VoxeLibre/mods/ENTITIES/mobs_mc/sheep.lua
kay27 a6ac6f5c76 Merge NEW MOBS by @jordan4ibanez from mineclone5 branch
commit cd47233798
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 22:02:20 2021 -0400

    Fix rabbit rotation

commit 0f4628db09
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 20:48:42 2021 -0400

    Bring mob spawning variable to the top of the spawning.lua file so it's easier to find

commit ddb33acf0d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 20:46:45 2021 -0400

    Add in unused head code elements

commit e52aab45c0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 20:23:46 2021 -0400

    Implement no-op head operations for enderman

commit ac85230938
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 20:08:45 2021 -0400

    Add in chicken head code with additional pitch modifier

commit f57c4709ac
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 19:54:11 2021 -0400

    Comment out code that causes mobs to glitch push players in mcl_playerplus

commit b6c9a1c423
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 19:51:11 2021 -0400

    Fix creeper head

commit a8152760b9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 19:44:15 2021 -0400

    Integrate more switches into internal api elements of head code

commit 6a38198e97
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 18:24:10 2021 -0400

    Add in swap_y_with_x and reverse_head_yaw to flesh out head code api element

commit d28e81bc9f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 17:54:14 2021 -0400

    Add in mobs look pitch

commit 5a2773ea1a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 17:48:41 2021 -0400

    Add in basics of head code yaw

commit 555935ff3d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 16:43:23 2021 -0400

    Implement basic fall damage

commit 7e3b69348e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 16:11:45 2021 -0400

    Add secondary existence check after main logic has been executed to prevent future crashes

commit c898e1e4db
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 15:59:00 2021 -0400

    Update sheep.lua

commit 9b5c9dc8ae
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 04:31:48 2021 -0400

    Make farmable mobs/food mobs a lot less rare

commit 5e6653ff65
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 04:19:02 2021 -0400

    Implement mob cramming

commit 1616cb7538
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 04:09:35 2021 -0400

    Fix nametags

commit a3ff108cd4
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 04:03:06 2021 -0400

    Make mobs walk up stairs/slabs properly, yet not glitch out when jumping over solid nodes

commit df364eed28
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 01:45:35 2021 -0400

    Implement basics of head movement and fix walking mobs flying away after floating

commit bac191293b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 01:45:03 2021 -0400

    Fix clientside guessing making floating go crazy client side

commit b7c7c2627b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 01:44:46 2021 -0400

    Fix parrots not drowning

commit 38c22f277d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 01:24:19 2021 -0400

    Add pop sound when baby mob is born

commit f83ccdb2ed
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 01:22:43 2021 -0400

    Add in breeding and feeding baby mob sounds

commit 7733e05a12
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 01:14:48 2021 -0400

    Add in random sounds/hurt/death sounds and stop mobs from reviving on server restart again

commit 0a380265c8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 00:16:54 2021 -0400

    Fix dead-alive mobs and add in hurt/die sound

commit 8d3eff0c16
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 25 00:06:12 2021 -0400

    Enable mob drowning

commit 56086bf02b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 23:33:46 2021 -0400

    Fix villager

commit 079811984c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 23:29:56 2021 -0400

    Make every mob besides spiders get slowed down by cobwebs like players

commit 7e8e63b0e3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 23:15:40 2021 -0400

    If mob is in daylight and ignites_in_daylight = true, make mob burn

commit 49b01dca4f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 22:28:26 2021 -0400

    Make mobs drop xp on death

commit 3d5cceab76
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 22:21:58 2021 -0400

    Fix ghast strange behavior in the nether

commit a73e5b57c0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 22:14:25 2021 -0400

    Make pitch movement for fly/swim mobs more dynamic and make ghasts randomly fly around when attacking

commit b401b50c04
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 21:15:42 2021 -0400

    Give mobs 6 seconds of memory to prevent strange behavior when player hides behind something

commit 807fb6966d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 20:27:37 2021 -0400

