cora
063102cc1e
Make glow squids use the particlespawner api
2022-10-13 21:48:05 +00:00
cora
ef4b243a30
Add coord safe infinite particlespawners api for mobs
2022-10-13 21:48:05 +00:00
cora
dc873f4de2
Fix crash when deleting particlespawners
2022-10-13 21:48:05 +00:00
cora
438d22e52e
Fix glow inksac itemstring
2022-10-13 21:48:05 +00:00
cora
26ba771a02
Fix translator to use mobs_mc instead of extra_mobs
2022-10-13 21:48:05 +00:00
cora
ddd39b553d
Fix indentation
2022-10-13 21:48:05 +00:00
cora
af8b1baba5
Do not spam the network with individual particles
2022-10-13 21:48:05 +00:00
cora
1daed62d12
Fix glow squid rotation / swimming direction
2022-10-13 21:48:05 +00:00
cora
a599f66360
move ink sac to mcl_mobitems
2022-10-13 21:48:05 +00:00
Faerraven
e2fd8b804c
Add glow squids from mcl5
2022-10-13 21:48:05 +00:00
cora
a4a5b72380
Fix mobs not following player wielding the follow item
2022-10-13 15:03:24 +02:00
Herbert West
25d6375f66
Fixed issue #2769 : Cartographer villager offering to trade one glass pane for an emerald
2022-10-12 23:46:34 -04:00
cora
d297f4af8c
Add some missing spawn icons
2022-10-13 02:13:02 +02:00
cora
0048a3edb2
Display egg if icon not available
2022-10-13 02:13:02 +02:00
cora
57b5d13edf
Add setting to optionally bring back spawn icons
2022-10-13 02:13:02 +02:00
cora
559136622e
re-add old spawn icons
2022-10-13 02:13:02 +02:00
epCode
93e2f1997a
allow a spider/skeleton jockey to be spawnable with spawn_mob command
2022-10-13 01:54:38 +02:00
epCode
22a5856b46
make spawn_mob able to change values in a mob
2022-10-13 01:54:38 +02:00
epCode
dc4c5a07a4
fix enderman eye scale #2762
...
#2762
2022-10-12 18:41:33 +00:00
epCode
ecaf2d5ed7
fix pigman wield size
2022-10-11 18:28:58 +00:00
epCode
0deb288de9
fix zombie pig wielditem
2022-10-11 18:28:58 +00:00
epCode
8930f9da45
fix skeleton wielditem
2022-10-10 13:54:51 -07:00
epCode
aa2693795d
Add Spider Jockey
2022-10-10 13:42:01 -07:00
epCode
8cd093afa9
adjust values
2022-10-09 18:43:41 -07:00
epCode
9cf5b2a9f6
make mobs rotate when punched
2022-10-09 18:40:41 -07:00
epCode
8a63e90e4a
remove debug message
2022-10-09 18:26:20 -07:00
epCode
a16e8f0403
remove all glitchy shaking
2022-10-09 17:41:50 -07:00
epCode
090c5b086a
fix mobs shaking a lot
2022-10-09 17:29:28 -07:00
epCode
c500dc98f9
fix only hostile mobs using smooth turning
2022-10-09 17:23:14 -07:00
epCode
4a086db4c5
get rid of unecessary "if true" statement
2022-10-10 00:09:06 +00:00
epCode
ef980f2ea0
Make mobs have smooth turning
2022-10-10 00:09:06 +00:00
cora
2fa2f7cbf9
Fix baby zombies being 1/4 vis_size
2022-10-10 00:49:01 +02:00
Johannes Fritz
36427d5aef
Check enable damage instead of creative mode in some cases
2022-10-09 21:45:05 +02:00
epCode
3a34773671
(+)polar_bear_head_rotation
2022-10-07 02:45:02 +00:00
epCode
5a14f385a0
(+)zombie_pigman_head_rotation
2022-10-07 02:45:02 +00:00
epCode
029638029d
(+)witherskeleton_head_rotation
2022-10-07 02:45:02 +00:00
epCode
1d06ac5774
(+)parrot_head_rotation
2022-10-07 02:45:02 +00:00
epCode
9a338a0eea
(+)iron_golem_head_rotation
2022-10-07 02:45:02 +00:00
epCode
30c77a3517
(+)illager_head_rotation
2022-10-07 02:45:02 +00:00
epCode
25cceb58a9
(+)blaze_head_rotation
2022-10-07 02:45:02 +00:00
epCode
8b3087c1d3
(+)rabbit_head_rotation
2022-10-07 02:45:02 +00:00
epCode
690d97bc63
(+)zombie_head_rotation
2022-10-07 02:45:02 +00:00
epCode
683d973d9f
(+)Llama_head_rotation
2022-10-07 02:45:02 +00:00
epCode
99350d4dc8
(+)ocelots_head_rotation
2022-10-07 02:45:02 +00:00
epCode
bc0d5de1e2
make dogs not so curious
2022-10-07 02:45:02 +00:00
epCode
5f46f9649a
Make mobs not always look at you+looks at own kind
2022-10-07 02:45:01 +00:00
epCode
c72b1fb9db
revert to Mr. Rar's models for fertile mobs.
2022-10-07 02:45:01 +00:00
cora
609f90dd0a
Use conditional set_bone_position for mob head swivel
2022-10-07 02:45:01 +00:00
epCode
1a6698abda
Add api and following mobs as starers: cow, chicken, creeper, pig, sheep, skellys. spider, villager, villager_zombie, wolf
2022-10-07 02:45:01 +00:00
cora
b3c34bd081
unset item list when dropping inv
2022-10-06 21:43:30 +02:00
cora
d202db00b7
Fix llama and donkey/mule drops
2022-10-06 21:43:30 +02:00
cora
8d8d49c87d
Add mule, document api additions
2022-10-06 21:43:30 +02:00
cora
7cabdb1707
fix donkey chest texture
2022-10-06 21:43:30 +02:00
cora
9602b564c4
Add donkey inv
2022-10-06 21:43:30 +02:00
epCode
99cc6cf307
Remove Unecessary code in spider for eye removal.
2022-10-06 19:42:29 +02:00
epCode
ba383091ad
fix eyes staying when mob was killed
2022-10-06 19:42:29 +02:00
epCode
b4f2cb61d3
Fix Spider Segmentation fault
2022-10-06 19:42:29 +02:00
cora
d570a2dda6
Fix double despawn in staticdata/activate
2022-10-06 19:15:14 +02:00
epCode
fb878f6814
make enderman's eyes Glow
2022-10-06 00:27:31 +02:00
epCode
fcd9854e7c
make spider eyes Glow
2022-10-06 00:27:31 +02:00
talamh
fb5fd6b2e9
Fix villager badges messing up non-64px textures
2022-10-06 00:20:20 +02:00
talamh
ad307aa445
Optimize mobs textures with trimage
2022-10-06 00:19:53 +02:00
PrairieWind
361edc5728
Update forgotten blaze egg texture definition
...
Sorry, forgot to do this in the main commit, I was wondering why it was throwing errors
2022-10-03 12:01:04 -06:00
PrairieWind
d8e2255d76
Added egg textures to register_egg function/api
2022-10-03 11:52:22 -06:00
talamh
147b81bb4f
Remove all spawn icons and replace with 2 greyscale images
2022-10-02 16:50:43 +01:00
Johannes Fritz
ac62124708
Revert llama chest model
2022-10-01 11:24:02 -05:00
cora
0fd1d34aa5
Fix possible crash on llama death
2022-09-30 22:36:57 +00:00
cora
0e364fc22c
Fix llama inv only being accessible by owner
2022-09-30 14:12:20 +02:00
Johannes Fritz
9a9bb7f889
Fix the evoker
2022-09-29 14:40:01 -05:00
Johannes Fritz
19c0851003
Add big head support to all babies
2022-09-29 12:03:50 -05:00
cora
5765bd633b
Fix mobs not dropping the entity-inv on death
...
on_death is not called when a mob dies for some reason
2022-09-29 02:03:46 +02:00
Johannes Fritz
d209b4429b
Fix my oopsie
2022-09-28 12:09:13 -05:00
cora
e0ae8272b1
fix chest tex to work with carpet, add chest drop
2022-09-28 15:57:34 +00:00
cora
ae71b19ede
Set llama chest texture when equipping chest
2022-09-28 15:57:34 +00:00
Johannes Fritz
673f970fb3
Add chest support to llama model
2022-09-28 15:57:34 +00:00
cora
5236edbedb
Fix inv-entity old on_activate arguments
2022-09-28 15:57:34 +00:00
cora
5d60bfe973
Add Llama inventories
2022-09-28 15:57:34 +00:00
PrairieWind
8d939de25e
Fixed llamas spawning in the Jungle
...
Llamas no longer spawn in the jungle
2022-09-27 11:47:53 +02:00
cora
29d46d44af
Make it possible for mods to handle inv access
...
i.e. ability to turn off the on_rightclick provided and call the
show_formspec function themselves
2022-09-27 05:55:18 +02:00
cora
a3466a1796
Create inv only when actually used (and remove after)
2022-09-25 22:20:05 +02:00
cora
e56c589a14
Add mangrove boat
2022-09-24 14:15:48 +02:00
cora
eef47e508b
Fix chest boat crafting recipe
2022-09-24 05:34:06 +02:00
cora
6b77163162
Make shown formspec inv size variable
2022-09-24 00:05:37 +02:00
cora
e4a62fc07d
Drop inv on entity death, remove on_deactivate
2022-09-23 18:17:03 +02:00
cora
4fa2d1d396
Add chest boat. Model by thunder1035
2022-09-23 17:12:10 +02:00
cora
d9f820cb67
Enable chest minecarts
2022-09-23 05:43:31 +02:00
cora
c4bad91b8c
Add entity inventories
2022-09-23 05:42:56 +02:00
cora
9a95557ec8
Simplify within_limits function
...
so you don't need a cs degree to read it ^^
2022-09-19 13:56:39 +02:00
cora
df8c234def
Check map limits before get_natural_light
2022-09-19 13:56:39 +02:00
cora
467ecc7c58
Remove 5.3 check for get_natural_light function
...
as 5.3 isn't supported anymore
2022-09-19 13:56:39 +02:00
PrairieWind
7451e4734f
Enabled furnace minecart crafting and creative entry.
