabou
8279dcb3dd
Add FIXME notes to slime mob code.
...
Missing features:
* Slimes should not only spawn in caves, but also at night in swamps.
* Slimes should only spawn on 10% of the map ("slime chunks").
* There are no spawn eggs registered for small and tiny slimes and magma
cubes.
2022-12-29 02:13:57 +00:00
kabou
ea19f02e14
Assorted spawn_children_on_die
fixes.
...
* Use proper vector semantics.
* Optimize away superfluous temp variables and repetitive local variable
declarations.
2022-12-29 02:13:57 +00:00
kabou
95cbac78a8
Change number of children spawned on die.
...
When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children. The code was always spawning 4 children (3 for big magma
cubes). This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
Michieal
28cb06421d
Merge branch 'master' into mcl_bamboo_too
2022-12-28 18:13:51 -05:00
Michieal
731468cf5a
Did a bit of code restructuring.
...
Removed another magic number.
Add in todo for fishing.
Added in the possibility for bamboo to grow two nodes in one success.
Added in a "force" param to use with bonemealing.
2022-12-28 18:10:12 -05:00
Michieal
ff7693937a
Did a bit of code restructuring.
...
Removed another magic number.
Add in todo for fishing.
Added in the possibility for bamboo to grow two nodes in one success.
Added in a "force" param to use with bonemealing.
2022-12-28 15:29:06 -05:00
FossFanatic
c1cde073c8
Rename _mcl_palette_index to _mcl_grass_palette_index
2022-12-28 19:34:24 +00:00
Michieal
76669e1f3c
Moved bamboo grow code to its own function, and made that function global so that it can be called outside of mcl_bamboo.
2022-12-28 14:34:14 -05:00
FossFanatic
ef15477e37
Rename _mcl_palette_index to _mcl_grass_palette_index
2022-12-28 19:33:26 +00:00
FossFanatic
a0c5a04d26
Rename _mcl_palette_index to _mcl_grass_palette_index
2022-12-28 19:32:42 +00:00
FossFanatic
18e932997d
Rename _mcl_palette_index to _mcl_grass_palette_index
2022-12-28 19:31:11 +00:00
FossFanatic
1f601c68c5
Make snowy grass blocks have a palette index
...
This fixes the issue where snowy grass blocks always have the same coloured grass underneath them.
2022-12-28 17:02:58 +00:00
FossFanatic
9cf6c9ed5e
Change swamp and mangrove grass palette index
...
Changes the grass palette index of the swamp and mangrove to use the swampier variant of the swamp colours.
2022-12-28 16:10:02 +00:00
ancientmarinerdev
81daec14a2
Merge pull request 'Update sounds from MTG' ( #3157 ) from grorp/MineClone2:patch-1 into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3157
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-27 21:36:33 +00:00
FossFanatic
9f9cc3a629
Change grass block inventory colour
...
According to the wiki, the hex code of the grass block when held or in the inventory is #7CBD6B.
2022-12-27 21:19:33 +00:00
FossFanatic
ac90350257
Change palette indexes to fit the new palette
2022-12-27 20:57:58 +00:00
FossFanatic
a6841fe38b
Simplify palette and add helpful text file
2022-12-27 20:55:24 +00:00
kabou
5e129985f2
Put back default sky and fog color.
...
Recent changes set the default colors to some pretty psychedelic ones.
The stated purpose was debugging, but in absense of any actual debugging
code other than v6 mapgen inadvertently assuming that role, more sensible
colors were reinstated.
If debugging code is desired, it should probably be added to the main
parts of mcl_weather.
2022-12-27 15:10:24 +01:00
Michieal
6f05992c8b
Fix Licensing.
...
Removed Make_Stairs check.
Made unified protection check.
Began work on the second half of scaffolding.
Removed comments that was no longer needed.
2022-12-25 07:30:31 -05:00
PrairieWind
0dc31611ac
Merge pull request 'Adjusts mcl_crimson Doors to have a specified side texture' ( #3140 ) from Wbjitscool/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3140
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-12-25 02:09:14 +00:00
3raven
5964f25fa7
Merge branch 'master' into master
2022-12-24 17:01:13 +00:00
FossFanatic
e0a9aca469
Merge branch 'master' into useless_textures_cleanup
2022-12-24 15:05:14 +00:00
FossFanatic
9eb86f011b
Make the code clearer to read
2022-12-24 14:54:48 +00:00
3raven
d3e8e24f42
Fix the disapearance of christmas texture of the ender chest once it is placed
...
Fix the disapearance of christmas texture of the ender chest once it is placed
2022-12-24 14:44:06 +00:00
FossFanatic
770dd0ec47
Merge branch 'master' into useless_textures_cleanup
2022-12-24 12:31:56 +00:00
FossFanatic
00b2afecad
Merge branch 'master' into biome_skycolor_overworld
2022-12-24 12:31:10 +00:00
Michieal
c55332bf42
Change mod.conf and readme's depends.
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Optipng images, after adding in bamboo top image.
Try out a plantlike style top node for bamboo stalks.
Make Bamboo drop 1-2 bamboo.
Fix Bamboo top drops.
2022-12-24 00:57:44 -05:00
Michieal
42f8fbf9b8
Added in Fuel Recipes for bamboo slabs / stairs; including mosaics.
...
Finished Bamboo Mosaic nodes.
2022-12-23 17:27:01 -05:00
CyberMango
bd38827f60
Fixes #2976
...
Now the inventory view on creative is no longer set to the survival
inventory upon taking damage.
Also the initial inventory view when openning a world in creative is at
the search page, not the survival inventory page.
mcl_inventory/init.lua no longer wraps mcl_armor.update_player to also
update the inventory view. This visual update happens anyways since it
is registered to happen on a visual change with
mcl_player.register_on_visual_change .
This also fixes a small visual bug that, on creative mode, if you would
equip/unequip an armor piece, the image of the player would be updated
twice.
2022-12-23 13:54:41 +02:00
Michieal
b0978d275d
Abstracted variables in bamboo abm.
...
Fix Base scaffolding in Creative mode.
Fixed Lua Warnings.
2022-12-22 16:08:05 -05:00
FossFanatic
522bbbbe26
Delete 'mods/ENTITIES/mobs_mc/textures/mobs_mc_enderman_block.png'
2022-12-22 12:47:44 +00:00
FossFanatic
e1f26ea70d
Remove dry grass side texture
...
The same reason as why the dry grass top texture got removed.
2022-12-22 12:40:36 +00:00
FossFanatic
9ef4a850b1
Remove dry grass top texture
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This is a remnant of Minetest Game and used to be for dry biomes before colour palettes were a thing in MineClone 2.
2022-12-22 12:40:10 +00:00
FossFanatic
4c23601d03
Remove useless amethyst texture
...
This texture is a remnant of the PixelPerfection resource pack and nowhere in the code does this texture get used.
2022-12-22 12:38:05 +00:00
FossFanatic
8d51e16b8e
Remove obsolete texture
2022-12-22 12:34:14 +00:00
Michieal
2b11b5c17a
Added full node names for bamboo on_place.
...
Added in bamboo top destruct.
Removed mapgen.lua.
2022-12-21 22:23:46 -05:00
Michieal
9445b02dcc
MapGen update. Adjusted decorations.
2022-12-21 20:57:34 -05:00
SakuraRiu
1b980849db
Merge branch 'master' into master
2022-12-22 00:55:48 +00:00
Gregor Parzefall
14adcbbecb
Make snow sound like snow while digging it
2022-12-21 22:39:26 +01:00
Michieal
e0d48400a7
Fix the removal of bamboo extras.
2022-12-21 16:16:53 -05:00
Gregor Parzefall
7312c30f8e
Update attribution of sounds
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Also: Add myself to CREDITS.md
2022-12-21 22:13:08 +01:00
Michieal
742a625c42
Added in aliasing for scaffolding, to prevent breakage for players using the "mcl_scaffolding" mod.
2022-12-21 15:55:50 -05:00
Michieal
95d3f9be07
Make Lantern API callable from outside of mcl_lanterns
2022-12-21 12:34:47 -05:00
Michieal
16d94a88db
moved extras to the proper location
2022-12-21 12:32:09 -05:00
FossFanatic
a50908e1eb
Fix the flat biome having a beach sky colour
2022-12-21 16:00:04 +00:00
FossFanatic
afbb8e2288
Add locals for certain hex codes that occur too many times
2022-12-21 15:57:33 +00:00
FossFanatic
79b1db4b1a
Fix underwater fog colour regression
2022-12-21 14:04:47 +00:00
FossFanatic
1c752019f0
Make the explanation shorter
2022-12-21 13:08:23 +00:00
FossFanatic
1977dbf9a1
Remove excessive whitespace
2022-12-21 13:05:52 +00:00
FossFanatic
91836f3a1d
Add sky and fog colour for each overworld biome
2022-12-21 13:04:46 +00:00
FossFanatic
35b2f3b638
Make overworld biome specific (daytime) sky and fog colours possible
2022-12-21 13:01:54 +00:00
Gregor Parzefall
4fcbe05be5
Remove a sound I forgot
2022-12-21 13:53:09 +01:00
Riu Sakura
8f80c6e6a6
Added missing word (Breeding).
2022-12-21 14:23:57 +09:00
Michieal
b14f055154
Merge branch 'master' into mcl_bamboo_too
...
# Conflicts:
# mods/ITEMS/mcl_bamboo/init.lua
2022-12-20 23:19:29 -05:00
Riu Sakura
3faa930bdc
Added missing translations.
...
In addition, the translation of "Grass Block" has been corrected to a better phrase.
2022-12-21 10:24:26 +09:00
ancientmarinerdev
a6e0da0e07
Merge pull request 'Fixes https://git.minetest.land/MineClone2/MineClone2/pulls/3120 | Complete re-upload of the mcl_bamboo branch.' ( #3123 ) from mcl_bamboo_new into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3123
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-21 00:47:21 +00:00
Michieal
41ab80183e
Darken the Warped Hyphae Log (side) texture
2022-12-20 18:02:48 -05:00
ancientmarinerdev
1c24adb714
Merge pull request 'Animated Nether Tree Textures' ( #3155 ) from FossFanatic/MineClone2:animated_nether_trees_possible into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3155
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-20 21:19:45 +00:00
Michieal
7003459b8d
Merge remote-tracking branch 'origin/master'
2022-12-20 16:13:54 -05:00
Michieal
8d440f8464
Made purple warped_hyphae trapdoor so that it matched the sides. (The top was green, the sides were purple.)
...
Renamed the old trapdoor top to _alt.
2022-12-20 16:13:07 -05:00
Gregor Parzefall
605e4de455
Restore MCL changes to grass / leaves sounds
2022-12-20 21:12:56 +01:00
Gregor Parzefall
8522b87444
Removed two duplicated sound definitions
2022-12-20 21:08:59 +01:00
Gregor Parzefall
e4abbbf112
Sound changes in code
2022-12-20 20:57:57 +01:00
Gregor Parzefall
718cdb553d
More sound changes from MTG
2022-12-20 18:54:52 +01:00
Gregor Parzefall
e2ec660f25
Update sounds from MTG
2022-12-20 18:21:31 +01:00
Wbjitscool
1b4bcda9da
Update 'mods/ITEMS/mcl_mangrove/init.lua'
2022-12-20 02:58:58 +00:00
Michieal
39714fb096
optipng the mangrove door sides, and then moved them to the textures directory for mcl_mangrove.
2022-12-19 21:48:51 -05:00
Wbjitscool
258a1534d2
Upload files to 'mods/ITEMS/mcl_mangrove'
2022-12-20 02:42:27 +00:00
Michieal
c995c8418c
Optipng'd mangrove textures
...
cleaned up warped door (inv/wield images)
2022-12-19 21:32:44 -05:00
Wbjitscool
00121d9d97
Upload files to 'mods/ITEMS/mcl_crimson/textures'
...
fixed transperancy issue
2022-12-20 02:18:15 +00:00
Michieal
4f90fbcedd
put in green alt warped door textures.
...
resized large textures to 16px textures.
optipng'd' them.
2022-12-19 20:57:32 -05:00
Michieal
c7104a6f72
Made the warped doors purple.
...
Optipng'd all the textures in this module.
2022-12-19 20:48:47 -05:00
Wbjitscool
223f6640d2
Upload files to 'mods/ITEMS/mcl_crimson/textures'
2022-12-20 01:36:25 +00:00
Michieal
feea815604
Warped Hyphae textures update.
2022-12-20 01:32:36 +00:00
Riu Sakura
b1b2e06dc7
Removed invisible character codes.
...
Updated translations with the latest templates.
2022-12-20 08:37:24 +09:00
Michieal
1a56a32fa8
misc. error fix
2022-12-19 16:16:54 -05:00
Michieal
66a7c5757e
Made bamboo buttons flammable, and made them into a fuel source.
...
Converted commented code snippet, addgroups() into global function.
Stairs will be a fuel source in part 2.
2022-12-19 15:57:27 -05:00
FossFanatic
083a57a4a1
Allow for animated hyphae textures
2022-12-19 19:36:28 +00:00
FossFanatic
c512d28f02
Add blackstone top texture
2022-12-19 19:02:18 +00:00
FossFanatic
1056b6ca14
Add blackstone side texture
2022-12-19 19:02:18 +00:00
FossFanatic
c8ec57bdbd
Delete 'mods/ITEMS/mcl_blackstone/textures/mcl_blackstone.png'
2022-12-19 19:02:18 +00:00
FossFanatic
2dffe11cdd
Add seperate gilded blackstone texture
2022-12-19 19:02:18 +00:00
FossFanatic
f29622dd59
Allow for both top/bottom and side textures
2022-12-19 19:02:18 +00:00
FossFanatic
d9bd3e2601
Add seperate nether gold ore texture
2022-12-19 19:02:17 +00:00
Riu Sakura
2b61231f82
add japanese translation
2022-12-19 15:33:31 +09:00
Wbjitscool
620cc97bad
Upload files to 'mods/ITEMS/mcl_crimson/textures'
2022-12-19 04:22:59 +00:00
Michieal
64c8afc8f0
Undo the revert.
