Commit graph

1885 commits

Author SHA1 Message Date
cora
8c16b8c7ee Make mob caps configurable 2022-09-13 14:18:29 +02:00
cora
87d4640ca1 mcl_mobs: actually use the localized functions
not that it actually gains *a lot*
2022-09-13 13:53:38 +02:00
cora
51e244fe35 Make logging of mob spawning configurable 2022-09-13 13:43:57 +02:00
cora
786cea122d Remove some unsused settings from mcl_mobs 2022-09-13 13:39:14 +02:00
PrairieWind
186059ae13 spawn_mob logging and pillager npc attack 2022-09-09 20:30:26 -06:00
cora
3093462ee3 Fix despawning 2022-09-10 01:56:37 +00:00
cora
97cab0d91f Use api spawn command for natural spawn 2022-09-10 01:56:37 +00:00
cora
8c3ada1e11 Fix spawn command 2022-09-10 01:56:37 +00:00
cora
6d7e583db8 Vindicators attack villagers too 2022-09-10 01:56:37 +00:00
cora
f629a6ba9d Only zombies attack villagers 2022-09-10 01:56:37 +00:00
cora
4bc6210fda disable smooth rotation 2022-09-10 01:56:37 +00:00
cora
cac64f034d Fix Parrots attackig Iron Gs 2022-09-09 22:25:28 +02:00
cora
4f27942f81 Fix llamas spitting on iron G's 2022-09-09 22:25:28 +02:00
cora
962425faa5 Don't spawn structure mobs in peaceful mode 2022-09-07 11:58:16 +02:00
cora
81e6734100 Fix possible crash on playerleave 2022-09-02 21:04:05 +00:00
cora
5bd4d7e6ea Fix possible crash when endermen tp away from sun 2022-09-02 21:04:05 +00:00
PrairieWind
fc362f0e9c Add Loggin Actions to mob spawning, and fixed log message for spawn egg use 2022-09-02 10:06:10 +00:00
3raven
5329e70df9 Merge branch 'master' into master 2022-08-31 17:04:43 +00:00
cora
93cccaa264 Allow spawning on water 2022-08-30 22:58:55 +02:00
cora
b067111e71 Add golem summoning for villagers 2022-08-30 22:01:18 +02:00
cora
77e11713d3 Remove superfluous bed check for villagers 2022-08-30 21:52:47 +02:00
cora
2f0ca063e9 Make monsters less likely to spawn in groups 2022-08-30 21:52:47 +02:00
cora
0aa4e0a395 Don't spawn creeper in groups 2022-08-30 21:52:47 +02:00
cora
3993cddfc6 Check for conditions on each group spawn 2022-08-30 21:52:47 +02:00
Johannes Fritz
d7253e8b3b Remove saved visual_size 2022-08-30 07:47:29 -05:00
Johannes Fritz
9d08f8662d Make zombie babies have big heads 2022-08-30 07:47:29 -05:00
cora
683ace0748 Fix crash when using flint and steel on creeper 2022-08-28 21:10:48 +02:00
cora
2b2ba47aed Fix crash with itementity and unloaded nodes 2022-08-28 21:08:17 +02:00
cora
94f07c2b3d Fix ender particle spam with particlespammers 2022-08-26 21:53:27 +02:00
3raven
d9f15b461c Mise à jour de 'mods/ENTITIES/mobs_mc/locale/template.txt' 2022-08-24 01:57:26 +00:00
3raven
052b44fe8d Mise à jour de 'mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr' 2022-08-24 01:57:08 +00:00
cora
ccfbc7da14 Make sure math.random gets a >0 argument 2022-08-24 03:01:32 +02:00
cora
6d336ee879 Fix tropical fish empty texture array 2022-08-24 02:55:15 +02:00
3raven
b7c6e7801f Mise à jour de 'mods/ENTITIES/mcl_boats/locale/mcl_boats.fr.tr' 2022-08-23 23:09:37 +00:00
3raven
157c29effa Mise à jour de 'mods/ENTITIES/mcl_boats/locale/template.txt' 2022-08-23 23:09:06 +00:00
3raven
f1bb05d353 Complete translation 2022-08-23 03:16:23 +00:00
3raven
6013dec4bb Complete translation 2022-08-23 03:14:30 +00:00
3raven
57d0b29bf5 Add translation 2022-08-23 03:13:32 +00:00
MysticTempest
6cbedd408e Fix regression of item movement in water transport streams. 2022-08-19 06:53:26 -05:00
cora
544c6cbdb3 Use proper keyset for randomisation 2022-08-18 23:49:27 +02:00
Johannes Fritz
181eb96c6d Fix up pillagers 2022-08-16 01:53:42 +02:00
PrairieAstronomer
24939326c4 Fixed the pillager so he shoots, along with the animation 2022-08-16 01:53:42 +02:00
PrairieAstronomer
a48664b8b3 Changed mobs to mcl_mobs in some spots 2022-08-16 01:53:42 +02:00
Johannes Fritz
d7e950ab7b Pillagers: spawn with loaded crossbow 2022-08-16 01:53:42 +02:00
Johannes Fritz
dd96dd097c Basic Pillagers 2022-08-16 01:53:42 +02:00
cora
f27b2d9714 Fix 'spawn_in_group_min' warning 2022-08-15 11:58:39 +02:00
cora
ecd1d13b43 Endermen TP out of sunlight
If not attacking a player endermen randomly tp around until they
find a spot that is not in direct sunlight
2022-08-13 23:23:01 +02:00
cora
3620db7c14 Add objectref to villager sound_play for pos sound 2022-08-13 00:47:46 +02:00
cora
68d5a81b1c Villager sounds -> mono 2022-08-13 00:47:46 +02:00
Sumyjkl
16c9a83a96 fix items floating into the air under rare circumstances 2022-08-12 21:46:17 +10:00
cora
374e30b4a5 stay on players shoulder in when flying in creative 2022-08-11 14:32:58 +02:00
cora
6101de8d68 Fix parrot punch spam 2022-08-11 14:32:58 +02:00
opfromthestart
5da6f6812f faster boat death 2022-08-09 12:23:44 -04:00
opfromthestart
8b06e5de87 Merge branch 'master' into boat-fire-fix 2022-08-09 00:16:14 +00:00
opfromthestart
76839961c6 Adds fire and lava collision to boats 2022-08-08 20:12:44 -04:00
iliekprogrammar
bf80074d98
[5.6][mobs] fix unsafe entity handling (unsure)
i'm not sure about this one, can't find a suitable test for it.
2022-08-07 12:38:26 +08:00
iliekprogrammar
4b31692319
[5.6][boats] fix unsafe entity handling
this probably does not affect normal gameplay, unless you can set boats on fire somehow
2022-08-07 12:09:12 +08:00
iliekprogrammar
221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
There might be other places i might be missing, but these are the obvious ones.

leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
  same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
  entity handling or just player handling.
2022-08-07 00:13:03 +08:00
SumianVoice
3f73dc1794 Merge branch 'master' into mcl_burning_depend 2022-08-03 12:55:07 +00:00
Sumyjkl
eb89466436 add dependency for mcl_weather to mcl_burning to hopefully avoid crashes 2022-08-03 22:45:15 +10:00
cora
51f79eaa39 Add lilypads and dead bushes 2022-08-02 12:02:20 +02:00
cora
eb7171fd51 Make boats unsinkable in river water 2022-08-01 05:20:19 +02:00
PrairieAstronomer
a153e5bc33 Fixed Place Water in the Nether with Fish Buckets. 2022-07-30 12:21:16 -06:00
Sumyjkl
86d6445f42 fix crash when items in unloaded chunk 2022-07-28 11:10:56 +10:00
SumianVoice
c93461ee0a Merge branch 'master' into item_floating 2022-07-26 10:21:17 +00:00
Sumyjkl
70b7655e46 various code style improvements 2022-07-26 20:20:13 +10:00
PrairieAstronomer
f84063ad0a Withering Heights Advancement 2022-07-25 11:48:38 -06:00
cora
0b729d7ada Fix wrong drops itemstring 2022-07-24 23:52:42 +02:00
PrairieAstronomer
3aa26cac14 Tropical Fish Bucket
Adds the bucket of tropical fish.
2022-07-24 23:52:42 +02:00
cora
3a47e8a2f9 Add tropical fish 2022-07-24 23:52:41 +02:00
Sumyjkl
5fc662664f cactus will act as if dug instead of its own hardcoded breaking function 2022-07-24 15:59:00 +10:00
Sumyjkl
6278fa21d3 Removed an entire block of code that was duplicate and didn't do anything 2022-07-23 16:41:41 +10:00
Sumyjkl
fb28177ff1 items will stay put when loaded, items dug by the game will get more initial random velocity, game will no longer apply random velocity twice (?) 2022-07-23 16:10:52 +10:00
Sumyjkl
58d80e5e9c netherite items (except armour) will float in lava and not burn 2022-07-22 23:06:35 +10:00
Sumyjkl
eeace260fe don't disable physics if you've already disabled it 2022-07-22 22:45:22 +10:00
Sumyjkl
65fc5b6f28 droppers and dispensers actually shoot items out, items will merge with eachother even when floating 2022-07-22 22:38:36 +10:00
Sumyjkl
dc6fbeeafd items will go into sleep mode even if there's a block above as long as it's not a liquid 2022-07-22 16:55:42 +10:00
Sumyjkl
70aca4c3ca fix infinite bobbing 2022-07-22 16:19:50 +10:00
Sumyjkl
9daac0aff1 make items float in water sources 2022-07-22 15:34:58 +10:00
cora
acbf043df0 Check 3 nodes above for enderman spawn 2022-07-22 03:27:41 +02:00
cora
2ba1a40820 Add ghasts specific spawning conditions 2022-07-22 03:27:41 +02:00
cora
94f0d679f2 Add can_spawn callback in mob api 2022-07-22 03:27:41 +02:00
cora
32ac2ffeb8 remove unused alias_mob function 2022-07-22 03:27:41 +02:00
Sumyjkl
68e1fdde36 fixed comment about creative 2022-07-22 03:27:41 +02:00
Sumyjkl
fbfc53ff42 eat sound will play even when feeding in creative 2022-07-22 03:27:41 +02:00
Sumyjkl
d8172e404e wolf when tamed will retain its health and not heal to full hp 2022-07-22 03:27:41 +02:00
Sumyjkl
3852c0297f changed API to recognise sitting order, added animations for sitting and idle, dog will no longer walk around while in sit mode 2022-07-22 03:27:41 +02:00
Sumyjkl
c60002b18d set tamed 2022-07-22 03:27:41 +02:00
Sumyjkl
4920ef0fd5 allow wolf to be bred like other animals 2022-07-22 03:27:41 +02:00
cora
96b628d418 Sheep run away when hit 2022-07-22 03:27:41 +02:00
cora
69c689bfb7 make llamas retaliate by spitting.
it's a bit picky when and how it will spit still but works.
2022-07-22 03:27:41 +02:00
cora
b7a0460b15 Reset aggro when player far 2022-07-22 03:27:41 +02:00
SumianVoice
cfb6b6003c Update api.lua 2022-07-22 03:27:41 +02:00
SumianVoice
a6eae1e95e don't tame baby animals yet 2022-07-22 03:27:41 +02:00
SumianVoice
682b61ad4a make sure you can't heal and tame at the same time 2022-07-22 03:27:41 +02:00
SumianVoice
524da8a6cb move heal under tame so that you can tame an animal and then heal it, like in MC 2022-07-22 03:27:41 +02:00
SumianVoice
e6a97031ef remove unnecessary check 2022-07-22 03:27:41 +02:00
SumianVoice
120b096fc8 move self.food check 2022-07-22 03:27:41 +02:00
SumianVoice
9d52fed357 non-tamable mobs will not send tame param to feed_tame func,
changed event flow so it tries in order: heal, tame, breed, grow child
2022-07-22 03:27:41 +02:00
SumianVoice
e5c1da4380 make it check not child, since the return statement was removed 2022-07-22 03:27:41 +02:00
SumianVoice
a07a5b24bd animals don't take food from player unless it is used for something 2022-07-22 03:27:41 +02:00
SumianVoice
c626c977d1 Update api.lua 2022-07-22 03:27:41 +02:00
cora
e1130a105f fix wrong sound position 2022-07-21 12:03:46 +02:00
cora
54337e9854 never show nitwit trading formspec 2022-07-19 11:46:28 +02:00
cora
d89ef0581f Optimize ABMs 2022-07-18 22:28:02 +02:00
cora
0298cecbcd change dripping entities to particles 2022-07-18 22:28:02 +02:00
cora
68d45ff606 Remove MushroomIsland from several mobs spawn list 2022-07-18 02:11:48 +02:00
cora
bf756403a3 Fix animals attacking players for no reason 2022-07-18 00:10:23 +00:00
cora
99037cb0ec adapt several mob spawning conditions to mc 2022-07-18 00:10:23 +00:00
cora
1087d9e54b Implement mc like mob cap 2022-07-18 00:10:23 +00:00
cora
2d3f4531c9 Add mob spawning debug command 2022-07-18 00:10:23 +00:00
cora
987ae3c6e8 Fix mobs spawning inside nodes 2022-07-18 00:10:23 +00:00
cora
3a32e4e4e9 Never spawn mobs on bedrock 2022-07-18 00:10:23 +00:00
cora
9883a37754 Enable group spawning for all mobs, add mc values 2022-07-18 00:10:23 +00:00
cora
a68343b71d Add group spawning minimum attribute 2022-07-18 00:10:23 +00:00
cora
a077e4535f Fix non-monsters being unable to attack
A check in the relevant function excluded all non-monsters from
looking for targets to attack. This removes that check and relies
on the passive attribute of the entity
2022-07-18 00:10:23 +00:00
cora
a49e66dbd3 Detection radius is 20 according to the wiki 2022-07-17 23:42:34 +02:00
cora
e9ad2cfe11 Make parrots imitate nearby mobs 2022-07-17 23:34:39 +02:00
Ale
27482ede7f update locale es 2022-07-15 22:55:03 +00:00
cora
ee9cc5341b Fix villager crash when opening iron doors 2022-07-15 22:11:07 +00:00
cora
aab3180269 clear empty nametag as well as nil 2022-07-15 04:40:12 +02:00
cora
9e60d24fe0 Never spawn mobs on leaves 2022-07-13 16:45:41 +02:00
cora
8d9c5059f3 Fix wither dupe
faulty on_place would not removed placed wither skelly head from
inv. This also prevents the execution of the schematic checking
routine if there is no soul sand under the head.
2022-07-12 23:11:00 +02:00
cora
c1686923d3 Fix crash when no group spawning positions found 2022-07-11 22:31:35 +02:00
cora
4a4636523e Add new mobs to translation template. 2022-07-09 22:14:37 +02:00
cora
e9b72083b3 Fix translator modnames 2022-07-09 02:30:48 +02:00
cora
aed96a4912 Add original dolphin texture
cc0 by cora
2022-07-09 02:30:48 +02:00
cora
f202ed8327 spawn in groups 2022-07-09 02:30:48 +02:00
cora
44abef44e1 Make fish buckets work with water mobs 2022-07-09 02:30:48 +02:00
cora
ae0eb85ffc Add salmon, cod and dolphin from mcl5 2022-07-09 02:30:48 +02:00
cora
de9056ae62 Fix child mobs collision boxes 2022-07-08 23:57:02 +02:00
cora
08a1ecd879 Don't take extra bread when feeding 2022-07-08 23:57:02 +02:00
cora
bcb76f7bd2 correctly lock job when traded 2022-07-08 23:57:02 +02:00
cora
8fe40fcd26 remove old debug line 2022-07-08 23:57:02 +02:00
cora
98c48dab8c abolish child labor 2022-07-08 23:57:02 +02:00
PrairieAstronomer
465d91036f Added Campfire to Fisherman Villager Trades 2022-07-08 02:37:20 +02:00
cora
31289f5686 villagers that haven't traded loose job on js gone 2022-07-05 23:47:30 +02:00
cora
672b9dbedf make pathfinding to jobsite more smooth 2022-07-05 23:47:30 +02:00
cora
dd5e9afbd9 villagers only get a job when they touch jobsite 2022-07-05 23:47:30 +02:00
cora
21d5ab88a5 comment out natural villager spawning 2022-07-05 23:47:30 +02:00
cora
0e6250b2a3 Fix rabbit spawning biomes 2022-07-04 12:50:48 +02:00
cora
bc2e61921f do not spawn polar bears in extremehills+_snowtop 2022-07-04 01:46:41 +02:00
cora
b1c97a0510 prevent ground squids, variable spawn height 2022-07-04 01:41:45 +02:00
MysticTempest
677110e39f Disable the despawn timer catchup for items that were unloaded. 2022-07-03 04:28:43 -05:00
PrairieAstronomer
40a421ddd0 Hidden in the Depths Advancement 2022-07-01 12:41:01 -06:00
PrairieAstronomer
687bc04560 Who is Cutting Onions? Advancement 2022-07-01 12:39:10 -06:00
PrairieAstronomer
ed2fc6601e Added Smithing Table to Toolsmith Villager Jobsite 2022-06-30 14:11:13 +02:00
cora
d9e40d5223 set profession first in on_spawn 2022-06-26 11:20:20 +02:00
cora
86651e7557 Fix zombie villager curing (crash) 2022-06-26 11:20:20 +02:00
RandomLegoBrick
b5eda3000e Merge branch 'master' into grindstone 2022-06-20 19:58:49 +00:00
TheRandomLegoBrick
99469ff1c5 Add grindstones 2022-06-20 12:46:59 -07:00
cora
e3c5b2cbb5 Fix crash on ghast explosions
In certain situations the arrow can be invalidated until its
get_pos() is called here - e.g. when the player wears over-
enchanted blast protection (65k in this case).

This uses the player position for the explosion in these cases
2022-06-20 13:40:05 +02:00
cora
5b366c692d Enable mob spawning in new biomes
lower ghast spawning chance
2022-06-19 00:24:52 +02:00
cora
8efbd89b6a Add basalt columns & lava pools 2022-06-19 00:24:52 +02:00
cora
98a322443b make "old" villagers keep their job 2022-06-17 13:59:32 +00:00
cora
cd43076ea3 additionally rate limit villager jobhunts 2022-06-17 15:54:53 +02:00
cora
e630ea59c9 Rate limit pathfinding attempts
In certain situation it otherwise results in excessive attempts to
find a path.
2022-06-17 15:54:53 +02:00
cora
8651e3b04e randomize spawning list 2022-06-15 05:06:31 +02:00
cora
60f164d46a Fix horse and wolf spawning biomes 2022-06-15 05:06:31 +02:00
cora
9cea10a706 fix more blast resistance and hardness values 2022-06-13 02:48:00 +02:00
cora
a43627e268 Fix 2 wrong variable uses that made warnings 2022-06-12 01:35:27 +00:00
PrairieAstronomer
b544fb819d What A Deal! Advancement 2022-06-11 15:35:48 -06:00
MysticTempest
45ec876167 Knockback fixes:
This PR enables knockback for snowballs, and eggs.
And disables knockback for the following mobs: Shulkers, Iron Golems,
and Ender Dragons.
2022-06-07 02:55:19 -05:00
epCode
ad486a56fd Add more Villager sounds 2022-06-06 12:09:14 -07:00
epCode
42c764e149 Make Villager nod/head shake 2022-06-06 11:12:57 -07:00
cora
ef093d0c00 Be more careful with possibly expired objects 2022-06-04 20:26:00 +02:00
MysticTempest
b4c5805afe Make items flowing in water use acceleration for movement. 2022-06-03 05:46:27 -05:00
MysticTempest
5dde594c19 Item movement fixes:
This PR fixes items at flowing_water edges not falling down holes.
As well as fixing items not sliding on slippery nodes like ice.

And, allows for movement starting at the source block of a
flowing water node. While ensuring regular water_source blocks
do not bug out.
2022-06-02 09:44:04 +00:00
MysticTempest
983b8f0934 Make breaking boats by hand easier. 2022-06-02 00:20:44 -05:00
MysticTempest
31106a2031 Fix items obtained from villager trades:
This PR stops the load_enchantments function from being
called for all items in the villager trades.
Fixing non-enchanted items from villagers being unable to stack
with their regular counterparts.