    Make spiders climb up walls, fix problems with mob following freaking out when under, fix spider collisionbox

commit 11b5684a90
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 20:05:14 2021 -0400

    Remove wolf-dog shift click breeding, and implement better logic

commit 41bfaae370
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 20:02:59 2021 -0400

    Allow putting chest on carpeted llama by owner, enable swapping carpets

commit 8c855f5b09
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 19:29:37 2021 -0400

    Add in llama carpets

commit e0185a9311
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 18:43:17 2021 -0400

    Fix pig logic issue

commit c2cb15a47f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 18:36:22 2021 -0400

    Fix horse breeding

commit 39f7d0cf3c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 18:18:53 2021 -0400

    Update api.txt

commit 3e9bbca914
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 18:06:24 2021 -0400

    Fix enderman crashing

commit 81713a342d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:38:50 2021 -0400

    Allow tamed wolves to be shift click bred

commit a27e6731cd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:29:30 2021 -0400

    Make sheep breedable

commit efce97c172
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:27:17 2021 -0400

    Make llamas shift click breedable

commit 53c96cae2d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:26:45 2021 -0400

    Make pigs shift click breedable

commit dbe712bc17
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:23:33 2021 -0400

    Make llama breedable

commit 0d4d85bac6
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:19:41 2021 -0400

    Fix horse literally blinding you following you

commit 6f2e2ab4c5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:17:22 2021 -0400

    Make chicken breedable

commit 3649e5f6f5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:17:09 2021 -0400

    Make horse breedable

commit 2dab0773df
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 24 00:00:21 2021 -0400

    Remove unused breedable api call

commit 0568c14a43
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 23:59:35 2021 -0400

    Fix timer and make mooshroom breedable

commit 531253008a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 23:56:59 2021 -0400

    Complete mob breeding, make cows breedable

commit 79cb6ddc49
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 22:35:35 2021 -0400

    Fix lua locals in environment.lua

commit 6eb3eef215
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 22:34:40 2021 -0400

    Fix typo in function

commit c37a82d4a2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 22:03:29 2021 -0400

    Add comments

commit ed9d629b99
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 21:59:42 2021 -0400

    Add in mob following for cows

commit fcfd6b9d19
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 21:14:23 2021 -0400

    Set up basics for breeding mechanics

commit 5ee6cf6c9b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 19:49:35 2021 -0400

    Implement mob despawner/mob limiter

commit 19c8dd1dd4
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 18:41:41 2021 -0400

    Stop hostile mobs from falling through water when stunned

commit 31ded5e40f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 18:34:20 2021 -0400

    Re-implement neutral mob switch

commit 13c321e8f2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 18:03:01 2021 -0400

    Re-enable mob spawning

commit ea6912c980
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:44:49 2021 -0400

    Don't do knockback effect for mobs when hurt by a rider

commit 8dafac50a8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:37:20 2021 -0400

    Make mobs run away slightly faster

commit 3560bda4a5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:29:23 2021 -0400

    Remove unused code and variables from mob punch

commit 9720986c4d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:27:08 2021 -0400

    Fix punching a mob breaking it's velocity

commit dc7592528c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:23:00 2021 -0400

    Add red tint hurt effect

commit 304cbed447
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:12:02 2021 -0400

    Make mobs that should be skittish, skittish

commit af4c42fea7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 17:10:44 2021 -0400

    Add skittish behavior (runaway from punch) and fix ocelot

commit 8daf197fb8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:52:07 2021 -0400

    Fix iron golem rotation

commit c138050e0b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:45:12 2021 -0400

    Make iron golem neutral and protective, fix rotation

commit 36d5af1d15
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:35:16 2021 -0400

    Stop dead mobs from getting in the way of fighting other mobs

commit 73b4d3c1d2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:31:13 2021 -0400

    stop projectile mobs from being completely disabled while stunned

commit eb7ae5e10e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:28:30 2021 -0400

