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Don't do knockback effect for mobs when hurt by a rider
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1 changed files with 11 additions and 2 deletions
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@ -194,6 +194,17 @@ mobs.mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
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-- do damage
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self.health = self.health - damage
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--0.4 seconds until you can hurt the mob again
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self.pause_timer = 0.4
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--don't do knockback from a rider
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for _,obj in pairs(self.object:get_children()) do
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if obj == hitter then
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return
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end
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end
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-- knock back effect
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local velocity = self.object:get_velocity()
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@ -235,8 +246,6 @@ mobs.mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
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--add the velocity
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self.object:add_velocity(dir)
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--0.4 seconds until you can hurt the mob again
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self.pause_timer = 0.4
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end
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end
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