2022-09-18 13:32:45 -06:00
cora
7f4443b76f
Don't reset size for children
2022-09-16 18:22:09 +02:00
cora
ed8dc1d137
Move zombie visual size update to mcl_mobs
2022-09-16 18:22:09 +02:00
cora
611d8808ac
Fix a variable typo causing crashes with prot. mod
2022-09-16 15:11:52 +02:00
PrairieWind
eea1695ee3
Free The End crash fix
2022-09-14 20:37:08 +00:00
PrairieWind
ede968b571
Free The End Advancement
2022-09-14 20:37:08 +00:00
PrairieWind
d74e61d8b2
Sky's the Limit Advancement
2022-09-14 20:37:08 +00:00
PrairieWind
404f623527
The Next Generation Advancement
2022-09-14 20:37:08 +00:00
cora
d26793195f
Beams heal the dragon
2022-09-14 20:37:08 +00:00
cora
a3c4d915b3
Fix dragon spawning with crystals
2022-09-14 20:37:08 +00:00
cora
e6707d1ef9
fix iron cage size, doubled dragon view range
2022-09-14 20:37:08 +00:00
cora
ef384f7062
Make dragon spawn again, fix dragon fight
2022-09-14 20:37:07 +00:00
cora
f753ac92ce
Fix loot, elytra and shulker spawning
2022-09-14 20:37:07 +00:00
cora
a10ef6dc73
Disable shulker natural spawning
2022-09-14 20:37:07 +00:00
cora
2818d51aaa
Implement shulker teleportation
2022-09-14 20:37:07 +00:00
cora
cb3b3b92cc
Immobilize shulkers
2022-09-14 20:37:07 +00:00
cora
20a30f9f44
Instakill mobs on punch in creative
2022-09-13 16:52:53 +00:00
cora
8c16b8c7ee
Make mob caps configurable
2022-09-13 14:18:29 +02:00
cora
87d4640ca1
mcl_mobs: actually use the localized functions
...
not that it actually gains *a lot*
2022-09-13 13:53:38 +02:00
cora
51e244fe35
Make logging of mob spawning configurable
2022-09-13 13:43:57 +02:00
cora
786cea122d
Remove some unsused settings from mcl_mobs
2022-09-13 13:39:14 +02:00
PrairieWind
186059ae13
spawn_mob logging and pillager npc attack
2022-09-09 20:30:26 -06:00
cora
3093462ee3
Fix despawning
2022-09-10 01:56:37 +00:00
cora
97cab0d91f
Use api spawn command for natural spawn
2022-09-10 01:56:37 +00:00
cora
8c3ada1e11
Fix spawn command
2022-09-10 01:56:37 +00:00
cora
6d7e583db8
Vindicators attack villagers too
2022-09-10 01:56:37 +00:00
cora
f629a6ba9d
Only zombies attack villagers
2022-09-10 01:56:37 +00:00
cora
4bc6210fda
disable smooth rotation
2022-09-10 01:56:37 +00:00
cora
cac64f034d
Fix Parrots attackig Iron Gs
2022-09-09 22:25:28 +02:00
cora
4f27942f81
Fix llamas spitting on iron G's
2022-09-09 22:25:28 +02:00
cora
962425faa5
Don't spawn structure mobs in peaceful mode
2022-09-07 11:58:16 +02:00
cora
81e6734100
Fix possible crash on playerleave
2022-09-02 21:04:05 +00:00
cora
5bd4d7e6ea
Fix possible crash when endermen tp away from sun
2022-09-02 21:04:05 +00:00
PrairieWind
fc362f0e9c
Add Loggin Actions to mob spawning, and fixed log message for spawn egg use
2022-09-02 10:06:10 +00:00
3raven
5329e70df9
Merge branch 'master' into master
2022-08-31 17:04:43 +00:00
cora
93cccaa264
Allow spawning on water
2022-08-30 22:58:55 +02:00
cora
b067111e71
Add golem summoning for villagers
2022-08-30 22:01:18 +02:00
cora
77e11713d3
Remove superfluous bed check for villagers
2022-08-30 21:52:47 +02:00
cora
2f0ca063e9
Make monsters less likely to spawn in groups
2022-08-30 21:52:47 +02:00
cora
0aa4e0a395
Don't spawn creeper in groups
2022-08-30 21:52:47 +02:00
cora
3993cddfc6
Check for conditions on each group spawn
2022-08-30 21:52:47 +02:00
Johannes Fritz
d7253e8b3b
Remove saved visual_size
2022-08-30 07:47:29 -05:00
Johannes Fritz
9d08f8662d
Make zombie babies have big heads
2022-08-30 07:47:29 -05:00
cora
683ace0748
Fix crash when using flint and steel on creeper
2022-08-28 21:10:48 +02:00
cora
2b2ba47aed
Fix crash with itementity and unloaded nodes
2022-08-28 21:08:17 +02:00
cora
94f07c2b3d
Fix ender particle spam with particlespammers
2022-08-26 21:53:27 +02:00
3raven
d9f15b461c
Mise à jour de 'mods/ENTITIES/mobs_mc/locale/template.txt'
2022-08-24 01:57:26 +00:00
3raven
052b44fe8d
Mise à jour de 'mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr'
2022-08-24 01:57:08 +00:00
cora
ccfbc7da14
Make sure math.random gets a >0 argument
2022-08-24 03:01:32 +02:00
cora
6d336ee879
Fix tropical fish empty texture array
2022-08-24 02:55:15 +02:00
3raven
b7c6e7801f
Mise à jour de 'mods/ENTITIES/mcl_boats/locale/mcl_boats.fr.tr'
2022-08-23 23:09:37 +00:00
3raven
157c29effa
Mise à jour de 'mods/ENTITIES/mcl_boats/locale/template.txt'
2022-08-23 23:09:06 +00:00
3raven
f1bb05d353
Complete translation
2022-08-23 03:16:23 +00:00
3raven
6013dec4bb
Complete translation
2022-08-23 03:14:30 +00:00
3raven
57d0b29bf5
Add translation
2022-08-23 03:13:32 +00:00
MysticTempest
6cbedd408e
Fix regression of item movement in water transport streams.
2022-08-19 06:53:26 -05:00
cora
544c6cbdb3
Use proper keyset for randomisation
2022-08-18 23:49:27 +02:00
Johannes Fritz
181eb96c6d
Fix up pillagers
2022-08-16 01:53:42 +02:00
PrairieAstronomer
24939326c4
Fixed the pillager so he shoots, along with the animation
2022-08-16 01:53:42 +02:00
PrairieAstronomer
a48664b8b3
Changed mobs to mcl_mobs in some spots
2022-08-16 01:53:42 +02:00
Johannes Fritz
d7e950ab7b
Pillagers: spawn with loaded crossbow
2022-08-16 01:53:42 +02:00
Johannes Fritz
dd96dd097c
Basic Pillagers
2022-08-16 01:53:42 +02:00
cora
f27b2d9714
Fix 'spawn_in_group_min' warning
2022-08-15 11:58:39 +02:00
cora
ecd1d13b43
Endermen TP out of sunlight
...
If not attacking a player endermen randomly tp around until they
find a spot that is not in direct sunlight
2022-08-13 23:23:01 +02:00
cora
3620db7c14
Add objectref to villager sound_play for pos sound
2022-08-13 00:47:46 +02:00
cora
68d5a81b1c
Villager sounds -> mono
2022-08-13 00:47:46 +02:00
Sumyjkl
16c9a83a96
fix items floating into the air under rare circumstances
2022-08-12 21:46:17 +10:00
cora
374e30b4a5
stay on players shoulder in when flying in creative
2022-08-11 14:32:58 +02:00
cora
6101de8d68
Fix parrot punch spam
2022-08-11 14:32:58 +02:00
opfromthestart
5da6f6812f
faster boat death
2022-08-09 12:23:44 -04:00
opfromthestart
8b06e5de87
Merge branch 'master' into boat-fire-fix
2022-08-09 00:16:14 +00:00
opfromthestart
76839961c6
Adds fire and lava collision to boats
2022-08-08 20:12:44 -04:00
iliekprogrammar
bf80074d98
[5.6][mobs] fix unsafe entity handling (unsure)
...
i'm not sure about this one, can't find a suitable test for it.
2022-08-07 12:38:26 +08:00
iliekprogrammar
4b31692319
[5.6][boats] fix unsafe entity handling
...
this probably does not affect normal gameplay, unless you can set boats on fire somehow
2022-08-07 12:09:12 +08:00
iliekprogrammar
221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
...
There might be other places i might be missing, but these are the obvious ones.
leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
entity handling or just player handling.
2022-08-07 00:13:03 +08:00
SumianVoice
3f73dc1794
Merge branch 'master' into mcl_burning_depend
2022-08-03 12:55:07 +00:00
Sumyjkl
eb89466436
add dependency for mcl_weather to mcl_burning to hopefully avoid crashes
2022-08-03 22:45:15 +10:00
cora
51f79eaa39
Add lilypads and dead bushes
2022-08-02 12:02:20 +02:00
cora
eb7171fd51
Make boats unsinkable in river water
2022-08-01 05:20:19 +02:00
PrairieAstronomer
a153e5bc33
Fixed Place Water in the Nether with Fish Buckets.
2022-07-30 12:21:16 -06:00
Sumyjkl
86d6445f42
fix crash when items in unloaded chunk
2022-07-28 11:10:56 +10:00
SumianVoice
c93461ee0a
Merge branch 'master' into item_floating
2022-07-26 10:21:17 +00:00
Sumyjkl
70b7655e46
various code style improvements
2022-07-26 20:20:13 +10:00
PrairieAstronomer
f84063ad0a
Withering Heights Advancement
2022-07-25 11:48:38 -06:00
cora
0b729d7ada
Fix wrong drops itemstring
2022-07-24 23:52:42 +02:00
PrairieAstronomer
3aa26cac14
Tropical Fish Bucket
...
Adds the bucket of tropical fish.
2022-07-24 23:52:42 +02:00
cora
3a47e8a2f9
Add tropical fish
2022-07-24 23:52:41 +02:00
Sumyjkl
5fc662664f
cactus will act as if dug instead of its own hardcoded breaking function
2022-07-24 15:59:00 +10:00
Sumyjkl
6278fa21d3
Removed an entire block of code that was duplicate and didn't do anything
2022-07-23 16:41:41 +10:00
Sumyjkl
fb28177ff1
items will stay put when loaded, items dug by the game will get more initial random velocity, game will no longer apply random velocity twice (?)
2022-07-23 16:10:52 +10:00
Sumyjkl
58d80e5e9c
netherite items (except armour) will float in lava and not burn
2022-07-22 23:06:35 +10:00
Sumyjkl
eeace260fe
don't disable physics if you've already disabled it
2022-07-22 22:45:22 +10:00
Sumyjkl
65fc5b6f28
droppers and dispensers actually shoot items out, items will merge with eachother even when floating
2022-07-22 22:38:36 +10:00
Sumyjkl
dc6fbeeafd
items will go into sleep mode even if there's a block above as long as it's not a liquid
2022-07-22 16:55:42 +10:00
Sumyjkl
70aca4c3ca
fix infinite bobbing
2022-07-22 16:19:50 +10:00
Sumyjkl
9daac0aff1
make items float in water sources
2022-07-22 15:34:58 +10:00
cora
acbf043df0
Check 3 nodes above for enderman spawn
2022-07-22 03:27:41 +02:00
cora
2ba1a40820
Add ghasts specific spawning conditions
2022-07-22 03:27:41 +02:00
cora
94f0d679f2
Add can_spawn callback in mob api
2022-07-22 03:27:41 +02:00
cora
32ac2ffeb8
remove unused alias_mob function
2022-07-22 03:27:41 +02:00
Sumyjkl
68e1fdde36
fixed comment about creative
2022-07-22 03:27:41 +02:00
Sumyjkl
fbfc53ff42
eat sound will play even when feeding in creative
2022-07-22 03:27:41 +02:00
Sumyjkl
d8172e404e
wolf when tamed will retain its health and not heal to full hp
2022-07-22 03:27:41 +02:00
Sumyjkl
3852c0297f
changed API to recognise sitting order, added animations for sitting and idle, dog will no longer walk around while in sit mode
2022-07-22 03:27:41 +02:00
Sumyjkl
c60002b18d
set tamed
2022-07-22 03:27:41 +02:00
Sumyjkl
4920ef0fd5
allow wolf to be bred like other animals
2022-07-22 03:27:41 +02:00
cora
96b628d418
Sheep run away when hit
2022-07-22 03:27:41 +02:00
cora
69c689bfb7
make llamas retaliate by spitting.