As they now, no longer have any description metadata.
While also ensuring that enchanted items still have their
tooltips, and work.
2022-05-30 15:11:22 -05:00
cora
dc21b02d04 update old mobs_mc_ horse armor textures 2022-05-30 10:49:38 +00:00
cora
e4a4648b25 fix size of black cat texture 2022-05-29 02:34:02 +02:00
cora
da6563a5b3 Spawn witch and black cat on witchhut generation 2022-05-29 02:34:02 +02:00
cora
7bc63d2882 fix mcl_mobs api_changes 2022-05-28 00:06:29 +02:00
cora
c0a9cb7020 don't hurt perched parrot on punch 2022-05-28 00:05:04 +02:00
cora
e90e17e533 clean up perch code, smoother behavior 2022-05-28 00:05:04 +02:00
cora
3d13000599 tweak detaching behavior 2022-05-28 00:05:04 +02:00
cora
86bc398a79 don't do flying animation while perching,fix anims 2022-05-28 00:05:04 +02:00
cora
14ec1aa014 add basic parrot perching 2022-05-28 00:05:04 +02:00
Elias Fleckenstein
e7898352d8 Remove mobs_mc_gameconfig 2022-05-27 02:44:39 +02:00
cora
47fa43825c count only mobs for cramming 2022-05-26 14:20:19 +02:00
cora
af7dc0fb8f change "constant" declaration to match mcl_mobs 2022-05-26 14:16:38 +02:00
cora
87f50d6423 entity cramming: clean up check logic 2022-05-26 14:16:38 +02:00
cora
fb4f21cba0 entity cramming: spare the children 2022-05-26 14:16:38 +02:00
cora
85b599edba entity cramming: check less often 2022-05-26 14:16:38 +02:00
cora
b4cbc528a3 mcl_mobs: add entity_cramming 2022-05-26 14:16:38 +02:00
Elias Fleckenstein
f6a40ffb78
Run tools/strip_trailing_whitespace.sh 2022-05-26 07:29:28 +02:00
Elias Fleckenstein
dd1f8cb59c Remove enderman gameconfig 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
ff33794487 Rename mobs global to mcl_mobs 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
e0f70b54ec Remove _cmi_is_mob 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
4054f05a4c Remove support for invisibility mod 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
f6be8bac5a Remove checks for MCL2 mods 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
8db9e76529 Remove unused version field 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
6ae722a6ee Remove use_cmi 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
fc3992ceb6 Remove mobs.is_creative 2022-05-25 23:13:33 +02:00
cora
028d1c1f4f do not tame villagers 2022-05-22 14:43:44 +02:00
cora
a5ba8f739f Add bell to villager trades 2022-05-22 02:01:21 +02:00
cora
ec73afd21a use iron texture for apprentice badge, not stone 2022-05-22 02:01:21 +02:00
cora
e353ec3b16 Iron golems pick and pick up one (stack of) poppy 2022-05-21 12:36:57 +02:00
cora
5dafeaadc6 Fix indentation in mcl_mobs/api.txt 2022-05-21 12:36:57 +02:00
cora
27d0d778e2 Update TODO list 2022-05-21 12:36:57 +02:00
cora
a74fcab06b Make iron golem stay near set _home position 2022-05-21 12:36:57 +02:00
cora
e5806215f0 fix possible crash 2022-05-21 12:36:57 +02:00
cora
08b36e3eb3 Add textures for all professions 2022-05-21 12:36:57 +02:00
cora
53df441c1b Don't pick up near player, add more breeding stuff 2022-05-21 12:36:57 +02:00
cora
873e018faf Dynamically add trading tier badge to texture 2022-05-21 12:36:57 +02:00
cora
b58422a584 write villager id into bed nodemeta 2022-05-21 12:36:57 +02:00
cora
539c31e8d6 fix trading crash 2022-05-21 12:36:57 +02:00
cora
db865ede56 villagers open doors in daytime and close at night 2022-05-21 12:36:57 +02:00
cora
0d56ef1a90 add jobsites to villagegen schematics 2022-05-21 12:36:57 +02:00
cora
67939f7b7a pathfinding: find doors close to target as well 2022-05-21 12:36:57 +02:00
cora
9ccbf91706 mobs api: document api additions 2022-05-21 12:36:57 +02:00
cora
dfb74cf9e9 mobs: add nofollow option so v. dont follow bread 2022-05-21 12:36:57 +02:00
cora
9a866e873e breed by throwing bread at villagers 2022-05-21 12:36:57 +02:00
cora
e6b65af3b4 add mobs item pickup 2022-05-21 12:36:57 +02:00
cora
4ac41a793e fix two crashes in pathfinding 2022-05-21 12:36:57 +02:00
cora
98231f15ae change function name go_wplist -> gopath 2022-05-21 12:36:57 +02:00
cora
e3bb7fe4be codestyle: replace inline functions 2022-05-21 12:36:57 +02:00
cora
f8fc111b4a pathfind to jobsites 2022-05-21 12:36:57 +02:00
cora
dbc5564d02 move movement code to mcl_mobs 2022-05-21 12:36:57 +02:00
cora
ce7a882c86 Show trade tier in formspec 2022-05-21 12:36:57 +02:00
cora
12bc8f1a3b initial pathfinding experiments
to test rightclick a villager and it will try to path find to
0,9,0 (i'm using flat mapgen for testing for now).
2022-05-21 12:36:57 +02:00
cora
0598aa35c0 add simple jobsite logic 2022-05-21 12:36:57 +02:00
PrairieWind
d93704fa0e Merge branch 'master' into furnaces 2022-05-17 18:33:20 +00:00
PrairieAstronomer
fe36d579eb Add Blast Furnace and Smoker to Villager Workstations 2022-05-17 10:37:55 -06:00
cora
5282a63bcb add options for nametagged mobs and range 2022-05-15 20:04:09 +00:00
cora
e5de4bba65 keep nametagged mobs, add "all" argument 2022-05-15 20:04:09 +00:00
cora
628686ce79 Add a command to safely remove all mob objects 2022-05-15 20:04:09 +00:00
PrairieAstronomer
5abfa555eb Added new workstations to villager jobsite definitions 2022-05-14 15:52:37 -06:00
cora
31b8ea26a2 add jobsites to professions table 2022-05-14 00:32:15 +02:00
cora
fd6f2be485 update cleric trades 2022-05-14 00:32:15 +02:00
cora
07e0a90051 update tool smith trades 2022-05-14 00:32:15 +02:00
cora
f073d4d420 update weapon smith trades 2022-05-14 00:32:15 +02:00
cora
89aaf6b709 update butcher trades 2022-05-14 00:32:15 +02:00
cora
f09b578034 update leatherworker trades 2022-05-14 00:32:15 +02:00
cora
0ce1a92282 update armorer trades 2022-05-14 00:32:15 +02:00
cora
135ee97b21 update cartographer trades 2022-05-14 00:32:15 +02:00
cora
51cf92a909 update librarian trades 2022-05-14 00:32:15 +02:00
cora
2d47ad3e5f update fletcher trades 2022-05-14 00:32:15 +02:00
cora
c28d700caf update fisherman trades 2022-05-14 00:32:15 +02:00
cora
ba861d7b74 update farmer trades 2022-05-14 00:32:15 +02:00
cora
9b8b7ce6b4 refactor go home logic 2022-05-14 00:32:15 +02:00
cora
354d17a14c enable simple villager breeding 2022-05-14 00:30:44 +02:00
rudzik8
7f3ba7d4a2 Enable placing carpets on llamas and add textures for it 2022-05-13 22:00:09 +00:00
kabou
baf8e0b79c Update item entity for lodestone compass.
* Added another special case to the item entity registration for
  lodestone compasses, without this a dropped lodestone compass would
  turn into a regular compass on being dropped.
* Update the compass and lodestone compass frame number to be the
  stereotype frame.
2022-05-12 21:08:52 +02:00
cora
12a943e222 Make villagers homeless when bed is gone on return 2022-05-09 10:29:58 +00:00
cora
3774044f86 Walk back to bed instead of teleporting 2022-05-09 10:29:57 +00:00
cora
46dbf8c0ab Spawn villagers on villagegen, stay in village
This spawns a villager per bed on village gen and saves the bed
position in the entity. If it moves too far from the village
it gets teleported (for now) back.
2022-05-09 10:29:57 +00:00
kabou
4e3a2a7b4c Fix list of spawnable biomes for rabbits.
* Rabbits spawn in Desert biome.
* Rabbits do no spawn in Forest and Swamp biomes.
2022-05-08 19:59:04 +00:00
cora
e1ed990f58 sp. farm animals on grass, villagers near beds 2022-05-08 18:50:37 +00:00
cora
e4c5f81524 make husks spawn only in deserts, zombies not 2022-05-08 18:50:37 +00:00
kay27
53042b6f48 Adopt mob spawning from mcl5 2022-05-08 18:50:37 +00:00
Elias Fleckenstein
34e5bb0334 Add Wither Spawning 2022-05-06 19:40:39 +00:00
Elias Fleckenstein
c05a2d3a9d Add wither spawning schems 2022-05-06 19:40:39 +00:00
Nils Dagsson Moskopp
5ba36c08b6 Drop carved pumpkin when shearing snow golem 2022-04-22 18:07:37 +00:00
Nils Dagsson Moskopp
a2dd8c935d Make villagers accept uncarved pumpkin in trades
As map generation and growing mechanics have been changed to generate
uncarved pumpkins instead of carved, requiring players to shear every
pumpkin before trading it with villagers seems like useless busywork.
2022-04-22 18:07:37 +00:00
cora
b6ab815adc Fix endermen dropping node AND taking it 2022-04-22 01:02:20 +02:00
NO411
e790bf90f4 Make shields work with all mobs 2022-04-09 16:21:22 +02:00
kabou
1b99b73894 Fix wrong player name accessor.
* Duh..
2022-03-30 01:31:38 +02:00
kabou
14da059ce7 Add extra check and warning on missing player data.
* For some unexplained reason, `mcl_burning.storage[player]` can
  sometimes be `nil`, causing a crash in `on_leaveplayer()`.  This
  commit adds a check for that.  If a `nil` is encountered, a sane
  value is substituted and a warning is set to the log.
2022-03-29 12:06:00 +02:00
NO11
5974b6f609 Merge branch 'master' into shields2 2022-03-28 12:27:57 +00:00
cora
1c9f0c3238 don't spawn mobs on non opaque nodes or leaves
with the preliminary jordanspaning mobs would spawn on trees
and water regularly.
2022-03-22 22:02:15 +01:00
cora
50e99f470e fix certain mobs not spawning in certain biomes 2022-03-22 15:16:48 +01:00
kabou
46ee5aaa59 Fix undefined luaentity crash.
* Add nil check to get_luaentity() access.
* Cache get_luaentity() call in local var.
2022-03-21 01:39:02 +00:00
kabou
9eba0e4860 Remove unused code.
* Remove unused code that was commented out.  The code tried to find
  fire luaentities in the same spot as the newly created fire luaentity.
  It may have been intended to optimize getting set on fire multiple
  times, but it makes no sense as it does not discriminate between fire
  luaentities attached to the object set on fire and those attached to
  other objects.  The function that this code was in also has a better
  way to prevent adding multiple fire luaentities in the first place.
2022-03-18 11:39:11 +01:00
kabou
90311da514 Preempt possible crash on nil in on_joinplayer.
* In mineclone5 a crash was reported to occur when deserialization of
  storage returned nil in on_joinplayer.    https://git.minetest.land/
  MineClone5/MineClone5/commit/96c4fb60d8641b4181edb902ed24dbf173828d09
  This commit uses a different, but equally effective fix.
2022-03-18 11:36:33 +01:00
kabou
e9ff2ba32a Minor changes to mcl_burning.
* Remove animation_frame from fire entity state, it is now kept in the
  storage table of the parent entity.
* Rename animation_timer in fire entity table to _mcl_animation_timer,
  in line with mineclone2 policy on adding custom members to minetest
  tables.
* Comment out code that does nothing sensible.  Scheduled for deletion
  at a later time.
2022-03-18 11:36:23 +01:00
NO411
db68c0e26b Add shield 2022-03-15 15:58:27 +01:00
GNU Hacker
f430aec0cd
item pickup sound gain more MC like 2022-03-13 14:58:01 +01:00
kabou
11ee1d133f Fix cut-n-paste error.
* Swap misplaced lines.
* Concatenate conditional expression.
2022-03-09 18:26:51 +01:00
kabou
9bac0da01a Fix registered_items oddity and add check for unknown nodes.
* Mobs redo uses `registered_items[]` where clearly the proper table
  accessed should be `registered_nodes[]`.  Perhaps this magically
  works, but it looks nonsensical.  Switch to the use the more
  sensible `registered_nodes[]` table.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 13:11:53 +01:00
kabou
818cbb2f48 Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 12:11:59 +01:00
kabou
88f7a150c7 Add check for unknown nodes.
* Add check for unknown node in `handle_node_drops()` and return
  immediately if the dug node has no definition table.
2022-03-09 04:00:48 +01:00
kabou
962500b189 Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 02:23:18 +01:00
kabou
95cfa43483 Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 02:15:33 +01:00
kabou
4a1b93bbfa Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 02:05:38 +01:00
kabou
b9c2c3bd0a Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
* Reduce redundant `== false` condition check.
2022-03-09 00:01:23 +01:00
kabou
c3e0996902 Fix fire HUD not showing on join while burning.
* Add the fire HUD to a player who joins the server while still burning
  from the previous session.
2022-03-02 17:15:05 +01:00
kabou
d424d4f10e Add comments to mcl_burning.update_hud(). 2022-03-02 16:39:27 +01:00
kabou
e80006f4ea Do not set fire to objects that are already burning.
Changes to mcl_burning.set_on_fire():
* Add logic that only updates the burn time, but skips adding fire
  entities to objects that are already burning.
* Condense code a little, remove single use variables.
* Add a comment to a questionable piece of code.
* Add comments to the function.
2022-03-02 16:25:40 +01:00
kabou
b17776699e Add comments to "storage" table.
* Document attributes of the "storage" table.
2022-03-02 15:40:29 +01:00
kabou
86a4ece7d2 Add local copy of minetest.find_nodes_in_area. 2022-03-02 15:25:03 +01:00
kabou
df5d24104d Make player burning HUD work without csm.
* Add update_hud() function.
* Remove the client channels.
* Unglobalize animation_frames variable.
* Fix bug where player state was not stored on shutdown of singleplayer
  game.
* Remove superfluous sanity_check() function, this code could easily be
  inlined in its only caller.
2022-03-02 15:21:55 +01:00
kabou
56b63463a5 Fix burning entity animation.
The parameters for the flames sprite were incorrect, causing the reverse
side of the sprite to appear as an opaque black rectangle.  Use the
correct incantation.
2022-03-02 10:47:46 +01:00
AFCMS
b51e322304
make fire charges activate target (+ fix possible crash) 2022-02-26 22:38:34 +01:00
cora
3feca330c9 fix the other 2 throw_xp occurences 2022-02-25 00:40:26 +00:00
cora
caacb378de fix api change in enchanting 2022-02-25 00:40:26 +00:00
cora
379972ea11 fix crash when blaze attacks logged off player 2022-02-25 00:40:26 +00:00
cora
435b5d756d throw_experience->throw_xp (api change) 2022-02-25 00:40:26 +00:00
cora
2bb416765c revert to old mobs ( 32c03dc27e )
This reverts the hierarchies ENTITIES/mcl_mobs, ENTITIES/mobs_mc
and ENTITIES/mobs_mc_gameconfig to the state of commit
32c03dc27e
2022-02-25 00:40:26 +00:00
Emojigit
b02f7cd974 mcl_mobs 2022-02-23 23:58:05 +01:00
Emojigit
b01d4eba88 mcl_paintings 2022-02-23 23:58:05 +01:00
Emojigit
26dadb1846 mcl_falling_nodes 2022-02-23 23:58:05 +01:00
Emojigit
c3dd5e6c2c MORE MESS SORRY XD 2022-02-23 23:58:05 +01:00
Emojigit
21808390f9 Revert "add translates for mcl_boats"
This reverts commit 2ee84f2ad3.
2022-02-23 23:58:05 +01:00
Emojigit
cc87791327 add translates for mcl_boats
Co-authored-by: Emojigit <emojigit@noreply.git.minetest.land>
2022-02-23 23:58:04 +01:00
Nils Dagsson Moskopp
adf738854a
Fix mob-in-boat crash in Minetest 5.5-dev
In Minetest 5.4.1, calling get_player_control() on a mob returned the
empty string. Minetest commit 5eb45e1ea03c6104f007efec6dd9c351f310193d
changed this, so now calling get_player_control() on a mob returns nil.

