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don't tame baby animals yet
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1 changed files with 13 additions and 12 deletions
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@ -4371,9 +4371,9 @@ function mcl_mobs:feed_tame(self, clicker, feed_count, breed, tame, notake)
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-- feed and tame
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if tame then
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self.tamed = true
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if tame and not self.child then
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if not self.owner or self.owner == "" then
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self.tamed = true
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self.owner = clicker:get_player_name()
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consume_food = true
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end
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@ -4391,8 +4391,17 @@ function mcl_mobs:feed_tame(self, clicker, feed_count, breed, tame, notake)
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self.object:set_hp(self.health)
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end
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if breed and not self.child and not consume_food
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and self.hornytimer == 0 and not self.horny then
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-- make children grow quicker
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if not consume_food and self.child == true then
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consume_food = true
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-- deduct 10% of the time to adulthood
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self.hornytimer = self.hornytimer + ((CHILD_GROW_TIME - self.hornytimer) * 0.1)
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end
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-- breed animals
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if breed and not consume_food and self.hornytimer == 0 and not self.horny then
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self.food = (self.food or 0) + 1
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consume_food = true
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if self.food >= feed_count then
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@ -4403,14 +4412,6 @@ function mcl_mobs:feed_tame(self, clicker, feed_count, breed, tame, notake)
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update_tag(self)
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-- make children grow quicker
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if not consume_food and self.child == true then
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consume_food = true
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-- deduct 10% of the time to adulthood
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self.hornytimer = self.hornytimer + ((CHILD_GROW_TIME - self.hornytimer) * 0.1)
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end
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-- if not in creative then take item if it was used
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if not minetest.is_creative_enabled(clicker:get_player_name()) and consume_food then
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