...
>.< /facepalm *grumbles*
2022-12-19 04:11:25 +00:00
Michieal
f737df79e5
revert 7a3f373425
...
revert Misc. Fixes.
Added in burn times for slabs.
And then amend the commit to remove an oops.
2022-12-19 04:06:33 +00:00
Michieal
7a3f373425
Misc. Fixes.
...
Added in burn times for slabs.
And then amend the commit to remove an oops.
2022-12-18 22:41:33 -05:00
Michieal
63ea851e63
Merge remote-tracking branch 'origin/mcl_bamboo_new' into mcl_bamboo_new
...
# Conflicts:
# mods/ITEMS/mcl_bamboo/init.lua
2022-12-18 22:35:57 -05:00
Michieal
fe26f117da
Misc. Fixes.
...
Added in burn times for slabs.
And then amend the commit to remove an oops.
2022-12-18 22:28:50 -05:00
Michieal
5191326fc7
Misc. Fixes.
...
Added in burn times for slabs.
2022-12-18 21:04:43 -05:00
Wbjitscool
4b8493f1a4
update 'mods/ITEMS/mcl_crimson/init.lua'
...
fixed some accidental changes that were not meant to happen sorry
2022-12-19 01:04:59 +00:00
PrairieWind
0a2f57476e
Update Woodland Outpost Schematic
...
Switched double chest with barrels so that they work correctly
2022-12-19 01:03:53 +00:00
PrairieWind
256655df83
Add bookshelves and anvils as structure constructed nodes
2022-12-19 01:03:53 +00:00
Wbjitscool
b3a8ba57e7
update 'mods/items/mcl_crimson/init.lua'
...
some new changes
2022-12-19 00:43:32 +00:00
ancientmarinerdev
20ca34233c
Merge pull request 'Respawn Anchor Cleanup & Fixes' ( #3129 ) from FossFanatic/MineClone2:more_respawn_anchor_changes into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3129
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-18 23:17:53 +00:00
ancientmarinerdev
93814880d0
Merge pull request 'Make Night Sky Darker' ( #3138 ) from FossFanatic/MineClone2:minecraft_like_night_sky into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3138
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-18 22:44:42 +00:00
Michieal
1861d7d30d
Conversation Fix. (Removed extra IF statement.)
2022-12-17 01:23:48 +00:00
Wbjitscool
49fb36bac2
Upload files to 'mods/ITEMS/mcl_crimson/textures'
...
the png files for thoes changes
2022-12-16 05:27:23 +00:00
Michieal
c09ed02801
A more elegant solution for slabs
...
After a good bit of trial and error, and asking questions... I have rewritten the override code and it works. (tested, slabs can now be used to make composters and barrels with this method.)
2022-12-16 05:24:54 +00:00
Michieal
da4e359df0
Merge branch 'master' into mcl_bamboo_new
2022-12-16 04:09:56 +00:00
Michieal
4da20f5e73
Main - Fixed Bamboo Sign Errors.
...
Fixed Stripped Bamboo Block Description.
Added in Bamboo Plank Recipe that uses Stripped Bamboo Blocks.
Removed double translation of "Bamboo Sign" in sign registration. (Caused the Bamboo Sign Errors.)
Added bamboo plank slabs to the group "wood_slabs" so that the barrel recipe works oob.
2022-12-15 22:35:10 -05:00
kabou
4e282df905
Mangrove roots are not leaves and some trivia.
...
* Remove `leaves` group from mangrove roots node registration. Mangrove
roots should not decay like leaves do.
* Fix some formatting weirdness.
* Add a "fixme" comment to some duplicated code that causes luacheck to
complain.
2022-12-15 22:42:09 +00:00
kabou
1b0b2b8b04
Add compostability
group to mangrove leaves.
2022-12-15 22:42:09 +00:00
kabou
c33d7d0106
Remove duplicate callback registration.
...
* `on_place` was registered twice in mangrove tree trunk node
registration. Remove one.
2022-12-15 22:42:08 +00:00
kabou
cec5b1668a
Remove unused leafdecay
group.
...
* This group is no longer used and is removed from leaves node groups.
* Since it was never added to GROUPS.md, nothing needs changed there.
* Remove the `leafdecay_distance` parameter from node registrations.
2022-12-15 22:42:08 +00:00
kabou
adcf03e0c6
Refactor leaf decay ABM.
...
* The leaf decay ABM no longer scans all leaves nodes. Now only
"orphaned" leaves are decayed. These nodes are placed by callbacks
in tree trunk nodes upon their destruction.
* This commit also removes the tree trunk node caching system and an
abm throttling mechanism and its associated globalstep function.
2022-12-15 22:42:08 +00:00
kabou
a4ef367708
Add "orphaned" leaves nodes.
...
* Add "orphaned" leaves nodes, these are copies of the regular leaves
nodes whose sole purpose is to replace leaves nodes when no more tree
trunks are present nearby. The orphaned nodes are swapped in by a
callback on destruction of tree trunk nodes and will be decayed by a
dedicated abm that processes all nodes in `group:leaves_orphan`.
* Add `mcl_core.update_leaves()` function, a `after_destruct` callback
handler for tree trunk nodes. The function finds leaves nodes nearby
destroyed tree trunk nodes and swaps these for orphaned leaves nodes
if no other tree trunk nodes remain near them.
* Add `after_destruct` callbacks to tree trunk node registrations in
mcl_core/nodes_trees.lua and mcl_mangrove/init.lua to update orphaned
leaves.
* Add entry for group `leaves_orphan` to GROUPS.md
* Also add entry for group `leaves` to GROUPS.md (it was missing).
2022-12-15 22:42:08 +00:00
ancientmarinerdev
94a37790aa
Fix incorrectly sized foundations
2022-12-15 21:52:24 +00:00
ancientmarinerdev
89f5d41366
Fix village building foundation material for desert
2022-12-15 21:52:24 +00:00
ancientmarinerdev
b33b87b9dd
Fix village building foundations
2022-12-15 21:52:24 +00:00
ancientmarinerdev
295970fbac
Adding extra row of blocks in front of doors to schemas so villagers can get out
2022-12-15 21:52:24 +00:00
FossFanatic
0f8cfbf106
Some small night sky adjustments
2022-12-15 16:46:47 +00:00
FossFanatic
39e9158c01
Make night sky darker
2022-12-15 16:05:34 +00:00
Michieal
773c760727
Added Bamboo Mosaic.
...
Added Tiki Lamp (extras) - Requires mcl_lanterns to be fixed to allow API to be called from other mods.
Moved Side Scaffolding to bambootoo.lua
2022-12-14 23:02:08 -05:00
ancientmarinerdev
254caaff37
Merge conflict fixes for release 0.81.1
2022-12-14 21:38:53 +00:00
ancientmarinerdev
5b68007902
Pre-release update credits and set version 0.81.1
2022-12-14 20:13:06 +00:00
FossFanatic
35967caf71
Change some things
2022-12-14 14:43:45 +00:00
Michieal
29bc74dde9
Code reformat.
2022-12-14 03:26:22 -05:00
Michieal
ca1a46efa7
A complete re-upload of https://git.minetest.land/MineClone2/MineClone2/pulls/3120
...
Doing this to just fix it.
2022-12-13 23:32:54 -05:00
ancientmarinerdev
38e49a4b80
Merge pull request 'mcl_hoppers
fixes' ( #2983 ) from mcl-hoppers-fixes into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2983
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-11 20:55:59 +00:00
ancientmarinerdev
9b94a752bd
Fixed bug that crashes zombie siege in context where z cannot spawn
2022-12-11 20:22:06 +00:00
ancientmarinerdev
ab3530c356
Merge pull request 'Nylium Block Fixes' ( #3084 ) from FossFanatic/MineClone2:nylium_block_fixes into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3084
Reviewed-by: kabou <kabou@noreply.git.minetest.land>
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-11 03:21:11 +00:00
ancientmarinerdev
fbed60bd2d
Merge pull request 'Bee Block Sounds' ( #3085 ) from FossFanatic/MineClone2:bee_block_fixes into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3085
Reviewed-by: kabou <kabou@noreply.git.minetest.land>
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-11 02:55:22 +00:00
ancientmarinerdev
bf34ca5f50
Merge pull request 'Add Seagrass Item Texture' ( #3088 ) from FossFanatic/MineClone2:seagrass_item_image_fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3088
Reviewed-by: kabou <kabou@noreply.git.minetest.land>
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-11 02:29:06 +00:00
AFCMS
7a371dc846
Format file again
2022-12-10 22:38:08 +01:00
AFCMS
7deec7ae03
Refactor hopper -> composter ABMs
2022-12-10 22:38:08 +01:00
AFCMS
47eda5b69e
Only register hopper -> composter ABMs if composter mod is enabled
2022-12-10 22:38:07 +01:00
AFCMS
8d921c0671
Add some type annotations
2022-12-10 22:38:07 +01:00
AFCMS
804aa388b5
Some manual formatting
2022-12-10 22:38:07 +01:00
AFCMS
fcf9c35324
Use new vectors everywhere
2022-12-10 22:38:06 +01:00
AFCMS
9cc63ed716
Use table.concat
for formspec generation
2022-12-10 22:38:06 +01:00
AFCMS
c49f000894
Fix formating
2022-12-10 22:38:06 +01:00
CyberMango
f7f2b97b13
Fixed #2313 - baby mobs cant jump over blocks.
...
Simply removed a line that specifies they shouldnt do that.
2022-12-10 19:54:44 +02:00
ancientmarinerdev
f7f0a2be8b
Raids performance optimisation. Check for village less and over less distance.
2022-12-09 22:59:58 +00:00
ancientmarinerdev
e408dd45e5
Remove easter egg taking 3% of processing
2022-12-09 19:30:06 +00:00
FossFanatic
adead97905
Add seagrass item texture
2022-12-08 17:37:14 +00:00
FossFanatic
ef33891b3f
Add seagrass item texture
2022-12-08 17:36:28 +00:00
FossFanatic
1c5170d36f
Add sounds to bee nests and beehives
2022-12-08 11:43:58 +00:00
FossFanatic
cf3e65e34e
Add sounds to honey and honeycomb blocks
2022-12-08 11:43:06 +00:00
FossFanatic
0593a63626
Fix nylium blocks
2022-12-08 11:09:30 +00:00
AFCMS
2b46dd60c5
Merge pull request 'Fix right click on copper crash' ( #3076 ) from bugfix/fix_copper_right_click into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3076
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2022-12-07 17:27:47 +00:00
ancientmarinerdev
9d87dcf611
Fix right click on copper crash
2022-12-07 18:27:11 +01:00
AFCMS
bbf21762a6
Format again
2022-12-07 18:22:54 +01:00
AFCMS
34a7cf3e9f
Remove duplicated reach
field
2022-12-07 18:22:54 +01:00
AFCMS
3153c41f3a
Remove mtg compatibility code
2022-12-07 18:22:53 +01:00
AFCMS
489d3b7da6
Format file
2022-12-07 18:22:53 +01:00
Michieal
8256fe6f04
remove extraneous messages
2022-12-06 23:40:11 +00:00
Michieal
0bc88b55e5
Added in Workaround for ID not yet implemented in 5.70-Dev Minetest.
...
For more information, please see: https://github.com/minetest/minetest/pull/12989#issuecomment-1336407807
2022-12-06 23:40:11 +00:00
Michieal
d80dd41cb4
Add in template file for translations.
2022-12-06 23:40:11 +00:00
Michieal
43a69c445f
Added in Error Handling
...
The /ver command now has error handling, so that it will work regardless of minetest version, and will tell the user to update the minetest version for support.
Also updated the mod.conf to have the author field filled out.
todo: still needs translation files.
2022-12-06 23:40:11 +00:00
Michieal
dbe0437201
add in translator code for S("")
2022-12-06 23:40:11 +00:00
Michieal
283b7c7410
Add in Versioning info using /ver command.
2022-12-06 23:40:10 +00:00
Johannes Fritz
7c87ed2d6c
Add rightclick support to pplates
2022-12-05 14:25:11 -06:00
Johannes Fritz
d8c16b1f31
Add 1 sec deactivation delay to pplates
2022-12-05 14:25:10 -06:00
Johannes Fritz
ba292aeb5d
Pressure plates check for entity contact
2022-12-05 14:25:10 -06:00
ancientmarinerdev
a3cded0133
Fix zombie siege calling gopath incorrectly
2022-12-05 00:13:49 +00:00
ancientmarinerdev
2b52eaa6ef
Fix incorrect call to gopath for raid due to mobs refactor.