As mcl_boats defines boats that can have a player or a mob as a driver,
code like the following crashes with a changed get_player_control() API:

local ctrl = driver:get_player_control()
if ctrl.sneak then
    detach_object(driver, true)
end

Furthermore, once a world has crashed, joining it near a mob that is the
driver of a boat with such control code immediately crashes again.

When I reported this bug to Minetest, several Minetest core developers
stated that they disliked the old API and proposed other return values
for calling a mob's get_player_control() function – all different from
the empty string. Since I have some doubts that this bug will be fixed
in Minetest 5.5.0, boat code must take into account a nil return value.

Minetest issue: https://github.com/minetest/minetest/issues/11989
2022-02-15 11:17:01 +01:00
Elias Fleckenstein
b945975427
Slime splitting: nil check child to prevent crash (that happened on oysterity-mcl2) 2021-12-09 18:11:05 +01:00
Elias Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Nils Dagsson Moskopp
46394e7e1f
Add obsidian boat that always sinks 2021-11-20 09:06:48 +01:00
NO11
a9804879e2 Rename drippingwater to mcl_dripping in mod.conf and readme.txt 2021-11-15 21:54:16 +01:00
NO11
d2a03ec0b9 Rename entity ids 2021-11-15 21:44:23 +01:00
NO11
7ef6613f09 Rename drippingwater mod to mcl_dripping 2021-11-15 21:39:43 +01:00
NO11
d27109d807 Merge branch 'master' into dripping 2021-11-13 19:15:49 +00:00
iliekprogrammar
bd14918543
Reduce defuse reach for charged creeper
5.2 is actually half of the estimated MC creeper defuse range, which is 10.4.
The reason for this change is to balance the creeper in MCL2 where it fuses
whilst moving making it more difficult than MC. In MC, the creeper does not move
while fusing.
2021-11-13 12:12:20 +08:00
iliekprogrammar
66c1b4a95f Merge pull request 'fix_creeper' (#1896) from Dieter44/MineClone2:fix_creeper into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1896
2021-11-13 04:06:55 +00:00
iliekprogrammar
96c4fb60d8
Fix crash on startup during immediate runtime by mcl_burning
The crash occurs if mcl_burning:data is deserialized to nil. The cause of
mcl_burning being set to "return nil" is unknown. Therefore, when it occurs, it
will be logged as warning.
2021-11-13 10:55:24 +08:00
NO11
7ed964756e local luaentity 2021-11-12 18:00:04 +00:00
NO11
0e5ad8637d Merge branch 'master' into dripping 2021-11-12 17:54:30 +00:00
NO11
0cc0a7e01d Make dripping particles MC-like 2021-11-12 17:49:27 +00:00
Dieter44
03d22852ee Replace mobs:boom with equivalent mcl_explosions.exlode() to fix game crash when creeper is right-clicked with flint and steel. Issue #1753 2021-11-11 16:56:44 +01:00
Dieter44
10a5f8c4bf Adding attribute hostile=true to charged creeper to fix that the charged creeper has no behavior: Issue #1756 2021-11-11 16:50:29 +01:00
Dieter44
68810a2a74 Change creeper fuse range and defuse range according to minecraft wiki: https://minecraft.fandom.com/wiki/Creeper and: https://minecraft.fandom.com/wiki/Explosion. Fix of #1689 2021-11-11 16:47:32 +01:00
Dieter44
0b6467d679 Reduce creeper run_velocity to 2.1, to fix #1691 2021-11-11 16:03:04 +01:00
Elias Fleckenstein
a7bc460fae
Fix boat and enchanting book texture glitches / warnings 2021-11-09 17:39:39 +01:00
Elias Fleckenstein
25f467c8ab
Merge branch 'master' into xp 2021-11-03 20:18:49 +01:00
Elias Fleckenstein
c17fc81d1f Merge pull request 'Break minecart if it's near a cactus' (#1886) from NO11/MineClone2:minecart into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1886
2021-11-03 19:18:01 +00:00
Elias Fleckenstein
8f9f5cc936
Merge branch 'master' into xp 2021-11-03 20:14:08 +01:00
Elias Fleckenstein
a4e73886d5
Rework XP API 2021-11-03 19:36:57 +01:00
Artem Arbatsky
db696d0e2b
Add missing call for on_die function 2021-11-03 10:11:06 +08:00
NO11
c52fda154b Break minecart if it's near a cactus (Fix #924) 2021-11-02 22:58:03 +01:00
Elias Fleckenstein
27e4bd6d09 Fix burning entity packet spam
- Use upright_sprite for 3rd person flame display, which is both closer to minecraft and allows for client side texture animation
- Take care of flame HUD in the MineClone2Client
2021-09-18 22:28:20 +02:00
Nils Dagsson Moskopp
256de2bc36 Log warning for non-serializable item entity fix 2021-09-15 18:10:40 +02:00
sfan5
693a5317ef Fix non-serializable item entity unload crash
Some items, like shulkers or books, can have so much metadata that the
corresponding item entity can not be serialized by the Minetest engine.

Without this patch, dropping such an item and then moving away crashes
Minetest, as it can not serialize the entity with serializeString16()
when unloading a map block.

The patch resets the overlong metadata of non-serializable item entities.
This avoids a crash and makes it possible to retrieve a “sanitized” item
without metadata when the mapblock containing the item entity is reloaded.

