mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-14 15:11:05 +01:00
Rename callbacks parameters to match Minetest documentation
This commit is contained in:
parent
515204d296
commit
726358da4b
1 changed files with 8 additions and 8 deletions
|
@ -176,7 +176,7 @@ minetest.register_node("mcl_core:barrier", {
|
|||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {creative_breakable = 1, not_in_creative_inventory = 1, not_solid = 1},
|
||||
on_blast = function() end,
|
||||
on_blast = function(pos, intensity) end,
|
||||
drop = "",
|
||||
_mcl_blast_resistance = 36000008,
|
||||
_mcl_hardness = -1,
|
||||
|
@ -233,13 +233,13 @@ minetest.register_node("mcl_core:realm_barrier", {
|
|||
is_ground_content = false,
|
||||
pointable = false,
|
||||
groups = {not_in_creative_inventory = 1, not_solid = 1},
|
||||
on_blast = function() end,
|
||||
on_blast = function(pos, intensity) end,
|
||||
drop = "",
|
||||
_mcl_blast_resistance = 36000008,
|
||||
_mcl_hardness = -1,
|
||||
-- Prevent placement to protect player from screwing up the world, because the node is not pointable and hard to get rid of.
|
||||
node_placement_prediction = "",
|
||||
on_place = function(_, placer, _)
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if placer then
|
||||
minetest.chat_send_player(placer:get_player_name(),
|
||||
minetest.colorize(mcl_colors.RED, "You can't just place a realm barrier by hand!"))
|
||||
|
@ -267,12 +267,12 @@ for i = 0, 14 do --minetest.LIGHT_MAX
|
|||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {creative_breakable = 1, not_solid = 1, light_block = i + 1},
|
||||
on_blast = function() end,
|
||||
on_use = function(itemstack, _, _)
|
||||
on_blast = function(pos, intensity) end,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
itemstack:set_name("mcl_core:light_" .. ((i == 14) and 0 or i + 1))
|
||||
return itemstack
|
||||
end,
|
||||
after_place_node = function(pos, placer, _, _)
|
||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
if placer == nil then
|
||||
return
|
||||
end
|
||||
|
@ -310,10 +310,10 @@ minetest.register_node("mcl_core:void", {
|
|||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
on_blast = function() end,
|
||||
on_blast = function(pos, intensity) end,
|
||||
-- Prevent placement to protect player from screwing up the world, because the node is not pointable and hard to get rid of.
|
||||
node_placement_prediction = "",
|
||||
on_place = function(_, placer, _)
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if placer then
|
||||
minetest.chat_send_player(placer:get_player_name(),
|
||||
minetest.colorize(mcl_colors.RED, "You can't just place the void by hand!"))
|
||||
|
|
Loading…
Reference in a new issue