Fix creeper explosion values

This commit is contained in:
Elias Fleckenstein 2021-05-04 09:53:28 +02:00
parent 3b3d67a99c
commit 78ce97aaf6

View file

@ -43,10 +43,10 @@ mobs:register_mob("mobs_mc:creeper", {
eye_height = 1.25,
--hssssssssssss
explosion_strength = 10,
explosion_radius = 4,
explosion_damage_radius = 6,
explosiontimer_reset_radius = 6,
explosion_strength = 3,
--explosion_radius = 3,
--explosion_damage_radius = 6,
--explosiontimer_reset_radius = 6,
reach = 1.5,
defuse_reach = 4,
explosion_timer = 0.3,
@ -148,7 +148,7 @@ mobs:register_mob("mobs_mc:creeper", {
})
mobs:register_mob("mobs_mc:creeper_charged", {
description = S("Creeper"),
description = S("Charged Creeper"),
type = "monster",
spawn_class = "hostile",
hp_min = 20,
@ -182,10 +182,10 @@ mobs:register_mob("mobs_mc:creeper_charged", {
runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
attack_type = "explode",
explosion_strength = 24,
explosion_radius = 12,
explosion_damage_radius = 18,
explosiontimer_reset_radius = 10,
explosion_strength = 6,
--explosion_radius = 3,
--explosion_damage_radius = 6,
--explosiontimer_reset_radius = 3,
reach = 1.5,
defuse_reach = 4,
explosion_timer = 0.3,