Originally sfan5 guessed the maximum possible item entity serialization size
that would not lead to a crash as 65530 bytes, but anon5 calculated it to be
actually 65487 bytes. This has been experimentally verified by erlehmann.
2021-09-15 18:10:32 +02:00
NO11
79d8593d34 Merge pull request 'Destroy objects near cactus faster (make it possible to throw items at a cactus)' (#1856) from NO11/MineClone2:cactus into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1856
2021-09-07 18:00:53 +00:00
NO11
dc8436fdf9 Destroy objects near cactus faster (make it possible to throw items at a cactus) 2021-09-06 14:34:25 +00:00
Elias Fleckenstein
a8d09338a9 Merge pull request 'Added spawn egg for killer rabbit' (#1704) from talamh/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1704
2021-09-04 10:21:18 +00:00
AFCMS
2d1a43396f Merge pull request 'Title HUD API' (#1778) from title-API into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1778
2021-08-20 12:31:54 +00:00
AFCMS
fe62189019 Update French translation (part 1) 2021-08-13 11:35:18 +02:00
AFCMS
c31c852a6e add documentation 2021-07-20 16:14:34 +02:00
AFCMS
b5f7ae5458 working implementation + support of other mods 2021-07-20 15:47:26 +02:00
NO11
4afdea56db Move code of making anvils destroy items when falling 2021-07-05 12:28:14 +00:00
kay27
c6b662ce7a [mcl_mobs/api] Add mob flow code from Crafter 2021-06-22 05:10:45 +04:00
kay27
586c18b00f [mcl_mobs/api] Continue float function on acceleration.y equals zero 2021-06-22 03:15:39 +04:00
basxto
822071c66b Fix attribution and typo
Since walking skeleton is based on another cc-by 3.0 work, it's also required to mention the original author
2021-06-12 18:35:48 +00:00
AFCMS
e81da3c4ff fix some mods using "core" insteed of "minetest" 2021-06-12 00:18:52 +02:00
Marcin Serwin
0132d0569f Update polish translation of several files 2021-06-02 13:21:19 +02:00
marcin-serwin
cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
AFCMS
cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
AFCMS
3bedc81068 fix some code style issues in lightning 2021-05-28 00:07:06 +02:00
AFCMS
b8782d0af1 rename API doc file properly 2021-05-27 11:30:43 +02:00
AFCMS
9e074af07f unify code style [1] 2021-05-25 12:52:25 +02:00
AFCMS
388ab6d8df fix some codestyle issues 2021-05-25 10:56:06 +02:00
AFCMS
79cf98c8e3 [mcl_mobs] fix some warnings 2021-05-25 01:48:14 +02:00
AFCMS
0d13e1ffdd [drippingwater] fix warnings 2021-05-25 00:54:12 +02:00
AFCMS
be9fff4fe2 [mcl_boats] fix warnings 2021-05-25 00:50:04 +02:00
AFCMS
ad16fe7072 [mcl_burning] fix warnings 2021-05-25 00:48:46 +02:00
AFCMS
dd3b5a98ae [mcl_falling_nodes] fix warnings 2021-05-25 00:46:39 +02:00
AFCMS
fddaacdeae [mcl_item_entity] fix warnings 2021-05-25 00:43:42 +02:00
AFCMS
8286fd2a4d [mcl_minecarts] fix warnings 2021-05-25 00:43:08 +02:00
AFCMS
f76b66eec6 [mcl_mobs] fix some warnings (131 remaining!) 2021-05-25 00:37:02 +02:00
cora
66f132a645 fix crash on creeper explosion ( #1755 ) 2021-05-24 12:41:16 +02:00
AFCMS
b6dd8d5c44 [mcl_paintings] fix warnings 2021-05-23 15:13:44 +02:00
AFCMS
335405f131 [mobs_mc] fix warnings 2021-05-23 15:10:20 +02:00
AFCMS
470f7b70bc [mobs_mc_gameconfig] fix warning 2021-05-23 14:54:20 +02:00
Elias Fleckenstein
fb60bd0253 Disable backface culling of fire entity 2021-05-21 20:45:53 +02:00
AFCMS
4992a05c2b Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2 2021-05-15 12:19:29 +02:00
kay27
9ae1119438 [mcl_mobs] Fix server crash for mobs in unloaded areas, https://git.minetest.land/MineClone2/MineClone2/issues/1703 2021-05-15 03:17:16 +04:00
AFCMS
86d1e0ac12 fix duplicated assignement 2021-05-14 09:34:40 +02:00
AFCMS
866c097d56 fix typo 2021-05-14 09:19:44 +02:00
AFCMS
074e8c8389 remove unused optional depends to lucky_block
lucky_block is mtg mod and never used  at any place in the code
2021-05-11 00:43:17 +02:00
jordan4ibanez
37350e81c9 Stop crashing when mob object is already deleted 2021-05-05 12:52:07 -04:00
Elias Fleckenstein
a9817fea4b Merge branch 'master' into real_maps 2021-05-05 08:21:01 +02:00
Elias Fleckenstein
75d9450002 Make compasses point upwards when dropped as an item 2021-05-04 10:24:08 +02:00
Elias Fleckenstein
78ce97aaf6 Fix creeper explosion values 2021-05-04 09:53:28 +02:00
Elias Fleckenstein
3b3d67a99c Make clocks work when dropped 2021-05-04 09:16:42 +02:00
talamh
2c434495c1 Merge branch 'master' into master 2021-05-03 23:46:44 +00:00
Elias Fleckenstein
02da1abcf9 Merge branch 'master' into real_maps 2021-05-02 19:24:52 +02:00
Benjamin Schötz
f528b31d48 Added french, spanish, russian translation for killerbunny-nametag 2021-05-02 18:02:51 +02:00
Benjamin Schötz
a77f99a1ec Sets killerbunny-label in a translateable way 2021-05-02 18:02:35 +02:00
Elias Fleckenstein
1f87874870 Make it look like the player is holding the map in their hand 2021-05-02 17:03:39 +02:00
talamh
e6b61a1551 Update 'mods/ENTITIES/mobs_mc/rabbit.lua' 2021-05-02 02:00:21 +00:00
talamh
f1229c5401 Added spawn egg for killer rabbitt 2021-05-02 01:58:40 +00:00
Elias Fleckenstein
ae1212be7f Add anon5's fix to prevent get_light crashes 2021-04-30 16:29:45 +02:00
Elias Fleckenstein
fed1410b7f Add set_on_fire to do_env_damage 2021-04-29 12:28:34 +02:00
kay27
a6ac6f5c76 Merge NEW MOBS by @jordan4ibanez from mineclone5 branch
commit cd47233798
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 22:02:20 2021 -0400

    Fix rabbit rotation

commit 0f4628db09
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 20:48:42 2021 -0400

    Bring mob spawning variable to the top of the spawning.lua file so it's easier to find

commit ddb33acf0d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 20:46:45 2021 -0400

    Add in unused head code elements

commit e52aab45c0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 20:23:46 2021 -0400

    Implement no-op head operations for enderman

commit ac85230938
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 20:08:45 2021 -0400

    Add in chicken head code with additional pitch modifier

commit f57c4709ac
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 19:54:11 2021 -0400

    Comment out code that causes mobs to glitch push players in mcl_playerplus

commit b6c9a1c423
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 19:51:11 2021 -0400

    Fix creeper head

commit a8152760b9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 19:44:15 2021 -0400

    Integrate more switches into internal api elements of head code

commit 6a38198e97
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 18:24:10 2021 -0400

    Add in swap_y_with_x and reverse_head_yaw to flesh out head code api element

commit d28e81bc9f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 17:54:14 2021 -0400

    Add in mobs look pitch

commit 5a2773ea1a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 17:48:41 2021 -0400

    Add in basics of head code yaw

commit 555935ff3d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 16:43:23 2021 -0400

    Implement basic fall damage

commit 7e3b69348e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 16:11:45 2021 -0400

    Add secondary existence check after main logic has been executed to prevent future crashes

commit c898e1e4db
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 15:59:00 2021 -0400

    Update sheep.lua

commit 9b5c9dc8ae
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 04:31:48 2021 -0400

    Make farmable mobs/food mobs a lot less rare

commit 5e6653ff65
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 04:19:02 2021 -0400

    Implement mob cramming

commit 1616cb7538
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 04:09:35 2021 -0400

    Fix nametags

commit a3ff108cd4
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 04:03:06 2021 -0400

    Make mobs walk up stairs/slabs properly, yet not glitch out when jumping over solid nodes

commit df364eed28
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 01:45:35 2021 -0400

    Implement basics of head movement and fix walking mobs flying away after floating

commit bac191293b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 01:45:03 2021 -0400

    Fix clientside guessing making floating go crazy client side

commit b7c7c2627b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 01:44:46 2021 -0400

    Fix parrots not drowning

commit 38c22f277d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 01:24:19 2021 -0400

    Add pop sound when baby mob is born

commit f83ccdb2ed
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 01:22:43 2021 -0400

    Add in breeding and feeding baby mob sounds

commit 7733e05a12
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 01:14:48 2021 -0400

    Add in random sounds/hurt/death sounds and stop mobs from reviving on server restart again

commit 0a380265c8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 00:16:54 2021 -0400

    Fix dead-alive mobs and add in hurt/die sound

commit 8d3eff0c16
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 00:06:12 2021 -0400

    Enable mob drowning

commit 56086bf02b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 23:33:46 2021 -0400

    Fix villager

commit 079811984c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 23:29:56 2021 -0400

    Make every mob besides spiders get slowed down by cobwebs like players

commit 7e8e63b0e3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 23:15:40 2021 -0400

    If mob is in daylight and ignites_in_daylight = true, make mob burn

commit 49b01dca4f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 22:28:26 2021 -0400

    Make mobs drop xp on death

commit 3d5cceab76
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 22:21:58 2021 -0400

    Fix ghast strange behavior in the nether

commit a73e5b57c0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 22:14:25 2021 -0400

    Make pitch movement for fly/swim mobs more dynamic and make ghasts randomly fly around when attacking

commit b401b50c04
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 21:15:42 2021 -0400

    Give mobs 6 seconds of memory to prevent strange behavior when player hides behind something

commit 807fb6966d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 20:27:37 2021 -0400

    Make spiders climb up walls, fix problems with mob following freaking out when under, fix spider collisionbox

commit 11b5684a90
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 20:05:14 2021 -0400

    Remove wolf-dog shift click breeding, and implement better logic

commit 41bfaae370
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 20:02:59 2021 -0400

    Allow putting chest on carpeted llama by owner, enable swapping carpets

commit 8c855f5b09
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 19:29:37 2021 -0400

    Add in llama carpets

commit e0185a9311
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 18:43:17 2021 -0400

    Fix pig logic issue

commit c2cb15a47f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 18:36:22 2021 -0400

    Fix horse breeding

commit 39f7d0cf3c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 18:18:53 2021 -0400

    Update api.txt

commit 3e9bbca914
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 18:06:24 2021 -0400

    Fix enderman crashing

commit 81713a342d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:38:50 2021 -0400

    Allow tamed wolves to be shift click bred

commit a27e6731cd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:29:30 2021 -0400

    Make sheep breedable

commit efce97c172
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:27:17 2021 -0400

    Make llamas shift click breedable

commit 53c96cae2d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:26:45 2021 -0400

    Make pigs shift click breedable

commit dbe712bc17
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:23:33 2021 -0400

    Make llama breedable

commit 0d4d85bac6
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:19:41 2021 -0400

    Fix horse literally blinding you following you

commit 6f2e2ab4c5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:17:22 2021 -0400

    Make chicken breedable

commit 3649e5f6f5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:17:09 2021 -0400

    Make horse breedable

commit 2dab0773df
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:00:21 2021 -0400

    Remove unused breedable api call

commit 0568c14a43
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 23:59:35 2021 -0400

    Fix timer and make mooshroom breedable

commit 531253008a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 23:56:59 2021 -0400

    Complete mob breeding, make cows breedable

commit 79cb6ddc49
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 22:35:35 2021 -0400

    Fix lua locals in environment.lua

commit 6eb3eef215
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 22:34:40 2021 -0400

    Fix typo in function

commit c37a82d4a2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 22:03:29 2021 -0400

    Add comments

commit ed9d629b99
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 21:59:42 2021 -0400

    Add in mob following for cows

commit fcfd6b9d19
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 21:14:23 2021 -0400

    Set up basics for breeding mechanics

commit 5ee6cf6c9b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 19:49:35 2021 -0400

    Implement mob despawner/mob limiter

commit 19c8dd1dd4
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 18:41:41 2021 -0400

    Stop hostile mobs from falling through water when stunned

commit 31ded5e40f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 18:34:20 2021 -0400

    Re-implement neutral mob switch

commit 13c321e8f2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 18:03:01 2021 -0400

    Re-enable mob spawning

commit ea6912c980
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:44:49 2021 -0400

    Don't do knockback effect for mobs when hurt by a rider

commit 8dafac50a8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:37:20 2021 -0400

    Make mobs run away slightly faster

commit 3560bda4a5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:29:23 2021 -0400

    Remove unused code and variables from mob punch

commit 9720986c4d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:27:08 2021 -0400

    Fix punching a mob breaking it's velocity

commit dc7592528c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:23:00 2021 -0400

    Add red tint hurt effect

commit 304cbed447
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:12:02 2021 -0400

    Make mobs that should be skittish, skittish

commit af4c42fea7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:10:44 2021 -0400

    Add skittish behavior (runaway from punch) and fix ocelot

commit 8daf197fb8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:52:07 2021 -0400

    Fix iron golem rotation

commit c138050e0b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:45:12 2021 -0400

    Make iron golem neutral and protective, fix rotation

commit 36d5af1d15
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:35:16 2021 -0400

    Stop dead mobs from getting in the way of fighting other mobs

commit 73b4d3c1d2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:31:13 2021 -0400

    stop projectile mobs from being completely disabled while stunned

commit eb7ae5e10e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:28:30 2021 -0400

    Fix random crash

commit c831da2c02
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:22:34 2021 -0400

    Fix mobs not making hit sound when hit by node

commit d5a38fef58
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:19:37 2021 -0400

    Add in new mob punched sounds

commit 8e7ce5a72a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:04:01 2021 -0400

    Add in a visual for horse taming (hearts)

commit 189c0ad157
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 15:53:01 2021 -0400

    Half finish horse (riding logic, etc)

commit f64f8e31e3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 14:50:38 2021 -0400

    Fix llama blaze and ghast projectile sprites

commit 58bee2a2dd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 14:43:00 2021 -0400

    Fix projectile tails clipping through sprite

commit 16cc7e37d2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 14:34:59 2021 -0400