2022-12-04 22:34:31 +00:00
ancientmarinerdev
a0a0c69213
Fix Axelotl crash for right click
2022-12-04 11:34:48 -06:00
AFCMS
18cfb88ae5
Replace lighting rod nodebox by 3d model
2022-12-04 11:13:36 -06:00
chmodsayshello
7dacfe2cba
make recovery compass spin randomly in other dimensions
2022-12-02 18:52:31 +01:00
chmodsayshello
7d57e73ae4
fix recovery compass overwriting every other item
2022-12-02 15:43:08 +01:00
chmodsayshello
7f59611914
add crafting recipie
2022-12-02 15:40:18 +01:00
chmodsayshello
927fd60786
translation stuff
2022-12-01 21:20:39 +01:00
chmodsayshello
ab031daa5a
recovery compass
2022-12-01 21:13:41 +01:00
cora
25d0f2b0c4
Fix twisted vines breaking block when growing
2022-11-29 12:21:33 +01:00
cora
d395c82183
Fix bonemeal creative for sweet berries and nether vines
2022-11-29 12:20:39 +01:00
cora
34a558ced9
Sweetberry, nethervines: Fix placing in protected area
2022-11-29 12:20:39 +01:00
cora
9508cd4c25
Fix creeper crash
2022-11-29 03:28:19 +01:00
cora
69c64a2c24
Fix wrong self ref with mcl_mobs.spawn_child
2022-11-28 03:26:51 +01:00
cora
318da7e3c9
Fix local go_to_pos call
2022-11-28 03:26:51 +01:00
Michieal
c45e4d292a
Added in Author Info to the conf file.
2022-11-28 03:03:42 +01:00
Michieal
f1ae86ede5
Add in the Translation files for the base languages.
2022-11-28 03:03:42 +01:00
Michieal
c63533c753
Updated the readme.txt to reflect the changes.
2022-11-28 03:03:42 +01:00
Michieal
81fa7cf74c
Removed outdated translate files.
...
made new translation template.
Changed _alt image.
Updated the readme.txt to reflect the changes.
Added a secondary crafting recipe for the Hamburger.
2022-11-28 03:03:42 +01:00
Michieal
5378aae09e
Add in achievement.
2022-11-28 03:03:42 +01:00
Michieal
aec16ee62e
Textures redo.
2022-11-28 03:03:42 +01:00
cora
0cdf84ab47
Fix translation warning
2022-11-28 03:03:42 +01:00
cora
31395a8830
make setting just hide the hamburger, not disable it
2022-11-28 03:03:42 +01:00
cora
8e74a5a56a
some basic burger cleanup
2022-11-28 03:03:42 +01:00
Michieal
2149ca1147
Fixed the name in mod.conf.
...
updated the mod.conf so that it reflects the coding to come.
2022-11-28 03:03:42 +01:00
Michieal
de7696ce69
Changed calling function.
2022-11-28 03:03:42 +01:00
Michieal
4b777b1d9c
Fixed Indentation.
2022-11-28 03:03:42 +01:00
Michieal
dadb8f9287
fix indentation.
2022-11-28 03:03:42 +01:00
Michieal
83b40f8cff
add flavor text, code clean up
...
Changed to have the flavor text to give it character.
Fixed misspellings.
Cleaned up the code from the initial commit.
Changed from API to single item.
Fixed the mod name, so that it matches "mcl_" format.
Added comments.
2022-11-28 03:03:42 +01:00
cora
ce95f034b4
Add setting to turn hamburgers on and off
2022-11-28 03:03:39 +01:00
Michieal
2b3ec8d944
remove .idea files
2022-11-28 03:02:51 +01:00
Michieal
972e9ea0f8
Fix initial commit.
2022-11-28 03:02:51 +01:00
Michieal
df62a3aac1
Initial code comit
2022-11-28 03:02:51 +01:00
cora
ebf214c043
Check if spawndef exists when spawning
2022-11-27 14:53:17 +01:00
cora
7bd0b5a9b1
Some more missing arg fixes
2022-11-27 14:53:16 +01:00
cora
bc496a8682
Finally indent register_mob and make registered mobs global
2022-11-27 14:53:16 +01:00
cora
a3415647d4
Fix do_jump call in combat.lua
2022-11-27 14:53:16 +01:00
cora
4909ef6ff7
Restructure on_step a bit
2022-11-27 14:53:16 +01:00
cora
3c6d79ecb3
Add entity name to debug box
2022-11-27 14:53:16 +01:00
cora
6948b77226
move debug/nametag code back to api.lua
2022-11-27 14:53:16 +01:00
cora
90321ee578
Fix leftover local do_attack call
2022-11-27 14:53:16 +01:00
cora
2b691dea07
Fix some more global var warnings
2022-11-27 14:53:16 +01:00
cora
c25287e493
Some cleanup
2022-11-27 14:53:16 +01:00
epCode
762f64a4d1
Fix mob rotation glitching out near 0/360 in degrees
...
The problem mainly was that the set_yaw function was not allowing for negitive values.
2022-11-27 14:53:16 +01:00
cora
db63f1c453
fix leftover pi shortcut
2022-11-27 14:53:16 +01:00
cora
faa38ffab8
Fix some warnings
2022-11-27 14:53:16 +01:00
cora
19d6d43b39
move on_blast default to mob default def
2022-11-27 14:53:16 +01:00
cora
28b6fcf289
Move detach_child to mount.lua
2022-11-27 14:53:16 +01:00
cora
80490b4c11
Move smooth rotation to separate function
2022-11-27 14:53:16 +01:00
cora
5e177c61f6
Move on_step despawning to separate function
2022-11-27 14:53:16 +01:00
cora
c9c2b874be
move relative animation speed to separate function
2022-11-27 14:53:16 +01:00
cora
18c415f6a0
put head swivel in separate function
2022-11-27 14:53:16 +01:00
cora
49670d1d28
put water flow code in separate function
2022-11-27 14:53:16 +01:00
cora
a25cd921f2
move do_states to movement.lua
2022-11-27 14:53:16 +01:00
cora
91b5b6266c
move stray particle spawner func to effects
2022-11-27 14:53:16 +01:00
cora
148b30694f
Fix monster_attack and some other settings issues
2022-11-27 14:53:16 +01:00
cora
f4374d9efd
Fix item drops
2022-11-27 14:53:16 +01:00
cora
b41d6a1cae
Fix mob_punch
2022-11-27 14:53:16 +01:00
cora
6548b7fe47
move stray pathfinding funcs to pathfinding file
2022-11-27 14:53:16 +01:00
cora
c7681af53e
Move registration functions to init.lua
2022-11-27 14:53:16 +01:00
cora
cc77e109f5
Split off general movement functions
2022-11-27 14:53:16 +01:00
cora
e7d9ded9ab
Split off combat funcs
2022-11-27 14:53:16 +01:00
cora
96d697c5cd
Split off pathfinding, use metatables
2022-11-27 14:53:16 +01:00
cora
01abfea16d
Split off item management
2022-11-27 14:53:16 +01:00
cora
bbba7cee41
Add compat for old "wrong" : notation
2022-11-27 14:53:16 +01:00
cora
e82c318f0c
Split off breeding
2022-11-27 14:53:16 +01:00
cora
70834d0f5d
make register functions use the . notation
2022-11-27 14:53:16 +01:00
cora
d62dbcb852
effects -> separate file + metatable
2022-11-27 14:53:16 +01:00
cora
67fd8c8b40
split off physics functions into separate file + use metatable
2022-11-27 14:53:16 +01:00
cora
90639ef99d
remove unused functions
2022-11-27 14:53:16 +01:00
cora
31ef791cfd
Add proper metatable to mobs
2022-11-27 14:53:16 +01:00
cora
19dc86c951
Merge pull request 'Cocoa Pods Cleanup' ( #2974 ) from FossFanatic/MineClone2:cocoa_pod_fixes into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2974
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-27 13:49:24 +00:00
cora
8b08707e3f
Add Faerraven to texture credits
2022-11-27 04:54:30 +01:00
cora
dd8f64e039
Add Ranko Saotome to credits
2022-11-27 04:40:14 +01:00
cora
944d53111a
Update credits
2022-11-27 04:40:14 +01:00
PrairieWind
8d5aea9743
Fix New Button Names
2022-11-27 03:36:38 +00:00
cora
fa2a2bb8ac
Remove mcl_copper screenshot
2022-11-27 03:36:38 +00:00
cora
ee808e8f84
optimize excessively large mcl_shield_hud.png texture
2022-11-27 03:36:38 +00:00
cora
53d11ec71b
Add new wood types buttons
2022-11-27 03:36:38 +00:00
cora
fb8b3d5f55
Cleanup mcl_info clutter and messy var localization
2022-11-27 04:31:24 +01:00
Michieal
8184d4938c
Modify init.lua to allow normal player usage.
...
Changes made:
* Put in new chatcommand /whereami to allow normal players to turn on / off player location coords without needing special privs.
* Made Debug Coords level 2, Player Location level 1, and Off level 0. (Allows turning the location off.)
* Put in nil value check into get_text, to prevent errors caused by definitions accidentally not returning a value.
* Cached pairs, ipairs, and table because the code is called every 0.63 seconds, and it made sense to do so. (Hopefully, will help
to mitigate the added load on framerate.)
2022-11-27 04:31:24 +01:00
Michieal
da64a10403
mcl_info: Add player coords field to debug hud
2022-11-27 04:31:24 +01:00
cora
2a54ea6e74
mcl_info: Allow debug field that's visible for everyone
2022-11-27 04:31:24 +01:00
cora
927eff691c
Fix node on_rightclick with fishbucket
2022-11-27 04:02:34 +01:00
cora
efdd22d69f
Fix fishbuckets placing water in the nether
2022-11-27 00:17:13 +01:00
cora
f14bfdc0cd
Clear item meta when turning fishbucket to empty bucket
...
before it simply set a different itemstring, now it creates a
whole new itemstack
2022-11-26 22:18:46 +01:00
cora
66322a873b
Fix infinite fishbucket placement in survival/creative
2022-11-26 22:18:46 +01:00
cora
e134cc5e65
make it possible to place fishbucket in flowing riverwater
2022-11-26 22:18:46 +01:00
cora
1fcedd1375
Fix fishbucket _on_dispense
2022-11-26 22:18:46 +01:00
cora
bb73e5f1cd
Make it possible to pick up fish with river water bucket
2022-11-26 22:18:46 +01:00
cora
d4c2501d62
Axolotl cleanup, remove clutter
2022-11-26 22:18:46 +01:00
cora
708fcfb368
Axolotl: remove cod-inherited swarming code
2022-11-26 22:18:46 +01:00
cora
ebf4678e54
mcl_buckets whitespace fixes
2022-11-26 22:18:46 +01:00
cora
b4971b298d
Move fish bucket code to separate file
2022-11-26 22:18:46 +01:00
cora
d3349396b4
Save tropical fish properties in item meta on bucket pickup
2022-11-26 22:18:46 +01:00
cora
665e8a06a2
Save axolotl properties in item meta on bucket pickup
2022-11-26 22:18:46 +01:00
cora
67e8f13a96
Axolotl whitespace fixes
2022-11-26 22:18:46 +01:00
cora
99db678a44
Fish buckets set properties from bucket item meta
2022-11-26 22:18:46 +01:00
cora
dd58bed5d1
refactor fish bucket code to not use bucket api
...
it was clearly not made for this
2022-11-26 22:18:46 +01:00
cora
69f5bad0bb
Document mcl_events
2022-11-26 17:06:04 +01:00
cora
ac7038e7a5
Raids/raidcaptain: Nil check cmi_cause
...
apparently is nil sometimes
2022-11-26 17:06:04 +01:00
cora
3b368fdd5a
Fix wrong var name for mob table
2022-11-26 17:06:04 +01:00
cora
624092ddd3
Search the area before giving up when no mobs in table left
...
otherwise it will advance stages prematurely
2022-11-26 17:06:04 +01:00
cora
dabc09adb2
Lower and unify distance check
2022-11-26 17:06:04 +01:00
cora
d0ea7c4059
Set events metatable correctly
2022-11-26 17:06:04 +01:00
cora
87d5cdc439
Make raid end firework last a bit longer
2022-11-26 17:06:04 +01:00
cora
c6fc388597
Add _harmless option for rocket arrows
...
so event fireworks dont grief things
2022-11-26 17:06:04 +01:00
cora
93e5034317
Add fireworks when raid complete
2022-11-26 17:06:04 +01:00
cora
8564a12398
Nerf vex summoning so evoker doesnt spawn infinite vexes
2022-11-26 17:06:04 +01:00
cora
e5515ed119
Add debug field: active event counter
...
to verify it doesn't memleak
2022-11-26 17:06:04 +01:00
cora
94057aa7e5
Code cleanup
2022-11-26 17:06:04 +01:00
cora
db4f9ec5a3
Fix raid instawin when no spawnable blocks found
2022-11-26 17:06:04 +01:00
cora
057a78ed30
Fix raid registering as completed when unloading the area
2022-11-26 17:06:04 +01:00
cora
22fa5096c9
Add debug command status feedback
2022-11-26 17:06:04 +01:00
cora
2147790b44
Add setting to disable events
2022-11-26 17:06:04 +01:00
PrairieWind
a1e21b44c8
Add code to unlock Voluntary Exile advancement
2022-11-26 17:06:04 +01:00
cora
358250012f
Remove banner when not attached
2022-11-26 17:06:04 +01:00
cora
608da950e4
Abort events when no player is near
2022-11-26 17:06:04 +01:00
cora
c3455de604
Clear bad omen when raid complete
2022-11-26 17:06:04 +01:00
cora
6251c623dd
Give player bad omen effect when killing captain
2022-11-26 17:06:04 +01:00
cora
62fe08de59
Make illagers pick up ominous banners and promote themselves to captain
2022-11-26 17:06:04 +01:00
cora
af0c718538
Add natural raidcaptain spawning
2022-11-26 17:06:04 +01:00
cora
3600bc8066
Spawn raidcaptain in raids
2022-11-26 17:06:04 +01:00
cora
d1788b5643
Add actual banner pattern, drop banner on death
2022-11-26 17:06:04 +01:00
cora
c7cc9ccb3e
Add raid captain spawn func with banner attach
2022-11-26 17:06:04 +01:00
cora
097ee8b4d4
Z sieges happen in 10% of the nights
2022-11-26 17:06:04 +01:00
cora
59d384020e
Finx spawn positions in 16-radius
2022-11-26 17:06:04 +01:00
cora
1d18482103
Comment out excessive logging
2022-11-26 17:06:04 +01:00
cora
b82912f30d
Add zombie sieges
2022-11-26 17:06:04 +01:00
PrairieWind
48a8511052
Make bossbars enablable/disablable per event type. Update some capitalization.
