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Fix endermen dropping node AND taking it
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1 changed files with 3 additions and 2 deletions
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@ -395,8 +395,9 @@ mobs:register_mob("mobs_mc:enderman", {
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local node = minetest.get_node(take_pos)
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-- Don't destroy protected stuff.
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if not minetest.is_protected(take_pos, "") then
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local dug = minetest.dig_node(take_pos)
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if dug then
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minetest.remove_node(take_pos)
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local dug = minetest.get_node_or_nil(take_pos)
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if dug and dug.name == "air" then
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if mobs_mc.enderman_replace_on_take[node.name] then
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self._taken_node = mobs_mc.enderman_replace_on_take[node.name]
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else
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