    Randomize projectile cooldown timer

commit 8eb9ba12ce
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 14:33:40 2021 -0400

    Fix crash when mob collides with nil entity

commit 5d59583583
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 14:10:12 2021 -0400

    Massive overhaul to projectile mobs with custom projectile function, make llamas spit

commit f6fa90096d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 13:35:30 2021 -0400

    Fix enderman teleport attack

commit 4fb9e69e41
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 13:27:17 2021 -0400

    Make enderman become hostile when stared at, freeze when attacking when stared at

commit 99f13f84b5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 13:13:23 2021 -0400

    Half-fix enderman

commit dd76b15c50
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 13:06:57 2021 -0400

    Make ghasts not insta-kill

commit b6f19699e9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 13:06:17 2021 -0400

    Make enderdragon half work

commit 4efec1ef58
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 12:55:11 2021 -0400

    Add in chicken slow falling

commit 0895666407
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 23:36:58 2021 -0400

    Fix random crash with mixed mob ally data types

commit 408296140a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 23:30:32 2021 -0400

    Fix and overhaul wolves

commit aac1e19336
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 23:18:33 2021 -0400

    Implement rotation locking when standing, fix rotation unlock/lock for fly/swim mobs

commit fa059b5df2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 22:59:03 2021 -0400

    Fix ghast's eyeheight

commit 2e3e92e393
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 22:58:32 2021 -0400

    Fix ghast's insane difficulty

commit 11bcf3aa34
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 22:51:13 2021 -0400

    Add attributes to epCode

commit 2099be43ea
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 22:50:14 2021 -0400

    Update to epCode's fixed version of ghast model

commit 5037ec3736
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 22:40:16 2021 -0400

    Fix ghasts horrible collisionbox

commit 0a8fff6524
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 22:08:54 2021 -0400

    Add in mob criticals when falling

commit afdcada1fd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 21:46:13 2021 -0400

    Fix endermite

commit 5d876725c5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 21:45:00 2021 -0400

    Fix bats

commit ef0d52a2df
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 21:41:54 2021 -0400

    Update backup_code_api.lua

commit 8142f7e512
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 21:36:42 2021 -0400

    Add in mob death

commit ebf27866ca
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 21:12:08 2021 -0400

    Fix typo and error in animation.lua

commit 3fe8d2d3c5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 20:30:50 2021 -0400

    Add file death_logic.lua

commit b73ab976a1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 20:25:58 2021 -0400

    Implement framework for mob death

commit 8530e6ee36
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 20:20:56 2021 -0400

    Make mob punching time based

commit e1812b2cdb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 20:12:02 2021 -0400

    Reset pause timer to 0

commit 991bba0a1d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 20:10:01 2021 -0400

    Add comments into ai.lua

commit f9a7144b65
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 20:07:30 2021 -0400

    Implement ability to hurt mobs

commit 45790c0be0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 19:12:02 2021 -0400

    Re-enable mob punching (broken)

commit 31a791c33b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 18:20:58 2021 -0400

    Undo debug.txt spam from mob spawning

commit d0d128c1d8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 18:18:57 2021 -0400

    Break infinite loop if unable to find any mob to spawn

commit ee905642c2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 17:56:38 2021 -0400

    Add temporary warning debug to spawning algorithm output

commit 2cef9e7cca
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 00:39:32 2021 -0400

    Optimize mob spawning even further with additional lua locals

commit edb1939649
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 00:27:35 2021 -0400

    Fix mob_counter in mob spawning limiter

commit 7c1adeab45
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 00:20:57 2021 -0400

    Hyper-optimize mob spawning

commit fbe3ccc5c0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 23:28:38 2021 -0400

    Delete current state of things comment

commit 5e15af260b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 23:25:19 2021 -0400

    Fix pig rotation

commit 6aa6364492
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 23:25:10 2021 -0400

    Fix sheep rotation

commit 29305f548d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 15:08:35 2021 -0400

    Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players

commit 08c90c34e8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 13:05:46 2021 -0400

    Make parrots and squids work with tilt fly/swim

commit 91099c3be9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 13:01:14 2021 -0400

    Fix auto-true statement for tilt fly/swim

commit 71c34823bc
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 12:56:36 2021 -0400

    Make tilt flying/swimming dynamic

commit 20886f54bb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 12:48:23 2021 -0400

    Make shooty mobs jump

commit ebd995fbd2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 12:45:02 2021 -0400

    Simplify skeleton arrow damage calculation

commit c9f71d66f5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 12:42:34 2021 -0400

    Implement skeletons/strays

commit 99e808296b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 12:17:51 2021 -0400

    Add missing skeleton/stray run animation

commit 74094938bb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 12:10:29 2021 -0400

    Fix crash with non-punch attack mobs in collision

commit 6bd279255c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 11:50:22 2021 -0400

    Fully implement zombie pigmen

commit 964ce9ccf7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 11:42:01 2021 -0400

    Temporarily disable spawn eggs from setting owner

commit 5062d56a5d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 11:00:02 2021 -0400

    Implement neutral mob mechanics and partial implement of zombie pigmen

commit b0b1ec9436
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 10:53:20 2021 -0400

    Implement zombie pigmen and make them turn hostile when punched

commit f1dc286442
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 10:23:51 2021 -0400

    Dump mob_punch from backup_code_api.lua back into interaction.lua

commit cc2a0ae52c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 10:21:11 2021 -0400

    Complete charged creeper

commit 486959515c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 10:20:31 2021 -0400

    Make creepers even more dangerous

commit 576621169b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 23:26:18 2021 -0400

    Make creepers and zombies even harder

commit 2c87bd19f3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 23:14:53 2021 -0400

    Overhaul zombie villager

commit 1ed3377559
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 23:11:18 2021 -0400

    Add punch mobs knockback to players when hit

commit 8c9356a18c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 22:58:39 2021 -0400

    Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes

commit a05ebd7cc2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 22:44:34 2021 -0400

    Add informative text art

commit 60ac3058ce
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 22:42:51 2021 -0400

    Make zombies more difficult

commit 751c4c2d99
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 22:41:13 2021 -0400

    Integrate mob punching into collision detection

commit 6b52b94516
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 22:30:34 2021 -0400

    Start setting up hostile punch attack type

commit d371d6fdc9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 22:04:54 2021 -0400

    Adjust creeper explosion settings

commit fabd4d64e6
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 21:35:19 2021 -0400

    Slow down creeper type mobs explosion buildup

commit bf367fffd0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 21:34:18 2021 -0400

    Add in sound_handling and make explosion type mobs make their attack sound before explosion animation

commit 0b763f54b5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 21:00:36 2021 -0400

    Finish creeper movement ai and move jump_check into environment

commit cd6f07537f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 20:43:45 2021 -0400

    Make creepers even more deadly

commit 9678b556e1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 20:33:30 2021 -0400

    Fix crashes when trying to collision detect a removed mob

commit cdb840609d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 20:19:55 2021 -0400

    Add in creeper basic prototype

commit 008d670ed9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 17:10:51 2021 -0400

    Remove wandering from ai

commit 491ef6c8f8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 16:48:20 2021 -0400

    Add in auto mob removal if something goes horribly wrong

commit 348df0fcec
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 16:46:10 2021 -0400

    Rename detect_players_in_area to detect_closest_player_within_radius

commit ac08c6991c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 16:39:05 2021 -0400

    Add in detect_players_in_area

commit 3d776138e9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 14:55:22 2021 -0400

    Start implementing creeper ai

commit 85e531bf10
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 18 21:24:31 2021 -0400

    Remove unneeded mobs:protect from code

commit 4d589dfb2a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 18 21:22:39 2021 -0400

    Remove literally unneeded mobs:capture_mob

commit 39985aa558
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 18 21:22:21 2021 -0400

    Up fallback max xp to 3

commit 1920ddf915
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 18 21:02:03 2021 -0400

    Change all enemy attack info to more workable and understandable attacks

commit 719bb2a3c9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 18:21:33 2021 -0400

    Add in prototype jump-only mobs api

commit db87b8e0a3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 17:09:57 2021 -0400

    fix chicken rotation

commit e2987245fd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 17:00:34 2021 -0400

    Balance out collision forces for mobs

commit 3cf263d292
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 16:23:38 2021 -0400

    Add in dynamic pitch in flying/swimming mobs

commit 5ade34115c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 13:17:29 2021 -0400

    Remove random state initialization in set_up.lua

commit d9729fc865
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 13:13:45 2021 -0400

    Fix parrot's rotation

commit 58d9670e77
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 13:11:39 2021 -0400

    Remove collisionbox addition for y position for fly mobs

commit a20f272e08
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 13:05:53 2021 -0400

    re-adjust logic gate for mobs floating in water and lava

commit 0794bc5437
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 13:04:55 2021 -0400

    Make flying mobs float in water and lava

commit 8783912938
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:48:57 2021 -0400

    Add in mobs api swimming animation

commit f2e909ab8d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:41:14 2021 -0400

    Add in fly logic gate

commit 07841c8963
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:38:48 2021 -0400

    Swap name of quick_rotate_45 to quick_rotate

commit 240d6ea211
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:37:04 2021 -0400

    Add note about quick_rotate_45 actually rotating 11.25 degrees

commit e8148f81ab
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:36:19 2021 -0400

    Make underwater mobs try to continuously swim around with quick_rotate_45

commit 061602d9d4
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:28:07 2021 -0400

    Overhaul separation of swimming and flying for ease of use with writing mobs api

commit 5365dec19a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:01:27 2021 -0400

    Adjust "flying" vector checks for mobs

commit dda7839d8c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 21:43:02 2021 -0400

    Add in prototype swimming

commit f1141aed9f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 21:08:54 2021 -0400

    Make mobs flop when outside of flying node

commit 84ca7681fc
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 20:47:16 2021 -0400

    Make squids fly in water flowing and water source

commit 52c3db041e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 20:32:05 2021 -0400

    Add in fly state prep for mobs

commit 6db4511dd5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 20:06:55 2021 -0400

    Add notes

commit 15ea9c1c71
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 19:59:20 2021 -0400

    Implement self walking velocity for walking state

commit 9d6d042ee3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 19:37:01 2021 -0400

    Fix formatting in ai.lua

commit ce7f4918b0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 19:35:19 2021 -0400

    Re-organize comments

commit 05d06a4c8f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 18:36:23 2021 -0400

    Add comment to state_execution

commit c761db86c7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 18:29:42 2021 -0400

    re-arrange mob logic for random wandering

commit ed456ecb47
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 18:17:51 2021 -0400

    Make mobs not fear cliffs if fear_height is 0

commit 8ca5f221ec
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 18:13:54 2021 -0400

    clean up ai.lua

commit cadd53c103
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 16:39:03 2021 -0400

    Adjust mob jumping default to account for higher gravity

commit 57b293de2b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 16:37:15 2021 -0400

    Make mobs gravity equal to player's

commit fb9a55e562
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 15:55:11 2021 -0400

    Make jump_check more modular and allow mobs to turn if at a wall

commit a6a54b3414
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 15:49:03 2021 -0400

    Make mobs not jump if against a wall

commit 6c5393427f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 15:39:39 2021 -0400

    Smooth out mob cliff check and check if falling before cliff check

commit 2486ffef11
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 15:30:44 2021 -0400

    Make wandering mobs avoid cliffs

commit adc683c6a7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 14:19:22 2021 -0400

    Clear mob animation on activate

commit d0695e7929
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 13:58:08 2021 -0400