...
it's a bit picky when and how it will spit still but works.
2022-07-22 03:27:41 +02:00
cora
b7a0460b15
Reset aggro when player far
2022-07-22 03:27:41 +02:00
SumianVoice
cfb6b6003c
Update api.lua
2022-07-22 03:27:41 +02:00
SumianVoice
a6eae1e95e
don't tame baby animals yet
2022-07-22 03:27:41 +02:00
SumianVoice
682b61ad4a
make sure you can't heal and tame at the same time
2022-07-22 03:27:41 +02:00
SumianVoice
524da8a6cb
move heal under tame so that you can tame an animal and then heal it, like in MC
2022-07-22 03:27:41 +02:00
SumianVoice
e6a97031ef
remove unnecessary check
2022-07-22 03:27:41 +02:00
SumianVoice
120b096fc8
move self.food check
2022-07-22 03:27:41 +02:00
SumianVoice
9d52fed357
non-tamable mobs will not send tame param to feed_tame func,
...
changed event flow so it tries in order: heal, tame, breed, grow child
2022-07-22 03:27:41 +02:00
SumianVoice
e5c1da4380
make it check not child, since the return statement was removed
2022-07-22 03:27:41 +02:00
SumianVoice
a07a5b24bd
animals don't take food from player unless it is used for something
2022-07-22 03:27:41 +02:00
SumianVoice
c626c977d1
Update api.lua
2022-07-22 03:27:41 +02:00
cora
e1130a105f
fix wrong sound position
2022-07-21 12:03:46 +02:00
cora
54337e9854
never show nitwit trading formspec
2022-07-19 11:46:28 +02:00
cora
d89ef0581f
Optimize ABMs
2022-07-18 22:28:02 +02:00
cora
0298cecbcd
change dripping entities to particles
2022-07-18 22:28:02 +02:00
cora
68d45ff606
Remove MushroomIsland from several mobs spawn list
2022-07-18 02:11:48 +02:00
cora
bf756403a3
Fix animals attacking players for no reason
2022-07-18 00:10:23 +00:00
cora
99037cb0ec
adapt several mob spawning conditions to mc
2022-07-18 00:10:23 +00:00
cora
1087d9e54b
Implement mc like mob cap
2022-07-18 00:10:23 +00:00
cora
2d3f4531c9
Add mob spawning debug command
2022-07-18 00:10:23 +00:00
cora
987ae3c6e8
Fix mobs spawning inside nodes
2022-07-18 00:10:23 +00:00
cora
3a32e4e4e9
Never spawn mobs on bedrock
2022-07-18 00:10:23 +00:00
cora
9883a37754
Enable group spawning for all mobs, add mc values
2022-07-18 00:10:23 +00:00
cora
a68343b71d
Add group spawning minimum attribute
2022-07-18 00:10:23 +00:00
cora
a077e4535f
Fix non-monsters being unable to attack
...
A check in the relevant function excluded all non-monsters from
looking for targets to attack. This removes that check and relies
on the passive attribute of the entity
2022-07-18 00:10:23 +00:00
cora
a49e66dbd3
Detection radius is 20 according to the wiki
2022-07-17 23:42:34 +02:00
cora
e9ad2cfe11
Make parrots imitate nearby mobs
2022-07-17 23:34:39 +02:00
Ale
27482ede7f
update locale es
2022-07-15 22:55:03 +00:00
cora
ee9cc5341b
Fix villager crash when opening iron doors
2022-07-15 22:11:07 +00:00
cora
aab3180269
clear empty nametag as well as nil
2022-07-15 04:40:12 +02:00
cora
9e60d24fe0
Never spawn mobs on leaves
2022-07-13 16:45:41 +02:00
cora
8d9c5059f3
Fix wither dupe
...
faulty on_place would not removed placed wither skelly head from
inv. This also prevents the execution of the schematic checking
routine if there is no soul sand under the head.
2022-07-12 23:11:00 +02:00
cora
c1686923d3
Fix crash when no group spawning positions found
2022-07-11 22:31:35 +02:00
cora
4a4636523e
Add new mobs to translation template.
2022-07-09 22:14:37 +02:00
cora
e9b72083b3
Fix translator modnames
2022-07-09 02:30:48 +02:00
cora
aed96a4912
Add original dolphin texture
...
cc0 by cora
2022-07-09 02:30:48 +02:00
cora
f202ed8327
spawn in groups
2022-07-09 02:30:48 +02:00
cora
44abef44e1
Make fish buckets work with water mobs
2022-07-09 02:30:48 +02:00
cora
ae0eb85ffc
Add salmon, cod and dolphin from mcl5
2022-07-09 02:30:48 +02:00
cora
de9056ae62
Fix child mobs collision boxes
2022-07-08 23:57:02 +02:00
cora
08a1ecd879
Don't take extra bread when feeding
2022-07-08 23:57:02 +02:00
cora
bcb76f7bd2
correctly lock job when traded
2022-07-08 23:57:02 +02:00
cora
8fe40fcd26
remove old debug line
2022-07-08 23:57:02 +02:00
cora
98c48dab8c
abolish child labor
2022-07-08 23:57:02 +02:00
PrairieAstronomer
465d91036f
Added Campfire to Fisherman Villager Trades
2022-07-08 02:37:20 +02:00
cora
31289f5686
villagers that haven't traded loose job on js gone
2022-07-05 23:47:30 +02:00
cora
672b9dbedf
make pathfinding to jobsite more smooth
2022-07-05 23:47:30 +02:00
cora
dd5e9afbd9
villagers only get a job when they touch jobsite
2022-07-05 23:47:30 +02:00
cora
21d5ab88a5
comment out natural villager spawning
2022-07-05 23:47:30 +02:00
cora
0e6250b2a3
Fix rabbit spawning biomes
2022-07-04 12:50:48 +02:00
cora
bc2e61921f
do not spawn polar bears in extremehills+_snowtop
2022-07-04 01:46:41 +02:00
cora
b1c97a0510
prevent ground squids, variable spawn height
2022-07-04 01:41:45 +02:00
MysticTempest
677110e39f
Disable the despawn timer catchup for items that were unloaded.
2022-07-03 04:28:43 -05:00
PrairieAstronomer
40a421ddd0
Hidden in the Depths Advancement
2022-07-01 12:41:01 -06:00
PrairieAstronomer
687bc04560
Who is Cutting Onions? Advancement
2022-07-01 12:39:10 -06:00
PrairieAstronomer
ed2fc6601e
Added Smithing Table to Toolsmith Villager Jobsite
2022-06-30 14:11:13 +02:00
cora
d9e40d5223
set profession first in on_spawn
2022-06-26 11:20:20 +02:00
cora
86651e7557
Fix zombie villager curing (crash)
2022-06-26 11:20:20 +02:00
RandomLegoBrick
b5eda3000e
Merge branch 'master' into grindstone
2022-06-20 19:58:49 +00:00
TheRandomLegoBrick
99469ff1c5
Add grindstones
2022-06-20 12:46:59 -07:00
cora
e3c5b2cbb5
Fix crash on ghast explosions
...
In certain situations the arrow can be invalidated until its
get_pos() is called here - e.g. when the player wears over-
enchanted blast protection (65k in this case).
This uses the player position for the explosion in these cases
2022-06-20 13:40:05 +02:00
cora
5b366c692d
Enable mob spawning in new biomes
...
lower ghast spawning chance
2022-06-19 00:24:52 +02:00
cora
8efbd89b6a
Add basalt columns & lava pools
2022-06-19 00:24:52 +02:00
cora
98a322443b
make "old" villagers keep their job
2022-06-17 13:59:32 +00:00
cora
cd43076ea3
additionally rate limit villager jobhunts
2022-06-17 15:54:53 +02:00
cora
e630ea59c9
Rate limit pathfinding attempts
...
In certain situation it otherwise results in excessive attempts to
find a path.
2022-06-17 15:54:53 +02:00
cora
8651e3b04e
randomize spawning list
2022-06-15 05:06:31 +02:00
cora
60f164d46a
Fix horse and wolf spawning biomes
2022-06-15 05:06:31 +02:00
cora
9cea10a706
fix more blast resistance and hardness values
2022-06-13 02:48:00 +02:00
cora
a43627e268
Fix 2 wrong variable uses that made warnings
2022-06-12 01:35:27 +00:00
PrairieAstronomer
b544fb819d
What A Deal! Advancement
2022-06-11 15:35:48 -06:00
MysticTempest
45ec876167
Knockback fixes:
...
This PR enables knockback for snowballs, and eggs.
And disables knockback for the following mobs: Shulkers, Iron Golems,
and Ender Dragons.
2022-06-07 02:55:19 -05:00
epCode
ad486a56fd
Add more Villager sounds
2022-06-06 12:09:14 -07:00
epCode
42c764e149
Make Villager nod/head shake
2022-06-06 11:12:57 -07:00
cora
ef093d0c00
Be more careful with possibly expired objects
2022-06-04 20:26:00 +02:00
MysticTempest
b4c5805afe
Make items flowing in water use acceleration for movement.
2022-06-03 05:46:27 -05:00
MysticTempest
5dde594c19
Item movement fixes:
...
This PR fixes items at flowing_water edges not falling down holes.
As well as fixing items not sliding on slippery nodes like ice.
And, allows for movement starting at the source block of a
flowing water node. While ensuring regular water_source blocks
do not bug out.
2022-06-02 09:44:04 +00:00
MysticTempest
983b8f0934
Make breaking boats by hand easier.
2022-06-02 00:20:44 -05:00
MysticTempest
31106a2031
Fix items obtained from villager trades:
...
This PR stops the load_enchantments function from being
called for all items in the villager trades.
Fixing non-enchanted items from villagers being unable to stack
with their regular counterparts.
As they now, no longer have any description metadata.
While also ensuring that enchanted items still have their
tooltips, and work.