2022-11-26 17:06:04 +01:00
PrairieWind
160d7ca6fa
Add Voluntary Exile Advancement
2022-11-26 17:06:04 +01:00
cora
ae90cbe3ef
Set raiders on path to village after spawn
2022-11-26 17:06:04 +01:00
cora
9893dee1aa
Add debug chatcommand to start events
2022-11-26 17:06:04 +01:00
cora
232f57c247
Add hero of the village achievement
2022-11-26 17:06:04 +01:00
cora
dc017864fd
raids: properly integrate potions api
...
supports "level" now, bad omen > 1 means extra wave additionally
the playername is saved in the event object now for later access
and events can be made exclusive to a certain radius now.
2022-11-26 17:06:04 +01:00
cora
2159edba05
Remove dependency on mcl_potions
2022-11-26 17:06:04 +01:00
cora
37144f8787
Check for actual raid conditions and positions
2022-11-26 17:06:04 +01:00
cora
7ab2c5fecd
Make debug output an opt-in setting
2022-11-26 17:06:04 +01:00
cora
99fce095ef
fix closure style function declarations
...
its BANNED in CONTRIB.md
2022-11-26 17:06:04 +01:00
cora
390aec5d7a
Integrate raids with mcl_events
2022-11-26 17:06:04 +01:00
cora
052e76bfcc
start at effective stage 1
2022-11-26 17:06:04 +01:00
cora
f17a9220bb
Add bossbar support
2022-11-26 17:06:04 +01:00
cora
627ce0dc3b
Finish at max_stage not max_stage + 1
2022-11-26 17:06:04 +01:00
cora
f06d5a1ee3
Add event api
...
prototype state, test with chatcommand /infest (debug priv)
2022-11-26 17:06:03 +01:00
PrairieWind
5dc1a3d456
Village Finder Tweaks
2022-11-26 17:06:03 +01:00
PrairieWind
1b6d778dd1
Add Village Checks
2022-11-26 17:06:03 +01:00
PrairieWind
96ac31bec3
Add Bad Omen Effect
2022-11-26 17:06:03 +01:00
PrairieAstronomer
8b6409b7f1
Add mcl_raids
2022-11-26 17:06:03 +01:00
cora
ba7da6a885
Fix pressure plates being pressed by new chest size
...
this fixes the problem for chests, with paintings it would need to
go down considerably ( .65 was the value i determined)
2022-11-26 16:52:19 +01:00
cora
3066d966a1
Add the missing wood types pressure plates
2022-11-26 16:52:19 +01:00
cora
626f61c2c1
Merge pull request 'Nether Plank Fixes' ( #3023 ) from FossFanatic/MineClone2:nether_plank_fixes into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3023
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-26 12:58:21 +00:00
FossFanatic
f71759f184
Fix crimson & warped planks
2022-11-26 11:54:34 +00:00
cora
0942949c5d
Merge pull request 'Fix axolotl breeding' ( #3007 ) from Axolotl into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3007
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-25 02:48:55 +00:00
PrairieWind
e1ba319616
Fix Baby Striders being extra small
2022-11-24 14:46:54 -07:00
Johannes Fritz
88897566d9
Fix axolotl breeding
2022-11-24 09:10:17 -06:00
cora
53c1ed9fbf
Merge pull request 'Axolotl' ( #2870 ) from TheOnlyJoeEnderman/MineClone2:Axolotl into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2870
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-23 03:18:36 +00:00
cora
a3fbb2e0c9
Merge pull request 'Grass Block Underside Fix' ( #2987 ) from FossFanatic/MineClone2:grass_block_underside_fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2987
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-21 10:34:12 +00:00
Michieal
9ffdd13fa5
Make waterlogged roots more water looking
...
A quick change to the setting within the wlroots definition that makes the water translucent.
It's not perfect, but I think it looks better blended than opaque.
2022-11-20 19:16:39 +00:00
cora
adfbf4bc64
Fix lightning boat crash
2022-11-20 02:54:42 +01:00
FossFanatic
1a5aed704c
Fix underside of grass block
2022-11-19 11:28:31 +00:00
AFCMS
029769f48f
Fixes to mcl_tnt
...
- reorder code
- fix potential crashes with not handeled nil values
- use new vectors
2022-11-19 01:27:32 +01:00
Daniel Cassidy
79192d51ed
mcl_enchanting: Add missing dependency on mcl_experience.
2022-11-18 21:30:50 +01:00
FossFanatic
dec2c2bade
Merge branch 'master' into cocoa_pod_fixes
2022-11-18 08:27:19 +00:00
FossFanatic
e25415e047
Merge branch 'master' into respawn_anchor_animation
2022-11-18 08:24:57 +00:00
FossFanatic
f93af56bf6
Remove MineCraft derivative texture
2022-11-18 08:16:53 +00:00
FossFanatic
f8b98d784b
Add animated top texture
2022-11-18 08:12:16 +00:00
FossFanatic
e898b72f3d
Add animated top texture
2022-11-18 08:11:39 +00:00
cora
7d63b07e09
Fix mangrove sign registrations
2022-11-18 00:51:45 +01:00
Michieal
197e807684
Fix the crafting recipes for the signs.
...
Placed in the proper place. Ugh.
2022-11-18 00:51:45 +01:00
PrairieWind
1877f7261e
Make Raw Copper (Block) smeltable in the blast furnace
2022-11-18 00:33:17 +01:00
cora
adeb6c42e5
Merge pull request 'Make kelp cookable in the smoker' ( #2979 ) from anarquimico/MineClone2:kelp_smoker into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2979
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-17 23:30:21 +00:00
anarquimico
e658e29179
Make kelp cookable by smoker.
2022-11-17 20:16:58 -03:00
Johannes Fritz
a6db44b71f
Base mcl_skins templates off old PP skins
2022-11-17 21:52:35 +00:00
cora
142f3d6d5a
Handle bonemealing in the sweetberry on_rightclick
2022-11-17 19:42:02 +00:00
cora
328a377940
export apply_bone_meal function in mcl_dye
...
this is essentially just a hack to not put any more sweetberry code
in mcl_dye because the architecture makes it necessary for mcl_dye
to depend on mcl_farming, not the other way around - hence all the
plant bonemealing is done in mcl_dye...
2022-11-17 19:42:02 +00:00
cora
c5ec3c770c
Sweet berries: Add rightclick harvesting
2022-11-17 19:42:02 +00:00
cora
5a9d428151
Merge pull request 'Hoppers pulling from chest minecart' ( #2954 ) from anarquimico/MineClone2:hoppers_mc_chest into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2954
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-17 05:38:39 +00:00
cora
dea647129e
Add missing EndBarrens biome definition
2022-11-17 06:32:38 +01:00
Johannes Fritz
d764c3eac3
Make Steve hair unlike MC
2022-11-17 05:30:55 +00:00
PrairieWind
89a342a34f
Add Bee Nest Tree Schematics and generation
2022-11-17 03:16:45 +01:00
PrairieWind
b17dcf26da
Make beehives transparent and not launch entities, thanks MysticTempest!
2022-11-17 03:16:45 +01:00
PrairieWind
c767c617f8
Add waxing copper blocks
2022-11-17 03:16:45 +01:00
PrairieWind
fb651a4922
Wax On and Wax Off Advancements
2022-11-17 03:16:45 +01:00
PrairieWind
16f878d3dc
Make Honey Blocks Sticky
...
Uses slime block stickiness code.
2022-11-17 03:16:45 +01:00
PrairieWind
bbb908239b
Total Beelocation Advancement
2022-11-17 03:16:45 +01:00
PrairieWind
0aaaa05164
Bee Our Guest Advancement
2022-11-17 03:16:45 +01:00
PrairieWind
8a3c1eaa6e
Add harvest and digging damage, and campfire usage
...
Damage is temporary until bees are implemented
2022-11-17 03:16:45 +01:00
PrairieWind
a79692a68b
Add harvesting functionality to bee nests
...
Still has temporary abm updating
2022-11-17 03:16:45 +01:00
PrairieWind
cb60338f10
Add basic functionality to beehives
...
Uses a temporary ABM to progress through honey levels
2022-11-17 03:16:45 +01:00
PrairieWind
89b02c126a
Add basic beehives and bee nests
...
Still need to add functionality
2022-11-17 03:16:45 +01:00
PrairieWind
db0b44326b
Add crafting recipe item replacements
2022-11-17 03:16:45 +01:00
PrairieWind
4bb824cd38
Add mcl_honey mod.conf file along with translation templates
2022-11-17 03:16:45 +01:00
PrairieWind
daf5bf90a4
Add Honey, Honeycomb, and respective blocks
2022-11-17 03:16:45 +01:00
Michieal
9dc27e535b
revert 020a9510cbd7adf7419c166af5c2baba7c96cf45
...
revert "This has the achievement in there."
The only difference is the placement of a single comment, not worth a full on commit.
2022-11-17 02:55:14 +01:00
Michieal
439ac600fd
This has the achievement in there.
2022-11-17 02:55:14 +01:00
Michieal
bee40c55ec
Fix KillAura bug destroying the Displayed Item.
2022-11-17 02:55:14 +01:00
Michieal
2577a70a65
Made displayed entities immortal
...
Added in extended placement.
Registered the Achievement "Glow and Behold!"
2022-11-17 02:55:14 +01:00
Michieal
e2e86ae9a8
Final commit
...
Add in the ability to place frames on surfaces. Has minor visual bugs. Should be modified to disallow placing on top of items to prevent visual bugging.
Signed-off-by: Michieal <michieal@noreply.git.minetest.land>
2022-11-17 02:55:14 +01:00
Michieal
577f9f7785
Change Frames to only use the timer if it's displaying an object.
2022-11-17 02:55:14 +01:00
Michieal
67296c7a37
Update Signs API to only use timer functions when there is text to display.
2022-11-17 02:55:14 +01:00
Michieal
4a1e37d9c6
fix typo that somehow propagated.
2022-11-17 02:55:14 +01:00
Michieal
e67c6e1ada
fix signs to reset after /clearobjects
...
Additionally, added in the register_hanging_sing_craft() for future use.
2022-11-17 02:55:14 +01:00
Michieal
10a3a022b6
fix frames to reset after /clearobjects
2022-11-17 02:55:14 +01:00
cora
a28f667b20
Villagers only summon golems when monsters are near
2022-11-17 02:26:51 +01:00
ancientmarinerdev
1a670bc41b
Allow villagers to resettle and not run back to job and and old bed
2022-11-17 02:26:51 +01:00
Michieal
99a7df7ce6
Fix the Pumpkin/Melon grass position.
...
Also, updated the license.
2022-11-17 02:16:59 +01:00
cora
eeecc52ff8
Fix crash when trying to place meshhand
2022-11-16 12:23:39 -06:00
FossFanatic
9b392fcefc
Upload files to 'mods/ITEMS/mcl_cocoas/models'
2022-11-16 13:44:35 +00:00
FossFanatic
d091d634bb
Delete 'mods/ITEMS/mcl_cocoas/models/emptyfile'
2022-11-16 13:44:23 +00:00
FossFanatic
16746f962f
Upload files to 'mods/ITEMS/mcl_cocoas/models'
2022-11-16 13:44:15 +00:00
FossFanatic
00c596c126
Add 'mods/ITEMS/mcl_cocoas/models/emptyfile'
2022-11-16 13:43:40 +00:00
FossFanatic
993d7b6873
Delete 'mods/ITEMS/mcl_cocoas/models'
2022-11-16 13:43:23 +00:00
FossFanatic
ceff91e2c3
Add 'mods/ITEMS/mcl_cocoas/models/'
2022-11-16 13:43:11 +00:00
FossFanatic
6bfcd9b1ea
Delete 'mods/ITEMS/mcl_cocoas/models/emptyfile'
2022-11-16 13:42:49 +00:00
FossFanatic
6b826b45e1
Add 'mods/ITEMS/mcl_cocoas/models/emptyfile'
2022-11-16 13:42:36 +00:00
FossFanatic
3de1f9e4d6
Delete 'mods/ITEMS/mcl_cocoas/mcl_cocoas_cocoa_stage_2.obj'
2022-11-16 13:39:41 +00:00
FossFanatic
348434adf1
Delete 'mods/ITEMS/mcl_cocoas/mcl_cocoas_cocoa_stage_1.obj'
2022-11-16 13:39:36 +00:00
FossFanatic
6946573e65
Delete 'mods/ITEMS/mcl_cocoas/mcl_cocoas_cocoa_stage_0.obj'
2022-11-16 13:39:32 +00:00
FossFanatic
862d6a9e3e
Upload files to 'mods/ITEMS/mcl_cocoas'
2022-11-16 13:39:19 +00:00
FossFanatic
78d45d23c2
change the code
2022-11-16 13:38:44 +00:00
FossFanatic
b11d65cc82
Update cocoa textures
2022-11-16 13:35:01 +00:00
FossFanatic
f4f57a9fe6
Delete 'mods/ITEMS/mcl_cocoas/textures/mcl_cocoas_cocoa_top_stage_2.png'
2022-11-16 13:33:42 +00:00
TheOnlyJoeEnderman
9e73c2cd46
Remove spaces on line 70 (71)
...
Actually delete the spaces this time.
