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add new advancement, remove ability to jump
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1 changed files with 2 additions and 2 deletions
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@ -67,7 +67,7 @@ random = "mobs_mc_axolotl",
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fly = true,
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fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
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breathes_in_water = true,
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jump = true,
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jump = false,
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view_range = 16,
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runaway = true,
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fear_height = 4,
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@ -98,7 +98,7 @@ random = "mobs_mc_axolotl",
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if clicker:get_wielded_item():get_name() == "mcl_buckets:bucket_water" then
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self.object:remove()
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clicker:set_wielded_item("mcl_buckets:bucket_axolotl")
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awards.unlock(clicker:get_player_name(), "mcl:tacticalFishing")
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awards.unlock(clicker:get_player_name(), "mcl:cutestPredator")
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end
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end
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}
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