2022-05-30 15:11:22 -05:00
cora
dc21b02d04
update old mobs_mc_ horse armor textures
2022-05-30 10:49:38 +00:00
cora
e4a4648b25
fix size of black cat texture
2022-05-29 02:34:02 +02:00
cora
da6563a5b3
Spawn witch and black cat on witchhut generation
2022-05-29 02:34:02 +02:00
cora
7bc63d2882
fix mcl_mobs api_changes
2022-05-28 00:06:29 +02:00
cora
c0a9cb7020
don't hurt perched parrot on punch
2022-05-28 00:05:04 +02:00
cora
e90e17e533
clean up perch code, smoother behavior
2022-05-28 00:05:04 +02:00
cora
3d13000599
tweak detaching behavior
2022-05-28 00:05:04 +02:00
cora
86bc398a79
don't do flying animation while perching,fix anims
2022-05-28 00:05:04 +02:00
cora
14ec1aa014
add basic parrot perching
2022-05-28 00:05:04 +02:00
Elias Fleckenstein
e7898352d8
Remove mobs_mc_gameconfig
2022-05-27 02:44:39 +02:00
cora
47fa43825c
count only mobs for cramming
2022-05-26 14:20:19 +02:00
cora
af7dc0fb8f
change "constant" declaration to match mcl_mobs
2022-05-26 14:16:38 +02:00
cora
87f50d6423
entity cramming: clean up check logic
2022-05-26 14:16:38 +02:00
cora
fb4f21cba0
entity cramming: spare the children
2022-05-26 14:16:38 +02:00
cora
85b599edba
entity cramming: check less often
2022-05-26 14:16:38 +02:00
cora
b4cbc528a3
mcl_mobs: add entity_cramming
2022-05-26 14:16:38 +02:00
Elias Fleckenstein
f6a40ffb78
Run tools/strip_trailing_whitespace.sh
2022-05-26 07:29:28 +02:00
Elias Fleckenstein
dd1f8cb59c
Remove enderman gameconfig
2022-05-25 23:13:33 +02:00
Elias Fleckenstein
ff33794487
Rename mobs global to mcl_mobs
2022-05-25 23:13:33 +02:00
Elias Fleckenstein
e0f70b54ec
Remove _cmi_is_mob
2022-05-25 23:13:33 +02:00
Elias Fleckenstein
4054f05a4c
Remove support for invisibility mod
2022-05-25 23:13:33 +02:00
Elias Fleckenstein
f6be8bac5a
Remove checks for MCL2 mods
2022-05-25 23:13:33 +02:00
Elias Fleckenstein
8db9e76529
Remove unused version field
2022-05-25 23:13:33 +02:00
Elias Fleckenstein
6ae722a6ee
Remove use_cmi
2022-05-25 23:13:33 +02:00
Elias Fleckenstein
fc3992ceb6
Remove mobs.is_creative
2022-05-25 23:13:33 +02:00
cora
028d1c1f4f
do not tame villagers
2022-05-22 14:43:44 +02:00
cora
a5ba8f739f
Add bell to villager trades
2022-05-22 02:01:21 +02:00
cora
ec73afd21a
use iron texture for apprentice badge, not stone
2022-05-22 02:01:21 +02:00
cora
e353ec3b16
Iron golems pick and pick up one (stack of) poppy
2022-05-21 12:36:57 +02:00
cora
5dafeaadc6
Fix indentation in mcl_mobs/api.txt
2022-05-21 12:36:57 +02:00
cora
27d0d778e2
Update TODO list
2022-05-21 12:36:57 +02:00
cora
a74fcab06b
Make iron golem stay near set _home position
2022-05-21 12:36:57 +02:00
cora
e5806215f0
fix possible crash
2022-05-21 12:36:57 +02:00
cora
08b36e3eb3
Add textures for all professions
2022-05-21 12:36:57 +02:00
cora
53df441c1b
Don't pick up near player, add more breeding stuff
2022-05-21 12:36:57 +02:00
cora
873e018faf
Dynamically add trading tier badge to texture
2022-05-21 12:36:57 +02:00
cora
b58422a584
write villager id into bed nodemeta
2022-05-21 12:36:57 +02:00
cora
539c31e8d6
fix trading crash
2022-05-21 12:36:57 +02:00
cora
db865ede56
villagers open doors in daytime and close at night
2022-05-21 12:36:57 +02:00
cora
0d56ef1a90
add jobsites to villagegen schematics
2022-05-21 12:36:57 +02:00
cora
67939f7b7a
pathfinding: find doors close to target as well
2022-05-21 12:36:57 +02:00
cora
9ccbf91706
mobs api: document api additions
2022-05-21 12:36:57 +02:00
cora
dfb74cf9e9
mobs: add nofollow option so v. dont follow bread
2022-05-21 12:36:57 +02:00
cora
9a866e873e
breed by throwing bread at villagers
2022-05-21 12:36:57 +02:00
cora
e6b65af3b4
add mobs item pickup
2022-05-21 12:36:57 +02:00
cora
4ac41a793e
fix two crashes in pathfinding
2022-05-21 12:36:57 +02:00
cora
98231f15ae
change function name go_wplist -> gopath
2022-05-21 12:36:57 +02:00
cora
e3bb7fe4be
codestyle: replace inline functions
2022-05-21 12:36:57 +02:00
cora
f8fc111b4a
pathfind to jobsites
2022-05-21 12:36:57 +02:00
cora
dbc5564d02
move movement code to mcl_mobs
2022-05-21 12:36:57 +02:00
cora
ce7a882c86
Show trade tier in formspec
2022-05-21 12:36:57 +02:00
cora
12bc8f1a3b
initial pathfinding experiments
...
to test rightclick a villager and it will try to path find to
0,9,0 (i'm using flat mapgen for testing for now).
2022-05-21 12:36:57 +02:00
cora
0598aa35c0
add simple jobsite logic
2022-05-21 12:36:57 +02:00
PrairieWind
d93704fa0e
Merge branch 'master' into furnaces
2022-05-17 18:33:20 +00:00
PrairieAstronomer
fe36d579eb
Add Blast Furnace and Smoker to Villager Workstations
2022-05-17 10:37:55 -06:00
cora
5282a63bcb
add options for nametagged mobs and range
2022-05-15 20:04:09 +00:00
cora
e5de4bba65
keep nametagged mobs, add "all" argument
2022-05-15 20:04:09 +00:00
cora
628686ce79
Add a command to safely remove all mob objects
2022-05-15 20:04:09 +00:00
PrairieAstronomer
5abfa555eb
Added new workstations to villager jobsite definitions
2022-05-14 15:52:37 -06:00
cora
31b8ea26a2
add jobsites to professions table
2022-05-14 00:32:15 +02:00
cora
fd6f2be485
update cleric trades
2022-05-14 00:32:15 +02:00
cora
07e0a90051
update tool smith trades
2022-05-14 00:32:15 +02:00
cora
f073d4d420
update weapon smith trades
2022-05-14 00:32:15 +02:00
cora
89aaf6b709
update butcher trades
2022-05-14 00:32:15 +02:00
cora
f09b578034
update leatherworker trades
2022-05-14 00:32:15 +02:00
cora
0ce1a92282
update armorer trades
2022-05-14 00:32:15 +02:00
cora
135ee97b21
update cartographer trades
2022-05-14 00:32:15 +02:00
cora
51cf92a909
update librarian trades
2022-05-14 00:32:15 +02:00
cora
2d47ad3e5f
update fletcher trades
2022-05-14 00:32:15 +02:00
cora
c28d700caf
update fisherman trades
2022-05-14 00:32:15 +02:00
cora
ba861d7b74
update farmer trades
2022-05-14 00:32:15 +02:00
cora
9b8b7ce6b4
refactor go home logic
2022-05-14 00:32:15 +02:00
cora
354d17a14c
enable simple villager breeding
2022-05-14 00:30:44 +02:00
rudzik8
7f3ba7d4a2
Enable placing carpets on llamas and add textures for it
2022-05-13 22:00:09 +00:00
kabou
baf8e0b79c
Update item entity for lodestone compass.
...
* Added another special case to the item entity registration for
lodestone compasses, without this a dropped lodestone compass would
turn into a regular compass on being dropped.
* Update the compass and lodestone compass frame number to be the
stereotype frame.
2022-05-12 21:08:52 +02:00
cora
12a943e222
Make villagers homeless when bed is gone on return
2022-05-09 10:29:58 +00:00
cora
3774044f86
Walk back to bed instead of teleporting
2022-05-09 10:29:57 +00:00
cora
46dbf8c0ab
Spawn villagers on villagegen, stay in village
...
This spawns a villager per bed on village gen and saves the bed
position in the entity. If it moves too far from the village
it gets teleported (for now) back.
2022-05-09 10:29:57 +00:00
kabou
4e3a2a7b4c
Fix list of spawnable biomes for rabbits.
...
* Rabbits spawn in Desert biome.
* Rabbits do no spawn in Forest and Swamp biomes.
2022-05-08 19:59:04 +00:00
cora
e1ed990f58
sp. farm animals on grass, villagers near beds
2022-05-08 18:50:37 +00:00
cora
e4c5f81524
make husks spawn only in deserts, zombies not
2022-05-08 18:50:37 +00:00
kay27
53042b6f48
Adopt mob spawning from mcl5
2022-05-08 18:50:37 +00:00
Elias Fleckenstein
34e5bb0334
Add Wither Spawning
2022-05-06 19:40:39 +00:00
Elias Fleckenstein
c05a2d3a9d
Add wither spawning schems
2022-05-06 19:40:39 +00:00
Nils Dagsson Moskopp
5ba36c08b6
Drop carved pumpkin when shearing snow golem
2022-04-22 18:07:37 +00:00
Nils Dagsson Moskopp
a2dd8c935d
Make villagers accept uncarved pumpkin in trades
...
As map generation and growing mechanics have been changed to generate
uncarved pumpkins instead of carved, requiring players to shear every
pumpkin before trading it with villagers seems like useless busywork.
2022-04-22 18:07:37 +00:00
cora
b6ab815adc
Fix endermen dropping node AND taking it
2022-04-22 01:02:20 +02:00
NO411
e790bf90f4
Make shields work with all mobs
2022-04-09 16:21:22 +02:00
kabou
1b99b73894
Fix wrong player name accessor.
...
* Duh..
2022-03-30 01:31:38 +02:00
kabou
14da059ce7
Add extra check and warning on missing player data.
...
* For some unexplained reason, `mcl_burning.storage[player]` can
sometimes be `nil`, causing a crash in `on_leaveplayer()`. This
commit adds a check for that. If a `nil` is encountered, a sane
value is substituted and a warning is set to the log.
2022-03-29 12:06:00 +02:00
NO11
5974b6f609
Merge branch 'master' into shields2
2022-03-28 12:27:57 +00:00
cora
1c9f0c3238
don't spawn mobs on non opaque nodes or leaves
...
with the preliminary jordanspaning mobs would spawn on trees
and water regularly.
2022-03-22 22:02:15 +01:00
cora
50e99f470e
fix certain mobs not spawning in certain biomes
2022-03-22 15:16:48 +01:00
kabou
46ee5aaa59
Fix undefined luaentity crash.
...
* Add nil check to get_luaentity() access.
* Cache get_luaentity() call in local var.
2022-03-21 01:39:02 +00:00
kabou
9eba0e4860
Remove unused code.
...
* Remove unused code that was commented out. The code tried to find
fire luaentities in the same spot as the newly created fire luaentity.
It may have been intended to optimize getting set on fire multiple
times, but it makes no sense as it does not discriminate between fire
luaentities attached to the object set on fire and those attached to
other objects. The function that this code was in also has a better
way to prevent adding multiple fire luaentities in the first place.
2022-03-18 11:39:11 +01:00
kabou
90311da514
Preempt possible crash on nil in on_joinplayer.
...
* In mineclone5 a crash was reported to occur when deserialization of
storage returned nil in on_joinplayer. https://git.minetest.land/
MineClone5/MineClone5/commit/96c4fb60d8641b4181edb902ed24dbf173828d09
This commit uses a different, but equally effective fix.
2022-03-18 11:36:33 +01:00
kabou
e9ff2ba32a
Minor changes to mcl_burning.
...
* Remove animation_frame from fire entity state, it is now kept in the
storage table of the parent entity.
* Rename animation_timer in fire entity table to _mcl_animation_timer,
in line with mineclone2 policy on adding custom members to minetest
tables.