2022-11-16 08:00:35 +00:00
TheOnlyJoeEnderman
50e6dd94b2
Code cleaning
...
Remove outdated comment. Fix spaces on lines 40, 67, 70.
2022-11-16 07:58:07 +00:00
epCode
7ed8370eb0
localize var/fix weather not changing brightness while underwater.
2022-11-15 22:36:06 +00:00
epCode
3f8f6f8e44
deeper-darker image
2022-11-15 22:36:05 +00:00
epCode
a5eb1d240e
add deeper = darker
2022-11-15 22:36:05 +00:00
epCode
ce724ee926
make sky color change when submerged
2022-11-15 22:36:05 +00:00
cora
f66a241188
turn villagers to z villagers not normal zs
2022-11-15 22:20:04 +00:00
cora
80fb648447
Turn villagers to zombies half the time when killed by zombies
2022-11-15 22:20:04 +00:00
cora
dbef60c558
Fix crash when new player rightclicks a bed
2022-11-15 22:02:37 +00:00
AFCMS
96e83e866c
Make mcl_item_entity
API public
2022-11-15 21:48:58 +01:00
AFCMS
3bb86fd436
Fix warnings + add type annotations
...
- fix wrong usage of `mcl_enchanting.get_enchantments`
- use new vectors everywhere
- simplify code
- make code lines less long
2022-11-15 21:48:57 +01:00
cora
033b051689
Fix crash when rightclicking parrot
2022-11-15 21:16:48 +01:00
erlehmann
94960b64d4
Fix creative mode inventory search crash
...
Before this patch it was possible for any user to to crash Minetest in
creative mode. This was possible because queries in the search field
were interpreted as search patterns for string.find().
A search for a single square bracket would reliably crash the server.
Also, a search for 6000 times the string “a?” would hang the server.
The solution to both bugs is to not interpret the query as a pattern.
2022-11-15 04:41:01 +01:00
anarquimico
507f14c317
Modified function and ABM
2022-11-15 00:01:28 -03:00
cora
63225c20e5
change schematics for gold and sponges instead of chests
2022-11-15 01:28:51 +01:00
PrairieWind
54d4a97a27
Add Ocean Temple Loot
2022-11-15 01:28:51 +01:00
cora
61b5783e73
Make temple rarer
2022-11-15 01:28:51 +01:00
cora
04cb919f2b
structure-spawning: make water spawns possible
2022-11-15 01:28:51 +01:00
cora
4ceecffc8b
Add ocean temple
2022-11-15 01:28:51 +01:00
cora
00541cbfb8
Fix end spike wrong vector.add usage
2022-11-15 01:26:06 +01:00
cora
36a6a353a3
Fix local construct_nodes
2022-11-15 01:26:06 +01:00
Johannes Fritz
3d6ff573e7
Fix undeclared global variable in mcl_playerplus
2022-11-14 12:40:45 -06:00
cora
489ef43458
Don't transfer whole stacks
2022-11-14 04:07:41 +01:00
ancientmarinerdev
e6d778b214
Remove WIP flag for hopper minecart
2022-11-14 04:07:41 +01:00
ancientmarinerdev
70a7fb9387
Hoppers now take from hopper minecarts
2022-11-14 04:07:41 +01:00
ancientmarinerdev
a2732b655f
Code cleanup
2022-11-14 04:07:41 +01:00
ancientmarinerdev
9065170b1c
Clean up hopper minecart
2022-11-14 04:07:41 +01:00
ancientmarinerdev
ce457eb351
Who doesn't love hopper minecarts?
2022-11-14 04:07:41 +01:00
epCode
c288b6ab93
make townaura more preformant
2022-11-14 02:38:02 +01:00
epCode
28f952309e
add mycelium townaura particles
2022-11-14 02:38:02 +01:00
epCode
080182ab15
Fix ender and shulker nodeboxes
2022-11-13 22:18:00 +00:00
epCode
6c6e21b63e
fix chests
2022-11-13 22:18:00 +00:00
AFCMS
4acee8e64e
Fixes to mcl_meshhand
...
- fix actual crash when placing hand in world (undefined function)
- remove node fields redundant with default values
- remove support for `use_texture_alpha_string_modes`
- type annotation
- more explicit functions
2022-11-13 21:54:59 +01:00
3raven
d01aa36d09
Pot nether roots and fungi
...
Pot nether roots and fungi
2022-11-13 17:44:21 +00:00
cora
b625fba4f2
Merge branch 'master' into hoppers_w_composter
2022-11-12 12:27:49 +00:00
anarquimico
3ef8838a11
Fixed indentation.
2022-11-12 06:28:36 -03:00
ancientmarinerdev
59808c5190
Fix race condition where many villagers are fighting for same job
2022-11-12 02:35:00 +01:00
ancientmarinerdev
3000a378f3
Villagers can claim any bed. Player can steal villager bed. Villager won't take player bed
2022-11-12 02:35:00 +01:00
ancientmarinerdev
3e1a475442
Logging improvements
2022-11-12 02:35:00 +01:00
ancientmarinerdev
e5c639c779
Logging improvements
2022-11-12 02:35:00 +01:00
ancientmarinerdev
ff0fea8978
Add default logger to make logging easier
2022-11-12 02:35:00 +01:00
ancientmarinerdev
814ad39c09
Villagers can now claim any type of bed.
2022-11-12 02:35:00 +01:00
Johannes Fritz
8ff4a94889
mcl_playerplus: Fix bows
2022-11-11 17:53:13 +00:00
Johannes Fritz
c66e184373
mcl_playerplus fixes
2022-11-11 17:53:13 +00:00
cora
41055d5abe
Check object on mob tranformation
2022-11-11 16:43:45 +01:00
AFCMS
7dbe6489be
Change lighting rod activation time to 0.4
2022-11-11 16:39:19 +01:00
AFCMS
5f626cf1b0
Make lightning rods send redstone signal when struck by lighting (0.5s)
2022-11-11 16:39:19 +01:00
AFCMS
47e46efa6f
Add french translation
2022-11-11 16:39:19 +01:00
AFCMS
a11948c5f3
Add new texture
2022-11-11 16:39:19 +01:00
AFCMS
cb7d5e3790
Make lightning rod texture look better
2022-11-11 16:39:19 +01:00
AFCMS
2c5d3861f6
Add locale template to mcl_lightning_rods
2022-11-11 16:39:19 +01:00
AFCMS
e56fa0d809
Lightning Rod Fixes
...
- give node a proper nodebox
- add better texture compatible with MC texture packs
- set use_texture_alpha = "opaque"
- fix invalid translator
- disable node placement prediction
- simplificate placement code
2022-11-11 16:39:19 +01:00
TheOnlyJoeEnderman
6a9387b752
Reverse axolotl model to fix the head look direction
2022-11-11 03:50:39 +00:00
TheOnlyJoeEnderman
cbb7a8edb0
Reverse axolotl model to fix the head look direction
2022-11-11 03:50:04 +00:00
anarquimico
cb721f37ce
Fixed minor bug and removed TODO commentary
2022-11-10 21:11:32 -03:00
cora
c44b29925a
Fix random-interval crash when not using luajit
2022-11-10 01:45:42 +01:00
MysticTempest
6a0bcf9881
Fix insta-digging crash when punching stairs.
2022-11-09 04:26:41 -06:00
anarquimico
3072d44b66
Bugs fixed.
2022-11-08 19:18:35 -03:00
anarquimico
f61b072d39
Fixed compostable item comsumption.
2022-11-07 22:10:35 -03:00
TheOnlyJoeEnderman
012fe4b37e
Move axolotl_bucket to buckets mod
2022-11-07 08:20:13 +00:00
TheOnlyJoeEnderman
3110f97868
Move axolotl_bucket to buckets mod
2022-11-07 08:19:44 +00:00
TheOnlyJoeEnderman
dff028595c
Remove old axolotl spawn icon
2022-11-07 08:13:26 +00:00
Michieal
dd869afea0
fixed typo error
...
had a list inside of an extra set of {}'s
2022-11-07 01:20:03 +00:00
Michieal
c277229c1b
Changed the Item Frames' LBM method.
...
Moved the custom lbm function call out of create_custom_frame() into init.
Changed how the custom lbm handles frames lbm regeneration.
2022-11-06 21:00:14 +00:00
anarquimico
91ef21c55b
Integrate hoppers with composter
2022-11-06 17:49:32 -03:00
MysticTempest
2be75c9628
Better fix for creative digging drops, and fix the itemframes LBM.
2022-11-06 07:08:49 -06:00
TheOnlyJoeEnderman
6e328153d4
axolotls are no longer mislabelled as passive
2022-11-06 02:18:47 +00:00
TheOnlyJoeEnderman
4695707188
Fix damage value for axolotls
2022-11-06 02:14:58 +00:00
TheOnlyJoeEnderman
432e196794
code cleaning
...
fixed some messy tabs/spaces, removed old comments.
2022-11-06 02:05:14 +00:00
TheOnlyJoeEnderman
a592d69990
add all current underwater creatures to list of mob to kill
2022-11-06 02:00:28 +00:00
TheOnlyJoeEnderman
310237be33
Fix axolotl hitbox, clean up some comments
2022-11-06 01:47:31 +00:00
TheOnlyJoeEnderman
cf6d04c716
fix flipped UVs on gill.right
...
That simple
2022-11-05 22:05:31 +00:00
TheOnlyJoeEnderman
c22997db09
Add persistence, attempt to fix breeding, add random look at player event
...
They look away from the player randomly for some reason. I think the rotation needs to be mirrored, but I am unsure how one would do that.
2022-11-05 21:44:51 +00:00
anarquimico
f977b1a253
Fix mason texture
2022-11-05 03:21:36 +01:00
anarquimico
ff3438f729
Add villager mason profession
2022-11-05 03:20:58 +01:00
PrairieWind
6f8d854f8a
Fix texture issue and capitalization in Stripped Warped Hyphae Bark
2022-11-04 19:17:39 -06:00
PrairieWind
92723cab9f
Add Crafting Recipes for the crimson and warped (trap)doors, fences, and gates
2022-11-04 19:17:39 -06:00
Nicu
8162a4af2d
Add custom door and trapdoor textures for mcl_crimson
2022-11-05 01:47:35 +01:00
Nicu
30d2022b4a
Optimize textures in mcl_crimson
2022-11-05 01:47:35 +01:00
cora
df216cb847
Add crimson fence and gate
2022-11-05 01:47:35 +01:00
cora
4dec3e1382
Add warped fence and gate
2022-11-05 01:47:35 +01:00
cora
43425279a3
Add crimson and warped doors and trapdoors
2022-11-05 01:47:35 +01:00
Michieal
b62f61db10
Added in the API Doc file, and adjusted the created items' names.
...
Added the ":" to the front of the item creation so that it can be called from an external mod.
Put in an optional inventory and wield image parameter to add in colorized inventory / wield images.
2022-11-05 01:26:15 +01:00
Michieal
c4981d894c
Removed the local cached copy of the built in TGA encoder.
2022-11-05 01:26:15 +01:00
Michieal
93913ed780
Fix accidental conversion of tabs to spaces.
2022-11-05 01:26:15 +01:00
Michieal
3409c5a220
Prereview code, but with the spaces converted to tabs.
...
* Cleaned up all of the code, checked to make sure that there were no erraneous debug logging.
* To enable debugging, turn it on in the api by changing the following line in item_frames_api.lua:
mcl_itemframes.DEBUG = false -- set to true to see debug output.
* Made the standard Item Frame and the new Glow Frame use the frames API.
Added in backwards compatibility mode.
* Made frames pop out items into the world on the old frames' entities when they are a hidden / broken entity. (Part of the backwards compatibility.)
* Tested locally.
* *Converted the spaces to tabs!*
Should be fully functional and ready for review.
2022-11-05 01:26:15 +01:00
Michieal
76991fcba9
Pre-review Item frames code
...
* Cleaned up all of the code, checked to make sure that there were no erraneous debug logging.
* To enable debugging, turn it on in the api by changing the following line in item_frames_api.lua:
mcl_itemframes.DEBUG = false -- set to true to see debug output.
* Made the standard Item Frame and the new Glow Frame use the frames API.
Added in backwards compatibility mode.
* Made frames pop out items into the world on the old frames' entities when they are a hidden / broken entity. (Part of the backwards compatibility.)
* Tested locally.
Should be fully functional and ready for review.
2022-11-05 01:26:14 +01:00
Michieal
61df48e46e
Translations for the Item Frames.
2022-11-05 01:26:14 +01:00
Michieal
18e83e5763
Added in display item rotation
...
Updated the Readme. Added in the ability to rotate the displayed item with a screwdriver. Made the Screwdriver mod required, due to rotating the item being fundamental behavoir.
Finalized a few bug fixes... still have to remove the all of the forced debug code, and move the item frames and glow frames over to the new api, and do a final test.
2022-11-05 01:26:14 +01:00
Michieal
8a21b9e99c
Changed detection code custom frames.
...
todo: figure out why the standard item frame is using the wrong item entities.
todo: fix screwdriver rotating the item displayed.
2022-11-05 01:26:14 +01:00
Michieal
6d1b1b3c74
Added a return code to load_maps
...
Added a return code to load_maps to check for if dynamic_add_media registers a fail.
Used by mcl_itemframes when reloading a map placed into an itemframe.
2022-11-05 01:26:14 +01:00
Michieal
1f5b92f7bf
code clean up. testing & debugging custom frames.
...
cleaned up a LOT of duplicate code. Added in the custom frames, and a couple of calls in init.lua to begin testing custom frames out.
to do: fix the freaking maps. (It looks like it's client side that is failing, to be honest.)