    Fix mob animation "memory leak"

commit 024cf46307
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 11:52:29 2021 -0400

    Adjust spacing in animation.lua

commit f38492bcb0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 11:50:29 2021 -0400

    Re-implement animation check gate for mobs

commit a934a59f3b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 11:50:13 2021 -0400

    Implement mob random walk directions

commit 94ca7e8b89
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 11:31:18 2021 -0400

    Add in state switch and state execution for mobs

commit 626c30de6d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 11:30:55 2021 -0400

    Create todo.txt

commit c2bac87a6d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 21:46:33 2021 -0400

    Update set_up.lua

commit 375d683d08
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 16:18:42 2021 -0400

    Fix forgotten localization in collision.lua

commit 246bdf9707
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 15:55:10 2021 -0400

    Implement basic mob walking animation test

commit d07d0ae31c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 15:34:07 2021 -0400

    Make mobs jump properly

commit 6cb6d714c9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 15:04:55 2021 -0400

    Reorganize all mob sections into multiple files

commit 5155d12d05
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 14:09:54 2021 -0400

    Reformat mobs_mcl to api folder for ease of use

commit bbcfb3fdb1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 11:33:09 2021 -0400

    Randomize walking or standing on spawn in

commit 9e4bf6e130
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 11:29:18 2021 -0400

    Move old set_yaw and add node on set_velocity

commit e53a193c4f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 11:25:55 2021 -0400

    Fix get_velocity (mobs internal)

commit 14207dd96a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 11:23:52 2021 -0400

    Smooth out mob movement set_velocity more

commit a0ed1a0b20
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 10:05:24 2021 -0400

    Add automatic rotation lock

commit ba46e7fa42
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 09:28:58 2021 -0400

    Remove old debug of colliding with objects

commit 61124905f3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 09:28:22 2021 -0400

    Add in mob auto rotation (implementation 1)

commit 8b200c7352
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 14 19:38:14 2021 -0400

    Add in basic movement rotation testing

commit 67259891a8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 14 18:01:29 2021 -0400

    Remove unneeded comments

commit d063db751c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 14 17:26:20 2021 -0400

    Disable mcl_playerplus random check that moves players randomly

commit d4db27f0e1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 14 17:25:39 2021 -0400

    Update backup_code_api.lua

commit 755533beeb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 14 11:50:22 2021 -0400

    Disable literally everything in mobs api

commit 3f6312a631
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 20:24:46 2021 -0400

    Make mobs magnetic collision more jello-y

commit aa4d34c10e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 20:00:38 2021 -0400

    Improve mob to mob collision

commit 1210bc463a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 19:44:24 2021 -0400

    prevent mob collision detection shootout

commit ed60266713
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 19:17:48 2021 -0400

    Gut even more elements of the api

commit 220d30df5f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 19:13:29 2021 -0400

    Completely gut do_states

commit 9758bbf2e7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 08:21:04 2021 -0400

    Finish gutting mob api

commit f29ad4b8b7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 08:20:11 2021 -0400

    Reorganize more settings to the top of file

commit 54f5bee8a3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 08:08:29 2021 -0400

    reorganize load settings

commit 02515f0778
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 08:07:32 2021 -0400

    Move a large chunk of code to backup_code_api.lua

commit 3fc0184182
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 07:39:57 2021 -0400

    Disable entire mob ai to work on vanilla walking

commit 6fff719322
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Mon Apr 12 08:47:07 2021 -0400

    Localize minetest library

commit adaf74fc5c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Mon Apr 12 08:13:11 2021 -0400

    Remove spacing and delete old collision comments

commit a564009e4a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Mon Apr 12 08:11:55 2021 -0400

    Change HORNY_TIMER to BREED_TIMER

commit 00759da39d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 11 18:29:32 2021 -0400

    Unlimit mob ai

commit 9aafc28a20
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 11 14:47:56 2021 -0400

    Fix mobs nil check during mob_step

commit 67c40885ef
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 11 14:21:19 2021 -0400

    Fix mobs collision system only running during movement - major overhaul with ai disabled

commit 2456e3cd1e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 11 12:52:31 2021 -0400

    Adjust math localizations in api.lua

commit 725dc731dd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 11 11:58:33 2021 -0400

    Adjust mob collision detection - this breaks a lot of things and will be fixed later

commit e15fd2f4b6
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 9 01:38:34 2021 -0400

    Add lua locals into mcl_dungeons for performance

commit c937b2a973
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 14:19:42 2021 -0400

    test

commit 8c10fe4057
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 12:48:02 2021 -0400

    Adjust spawning to be closer and more frequent

commit bd7866d798
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 12:07:20 2021 -0400

    Finish mob limiter

commit 9369c9cab8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 10:01:15 2021 -0400

    Fix spawn timer reset debug

commit 28823298e1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 10:00:04 2021 -0400

    Fix forgotten biome check

commit 9d48549ec5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 09:52:50 2021 -0400

    Complete prototype of biome generated mobs

commit 518252679f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 08:42:57 2021 -0400

    Fix a lot of things

commit bb078b0c4c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 08:33:50 2021 -0400

    Fix silverfish typo

commit adab48ff0c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 08:29:16 2021 -0400

    Readjust mobs internal settings to not cause insane memory usage

commit 47c59edb51
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 08:13:46 2021 -0400

    Fix typo

commit 5ca30fa8ee
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 08:12:43 2021 -0400

    Combine air and ground type spawning into ground

commit aacb8fc7b9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 08:09:43 2021 -0400

    Add in extra_mobs information

commit f900b24b53
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 07:39:18 2021 -0400

    Add in all biome information to mobs

commit 0ad833c046
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 06:57:24 2021 -0400

    Add bats, chicken, and blaze spawn info

commit f4a6bdc6b8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 06:48:25 2021 -0400

    Make reference list copy-pastable

commit bf4bf9a0cc
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 06:10:07 2021 -0400

    Ignore default or void dimensions

commit 8e1e02d1fb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 06:04:36 2021 -0400

    Add biome list

commit da045c207d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 02:07:15 2021 -0400

    Refactor spawning into it's own file

commit 6ec66ef6f6
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 7 23:16:03 2021 -0400

    Fix mobs colliding with other mobs/players

commit 6bd249547a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 7 23:07:04 2021 -0400

    Fix mobs colliding with objects

commit c4d030d111
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 1 23:48:00 2021 -0400