* Comment out code that does nothing sensible. Scheduled for deletion
at a later time.
2022-03-18 11:36:23 +01:00
NO411
db68c0e26b
Add shield
2022-03-15 15:58:27 +01:00
GNU Hacker
f430aec0cd
item pickup sound gain more MC like
2022-03-13 14:58:01 +01:00
kabou
11ee1d133f
Fix cut-n-paste error.
...
* Swap misplaced lines.
* Concatenate conditional expression.
2022-03-09 18:26:51 +01:00
kabou
9bac0da01a
Fix registered_items oddity and add check for unknown nodes.
...
* Mobs redo uses `registered_items[]` where clearly the proper table
accessed should be `registered_nodes[]`. Perhaps this magically
works, but it looks nonsensical. Switch to the use the more
sensible `registered_nodes[]` table.
* Check if node has a definition table before attempting to evaluate its
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
2022-03-09 13:11:53 +01:00
kabou
818cbb2f48
Add check for unknown nodes.
...
* Check if node has a definition table before attempting to evaluate its
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
2022-03-09 12:11:59 +01:00
kabou
88f7a150c7
Add check for unknown nodes.
...
* Add check for unknown node in `handle_node_drops()` and return
immediately if the dug node has no definition table.
2022-03-09 04:00:48 +01:00
kabou
962500b189
Add check for unknown nodes.
...
* Check if node has a definition table before attempting to evaluate its
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
2022-03-09 02:23:18 +01:00
kabou
95cfa43483
Add check for unknown nodes.
...
* Check if node has a definition table before attempting to evaluate its
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
2022-03-09 02:15:33 +01:00
kabou
4a1b93bbfa
Add check for unknown nodes.
...
* Check if node has a definition table before attempting to evaluate its
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
2022-03-09 02:05:38 +01:00
kabou
b9c2c3bd0a
Add check for unknown nodes.
...
* Check if node has a definition table before attempting to evaluate
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
* Reduce redundant `== false` condition check.
2022-03-09 00:01:23 +01:00
kabou
c3e0996902
Fix fire HUD not showing on join while burning.
...
* Add the fire HUD to a player who joins the server while still burning
from the previous session.
2022-03-02 17:15:05 +01:00
kabou
d424d4f10e
Add comments to mcl_burning.update_hud().
2022-03-02 16:39:27 +01:00
kabou
e80006f4ea
Do not set fire to objects that are already burning.
...
Changes to mcl_burning.set_on_fire():
* Add logic that only updates the burn time, but skips adding fire
entities to objects that are already burning.
* Condense code a little, remove single use variables.
* Add a comment to a questionable piece of code.
* Add comments to the function.
2022-03-02 16:25:40 +01:00
kabou
b17776699e
Add comments to "storage" table.
...
* Document attributes of the "storage" table.
2022-03-02 15:40:29 +01:00
kabou
86a4ece7d2
Add local copy of minetest.find_nodes_in_area.
2022-03-02 15:25:03 +01:00
kabou
df5d24104d
Make player burning HUD work without csm.
...
* Add update_hud() function.
* Remove the client channels.
* Unglobalize animation_frames variable.
* Fix bug where player state was not stored on shutdown of singleplayer
game.
* Remove superfluous sanity_check() function, this code could easily be
inlined in its only caller.
2022-03-02 15:21:55 +01:00
kabou
56b63463a5
Fix burning entity animation.
...
The parameters for the flames sprite were incorrect, causing the reverse
side of the sprite to appear as an opaque black rectangle. Use the
correct incantation.
2022-03-02 10:47:46 +01:00
AFCMS
b51e322304
make fire charges activate target (+ fix possible crash)
2022-02-26 22:38:34 +01:00
cora
3feca330c9
fix the other 2 throw_xp occurences
2022-02-25 00:40:26 +00:00
cora
caacb378de
fix api change in enchanting
2022-02-25 00:40:26 +00:00
cora
379972ea11
fix crash when blaze attacks logged off player
2022-02-25 00:40:26 +00:00
cora
435b5d756d
throw_experience->throw_xp (api change)
2022-02-25 00:40:26 +00:00
cora
2bb416765c
revert to old mobs ( 32c03dc27e
)
...
This reverts the hierarchies ENTITIES/mcl_mobs, ENTITIES/mobs_mc
and ENTITIES/mobs_mc_gameconfig to the state of commit
32c03dc27e
2022-02-25 00:40:26 +00:00
Emojigit
b02f7cd974
mcl_mobs
2022-02-23 23:58:05 +01:00
Emojigit
b01d4eba88
mcl_paintings
2022-02-23 23:58:05 +01:00
Emojigit
26dadb1846
mcl_falling_nodes
2022-02-23 23:58:05 +01:00
Emojigit
c3dd5e6c2c
MORE MESS SORRY XD
2022-02-23 23:58:05 +01:00
Emojigit
21808390f9
Revert "add translates for mcl_boats
"
...
This reverts commit 2ee84f2ad3
.
2022-02-23 23:58:05 +01:00
Emojigit
cc87791327
add translates for mcl_boats
...
Co-authored-by: Emojigit <emojigit@noreply.git.minetest.land>
2022-02-23 23:58:04 +01:00
Nils Dagsson Moskopp
adf738854a
Fix mob-in-boat crash in Minetest 5.5-dev
...
In Minetest 5.4.1, calling get_player_control() on a mob returned the
empty string. Minetest commit 5eb45e1ea03c6104f007efec6dd9c351f310193d
changed this, so now calling get_player_control() on a mob returns nil.
As mcl_boats defines boats that can have a player or a mob as a driver,
code like the following crashes with a changed get_player_control() API:
local ctrl = driver:get_player_control()
if ctrl.sneak then
detach_object(driver, true)
end
Furthermore, once a world has crashed, joining it near a mob that is the
driver of a boat with such control code immediately crashes again.
When I reported this bug to Minetest, several Minetest core developers
stated that they disliked the old API and proposed other return values
for calling a mob's get_player_control() function – all different from
the empty string. Since I have some doubts that this bug will be fixed
in Minetest 5.5.0, boat code must take into account a nil return value.
Minetest issue: https://github.com/minetest/minetest/issues/11989
2022-02-15 11:17:01 +01:00
Elias Fleckenstein
b945975427
Slime splitting: nil check child to prevent crash (that happened on oysterity-mcl2)
2021-12-09 18:11:05 +01:00
Elias Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
...
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Nils Dagsson Moskopp
46394e7e1f
Add obsidian boat that always sinks
2021-11-20 09:06:48 +01:00
NO11
a9804879e2
Rename drippingwater to mcl_dripping in mod.conf and readme.txt
2021-11-15 21:54:16 +01:00
NO11
d2a03ec0b9
Rename entity ids
2021-11-15 21:44:23 +01:00
NO11
7ef6613f09
Rename drippingwater mod to mcl_dripping
2021-11-15 21:39:43 +01:00
NO11
d27109d807
Merge branch 'master' into dripping
2021-11-13 19:15:49 +00:00
iliekprogrammar
bd14918543
Reduce defuse reach for charged creeper
...
5.2 is actually half of the estimated MC creeper defuse range, which is 10.4.
The reason for this change is to balance the creeper in MCL2 where it fuses
whilst moving making it more difficult than MC. In MC, the creeper does not move
while fusing.
2021-11-13 12:12:20 +08:00
iliekprogrammar
66c1b4a95f
Merge pull request 'fix_creeper' ( #1896 ) from Dieter44/MineClone2:fix_creeper into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1896
2021-11-13 04:06:55 +00:00
iliekprogrammar
96c4fb60d8
Fix crash on startup during immediate runtime by mcl_burning
...
The crash occurs if mcl_burning:data is deserialized to nil. The cause of
mcl_burning being set to "return nil" is unknown. Therefore, when it occurs, it
will be logged as warning.
2021-11-13 10:55:24 +08:00
NO11
7ed964756e
local luaentity
2021-11-12 18:00:04 +00:00
NO11
0e5ad8637d
Merge branch 'master' into dripping
2021-11-12 17:54:30 +00:00
NO11
0cc0a7e01d
Make dripping particles MC-like
2021-11-12 17:49:27 +00:00
Dieter44
03d22852ee
Replace mobs:boom with equivalent mcl_explosions.exlode() to fix game crash when creeper is right-clicked with flint and steel. Issue #1753
2021-11-11 16:56:44 +01:00
Dieter44
10a5f8c4bf
Adding attribute hostile=true to charged creeper to fix that the charged creeper has no behavior: Issue #1756
2021-11-11 16:50:29 +01:00
Dieter44
68810a2a74
Change creeper fuse range and defuse range according to minecraft wiki: https://minecraft.fandom.com/wiki/Creeper and: https://minecraft.fandom.com/wiki/Explosion . Fix of #1689
2021-11-11 16:47:32 +01:00
Dieter44
0b6467d679
Reduce creeper run_velocity to 2.1, to fix #1691
2021-11-11 16:03:04 +01:00
Elias Fleckenstein
a7bc460fae
Fix boat and enchanting book texture glitches / warnings
2021-11-09 17:39:39 +01:00
Elias Fleckenstein
25f467c8ab
Merge branch 'master' into xp
2021-11-03 20:18:49 +01:00
Elias Fleckenstein
c17fc81d1f
Merge pull request 'Break minecart if it's near a cactus' ( #1886 ) from NO11/MineClone2:minecart into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1886
2021-11-03 19:18:01 +00:00
Elias Fleckenstein
8f9f5cc936
Merge branch 'master' into xp
2021-11-03 20:14:08 +01:00
Elias Fleckenstein
a4e73886d5
Rework XP API
2021-11-03 19:36:57 +01:00
Artem Arbatsky
db696d0e2b
Add missing call for on_die function
2021-11-03 10:11:06 +08:00
NO11
c52fda154b
Break minecart if it's near a cactus ( Fix #924 )
2021-11-02 22:58:03 +01:00
Elias Fleckenstein
27e4bd6d09
Fix burning entity packet spam
...
- Use upright_sprite for 3rd person flame display, which is both closer to minecraft and allows for client side texture animation
- Take care of flame HUD in the MineClone2Client
2021-09-18 22:28:20 +02:00
Nils Dagsson Moskopp
256de2bc36
Log warning for non-serializable item entity fix
2021-09-15 18:10:40 +02:00
sfan5
693a5317ef
Fix non-serializable item entity unload crash
...
Some items, like shulkers or books, can have so much metadata that the
corresponding item entity can not be serialized by the Minetest engine.
Without this patch, dropping such an item and then moving away crashes
Minetest, as it can not serialize the entity with serializeString16()
when unloading a map block.
The patch resets the overlong metadata of non-serializable item entities.
This avoids a crash and makes it possible to retrieve a “sanitized” item
without metadata when the mapblock containing the item entity is reloaded.
Originally sfan5 guessed the maximum possible item entity serialization size
that would not lead to a crash as 65530 bytes, but anon5 calculated it to be
actually 65487 bytes. This has been experimentally verified by erlehmann.