2022-11-05 01:26:14 +01:00
Michieal
4d74e4d9c1
update the translation template
2022-11-05 01:26:14 +01:00
Michieal
ef504e90c1
glowframe model commit
2022-11-05 01:26:14 +01:00
Michieal
09d452667b
glowframe textures commit
2022-11-05 01:26:14 +01:00
Michieal
9b37ca460e
Initial code comit
2022-11-05 01:26:14 +01:00
cora
e146b173b3
Replace "oning" with cages
2022-11-05 01:18:03 +01:00
cora
51d34c9f3d
Add second pillager outpost schematic
2022-11-05 01:18:03 +01:00
MysticTempest
15542d4878
Fix player not getting damage from lightning
2022-11-05 01:16:27 +01:00
cora
fcba67b7e7
Make on_lightning_strike available to non-mob entities
2022-11-05 01:16:27 +01:00
cora
2c4a768685
Transform villager with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
95db6104e9
Transform pig with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
5cf2f488a8
Transform creeper with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
97468cde0c
Add mcl_util to mobs_mc depends
2022-11-05 01:16:27 +01:00
cora
220b542cbf
Mooshroom color change with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
21f3782439
Fix lightning on_strike api + rename to on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
32e4a122a1
Comment out stray debug lines
2022-11-05 01:14:54 +01:00
TheOnlyJoeEnderman
8e74209c9b
add axolotl to translation template
2022-11-04 02:32:59 +00:00
TheOnlyJoeEnderman
faa7ca1f68
Change axolotl spawn egg to palette instead of texture
2022-11-04 02:21:58 +00:00
TheOnlyJoeEnderman
7e3d5f3553
add axolotl to bucket translation template
2022-11-04 01:58:04 +00:00
ancientmarinerdev
8b0c4c17ad
Slightly more frequent failed pathing attempts for villagers
2022-11-03 21:34:15 +00:00
ancientmarinerdev
2d0ea5e205
Enable concurrent pathing so pathing orders aren't queued
2022-11-03 21:34:14 +00:00
ancientmarinerdev
ad137304bc
Fix bug where if it finds wrong door and can't plot route it hogs the pathing
2022-11-03 21:34:14 +00:00
ancientmarinerdev
ac45dec544
Villager should find the closest bed to claim
2022-11-03 21:34:14 +00:00
ancientmarinerdev
ea9c9e74b0
Failed check should come before last pathed check to avoid a failed check taking up a good opportunity to path
2022-11-03 21:34:14 +00:00
ancientmarinerdev
5866983bf5
Villager will try to take the job block closest to them
2022-11-03 21:34:14 +00:00
ancientmarinerdev
17e3e83f43
Villagers should not try and path if they have failed recently
2022-11-03 21:34:14 +00:00
cora
da9f253117
Add setting for mob-movement stop range
2022-11-03 14:32:50 +01:00
cora
3a37b1c8cc
Add a setting to disable hunger
2022-11-03 14:31:08 +01:00
cora
48d6a2fd72
Add some ABM limits for lava ABMs
2022-11-03 14:11:03 +01:00
cora
e9e76d2c1e
Optimize snow pile-up ABM
2022-11-03 14:11:03 +01:00
cora
cdd8ea1dbc
Optimize dripping ABMs
2022-11-03 14:11:03 +01:00
Michieal
fb10320550
Quickfix: changed standing sign rotate replacement node.
...
Replaced the standing sign (90 degrees) starting replacement node for on_rotate().
Tested on all signs, testing all degrees of rotation (all 16 of them).
fixes newly found bug: non-oak standing sign becomes oak standing sign when initially rotated with a screwdriver.
2022-11-03 13:10:50 +01:00
Michieal
5a68c876fb
new translations for the additional signs.
2022-11-03 13:10:50 +01:00
Michieal
dd1e4ca927
Added in Crimson Hyphae and Warped Hyphae Signs
...
Added in Crimson Hyphae and Warped Hyphae Signs.
Didn't do the the translations for them.
2022-11-03 13:10:50 +01:00
Michieal
162bd36101
Translations for the signs
2022-11-03 13:10:50 +01:00
Michieal
d48100c427
Translations for the signs
2022-11-03 13:10:50 +01:00
TheOnlyJoeEnderman
126de74904
add axolotl to language template
2022-11-02 22:54:21 +00:00
ancientmarinerdev
2f4622909e
Right click shouldn't stop work and allow a reset of trades
2022-11-02 22:09:35 +01:00
ancientmarinerdev
5ff4ce7116
Less verbose logging
2022-11-02 22:09:35 +01:00
ancientmarinerdev
c606092066
Pathfinding fix for villagers
2022-11-02 22:09:35 +01:00
ancientmarinerdev
5d5babdb20
Tweak distance to current_target check
2022-11-02 22:09:35 +01:00
ancientmarinerdev
7f33287e18
Reset trade counter when unlocking trades
2022-11-02 22:09:35 +01:00
ancientmarinerdev
1d667c26b5
Villagers will open and close doors when pathing through. Any failing steps now have a threshold to abandon failed pathing.
2022-11-02 22:09:35 +01:00
ancientmarinerdev
a01c3d1342
Pumkin price unreasonable and fix logging.
2022-11-02 22:09:35 +01:00
ancientmarinerdev
f9ec402b29
Only to door if we can get from door to target
2022-11-02 22:09:35 +01:00
ancientmarinerdev
cabe299456
Villager fixes
2022-11-02 22:09:35 +01:00
ancientmarinerdev
bf491c35a1
Fix bug
2022-11-02 22:09:35 +01:00
ancientmarinerdev
04cac7156e
Villagers gather at lunch time, reset trade when they get to work.
2022-11-02 22:09:35 +01:00
Johannes Fritz
963547a0ca
Fix axolotl model
2022-11-02 12:45:12 -05:00
TheOnlyJoeEnderman
d5ca4fca9b
fix constant need to run for the hills, restore ability to jump
...
previous commit just added comments.
2022-11-02 04:30:09 +00:00
TheOnlyJoeEnderman
3bdd1ea160
Update 'mods/ENTITIES/mobs_mc/axolotl.lua'
2022-11-02 04:15:40 +00:00
TheOnlyJoeEnderman
5cc835df93
fix indentation ln 53, 72, 73; change list on ln 50 to seperate lines
2022-11-02 03:25:10 +00:00
cora
646a341f52
Fix mob api can_spawn callback
2022-11-02 03:47:23 +01:00
cora
ae9173f7ec
Grow legs under outpost with bridges
2022-11-02 00:13:29 +01:00
cora
b4cb06b5ed
Tweak basalt delta floors
2022-11-01 04:52:17 +01:00
cora
009ca7535c
Add nether outpost with bridges
...
just via spawnstruct for now
2022-11-01 04:52:17 +01:00
cora
3629f88dc0
Make strider usable
2022-11-01 04:52:17 +01:00
cora
21f5586669
Fix strider spawning
2022-11-01 04:52:17 +01:00
cora
d393e6a181
fix single mob spawning and poutpost walls
2022-11-01 04:52:17 +01:00
cora
f324e150ea
Don't generate glowstone in the ceiling
2022-11-01 04:52:17 +01:00
cora
aa2661341b
less lava springs, no ceiling lava springs
2022-11-01 04:52:17 +01:00
cora
72224a392a
Add more nether bulwark variations
2022-11-01 04:52:17 +01:00
cora
376aeda495
change bulwark to use soulless fire for piggy comfort
2022-11-01 04:52:17 +01:00
cora
fb67bc74ba
Fix strider riding
2022-11-01 04:52:17 +01:00
cora
6485545269
Add warped fungus on a stick item
2022-11-01 04:52:17 +01:00
cora
fb1c1a483e
Add strider
2022-11-01 04:52:17 +01:00
cora
fe68e1eaac
Generate netherrack and ores under the lava
...
another hack using minetest.generate_ores this time
2022-11-01 04:52:17 +01:00
cora
0f01a28c93
Add structure spawning to other structures
2022-11-01 04:52:17 +01:00
cora
27a434641d
Make structure spawning respect caps
2022-11-01 04:52:17 +01:00
cora
77bdce5cea
Add structure mob respawning mechanic
...
this sets a metadata field "spawnblock" in the nodes mobs spawn on
and registers an abm to respan them
2022-11-01 04:52:17 +01:00
cora
1f58cfb240
Fix merge conflict
2022-11-01 04:52:17 +01:00
cora
d1f0ade2e8
Grow wither rose when wither kills mob
2022-11-01 04:52:17 +01:00
cora
dec207368c
Add wither rose
2022-11-01 04:52:17 +01:00
cora
eef4b52ce4
Remove "wild" nether wart, remove natural wither skelly spawning
...
wither skellys spawn on bridges now, enough wart in outposts
and bulwarks
2022-11-01 04:52:17 +01:00
cora
6b8236e8f3
Fix crash in villagegen
2022-11-01 04:52:17 +01:00
cora
5d26595f4a
enforce cavern setting for nether generation
...
people unticking the "caverns" box probably do not expect that this
only applies to nether "terrain"
2022-11-01 04:52:17 +01:00
cora
1c6d1c958a
Add more nether bridge variants
2022-11-01 04:52:17 +01:00
Michieal
c3433bd003
Warped Fungus redo.
...
Changed the colors and added in the old drips because they look pretty cool on it.
Wanted it to match the surrounding color scheme more than the green and orange one.
texture license: full usage under the standard MineClone2 texture license.
Created by Michieal, based off of the Minecraft Warped Fungus.
2022-11-01 04:52:17 +01:00
cora
8aedd6a761
add nether bridge fragment
2022-11-01 04:52:17 +01:00
cora
6bc12ec5ec
mcl_structures Check if file exists before placing schematics
2022-11-01 04:52:17 +01:00
cora
62f353d54f
Spawn hoglins in stable bullwarks
2022-11-01 04:52:17 +01:00
cora
4ad1abde14
Fix basalt pillar artifacts above the nether roof
2022-11-01 04:52:17 +01:00
cora
768345a91c
Fix top node and magma patches in nether wastes
2022-11-01 04:52:17 +01:00
cora
98dad0b191
Generate netherrack under the bedrock ceiling
...
this is a somewhat ugly hack that uses minetest.generate_decorations
which generates decorations regardless of biome so additional steps
had to be taken to ensure no other decorations "spill over" due to
this.
2022-11-01 04:52:17 +01:00
cora
302b18833a
Add variable interior for nether bulwark
2022-11-01 04:52:17 +01:00
cora
f76e0628e4
initial daughter structure support
2022-11-01 04:52:17 +01:00
cora
24476caf7e
Add nether bulwark
2022-11-01 04:52:17 +01:00
cora
68039e0fb6
Fix nether outpost schematic voids (air inside now)
2022-11-01 04:52:17 +01:00
cora
d866b61d1c
Add lower cavern threshhold for all mgs that support it
2022-11-01 04:52:17 +01:00
cora
a91586b2b5
Fix a few nether biomes settings
2022-11-01 04:52:17 +01:00
cora
a03973a80b
tweak v7 cavern threshhold for larger nether caves
2022-11-01 04:52:17 +01:00
Johannes Fritz
8faa6aa9eb
Fix buckets on Android
2022-11-01 03:46:45 +00:00
epCode
4575fd0d81
Fix prexisting villagers getting rid of job clothes
2022-11-01 04:40:51 +01:00
epCode
8a2962cd46
Fix all mobs being givin armor list (Fix Villager loosing jobs)
2022-11-01 04:40:51 +01:00
epCode
9099f3ac7a
Fix mobs flopping for the first second when in thier own element
2022-11-01 04:40:51 +01:00
ancientmarinerdev
532fc22f62
Uncommenting yaw change on go to pos. Breaks pathfinding.
2022-10-31 23:19:04 +00:00
chmodsayshello
e9703c409e
correct if/else in line 42
2022-10-31 21:53:51 +00:00
chmodsayshello
c572c27326
implement suggestions by cora ( https://is.gd/jJRf3y )
2022-10-31 21:40:38 +00:00
TheOnlyJoeEnderman
88d02da047
Update 'mods/ENTITIES/mobs_mc/init.lua'
2022-10-31 18:17:14 +00:00
chmodsayshello
c1af4935a1
improve my poor (old) fix
2022-10-31 16:22:28 +01:00
chmodsayshello
910b3d57ac
fix crash iteself
2022-10-31 16:19:38 +01:00
TheOnlyJoeEnderman
7aafb67923
fix flipped UVs
2022-10-31 00:07:30 +00:00
TheOnlyJoeEnderman
e7bcc89e65
Merge branch 'master' into Axolotl
2022-10-30 21:14:49 +00:00
TheOnlyJoeEnderman
1e003a2571
Remove cold and non-water biomes from spawn list, add "LushCaves" to biome list
...
I will change it to only Lush Caves if/when they are added.
2022-10-29 22:29:09 +00:00
TheOnlyJoeEnderman
3001832b8f
Update 'mods/ENTITIES/mobs_mc/init.lua'
2022-10-29 21:44:39 +00:00
cora
dc84b28d54
Fix warning in mcl_dye
2022-10-29 12:26:11 +02:00
epCode
2b2c2cf9cc
remove debug and remove resetting value 20 times per second
2022-10-29 12:08:06 +02:00
epCode
5378d8eba7
add random horse speed per mc wiki
2022-10-29 12:08:06 +02:00
epCode
4fa1c445cc
add customizable speed to mounts, not set value.
