Make beehives transparent and not launch entities, thanks MysticTempest!

This commit is contained in:
PrairieWind 2022-11-15 14:32:53 -07:00 committed by cora
parent c767c617f8
commit b17dcf26da
2 changed files with 15 additions and 7 deletions

View file

@ -364,7 +364,7 @@ function mesecon.mvps_move_objects(pos, dir, nodestack)
for _, r in ipairs(mesecon.rules.alldirs) do
local adjpos = vector.add(np, r)
local adjnode = minetest.get_node(adjpos)
if minetest.registered_nodes[adjnode.name] and minetest.registered_nodes[adjnode.name].mvps_sticky then
if minetest.registered_nodes[adjnode.name] and minetest.registered_nodes[adjnode.name].mvps_sticky and adjnode.name == "mcl_core:slimeblock" then
local np = vector.add(obj:get_pos(), dir)
-- Reset acceleration of all objects before launching.

View file

@ -42,13 +42,21 @@ minetest.register_craftitem("mcl_honey:honey_bottle", {
minetest.register_node("mcl_honey:honey_block", {
description = S("Honey Block"),
_doc_items_longdesc = S("Honey Block. Used as a decoration and in redstone. Is sticky on some sides."),
tiles = {
"mcl_honey_block_top.png", "mcl_honey_block_bottom.png",
"mcl_honey_block_side.png", "mcl_honey_block_side.png",
"mcl_honey_block_side.png", "mcl_honey_block_side.png",
tiles = {"mcl_honey_block_side.png"},
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "blend" or true,
groups = { handy = 1, deco_block = 1, fall_damage_add_percent = -80 },
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.4, -0.4, -0.4, 0.4, 0.4, 0.4},
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
}
},
selection_box = {
type = "regular",
},
groups = { handy = 1, deco_block = 1 },
paramtype2 = "facedir",
_mcl_blast_resistance = 0,
_mcl_hardness = 0,
mvps_sticky = function(pos, node, piston_pos)