2021-09-15 18:10:32 +02:00
NO11
79d8593d34
Merge pull request 'Destroy objects near cactus faster (make it possible to throw items at a cactus)' ( #1856 ) from NO11/MineClone2:cactus into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1856
2021-09-07 18:00:53 +00:00
NO11
dc8436fdf9
Destroy objects near cactus faster (make it possible to throw items at a cactus)
2021-09-06 14:34:25 +00:00
Elias Fleckenstein
a8d09338a9
Merge pull request 'Added spawn egg for killer rabbit' ( #1704 ) from talamh/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1704
2021-09-04 10:21:18 +00:00
AFCMS
2d1a43396f
Merge pull request 'Title HUD API' ( #1778 ) from title-API into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1778
2021-08-20 12:31:54 +00:00
AFCMS
fe62189019
Update French translation (part 1)
2021-08-13 11:35:18 +02:00
AFCMS
c31c852a6e
add documentation
2021-07-20 16:14:34 +02:00
AFCMS
b5f7ae5458
working implementation + support of other mods
2021-07-20 15:47:26 +02:00
NO11
4afdea56db
Move code of making anvils destroy items when falling
2021-07-05 12:28:14 +00:00
kay27
c6b662ce7a
[mcl_mobs/api] Add mob flow code from Crafter
2021-06-22 05:10:45 +04:00
kay27
586c18b00f
[mcl_mobs/api] Continue float function on acceleration.y equals zero
2021-06-22 03:15:39 +04:00
basxto
822071c66b
Fix attribution and typo
...
Since walking skeleton is based on another cc-by 3.0 work, it's also required to mention the original author
2021-06-12 18:35:48 +00:00
AFCMS
e81da3c4ff
fix some mods using "core" insteed of "minetest"
2021-06-12 00:18:52 +02:00
Marcin Serwin
0132d0569f
Update polish translation of several files
2021-06-02 13:21:19 +02:00
marcin-serwin
cbe8583cef
Merge branch 'master' into polish-translation
2021-06-02 10:14:25 +00:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
AFCMS
3bedc81068
fix some code style issues in lightning
2021-05-28 00:07:06 +02:00
AFCMS
b8782d0af1
rename API doc file properly
2021-05-27 11:30:43 +02:00
AFCMS
9e074af07f
unify code style [1]
2021-05-25 12:52:25 +02:00
AFCMS
388ab6d8df
fix some codestyle issues
2021-05-25 10:56:06 +02:00
AFCMS
79cf98c8e3
[mcl_mobs] fix some warnings
2021-05-25 01:48:14 +02:00
AFCMS
0d13e1ffdd
[drippingwater] fix warnings
2021-05-25 00:54:12 +02:00
AFCMS
be9fff4fe2
[mcl_boats] fix warnings
2021-05-25 00:50:04 +02:00
AFCMS
ad16fe7072
[mcl_burning] fix warnings
2021-05-25 00:48:46 +02:00
AFCMS
dd3b5a98ae
[mcl_falling_nodes] fix warnings
2021-05-25 00:46:39 +02:00
AFCMS
fddaacdeae
[mcl_item_entity] fix warnings
2021-05-25 00:43:42 +02:00
AFCMS
8286fd2a4d
[mcl_minecarts] fix warnings
2021-05-25 00:43:08 +02:00
AFCMS
f76b66eec6
[mcl_mobs] fix some warnings (131 remaining!)
2021-05-25 00:37:02 +02:00
cora
66f132a645
fix crash on creeper explosion ( #1755 )
2021-05-24 12:41:16 +02:00
AFCMS
b6dd8d5c44
[mcl_paintings] fix warnings
2021-05-23 15:13:44 +02:00
AFCMS
335405f131
[mobs_mc] fix warnings
2021-05-23 15:10:20 +02:00
AFCMS
470f7b70bc
[mobs_mc_gameconfig] fix warning
2021-05-23 14:54:20 +02:00
Elias Fleckenstein
fb60bd0253
Disable backface culling of fire entity
2021-05-21 20:45:53 +02:00
AFCMS
4992a05c2b
Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2
2021-05-15 12:19:29 +02:00
kay27
9ae1119438
[mcl_mobs] Fix server crash for mobs in unloaded areas, https://git.minetest.land/MineClone2/MineClone2/issues/1703
2021-05-15 03:17:16 +04:00
AFCMS
86d1e0ac12
fix duplicated assignement
2021-05-14 09:34:40 +02:00
AFCMS
866c097d56
fix typo
2021-05-14 09:19:44 +02:00
AFCMS
074e8c8389
remove unused optional depends to lucky_block
...
lucky_block is mtg mod and never used at any place in the code
2021-05-11 00:43:17 +02:00
jordan4ibanez
37350e81c9
Stop crashing when mob object is already deleted
2021-05-05 12:52:07 -04:00
Elias Fleckenstein
a9817fea4b
Merge branch 'master' into real_maps
2021-05-05 08:21:01 +02:00
Elias Fleckenstein
75d9450002
Make compasses point upwards when dropped as an item
2021-05-04 10:24:08 +02:00
Elias Fleckenstein
78ce97aaf6
Fix creeper explosion values
2021-05-04 09:53:28 +02:00
Elias Fleckenstein
3b3d67a99c
Make clocks work when dropped
2021-05-04 09:16:42 +02:00
talamh
2c434495c1
Merge branch 'master' into master
2021-05-03 23:46:44 +00:00
Elias Fleckenstein
02da1abcf9
Merge branch 'master' into real_maps
2021-05-02 19:24:52 +02:00
Benjamin Schötz
f528b31d48
Added french, spanish, russian translation for killerbunny-nametag
2021-05-02 18:02:51 +02:00
Benjamin Schötz
a77f99a1ec
Sets killerbunny-label in a translateable way
2021-05-02 18:02:35 +02:00
Elias Fleckenstein
1f87874870
Make it look like the player is holding the map in their hand
2021-05-02 17:03:39 +02:00
talamh
e6b61a1551
Update 'mods/ENTITIES/mobs_mc/rabbit.lua'
2021-05-02 02:00:21 +00:00
talamh
f1229c5401
Added spawn egg for killer rabbitt
2021-05-02 01:58:40 +00:00
Elias Fleckenstein
ae1212be7f
Add anon5's fix to prevent get_light crashes
2021-04-30 16:29:45 +02:00
Elias Fleckenstein
fed1410b7f
Add set_on_fire to do_env_damage
2021-04-29 12:28:34 +02:00
kay27
a6ac6f5c76
Merge NEW MOBS by @jordan4ibanez from mineclone5
branch
...
commit cd47233798
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 22:02:20 2021 -0400
Fix rabbit rotation
commit 0f4628db09
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 20:48:42 2021 -0400
Bring mob spawning variable to the top of the spawning.lua file so it's easier to find
commit ddb33acf0d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 20:46:45 2021 -0400
Add in unused head code elements
commit e52aab45c0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 20:23:46 2021 -0400
Implement no-op head operations for enderman
commit ac85230938
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 20:08:45 2021 -0400
Add in chicken head code with additional pitch modifier
commit f57c4709ac
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 19:54:11 2021 -0400
Comment out code that causes mobs to glitch push players in mcl_playerplus
commit b6c9a1c423
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 19:51:11 2021 -0400
Fix creeper head
commit a8152760b9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 19:44:15 2021 -0400
Integrate more switches into internal api elements of head code
commit 6a38198e97
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 18:24:10 2021 -0400
Add in swap_y_with_x and reverse_head_yaw to flesh out head code api element
commit d28e81bc9f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 17:54:14 2021 -0400
Add in mobs look pitch
commit 5a2773ea1a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 17:48:41 2021 -0400
Add in basics of head code yaw
commit 555935ff3d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 16:43:23 2021 -0400
Implement basic fall damage
commit 7e3b69348e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 16:11:45 2021 -0400
Add secondary existence check after main logic has been executed to prevent future crashes
commit c898e1e4db
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 15:59:00 2021 -0400
Update sheep.lua
commit 9b5c9dc8ae
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 04:31:48 2021 -0400
Make farmable mobs/food mobs a lot less rare
commit 5e6653ff65
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 04:19:02 2021 -0400
Implement mob cramming
commit 1616cb7538
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 04:09:35 2021 -0400
Fix nametags
commit a3ff108cd4
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 04:03:06 2021 -0400
Make mobs walk up stairs/slabs properly, yet not glitch out when jumping over solid nodes
commit df364eed28
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 01:45:35 2021 -0400
Implement basics of head movement and fix walking mobs flying away after floating
commit bac191293b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 01:45:03 2021 -0400
Fix clientside guessing making floating go crazy client side
commit b7c7c2627b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 01:44:46 2021 -0400
Fix parrots not drowning
commit 38c22f277d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 01:24:19 2021 -0400
Add pop sound when baby mob is born
commit f83ccdb2ed
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 01:22:43 2021 -0400
Add in breeding and feeding baby mob sounds
commit 7733e05a12
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 01:14:48 2021 -0400
Add in random sounds/hurt/death sounds and stop mobs from reviving on server restart again
commit 0a380265c8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 00:16:54 2021 -0400
Fix dead-alive mobs and add in hurt/die sound
commit 8d3eff0c16
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 25 00:06:12 2021 -0400
Enable mob drowning
commit 56086bf02b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 23:33:46 2021 -0400
Fix villager
commit 079811984c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 23:29:56 2021 -0400
Make every mob besides spiders get slowed down by cobwebs like players
commit 7e8e63b0e3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 23:15:40 2021 -0400
If mob is in daylight and ignites_in_daylight = true, make mob burn
commit 49b01dca4f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 22:28:26 2021 -0400
Make mobs drop xp on death
commit 3d5cceab76
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 22:21:58 2021 -0400
Fix ghast strange behavior in the nether
commit a73e5b57c0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 22:14:25 2021 -0400
Make pitch movement for fly/swim mobs more dynamic and make ghasts randomly fly around when attacking
commit b401b50c04
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 21:15:42 2021 -0400
Give mobs 6 seconds of memory to prevent strange behavior when player hides behind something
commit 807fb6966d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 20:27:37 2021 -0400
Make spiders climb up walls, fix problems with mob following freaking out when under, fix spider collisionbox
commit 11b5684a90
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 20:05:14 2021 -0400
Remove wolf-dog shift click breeding, and implement better logic
commit 41bfaae370
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 20:02:59 2021 -0400
Allow putting chest on carpeted llama by owner, enable swapping carpets
commit 8c855f5b09
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 19:29:37 2021 -0400
Add in llama carpets
commit e0185a9311
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 18:43:17 2021 -0400
Fix pig logic issue
commit c2cb15a47f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 18:36:22 2021 -0400
Fix horse breeding
commit 39f7d0cf3c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 18:18:53 2021 -0400
Update api.txt
commit 3e9bbca914
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 18:06:24 2021 -0400
Fix enderman crashing
commit 81713a342d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 00:38:50 2021 -0400
Allow tamed wolves to be shift click bred
commit a27e6731cd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 00:29:30 2021 -0400
Make sheep breedable
commit efce97c172
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 00:27:17 2021 -0400
Make llamas shift click breedable
commit 53c96cae2d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 00:26:45 2021 -0400
Make pigs shift click breedable
commit dbe712bc17
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 00:23:33 2021 -0400
Make llama breedable
commit 0d4d85bac6
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 00:19:41 2021 -0400
Fix horse literally blinding you following you
commit 6f2e2ab4c5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 00:17:22 2021 -0400
Make chicken breedable
commit 3649e5f6f5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 00:17:09 2021 -0400
Make horse breedable
commit 2dab0773df
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 24 00:00:21 2021 -0400
Remove unused breedable api call
commit 0568c14a43
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 23:59:35 2021 -0400
Fix timer and make mooshroom breedable
commit 531253008a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 23:56:59 2021 -0400
Complete mob breeding, make cows breedable
commit 79cb6ddc49
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 22:35:35 2021 -0400
Fix lua locals in environment.lua
commit 6eb3eef215
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 22:34:40 2021 -0400
Fix typo in function
commit c37a82d4a2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 22:03:29 2021 -0400
Add comments
commit ed9d629b99
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 21:59:42 2021 -0400
Add in mob following for cows
commit fcfd6b9d19
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 21:14:23 2021 -0400
Set up basics for breeding mechanics
commit 5ee6cf6c9b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 19:49:35 2021 -0400
Implement mob despawner/mob limiter
commit 19c8dd1dd4
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 18:41:41 2021 -0400
Stop hostile mobs from falling through water when stunned
commit 31ded5e40f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 18:34:20 2021 -0400
Re-implement neutral mob switch
commit 13c321e8f2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 18:03:01 2021 -0400
Re-enable mob spawning
commit ea6912c980
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 17:44:49 2021 -0400
Don't do knockback effect for mobs when hurt by a rider
commit 8dafac50a8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 17:37:20 2021 -0400
Make mobs run away slightly faster