2022-10-29 12:08:06 +02:00
epCode
83d92e08ca
add an adjustable variable for avoid distance
2022-10-29 12:08:06 +02:00
epCode
eed5ec6f63
return pathfinding changes
2022-10-29 12:08:06 +02:00
epCode
702ba25283
Fix dogshooter animation when moving back
2022-10-29 12:08:06 +02:00
epCode
de73129c2b
Make skeleton strafe and avoid enemies
2022-10-29 12:08:06 +02:00
epCode
d1d9f76c5d
Mobs set players on fire if they are/dogshoot strafing and enemy avoidance
2022-10-29 12:08:06 +02:00
cora
672e44bbb1
Don't spawn multiple mobs at the same position
...
this was originally intended to simulate group spawning i think
2022-10-29 11:50:45 +02:00
TheOnlyJoeEnderman
e2107601f4
move axolotl from MCL to voxelgoodenough
2022-10-29 05:40:13 +00:00
TheOnlyJoeEnderman
0624d9d169
Change spaces to tabs on line 127
2022-10-29 04:29:13 +00:00
TheOnlyJoeEnderman
2d7d577f31
Add Cutest Predator advancement
2022-10-29 04:20:13 +00:00
TheOnlyJoeEnderman
0fc09c6e89
revert 0ab82b5317
...
revert add cutest predator advancement, Fix accidental deletions.
2022-10-29 04:05:26 +00:00
TheOnlyJoeEnderman
35ac5c75f5
Update 'mods/ENTITIES/mobs_mc/init.lua'
2022-10-29 03:52:38 +00:00
cora
c850c0dfbb
move remaining api code to mcl_structures/api.lua
2022-10-28 21:25:43 +02:00
cora
9aaa13408a
Remove get_structure_data_construct
...
the positions are available from the registered structure
2022-10-28 21:25:43 +02:00
cora
c30e2c33b9
Move end portal shrine generation to structure api
2022-10-28 21:25:43 +02:00
cora
146e2de1a5
Structure-api: add initial rotation support
2022-10-28 21:25:43 +02:00
TheOnlyJoeEnderman
b1355513dd
Merge branch 'master' into Axolotl
2022-10-28 07:18:37 +00:00
TheOnlyJoeEnderman
77bf8e0fb0
add axolotl
2022-10-28 07:15:49 +00:00
cora
11cc8745a2
Remove potentially copyrighted music track and replace by cc music
...
Soaring over the sea by mactonite (cc-by)
http://ccmixter.org/files/mactonite/65379
2022-10-28 05:00:17 +02:00
TheOnlyJoeEnderman
92d4e4f1e1
add axolotl to mob list
2022-10-27 04:39:22 +00:00
TheOnlyJoeEnderman
ca0786f549
add animations to axolotl
...
they do not appear in-game. If you can fix it, please do.
2022-10-27 04:33:38 +00:00
TheOnlyJoeEnderman
7f291aa109
add animations to axolotl
...
They should appear in game, but they don't.
2022-10-27 04:32:17 +00:00
TheOnlyJoeEnderman
4683384da1
add animations to axolotl
...
They don't appear in game for some reason. I did everything correctly to my knowledge.
2022-10-27 04:31:00 +00:00
epCode
ef923deff1
Merge branch 'master' into mob_head_code_improvments
2022-10-27 01:34:39 +00:00
epCode
ee9301467c
give zombie's the ability to wear armor.
2022-10-27 01:32:40 +00:00
epCode
239eca8988
make mob's not switch armor lying on the ground if they are already equiped.
2022-10-27 01:14:04 +00:00
epCode
86eef8827a
Add working mob armor api
...
TODO: make mobs only put on a piece if they don't already have it.
2022-10-27 01:08:36 +00:00
cora
9e3163ec42
Drop sweet berry item when bone mealing mature bush
2022-10-27 00:19:38 +02:00
TheOnlyJoeEnderman
d34710be85
add axolotl blender file so others can edit
2022-10-26 21:45:40 +00:00
TheOnlyJoeEnderman
d324197609
Fix duplicate/unnecessary "fish" in several names
2022-10-26 21:43:41 +00:00
cora
ba9d10055e
always advance growth stage by 1 on bonemeal
2022-10-26 23:40:06 +02:00
TheOnlyJoeEnderman
e01f103723
add axolotl sounds
2022-10-26 21:37:11 +00:00
TheOnlyJoeEnderman
109d162bca
add temporary axolotl model witn no animations
2022-10-26 21:15:19 +00:00
TheOnlyJoeEnderman
d89c1c0e5e
change axolotl texture name
2022-10-26 21:09:57 +00:00
TheOnlyJoeEnderman
1efacd5a1b
change axolotl texture name
2022-10-26 21:09:17 +00:00
TheOnlyJoeEnderman
5abf7d187c
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_axolotl.png'
2022-10-26 21:06:19 +00:00
TheOnlyJoeEnderman
2f975f2155
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_white.png'
2022-10-26 21:06:02 +00:00
TheOnlyJoeEnderman
fbb1aaf29f
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_purple.png'
2022-10-26 21:05:49 +00:00
TheOnlyJoeEnderman
4bee5268cd
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_pink.png'
2022-10-26 21:05:36 +00:00
TheOnlyJoeEnderman
d575e8394d
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_green.png'
2022-10-26 21:05:22 +00:00
TheOnlyJoeEnderman
a8250e2544
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_brown.png'
2022-10-26 21:05:08 +00:00
TheOnlyJoeEnderman
7e54597a25
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_yellow.png'
2022-10-26 21:04:46 +00:00
TheOnlyJoeEnderman
a47df3dcdc
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_black.png'
2022-10-26 21:04:20 +00:00
TheOnlyJoeEnderman
0ab82b5317
add cutest predator advancement
2022-10-26 20:33:41 +00:00
TheOnlyJoeEnderman
eaa397a7da
add new advancement, remove ability to jump
2022-10-26 20:27:14 +00:00
TheOnlyJoeEnderman
e4995524de
change axolotl model, texture, sound names
2022-10-26 20:24:48 +00:00
epCode
6c0e29891d
Fix a problem with smooth turning
2022-10-26 19:03:33 +00:00
PrairieWind
e8b983bcc5
Place sweet berries on wet farmland and bonemeal the sweet berries to progress growth
2022-10-26 15:57:17 +00:00
cora
ae91640234
Add missing biomes, correct saturation
2022-10-26 15:57:17 +00:00
cora
d6c0561d5a
Only do damage from stage 1 and up
2022-10-26 15:57:17 +00:00
cora
2664fb871b
sweet berries plantable not only on farming soil
2022-10-26 15:57:17 +00:00
cora
2b08f9ac53
Slow down player movement while inside sweet berry
2022-10-26 15:57:17 +00:00
cora
8d456d8ff9
implement sweet berry damage
...
0.5 per second while moving inside it
2022-10-26 15:57:17 +00:00
cora
b00f2784ff
Sweet berry bushes are flammable
2022-10-26 15:57:17 +00:00
cora
280bcddcb2
Move sweet berry decoration to mcl_biomes
2022-10-26 15:57:17 +00:00
balazsszalab
495378b85e
Register sweet berry bush by add_plant function to enable plant growth
...
Without calling the add_plant function, sweet berry bushes will not go through growth stages and it is impossible to farm them. Sweet berry bush and beetroot have the same number of growth stages, so I used beetroot's interval and chance values here. If somebody has a better approximation of these values, feel free to change them.
2022-10-26 15:57:16 +00:00
cora
5f4d7774ae
Add sweet berry compostability
2022-10-26 15:57:16 +00:00
kay27
a7c3878cae
[mineclone5] Tune sweet berries a bit
2022-10-26 15:57:16 +00:00
kay27
eb313f9482
[mineclone5] Move sweet berries into farming as a quick fix
2022-10-26 15:57:16 +00:00
epCode
306db6b609
make shooting mobs calculate raycast bool for shooting with shoot_offset
...
Basically makes skeletons accurately when to shoot and when not to.
2022-10-25 23:52:16 +00:00
ancientmarinerdev
f8ee473383
Fix villager work times
2022-10-26 00:17:29 +01:00
ancientmarinerdev
eebea4a7a9
Clean up and add pathfinding constant
2022-10-26 00:11:55 +01:00
ancientmarinerdev
37e4dd5556
Villagers will now path through doors. Villagers don't stand around whne not working.
2022-10-26 00:11:55 +01:00
epCode
65289de86e
Mobs jump over 1-2 block pits
2022-10-25 23:00:03 +00:00
epCode
6fa85a3a0c
fix passive mobs twisting their heads unnaturally
2022-10-25 19:18:08 +00:00
epCode
de4c40f60a
When mobs stop, don't stop animations easier
...
fixes mob punch animation.
2022-10-25 18:57:58 +00:00
epCode
636e5545a7
Attacking mobs don't care if they cant make a jump.
...
they try anyway
2022-10-25 18:54:57 +00:00
epCode
70beaf6b3d
Give mobs more room to judge a jump
2022-10-25 18:52:51 +00:00
epCode
b89a9375da
Some performance improvements
...
also add a bit to make mobs look at any player getting too close
2022-10-25 18:51:40 +00:00
AFCMS
4d6e79b07f
Rewrite mcl_dripping README to Markdown, add API exemple and update infos
2022-10-25 12:00:03 +02:00
AFCMS
3432734c37
Refactor mcl_dripping
2022-10-25 12:00:03 +02:00
AFCMS
bacec2c7e6
Make 2 last params of mcl_vars.get_node
optional
2022-10-25 11:01:44 +02:00
AFCMS
a3d459f020
Refactor mcl_init
...
- use new vectors
- make code less confuse
- type annotations
2022-10-25 11:01:44 +02:00
epCode
970011e02b
make mob constant for velocity rotate with mob.
...
this simply makes the constant value for continually adding velocity to a mob rotate when the mob rotates. this is because the constant velocity value was not called often enough.
2022-10-25 00:15:13 +00:00
epCode
97c062a1ef
fix cave spiders not the correct size/eyes being damageable
2022-10-24 20:14:37 +00:00
cora
58a4a9d048
Set signs debug output to default to false
2022-10-24 02:47:56 +02:00
cora
ae0b5381e4
Merge pull request 'Villagers - Work, sleep and wander. Check and claim beds etc.' ( #2816 ) from ancientmarinerdev/MineClone2:feature/villager_improvement_rb into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2816
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 23:36:49 +00:00
epCode
063325082d
undelcared global yaw in mob api fix
...
Fixes #2839
2022-10-23 21:23:50 +00:00
ancientmarinerdev
b9d58c2f79
Cows and villagers can go into attack state and become non-functional
2022-10-23 22:16:35 +01:00
cora
2d1125c04e
Merge pull request 'MineClone2 Signs Rewrite - move from GitHub to MeseHub' ( #2822 ) from Michieal/MineClone2:mcl_signs_rewrite into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2822
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 16:57:09 +00:00
cora
ddb64421d0
Add missing texture for zombie horse
...
the one in pixelperfection seems to be the mc one - this one is
made from horse_grey and horse_skeleton by me, cora, cc0
2022-10-23 18:46:02 +02:00
AFCMS
9f16bfe6c5
mcl_attached fixes
...
- deprecated usage of vector.new()
- use new vectors everywhere
- use `minetest` instead of `core`
- make some more functions local
2022-10-23 18:39:08 +02:00
AFCMS
8da8040324
mcl_explosions_fixes
...
- use new vectors
- remove deprecated use of vector.new()
- add some type annotations
2022-10-23 18:35:22 +02:00
Johannes Fritz
7579e430c8
Remove unnecessary media files from mcl_chests
2022-10-23 18:23:45 +02:00
cora
05bd2b0e83
Update end credits again
2022-10-23 15:59:24 +02:00
cora
1ffcc98ba8
Update end credits
2022-10-23 15:59:23 +02:00
cora
34dcba0b70
Protect on_pick_up against unsafe usage
2022-10-23 13:46:27 +02:00
Michieal
d4b9918ed4
Added in Documentation, changed the inventory image to be more minecraft-like (hand made), changed some licensing, and tracked down an out of place debug log line.
2022-10-23 03:20:34 -04:00
ancientmarinerdev
ccf7b54481
Fix work times
2022-10-23 01:17:51 +01:00
ancientmarinerdev
e1b685429d
Texture now changes when villager loses job.
2022-10-23 01:12:19 +01:00
cora
a8a55f9d6e
don't run block fixes at all in singlenode
2022-10-22 12:10:29 +02:00
cora
2a10be4174
Fix possible crash in v6 / singlenode mapgen
2022-10-22 12:10:29 +02:00
Michieal
7095876af1
Forgot to add in the greysacle images.
2022-10-21 22:55:26 -04:00
Michieal
9bbb065967
Complete signs acess using new API.
...
Has compatibility layer for signs_dark, the original signs, etc.
Has added greyscale sign for making your own signs. :)
TODO: add in translations, tweak the sign colors.
2022-10-21 22:50:39 -04:00
ancientmarinerdev
a8b336381d
Villagers - On die, clear job and bed. Get same job if already traded. Thunderstorms go to bed
2022-10-22 01:28:45 +01:00
Michieal
c0e4c96d87
set up for new api.
...
Setting up for the NEW inclusive API. (prelude to).
2022-10-21 23:54:26 +00:00
Michieal
23654916cf
Update DEBUG to use the global variable.
...
Added in a debug variable entry into settings. This commit uses that variable for all of the Signs API's debugging needs.