    Fix item drop on laggy servers
2021-04-29 04:11:33 +04:00
epCode
61e4db6bcf Fix magma cubes and remove pathfinding from slimes 2021-04-27 19:57:22 -07:00
Elias Fleckenstein
a41aace9d7 Merge branch 'master' into damage 2021-04-27 18:33:35 +02:00
epCode
9f015f2c58 Make the slime anims/texutres Much better 2021-04-26 17:45:28 -07:00
Elias Fleckenstein
f6d34db76e Update german Minecart translation 2021-04-26 10:36:22 +02:00
Elias Fleckenstein
a2983e1fda Update boats translation 2021-04-26 10:17:07 +02:00
Elias Fleckenstein
edc89898bb Integrate fire resistance 2021-04-25 20:51:13 +02:00
Elias Fleckenstein
57662b319c Merge branch 'master' into damage 2021-04-25 20:04:15 +02:00
Elias Fleckenstein
3e3f53efbd New attempt to fix #1392 2021-04-25 19:59:08 +02:00
Elias Fleckenstein
b2407e407a Add mob descriptions 2021-04-25 17:30:15 +02:00
Elias Fleckenstein
302175691a Integrate death messages 2021-04-25 16:42:38 +02:00
Elias Fleckenstein
58d67aace6 Merge branch 'master' into damage 2021-04-25 13:29:07 +02:00
Elias Fleckenstein
9eba2add3f Rewrite burning API 2021-04-25 13:09:20 +02:00
Elias Fleckenstein
a03e7f6f3a Re-enable player ignition from lava 2021-04-23 13:46:20 +02:00
Elias Fleckenstein
78355c5c57 Integrate totems 2021-04-23 13:40:51 +02:00
Elias Fleckenstein
1e7ba2b605 Merge branch 'master' into damage 2021-04-21 11:32:50 +02:00
Elias Fleckenstein
fe5f61c747 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-04-21 11:31:53 +02:00
epCode
c7d91baadf rid some mobs of bouncing animation 2021-04-19 14:29:12 -07:00
Elias Fleckenstein
ca74f23094 Merge branch 'master' into damage 2021-04-19 18:58:00 +02:00
Elias Fleckenstein
d8d4cb5def Revert color changes to GUI.
The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5.
2021-04-19 14:44:20 +02:00
Elias Fleckenstein
69485f8505 Integrate falling nodes damage 2021-04-19 09:49:29 +02:00
Elias Fleckenstein
f0d7715080 Merge branch 'master' into damage 2021-04-18 14:51:45 +02:00
Elias Fleckenstein
a7e102426a Add time_of_day to get_light crash fix 2021-04-17 21:01:09 +02:00
Elias Fleckenstein
bcd058feb1 Fix get_light crash 2021-04-17 21:00:32 +02:00
Elias Fleckenstein
c7c47c1ca7 Increase mob_view_range_factor performance 2021-04-17 13:49:40 +02:00
Elias Fleckenstein
ca75a893db Merge branch 'master' into damage 2021-04-17 12:58:19 +02:00
Elias Fleckenstein
bd3c08d367 Improve mcl_burning player performance 2021-04-16 19:50:56 +02:00
Elias Fleckenstein
01c79c5a18 Fix mcl_burning.tick not being called at all for mobs 2021-04-16 18:37:07 +02:00
Elias Fleckenstein
095f78b785 Massive mcl_burning performance improvement 2021-04-16 18:34:29 +02:00
Elias Fleckenstein
5d5ed91519 Merge branch 'master' into damage 2021-04-16 12:20:53 +02:00
jordan4ibanez
044e9d22ad Re-enable mob-despawner 2021-04-15 21:13:19 -04:00
epCode
cd04f6d7ce Fix glitch with Stray 2021-04-15 14:53:22 -07:00
epCode
9feaec95d9 Fix Stupid mistake with zombievillagers 2021-04-15 14:29:24 -07:00
epCode
0ca6c06198 add the other villager zombie textures 2021-04-15 14:11:35 -07:00
epCode
f0fab4e708 Allow zombie villager to have visual armor 2021-04-15 12:04:25 -07:00
epCode
5fe30d7287 Make Zmbs, Husks, Sklys, Strys, and WthrSklys support armor textures. 2021-04-14 16:51:17 -07:00
Elias Fleckenstein
875bb3db84 Use fire-like damage types properly 2021-04-14 17:20:51 +02:00
Elias Fleckenstein
d0ddd38d4e Merge branch 'master' into damage 2021-04-14 16:14:00 +02:00
Elias Fleckenstein
ce0148d9a8 Rewrite armor; new damage system 2021-04-14 15:46:52 +02:00
Code-Sploit
84764389dc Fix #1538 2021-04-13 11:34:53 +00:00
Marcin Serwin
9472f86025 Fix spellchecking errors 2021-04-12 17:58:04 +02:00
Elias Fleckenstein
0d5933b95e Remove debug printin mcl_mobs 2021-04-12 15:45:00 +02:00
Marcin Serwin
321caa0632 Minor translation fixes 2021-04-12 11:27:41 +02:00
Marcin Serwin
50b209a945 Add polish translation of mcl_paintings 2021-04-12 09:57:11 +02:00
Marcin Serwin
034a29edc0 Add polish translation of mobs_mc 2021-04-12 09:55:53 +02:00
Marcin Serwin
958fee0a73 Add polish translation of mcl_mobs 2021-04-12 09:55:36 +02:00
Marcin Serwin
d50e63d935 Add polish translation of mcl_falling_nodes 2021-04-12 09:29:52 +02:00
Marcin Serwin
1fd869b5fb Add polish translation of mcl_minecarts 2021-04-12 08:55:42 +02:00
Elias Fleckenstein
c0a31f0e9c Fix #1535 2021-04-11 17:30:32 +02:00
Marcin Serwin
9f7f1f2c89 Add polish translation of mcl_boats 2021-04-11 14:35:35 +02:00
kay27
40c733c913 [mobs_mc] Remove goto from enderman.lua 2021-04-11 02:11:14 +04:00
kay27
a76fe2b487 [mcl_mobs] Replace goto to repeat-break-until true in spawning.lua 2021-04-11 02:11:06 +04:00
kay27
b14ca5a843 Revert "[mcl_mobs, mobs_mc] TEMP! Remove goto to run on RasbPI4, Oil_boi free to revert"
This reverts commit ea41c82834.
2021-04-11 02:10:27 +04:00
Elias Fleckenstein
9ba1917209 Add end crystal beams 2021-04-10 20:58:34 +02:00
kay27
ea41c82834 [mcl_mobs, mobs_mc] TEMP! Remove goto to run on RasbPI4, Oil_boi free to revert 2021-04-10 20:47:55 +02:00
jordan4ibanez
6279f5eb41 test 2021-04-08 23:58:12 +04:00
jordan4ibanez
9789cf5dcd Adjust spawning to be closer and more frequent 2021-04-08 23:58:12 +04:00
jordan4ibanez
26847bbb54 Finish mob limiter 2021-04-08 23:58:12 +04:00
jordan4ibanez
4fca50dead Fix spawn timer reset debug 2021-04-08 23:58:12 +04:00
jordan4ibanez
310dcf9660 Fix forgotten biome check 2021-04-08 23:58:11 +04:00
jordan4ibanez
ba9866db49 merge 2021-04-08 23:58:11 +04:00
jordan4ibanez
282ba2614a merge 2021-04-08 23:58:11 +04:00
jordan4ibanez
26ef8c2674 Fix silverfish typo 2021-04-08 23:58:11 +04:00
jordan4ibanez
f5cc2bab09 Readjust mobs internal settings to not cause insane memory usage 2021-04-08 23:58:11 +04:00
jordan4ibanez
71c50042e6 Fix typo 2021-04-08 23:58:11 +04:00
jordan4ibanez
ae0c235c1f Combine air and ground type spawning into ground 2021-04-08 23:58:11 +04:00
jordan4ibanez
668b67158c merge 2021-04-08 23:58:11 +04:00
jordan4ibanez
c259fc2a28 Add in all biome information to mobs 2021-04-08 23:58:11 +04:00
jordan4ibanez
249a3c8891 Add bats, chicken, and blaze spawn info 2021-04-08 23:58:11 +04:00
jordan4ibanez
34b66acc9d Make reference list copy-pastable 2021-04-08 23:58:11 +04:00
jordan4ibanez
89f35c06af Ignore default or void dimensions 2021-04-08 23:58:11 +04:00
jordan4ibanez
cb093b774c Add biome list 2021-04-08 23:58:10 +04:00
jordan4ibanez
abc68f4dc6 Refactor spawning into it's own file 2021-04-08 23:58:10 +04:00
jordan4ibanez
38dcbcb3d4 Fix mobs colliding with other mobs/players 2021-04-08 23:58:10 +04:00
jordan4ibanez
d65a5e3be0 Fix mobs colliding with objects 2021-04-08 23:58:10 +04:00
kay27
de41a4c26b merge 2021-04-08 23:58:10 +04:00
kay27
5e0bd2281c Revert "Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master""
This reverts commit 6a1a634cba.
2021-04-08 23:58:10 +04:00
Elias Fleckenstein
6a1a634cba Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master"
This reverts commit 4f2a6b2db0, reversing
changes made to 0970981252.
2021-04-07 17:20:56 +02:00
TechDudie
db9e8d23d9 Update 'mods/ENTITIES/mobs_mc/creeper.lua' 2021-04-07 17:16:38 +04:00
TechDudie
f664a87dac Update 'mods/ENTITIES/mobs_mc/creeper.lua' 2021-04-07 17:16:38 +04:00
jordan4ibanez
4f2a6b2db0 Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1487
2021-04-07 06:40:21 +00:00
jordan4ibanez
ec6eb51726 Massively overhaul spawning algorithm for mobs 2021-04-07 02:39:15 -04:00
jordan4ibanez
6cdf7c98c2 Rework all mobs spawning - preprototype stage 2021-04-07 00:55:57 -04:00
jordan4ibanez
0970981252 Merge pull request 'Adjust enderman projectile behavior, add snowballs to avoidance' (#1485) from jordan4ibanez/MineClone2-MobTweaks:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1485
2021-04-07 02:22:44 +00:00
jordan4ibanez
6c4c22e3b9 Adjust enderman projectile behavior, add snowballs to avoidance 2021-04-06 22:22:05 -04:00
jordan4ibanez
9b1cc19718 Merge pull request 'Make mobs not collide with objects to stop weird glitches' (#1484) from jordan4ibanez/MineClone2-MobTweaks:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1484
2021-04-07 02:08:39 +00:00
jordan4ibanez
7cecc71b91 Make mobs not collide with objects to stop weird glitches 2021-04-06 22:08:10 -04:00
jordan4ibanez
da057ee9e8 Merge pull request 'Increase unmounting force' (#1483) from jordan4ibanez/MineClone2-MobTweaks:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1483
2021-04-07 02:03:25 +00:00
jordan4ibanez
6aaf25bbc9 Increase unmounting force 2021-04-06 22:02:52 -04:00
jordan4ibanez
7826311175 Merge pull request 'Make unmounting a mob less of a jolt' (#1482) from jordan4ibanez/MineClone2-MobTweaks:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1482
2021-04-07 02:00:32 +00:00
jordan4ibanez
4a1faa44de Make unmounting a mob less of a jolt 2021-04-06 21:59:51 -04:00
jordan4ibanez
8ab9de74dc Merge pull request 'Add line of sight calculations to the enderman' (#1481) from jordan4ibanez/MineClone2-MobTweaks:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1481
2021-04-07 01:30:19 +00:00
jordan4ibanez
acd2b8e691 Add line of sight calculations to the enderman 2021-04-06 21:29:52 -04:00
jordan4ibanez
21334bc49d Merge pull request 'Massive enderman sight check calculation overhaul' (#1480) from jordan4ibanez/MineClone2-MobTweaks:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1480
2021-04-07 01:15:40 +00:00
jordan4ibanez
56f94af6ce Massively overhaul enderman sight calculations 2021-04-06 21:13:20 -04:00
jordan4ibanez
9f7899c01a Enderman use vectors to check distance between player and self 2021-04-06 20:37:48 -04:00
jordan4ibanez
4ec3fd0ba6 Merge pull request 'Fix insane enderman 64 node radius check for players' (#1479) from jordan4ibanez/MineClone2-MobTweaks:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1479
2021-04-07 00:25:52 +00:00
jordan4ibanez
00db03320b Fix insane enderman 64 node radius check for players 2021-04-06 20:24:46 -04:00
Elias Fleckenstein
430f958fae Move end exit portal to 0, 0; Add end gateway portals (WIP) 2021-04-06 20:08:20 +02:00
jordan4ibanez
9e1b662c03 Merge pull request 'Remove 47 node object check from mobs' (#1473) from jordan4ibanez/MineClone2-MobTweaks:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1473
2021-04-06 14:41:03 +00:00
jordan4ibanez
8e2493dd9a Remove 47 node object check from mobs 2021-04-06 10:40:16 -04:00
Elias Fleckenstein
ea08fee9ba Make the dragon stay within a 50 blocks range of the portal 2021-04-06 16:38:23 +02:00
Elias Fleckenstein
83b9cf3ad2 End exit portal openng / closing on dragon death / spawn 2021-04-06 15:48:17 +02:00
Elias Fleckenstein
962a13847e Fix dragons summoned using commands spawning an egg on the exit portal 2021-04-06 14:57:29 +02:00
Elias Fleckenstein
f350fa6272 Add bossbars 2021-04-06 14:50:34 +02:00
Elias Fleckenstein
a348909ba3 Enderdragon: Proper Egg and XP spawning 2021-04-06 12:50:36 +02:00
kay27
beb2484224 Merge https://git.minetest.land/MineClone2/MineClone2/pulls/1366 2021-04-05 13:50:26 +04:00
kay27
b1f27dba6a Merge pull request 'Make horse taming more similar to minecraft (#1249)' (#1460) from slaesvuo/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1460
2021-04-05 01:00:17 +00:00
ztianyang
1e1d31b57b Merge branch 'master' into master 2021-04-04 23:57:20 +00:00
epCode
a6f0ad13a0 Make blaze burning better 2021-04-04 16:46:44 -07:00
epCode
93684baa86 Make Blazes have more Mc-likeness ;) 2021-04-04 16:32:58 -07:00
Tianyang Zhang
8bb8a0e3b2 Fix large and small slimes and magma cubes not dropping xp and loot 2021-04-04 15:40:10 -07:00
Saku Laesvuori
c5e1734c1c Make horse taming more similar to minecraft (#1249)
In minecraft horses are tamed by trying to ride them and they can also
be fed to speed up taming. This commit implements both of those
features and disables the old and broken taming system for horses.
2021-04-04 23:24:28 +03:00
Saku Laesvuori
4a085c9526 Fix passive mobs despawning
According to the wiki most passive mobs do not despawn. The ones that do
have already been explicity marked as despawning.

<https://minecraft.fandom.com/wiki/Spawn#Despawning>
<https://minecraft.fandom.com/wiki/Mob#Despawning>
2021-04-04 09:15:25 +03:00
epCode
ac87e0604e make ghast firing more MC-like 2021-04-03 18:39:20 -07:00
jordan4ibanez
f8229def5e Merge pull request 'Fix locationless playing when picking up items' (#1457) from jordan4ibanez/MineClone2-PopSounds:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1457
2021-04-04 01:10:19 +00:00
jordan4ibanez
90fd65ac66 Fix locationless playing 2021-04-03 21:09:43 -04:00
epCode
40b07e466b make ghast fireballs deflectible 2021-04-03 18:07:51 -07:00
jordan4ibanez
1b511936f5 Fix local name memory leak 2021-04-03 21:05:31 -04:00
jordan4ibanez
a807ee6372 Adjust the volume even more to perfectly match the gameplay 2021-04-03 20:55:46 -04:00
jordan4ibanez
0641f09915 Adjust volume of item collection sound 2021-04-03 20:53:34 -04:00
jordan4ibanez
c572db92aa Add sound buffer and different item collection sound 2021-04-03 20:39:08 -04:00
jordan4ibanez
844db8aa7b Revert to previous style of interpolated move_to with tweaks 2021-04-02 22:02:19 -04:00
jordan4ibanez
0840ad98a2 Adjust the item collection magnet even more 2021-04-02 21:57:38 -04:00
jordan4ibanez
1cbd3a998d Use manual move_to to account for move_to interpolation issues 2021-04-02 21:50:47 -04:00