commit 3560bda4a5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 17:29:23 2021 -0400
Remove unused code and variables from mob punch
commit 9720986c4d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 17:27:08 2021 -0400
Fix punching a mob breaking it's velocity
commit dc7592528c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 17:23:00 2021 -0400
Add red tint hurt effect
commit 304cbed447
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 17:12:02 2021 -0400
Make mobs that should be skittish, skittish
commit af4c42fea7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 17:10:44 2021 -0400
Add skittish behavior (runaway from punch) and fix ocelot
commit 8daf197fb8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 16:52:07 2021 -0400
Fix iron golem rotation
commit c138050e0b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 16:45:12 2021 -0400
Make iron golem neutral and protective, fix rotation
commit 36d5af1d15
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 16:35:16 2021 -0400
Stop dead mobs from getting in the way of fighting other mobs
commit 73b4d3c1d2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 16:31:13 2021 -0400
stop projectile mobs from being completely disabled while stunned
commit eb7ae5e10e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 16:28:30 2021 -0400
Fix random crash
commit c831da2c02
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 16:22:34 2021 -0400
Fix mobs not making hit sound when hit by node
commit d5a38fef58
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 16:19:37 2021 -0400
Add in new mob punched sounds
commit 8e7ce5a72a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 16:04:01 2021 -0400
Add in a visual for horse taming (hearts)
commit 189c0ad157
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 15:53:01 2021 -0400
Half finish horse (riding logic, etc)
commit f64f8e31e3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 14:50:38 2021 -0400
Fix llama blaze and ghast projectile sprites
commit 58bee2a2dd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 14:43:00 2021 -0400
Fix projectile tails clipping through sprite
commit 16cc7e37d2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 14:34:59 2021 -0400
Randomize projectile cooldown timer
commit 8eb9ba12ce
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 14:33:40 2021 -0400
Fix crash when mob collides with nil entity
commit 5d59583583
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 14:10:12 2021 -0400
Massive overhaul to projectile mobs with custom projectile function, make llamas spit
commit f6fa90096d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 13:35:30 2021 -0400
Fix enderman teleport attack
commit 4fb9e69e41
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 13:27:17 2021 -0400
Make enderman become hostile when stared at, freeze when attacking when stared at
commit 99f13f84b5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 13:13:23 2021 -0400
Half-fix enderman
commit dd76b15c50
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 13:06:57 2021 -0400
Make ghasts not insta-kill
commit b6f19699e9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 13:06:17 2021 -0400
Make enderdragon half work
commit 4efec1ef58
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 23 12:55:11 2021 -0400
Add in chicken slow falling
commit 0895666407
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 23:36:58 2021 -0400
Fix random crash with mixed mob ally data types
commit 408296140a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 23:30:32 2021 -0400
Fix and overhaul wolves
commit aac1e19336
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 23:18:33 2021 -0400
Implement rotation locking when standing, fix rotation unlock/lock for fly/swim mobs
commit fa059b5df2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 22:59:03 2021 -0400
Fix ghast's eyeheight
commit 2e3e92e393
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 22:58:32 2021 -0400
Fix ghast's insane difficulty
commit 11bcf3aa34
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 22:51:13 2021 -0400
Add attributes to epCode
commit 2099be43ea
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 22:50:14 2021 -0400
Update to epCode's fixed version of ghast model
commit 5037ec3736
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 22:40:16 2021 -0400
Fix ghasts horrible collisionbox
commit 0a8fff6524
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 22:08:54 2021 -0400
Add in mob criticals when falling
commit afdcada1fd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 21:46:13 2021 -0400
Fix endermite
commit 5d876725c5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 21:45:00 2021 -0400
Fix bats
commit ef0d52a2df
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 21:41:54 2021 -0400
Update backup_code_api.lua
commit 8142f7e512
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 21:36:42 2021 -0400
Add in mob death
commit ebf27866ca
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 21:12:08 2021 -0400
Fix typo and error in animation.lua
commit 3fe8d2d3c5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 20:30:50 2021 -0400
Add file death_logic.lua
commit b73ab976a1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 20:25:58 2021 -0400
Implement framework for mob death
commit 8530e6ee36
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 20:20:56 2021 -0400
Make mob punching time based
commit e1812b2cdb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 20:12:02 2021 -0400
Reset pause timer to 0
commit 991bba0a1d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 20:10:01 2021 -0400
Add comments into ai.lua
commit f9a7144b65
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 20:07:30 2021 -0400
Implement ability to hurt mobs
commit 45790c0be0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 19:12:02 2021 -0400
Re-enable mob punching (broken)
commit 31a791c33b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 18:20:58 2021 -0400
Undo debug.txt spam from mob spawning
commit d0d128c1d8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 18:18:57 2021 -0400
Break infinite loop if unable to find any mob to spawn
commit ee905642c2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 17:56:38 2021 -0400
Add temporary warning debug to spawning algorithm output
commit 2cef9e7cca
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 00:39:32 2021 -0400
Optimize mob spawning even further with additional lua locals
commit edb1939649
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 00:27:35 2021 -0400
Fix mob_counter in mob spawning limiter
commit 7c1adeab45
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 22 00:20:57 2021 -0400
Hyper-optimize mob spawning
commit fbe3ccc5c0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 23:28:38 2021 -0400
Delete current state of things comment
commit 5e15af260b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 23:25:19 2021 -0400
Fix pig rotation
commit 6aa6364492
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 23:25:10 2021 -0400
Fix sheep rotation
commit 29305f548d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 15:08:35 2021 -0400
Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players
commit 08c90c34e8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 13:05:46 2021 -0400
Make parrots and squids work with tilt fly/swim
commit 91099c3be9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 13:01:14 2021 -0400
Fix auto-true statement for tilt fly/swim
commit 71c34823bc
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 12:56:36 2021 -0400
Make tilt flying/swimming dynamic
commit 20886f54bb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 12:48:23 2021 -0400
Make shooty mobs jump
commit ebd995fbd2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 12:45:02 2021 -0400
Simplify skeleton arrow damage calculation
commit c9f71d66f5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 12:42:34 2021 -0400
Implement skeletons/strays
commit 99e808296b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 12:17:51 2021 -0400
Add missing skeleton/stray run animation
commit 74094938bb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 12:10:29 2021 -0400
Fix crash with non-punch attack mobs in collision
commit 6bd279255c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 11:50:22 2021 -0400
Fully implement zombie pigmen
commit 964ce9ccf7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 11:42:01 2021 -0400
Temporarily disable spawn eggs from setting owner
commit 5062d56a5d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 11:00:02 2021 -0400
Implement neutral mob mechanics and partial implement of zombie pigmen
commit b0b1ec9436
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 10:53:20 2021 -0400
Implement zombie pigmen and make them turn hostile when punched
commit f1dc286442
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 10:23:51 2021 -0400
Dump mob_punch from backup_code_api.lua back into interaction.lua
commit cc2a0ae52c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 10:21:11 2021 -0400
Complete charged creeper
commit 486959515c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 21 10:20:31 2021 -0400
Make creepers even more dangerous
commit 576621169b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 23:26:18 2021 -0400
Make creepers and zombies even harder
commit 2c87bd19f3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 23:14:53 2021 -0400
Overhaul zombie villager
commit 1ed3377559
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 23:11:18 2021 -0400
Add punch mobs knockback to players when hit
commit 8c9356a18c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 22:58:39 2021 -0400
Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
commit a05ebd7cc2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 22:44:34 2021 -0400
Add informative text art
commit 60ac3058ce
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 22:42:51 2021 -0400
Make zombies more difficult
commit 751c4c2d99
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 22:41:13 2021 -0400
Integrate mob punching into collision detection
commit 6b52b94516
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 22:30:34 2021 -0400
Start setting up hostile punch attack type
commit d371d6fdc9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 22:04:54 2021 -0400
Adjust creeper explosion settings
commit fabd4d64e6
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 21:35:19 2021 -0400
Slow down creeper type mobs explosion buildup
commit bf367fffd0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 21:34:18 2021 -0400
Add in sound_handling and make explosion type mobs make their attack sound before explosion animation
commit 0b763f54b5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 21:00:36 2021 -0400
Finish creeper movement ai and move jump_check into environment
commit cd6f07537f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 20:43:45 2021 -0400
Make creepers even more deadly
commit 9678b556e1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 20:33:30 2021 -0400
Fix crashes when trying to collision detect a removed mob
commit cdb840609d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 20:19:55 2021 -0400
Add in creeper basic prototype
commit 008d670ed9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 17:10:51 2021 -0400
Remove wandering from ai
commit 491ef6c8f8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 16:48:20 2021 -0400
Add in auto mob removal if something goes horribly wrong
commit 348df0fcec
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 16:46:10 2021 -0400
Rename detect_players_in_area to detect_closest_player_within_radius
commit ac08c6991c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 16:39:05 2021 -0400
Add in detect_players_in_area
commit 3d776138e9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 20 14:55:22 2021 -0400
Start implementing creeper ai
commit 85e531bf10
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 18 21:24:31 2021 -0400
Remove unneeded mobs:protect from code
commit 4d589dfb2a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 18 21:22:39 2021 -0400
Remove literally unneeded mobs:capture_mob
commit 39985aa558
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 18 21:22:21 2021 -0400
Up fallback max xp to 3
commit 1920ddf915
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 18 21:02:03 2021 -0400
Change all enemy attack info to more workable and understandable attacks
commit 719bb2a3c9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 18:21:33 2021 -0400
Add in prototype jump-only mobs api
commit db87b8e0a3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 17:09:57 2021 -0400
fix chicken rotation
commit e2987245fd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 17:00:34 2021 -0400
Balance out collision forces for mobs
commit 3cf263d292
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 16:23:38 2021 -0400
Add in dynamic pitch in flying/swimming mobs
commit 5ade34115c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 13:17:29 2021 -0400
Remove random state initialization in set_up.lua
commit d9729fc865
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 13:13:45 2021 -0400
Fix parrot's rotation
commit 58d9670e77
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 13:11:39 2021 -0400
Remove collisionbox addition for y position for fly mobs
commit a20f272e08
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 13:05:53 2021 -0400