2022-10-21 23:31:00 +00:00
cora
724105bb61
Fix redstone ore not calling on_punchnode callbacks
2022-10-22 01:05:53 +02:00
TheOnlyJoeEnderman
0589816c75
fix missing parts of textures
2022-10-21 01:10:55 +00:00
TheOnlyJoeEnderman
162fe3bc1c
fix missing parts of textures
2022-10-21 01:10:35 +00:00
TheOnlyJoeEnderman
f352e99eb6
add axolotl to list of bucketable fish
2022-10-21 00:44:18 +00:00
TheOnlyJoeEnderman
05329c908f
add axolotl spawn icon
2022-10-21 00:41:27 +00:00
TheOnlyJoeEnderman
f8fe943fa6
add axolotl skin
2022-10-21 00:40:34 +00:00
TheOnlyJoeEnderman
6ee8e98ae3
add axolotl skin
2022-10-21 00:40:12 +00:00
TheOnlyJoeEnderman
65c7b741bb
Add axolotl bucket texture
2022-10-21 00:39:15 +00:00
TheOnlyJoeEnderman
8001a1ea07
add axolotl lua file
2022-10-21 00:38:24 +00:00
cora
9245c85296
Fix crash when golem tries to pickup item
2022-10-21 01:40:37 +02:00
epCode
3ae3bc7f4e
fix non-moving entities having no animations
2022-10-20 03:35:16 +00:00
epCode
14e7fea6c2
Make mob walk velocity be more normal
...
fixes : #2819
2022-10-20 03:35:16 +00:00
Michieal
9f32a4c692
MineClone2 Signs Rewrite - move from GitHub to MeseHub
...
GitHub link: https://github.com/michieal/Mineclone2-Signs
2022-10-19 18:55:07 -04:00
epCode
18283fb593
fix zpigmen textures
2022-10-19 11:02:20 -07:00
ancientmarinerdev
d148e6d4ba
Villagers - Work, sleep and wander. Check and claim beds etc.
2022-10-19 01:10:16 +01:00
Johannes Fritz
cb2c01b1e2
Fix chest boat model
2022-10-18 08:14:20 -05:00
cora
47efde7f2e
Make hand range configurable
2022-10-18 11:45:56 +02:00
Guy Liner
22f6c38c1a
Changed hand_range to reflect that of Minecraft Java Edition in both creative and survival
2022-10-18 11:45:56 +02:00
cora
e6aeb9ffba
Use dig_node instead of remove in creative dig
2022-10-18 11:42:56 +02:00
cora
663900bee3
Add hoglin to piglin attack list
...
doesn't appear to work though
2022-10-17 13:57:42 -06:00
cora
88de3656b1
Fix possible crash when spawning piglin
2022-10-17 13:57:42 -06:00
cora
d13d50333f
Don't drop trades inside nodes
2022-10-17 13:57:42 -06:00
cora
bb640b4f1c
make villager item pickup use new api feature
2022-10-17 13:57:42 -06:00
cora
1ac0da335a
on_pick_up api: remove empty stack entities
2022-10-17 13:57:41 -06:00
cora
efb3072458
Add spawn egg colors, fix translator
2022-10-17 13:57:41 -06:00
cora
0b9fcae8ea
document api addition
2022-10-17 13:57:41 -06:00
cora
4570226536
De-spaghettify piglin code a bit
2022-10-17 13:57:41 -06:00
cora
71ad3b91db
Add hoglin and zoglin
2022-10-17 13:57:41 -06:00
cora
f7703c2889
Fix piglins taking whole stacks
2022-10-17 13:57:41 -06:00
cora
8cb73ee509
Fix on_pick_up api
...
accepts a returned itemstring from the callback now
2022-10-17 13:57:41 -06:00
cora
79265a596b
enable zombie piglin transformation
2022-10-17 13:57:41 -06:00
cora
eed7c67f60
Fix piglin arrows
2022-10-17 13:57:41 -06:00
cora
f8777220a3
trade on item pickup instead of on_rightclick
2022-10-17 13:57:41 -06:00
cora
5b3480860a
Add piglin from mcl5
2022-10-17 13:57:41 -06:00
epCode
4834b01091
fix punching ghast not getting velocity
2022-10-17 12:38:51 -07:00
epCode
8abdd852fc
fix player head rotation
2022-10-17 12:00:55 +02:00
epCode
d466693f27
make player not walk while using elytra
2022-10-17 12:00:55 +02:00
cora
7c15b929fa
Fix possible crash
2022-10-17 11:42:27 +02:00
cora
2e01180fc8
Fix "hibernating" mobs flying upwards
2022-10-17 11:42:27 +02:00
cora
6f6dac02e8
don't damage falling mobs landing on air or ignore
2022-10-17 11:42:27 +02:00
cora
a745075143
Allow mobs to still fall when out of range
2022-10-17 11:42:27 +02:00
epCode
74ba2a105c
fix mob death animation
2022-10-17 11:41:17 +02:00
cora
f61efce434
Fix crash throwing snowball at (runaway=true) mobs
2022-10-16 22:20:06 +02:00
cora
efcd0c8dcc
Merge pull request 'Fix boss bars scaling issue with non 16x texture packs' ( #2767 ) from talamh/MineClone2:bossbars_fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2767
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-15 23:04:53 +00:00
cora
6f0de8a82c
Fix crimson fungus decoration & weeping vines on roof
2022-10-16 00:58:29 +02:00
cora
cf9cfea108
Don't automatically grow nether fungus
2022-10-16 00:58:29 +02:00
cora
4a9a7b8fef
Fix igloo chest loot
2022-10-16 00:52:47 +02:00
cora
dd163f4850
initialize special nodes on igloo placement
2022-10-16 00:52:47 +02:00
cora
7fee2cd55a
struct-api: export construct_nodes function
2022-10-16 00:52:47 +02:00
PrairieWind
7f2ecb6ed0
Add brewing stand and furnace to igloo schematics
2022-10-16 00:52:47 +02:00
epCode
677fcb48c9
fix mob floping
2022-10-15 12:09:25 -07:00
epCode
8e28c296ca
fix mobs flying out of thier element, and increase mob gravity closer to MC
2022-10-15 11:57:53 -07:00
epCode
22e6731261
various mob improvments
2022-10-15 11:25:26 -07:00
cora
a6a98fb7ae
Fix crash when getting attacked by mob while in boat
2022-10-15 01:58:19 +02:00
epCode
f242655b13
make mobs predict jumps before even getting too close to a bock.
2022-10-15 01:47:43 +02:00
epCode
44ba08cb8b
make die animation more smooth for all mobs
2022-10-15 01:47:43 +02:00
epCode
ba127ecb12
fine-tune mob velocity
2022-10-15 01:47:43 +02:00
epCode
82153c2af9
make mob movment more fluid
2022-10-15 01:47:43 +02:00
cora
224bbff56b
Open minecart inv with regular rightclick
2022-10-15 00:40:03 +02:00
cora
0c993294fb
Make choat collisionbox a bit taller
2022-10-14 21:52:57 +00:00
cora
1b57650317
fix boat collisonbox to fit the model better
...
it says in a comment to not *lower* it - i made it higher. All
seems to work - boat does not fall through the world.
2022-10-14 21:52:57 +00:00
cora
e245ff02c2
Place player in front of choat, disallow passenger
2022-10-14 21:52:57 +00:00
cora
0ec4cb5502
Open inv on shift+rightclick
2022-10-14 21:52:57 +00:00
cora
cb7df652f7
Fix title double display in boats and minecarts
2022-10-14 21:52:57 +00:00
cora
96b7b9eab3
Add crafting recipe
2022-10-14 17:32:31 +00:00
cora
e80e44612c
Add lightning rod
2022-10-14 17:32:31 +00:00
cora
7b1d5501c1
lightning: allow change of strike position in callback
2022-10-14 17:32:31 +00:00
cora
a7e12e268c
fix warning / wrong usage of on_construct in torches
2022-10-14 12:11:18 +02:00
cora
40fb4a1299
Fix texture warnings in torches
2022-10-14 12:11:18 +02:00
cora
d90b3c046a
give mobs a slightly heigher jump height
...
so they don't need 2 tries to jump on a node
2022-10-14 02:44:23 +02:00
cora
c855f51829
fix mobs not jumping anymore
2022-10-14 02:40:25 +02:00
cora
c044cf8e74
Fix debug line
2022-10-14 02:31:23 +02:00
cora
93f8f2aa3b
only count despawnable mobs for global caps
2022-10-14 02:31:23 +02:00
cora
976b9da7d7
Despawn out of range mobs when immobile
2022-10-14 02:31:23 +02:00
cora
c146124a2c
spawning: check for room accrd. to collisionbox
2022-10-14 02:31:23 +02:00
cora
ea48be3f4c
Add global and per-player mob caps
2022-10-14 02:31:23 +02:00
cora
cd862888d1
Fix indentation
2022-10-14 02:31:23 +02:00
cora
ba25e57eac
don't run on_spawn twice
2022-10-14 02:31:23 +02:00
cora
546b9ade6f
Make mobs outside of player radius stop moving
2022-10-14 02:31:23 +02:00
cora
5db7680cd1
mitigate high cpu usage due to excessive mob counting
...
This was caused by the mob caps being checked too frequently
2022-10-14 02:31:23 +02:00
cora
effac327f5
Fix baby Z-pigman visual size
2022-10-14 02:31:23 +02:00
cora
97f9614818
Log the node a mob spawns on
2022-10-14 02:31:23 +02:00
cora
cba176be4a
make horny mobs move towards each other
2022-10-14 02:31:23 +02:00
cora
39a0353a49
Add spawn counts per mob to /mobstats
2022-10-14 02:31:23 +02:00
cora
1a380da960
Don't spawn pilalgers *in* the ground
2022-10-14 02:31:23 +02:00
cora
83f17fd9a7
Cats keep their color
2022-10-14 02:31:23 +02:00
cora
976b1eb153
don't despawn pillager, evoker and witch
2022-10-14 02:31:23 +02:00
epCode
27ac333878
fix syntax crash
2022-10-13 16:59:32 -07:00
epCode
b27c81cea4
make mobs coordinate attacks with all other similar alliances.
2022-10-13 16:53:01 -07:00
epCode
12e9c2c6d0
make all hostile mobs attack a little more strategically.
2022-10-13 16:41:45 -07:00
cora
80ff5f1207
Fix enderpos global warning
2022-10-14 00:24:44 +02:00
cora
3e312af3b9
fix warning / wrong var
2022-10-14 00:09:32 +02:00
cora
b770ce42e3
Fix particlespawners not showing on player_transfer_distance == 0
2022-10-13 21:48:05 +00:00
cora
fb07fee7f0
Glow squid spawn egg colors
2022-10-13 21:48:05 +00:00
cora
01791cf550
fix crash when player_transfer_distance is not set
2022-10-13 21:48:05 +00:00
cora
11742b61b2
Make Endermen also use the api instead of the old method
2022-10-13 21:48:05 +00:00
cora
063102cc1e
Make glow squids use the particlespawner api
2022-10-13 21:48:05 +00:00
cora
ef4b243a30
Add coord safe infinite particlespawners api for mobs
2022-10-13 21:48:05 +00:00
cora
dc873f4de2
Fix crash when deleting particlespawners
2022-10-13 21:48:05 +00:00
cora
438d22e52e
Fix glow inksac itemstring
2022-10-13 21:48:05 +00:00
cora
26ba771a02
Fix translator to use mobs_mc instead of extra_mobs
2022-10-13 21:48:05 +00:00
cora
ddd39b553d
Fix indentation
2022-10-13 21:48:05 +00:00
cora
af8b1baba5
Do not spam the network with individual particles
2022-10-13 21:48:05 +00:00
cora
1daed62d12
Fix glow squid rotation / swimming direction
2022-10-13 21:48:05 +00:00
cora
a599f66360
move ink sac to mcl_mobitems
2022-10-13 21:48:05 +00:00
Faerraven
e2fd8b804c
Add glow squids from mcl5
2022-10-13 21:48:05 +00:00
talamh
07e419905b
Fixed typo in image resizing in bossbars
2022-10-13 20:02:28 +01:00
cora
a4a5b72380
Fix mobs not following player wielding the follow item
2022-10-13 15:03:24 +02:00
Herbert West
25d6375f66
Fixed issue #2769 : Cartographer villager offering to trade one glass pane for an emerald
2022-10-12 23:46:34 -04:00
cora
d297f4af8c
Add some missing spawn icons
2022-10-13 02:13:02 +02:00
cora
0048a3edb2
Display egg if icon not available
2022-10-13 02:13:02 +02:00
cora
f47674b9a7
Add mcl_util.file_exists() function
2022-10-13 02:13:02 +02:00
cora
57b5d13edf
Add setting to optionally bring back spawn icons
2022-10-13 02:13:02 +02:00
cora
559136622e
re-add old spawn icons
2022-10-13 02:13:02 +02:00
epCode
93e2f1997a
allow a spider/skeleton jockey to be spawnable with spawn_mob command
2022-10-13 01:54:38 +02:00
epCode
22a5856b46
make spawn_mob able to change values in a mob
2022-10-13 01:54:38 +02:00
epCode
dc4c5a07a4
fix enderman eye scale #2762
...
#2762
2022-10-12 18:41:33 +00:00
talamh
f1ebe802c6
Fix boss bars scaling issue with non 16x texture packs
2022-10-12 19:37:56 +01:00
cora
96a6cd1b9b
Merge pull request 'Fix exp bar scaling issue with non 16x textures' ( #2755 ) from talamh/MineClone2:expbar_fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2755
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-12 01:41:23 +00:00
cora
f8377c77cb
Merge pull request 'Fix status effects scaling issue with non 16x texture packs' ( #2758 ) from talamh/MineClone2:status_effects_fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2758
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-12 01:38:19 +00:00
talamh
695fab5f06
Fix status effects scaling issue with non 16x texture packs
2022-10-11 21:53:48 +01:00
talamh
7cf287a504
Fix exp bar scaling issue with non 16x textures
2022-10-11 19:52:30 +01:00
epCode
ecaf2d5ed7
fix pigman wield size
2022-10-11 18:28:58 +00:00