Make mobs not collide with objects to stop weird glitches

This commit is contained in:
jordan4ibanez 2021-04-06 22:08:10 -04:00
parent 6aaf25bbc9
commit 7cecc71b91
1 changed files with 1 additions and 0 deletions

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@ -3418,6 +3418,7 @@ local mob_activate = function(self, staticdata, def, dtime)
self.timer = 0
self.blinktimer = 0
self.blinkstatus = false
self.collide_with_objects = false
-- check existing nametag
if not self.nametag then