re-adjust logic gate for mobs floating in water and lava
commit 0794bc5437
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 13:04:55 2021 -0400
Make flying mobs float in water and lava
commit 8783912938
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 12:48:57 2021 -0400
Add in mobs api swimming animation
commit f2e909ab8d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 12:41:14 2021 -0400
Add in fly logic gate
commit 07841c8963
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 12:38:48 2021 -0400
Swap name of quick_rotate_45 to quick_rotate
commit 240d6ea211
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 12:37:04 2021 -0400
Add note about quick_rotate_45 actually rotating 11.25 degrees
commit e8148f81ab
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 12:36:19 2021 -0400
Make underwater mobs try to continuously swim around with quick_rotate_45
commit 061602d9d4
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 12:28:07 2021 -0400
Overhaul separation of swimming and flying for ease of use with writing mobs api
commit 5365dec19a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sat Apr 17 12:01:27 2021 -0400
Adjust "flying" vector checks for mobs
commit dda7839d8c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 21:43:02 2021 -0400
Add in prototype swimming
commit f1141aed9f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 21:08:54 2021 -0400
Make mobs flop when outside of flying node
commit 84ca7681fc
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 20:47:16 2021 -0400
Make squids fly in water flowing and water source
commit 52c3db041e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 20:32:05 2021 -0400
Add in fly state prep for mobs
commit 6db4511dd5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 20:06:55 2021 -0400
Add notes
commit 15ea9c1c71
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 19:59:20 2021 -0400
Implement self walking velocity for walking state
commit 9d6d042ee3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 19:37:01 2021 -0400
Fix formatting in ai.lua
commit ce7f4918b0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 19:35:19 2021 -0400
Re-organize comments
commit 05d06a4c8f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 18:36:23 2021 -0400
Add comment to state_execution
commit c761db86c7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 18:29:42 2021 -0400
re-arrange mob logic for random wandering
commit ed456ecb47
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 18:17:51 2021 -0400
Make mobs not fear cliffs if fear_height is 0
commit 8ca5f221ec
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 18:13:54 2021 -0400
clean up ai.lua
commit cadd53c103
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 16:39:03 2021 -0400
Adjust mob jumping default to account for higher gravity
commit 57b293de2b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 16:37:15 2021 -0400
Make mobs gravity equal to player's
commit fb9a55e562
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 15:55:11 2021 -0400
Make jump_check more modular and allow mobs to turn if at a wall
commit a6a54b3414
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 15:49:03 2021 -0400
Make mobs not jump if against a wall
commit 6c5393427f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 15:39:39 2021 -0400
Smooth out mob cliff check and check if falling before cliff check
commit 2486ffef11
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 15:30:44 2021 -0400
Make wandering mobs avoid cliffs
commit adc683c6a7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 14:19:22 2021 -0400
Clear mob animation on activate
commit d0695e7929
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 13:58:08 2021 -0400
Fix mob animation "memory leak"
commit 024cf46307
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 11:52:29 2021 -0400
Adjust spacing in animation.lua
commit f38492bcb0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 11:50:29 2021 -0400
Re-implement animation check gate for mobs
commit a934a59f3b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 11:50:13 2021 -0400
Implement mob random walk directions
commit 94ca7e8b89
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 11:31:18 2021 -0400
Add in state switch and state execution for mobs
commit 626c30de6d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 16 11:30:55 2021 -0400
Create todo.txt
commit c2bac87a6d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 15 21:46:33 2021 -0400
Update set_up.lua
commit 375d683d08
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 15 16:18:42 2021 -0400
Fix forgotten localization in collision.lua
commit 246bdf9707
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 15 15:55:10 2021 -0400
Implement basic mob walking animation test
commit d07d0ae31c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 15 15:34:07 2021 -0400
Make mobs jump properly
commit 6cb6d714c9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 15 15:04:55 2021 -0400
Reorganize all mob sections into multiple files
commit 5155d12d05
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 15 14:09:54 2021 -0400
Reformat mobs_mcl to api folder for ease of use
commit bbcfb3fdb1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 15 11:33:09 2021 -0400
Randomize walking or standing on spawn in
commit 9e4bf6e130
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 15 11:29:18 2021 -0400
Move old set_yaw and add node on set_velocity
commit e53a193c4f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 15 11:25:55 2021 -0400
Fix get_velocity (mobs internal)
commit 14207dd96a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 15 11:23:52 2021 -0400
Smooth out mob movement set_velocity more
commit a0ed1a0b20
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 15 10:05:24 2021 -0400
Add automatic rotation lock
commit ba46e7fa42
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 15 09:28:58 2021 -0400
Remove old debug of colliding with objects
commit 61124905f3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 15 09:28:22 2021 -0400
Add in mob auto rotation (implementation 1)
commit 8b200c7352
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 14 19:38:14 2021 -0400
Add in basic movement rotation testing
commit 67259891a8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 14 18:01:29 2021 -0400
Remove unneeded comments
commit d063db751c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 14 17:26:20 2021 -0400
Disable mcl_playerplus random check that moves players randomly
commit d4db27f0e1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 14 17:25:39 2021 -0400
Update backup_code_api.lua
commit 755533beeb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 14 11:50:22 2021 -0400
Disable literally everything in mobs api
commit 3f6312a631
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 13 20:24:46 2021 -0400
Make mobs magnetic collision more jello-y
commit aa4d34c10e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 13 20:00:38 2021 -0400
Improve mob to mob collision
commit 1210bc463a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 13 19:44:24 2021 -0400
prevent mob collision detection shootout
commit ed60266713
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 13 19:17:48 2021 -0400
Gut even more elements of the api
commit 220d30df5f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 13 19:13:29 2021 -0400
Completely gut do_states
commit 9758bbf2e7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 13 08:21:04 2021 -0400
Finish gutting mob api
commit f29ad4b8b7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 13 08:20:11 2021 -0400
Reorganize more settings to the top of file
commit 54f5bee8a3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 13 08:08:29 2021 -0400
reorganize load settings
commit 02515f0778
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 13 08:07:32 2021 -0400
Move a large chunk of code to backup_code_api.lua
commit 3fc0184182
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Tue Apr 13 07:39:57 2021 -0400
Disable entire mob ai to work on vanilla walking
commit 6fff719322
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Mon Apr 12 08:47:07 2021 -0400
Localize minetest library
commit adaf74fc5c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Mon Apr 12 08:13:11 2021 -0400
Remove spacing and delete old collision comments
commit a564009e4a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Mon Apr 12 08:11:55 2021 -0400
Change HORNY_TIMER to BREED_TIMER
commit 00759da39d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 11 18:29:32 2021 -0400
Unlimit mob ai
commit 9aafc28a20
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 11 14:47:56 2021 -0400
Fix mobs nil check during mob_step
commit 67c40885ef
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 11 14:21:19 2021 -0400
Fix mobs collision system only running during movement - major overhaul with ai disabled
commit 2456e3cd1e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 11 12:52:31 2021 -0400
Adjust math localizations in api.lua
commit 725dc731dd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Sun Apr 11 11:58:33 2021 -0400
Adjust mob collision detection - this breaks a lot of things and will be fixed later
commit e15fd2f4b6
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Fri Apr 9 01:38:34 2021 -0400
Add lua locals into mcl_dungeons for performance
commit c937b2a973
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 14:19:42 2021 -0400
test
commit 8c10fe4057
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 12:48:02 2021 -0400
Adjust spawning to be closer and more frequent
commit bd7866d798
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 12:07:20 2021 -0400
Finish mob limiter
commit 9369c9cab8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 10:01:15 2021 -0400
Fix spawn timer reset debug
commit 28823298e1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 10:00:04 2021 -0400
Fix forgotten biome check
commit 9d48549ec5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 09:52:50 2021 -0400
Complete prototype of biome generated mobs
commit 518252679f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 08:42:57 2021 -0400
Fix a lot of things
commit bb078b0c4c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 08:33:50 2021 -0400
Fix silverfish typo
commit adab48ff0c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 08:29:16 2021 -0400
Readjust mobs internal settings to not cause insane memory usage
commit 47c59edb51
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 08:13:46 2021 -0400
Fix typo
commit 5ca30fa8ee
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 08:12:43 2021 -0400
Combine air and ground type spawning into ground
commit aacb8fc7b9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 08:09:43 2021 -0400
Add in extra_mobs information
commit f900b24b53
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 07:39:18 2021 -0400
Add in all biome information to mobs
commit 0ad833c046
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 06:57:24 2021 -0400
Add bats, chicken, and blaze spawn info
commit f4a6bdc6b8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 06:48:25 2021 -0400
Make reference list copy-pastable
commit bf4bf9a0cc
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 06:10:07 2021 -0400
Ignore default or void dimensions
commit 8e1e02d1fb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 06:04:36 2021 -0400
Add biome list
commit da045c207d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 8 02:07:15 2021 -0400
Refactor spawning into it's own file
commit 6ec66ef6f6
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 7 23:16:03 2021 -0400
Fix mobs colliding with other mobs/players
commit 6bd249547a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Wed Apr 7 23:07:04 2021 -0400
Fix mobs colliding with objects
commit c4d030d111
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date: Thu Apr 1 23:48:00 2021 -0400
Fix item drop on laggy servers
2021-04-29 04:11:33 +04:00
epCode
61e4db6bcf
Fix magma cubes and remove pathfinding from slimes
2021-04-27 19:57:22 -07:00
Elias Fleckenstein
a41aace9d7
Merge branch 'master' into damage
2021-04-27 18:33:35 +02:00
epCode
9f015f2c58
Make the slime anims/texutres Much better
2021-04-26 17:45:28 -07:00
Elias Fleckenstein
f6d34db76e
Update german Minecart translation
2021-04-26 10:36:22 +02:00
Elias Fleckenstein
a2983e1fda
Update boats translation
2021-04-26 10:17:07 +02:00
Elias Fleckenstein
edc89898bb
Integrate fire resistance
2021-04-25 20:51:13 +02:00
Elias Fleckenstein
57662b319c
Merge branch 'master' into damage
2021-04-25 20:04:15 +02:00
Elias Fleckenstein
3e3f53efbd
New attempt to fix #1392
2021-04-25 19:59:08 +02:00
Elias Fleckenstein
b2407e407a
Add mob descriptions
2021-04-25 17:30:15 +02:00
Elias Fleckenstein
302175691a
Integrate death messages
2021-04-25 16:42:38 +02:00
Elias Fleckenstein
58d67aace6
Merge branch 'master' into damage
2021-04-25 13:29:07 +02:00
Elias Fleckenstein
9eba2add3f
Rewrite burning API
2021-04-25 13:09:20 +02:00
Elias Fleckenstein
a03e7f6f3a
Re-enable player ignition from lava
2021-04-23 13:46:20 +02:00
Elias Fleckenstein
78355c5c57
Integrate totems
2021-04-23 13:40:51 +02:00
Elias Fleckenstein
1e7ba2b605
Merge branch 'master' into damage
2021-04-21 11:32:50 +02:00
Elias Fleckenstein
fe5f61c747
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-04-21 11:31:53 +02:00
epCode
c7d91baadf
rid some mobs of bouncing animation
2021-04-19 14:29:12 -07:00