    Fix random crash

commit c831da2c02
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:22:34 2021 -0400

    Fix mobs not making hit sound when hit by node

commit d5a38fef58
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:19:37 2021 -0400

    Add in new mob punched sounds

commit 8e7ce5a72a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 16:04:01 2021 -0400

    Add in a visual for horse taming (hearts)

commit 189c0ad157
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 15:53:01 2021 -0400

    Half finish horse (riding logic, etc)

commit f64f8e31e3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 14:50:38 2021 -0400

    Fix llama blaze and ghast projectile sprites

commit 58bee2a2dd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 14:43:00 2021 -0400

    Fix projectile tails clipping through sprite

commit 16cc7e37d2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 14:34:59 2021 -0400

    Randomize projectile cooldown timer

commit 8eb9ba12ce
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 14:33:40 2021 -0400

    Fix crash when mob collides with nil entity

commit 5d59583583
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 14:10:12 2021 -0400

    Massive overhaul to projectile mobs with custom projectile function, make llamas spit

commit f6fa90096d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 13:35:30 2021 -0400

    Fix enderman teleport attack

commit 4fb9e69e41
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 13:27:17 2021 -0400

    Make enderman become hostile when stared at, freeze when attacking when stared at

commit 99f13f84b5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 13:13:23 2021 -0400

    Half-fix enderman

commit dd76b15c50
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 13:06:57 2021 -0400

    Make ghasts not insta-kill

commit b6f19699e9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 13:06:17 2021 -0400

    Make enderdragon half work

commit 4efec1ef58
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 23 12:55:11 2021 -0400

    Add in chicken slow falling

commit 0895666407
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 23:36:58 2021 -0400

    Fix random crash with mixed mob ally data types

commit 408296140a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 23:30:32 2021 -0400

    Fix and overhaul wolves

commit aac1e19336
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 23:18:33 2021 -0400

    Implement rotation locking when standing, fix rotation unlock/lock for fly/swim mobs

commit fa059b5df2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 22:59:03 2021 -0400

    Fix ghast's eyeheight

commit 2e3e92e393
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 22:58:32 2021 -0400

    Fix ghast's insane difficulty

commit 11bcf3aa34
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 22:51:13 2021 -0400

    Add attributes to epCode

commit 2099be43ea
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 22:50:14 2021 -0400

    Update to epCode's fixed version of ghast model

commit 5037ec3736
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 22:40:16 2021 -0400

    Fix ghasts horrible collisionbox

commit 0a8fff6524
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 22:08:54 2021 -0400

    Add in mob criticals when falling

commit afdcada1fd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 21:46:13 2021 -0400

    Fix endermite

commit 5d876725c5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 21:45:00 2021 -0400

    Fix bats

commit ef0d52a2df
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 21:41:54 2021 -0400

    Update backup_code_api.lua

commit 8142f7e512
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 21:36:42 2021 -0400

    Add in mob death

commit ebf27866ca
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 21:12:08 2021 -0400

    Fix typo and error in animation.lua

commit 3fe8d2d3c5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 20:30:50 2021 -0400

    Add file death_logic.lua

commit b73ab976a1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 20:25:58 2021 -0400

    Implement framework for mob death

commit 8530e6ee36
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 20:20:56 2021 -0400

    Make mob punching time based

commit e1812b2cdb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 20:12:02 2021 -0400

    Reset pause timer to 0

commit 991bba0a1d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 20:10:01 2021 -0400

    Add comments into ai.lua

commit f9a7144b65
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 20:07:30 2021 -0400

    Implement ability to hurt mobs

commit 45790c0be0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 19:12:02 2021 -0400

    Re-enable mob punching (broken)

commit 31a791c33b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 18:20:58 2021 -0400

    Undo debug.txt spam from mob spawning

commit d0d128c1d8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 18:18:57 2021 -0400

    Break infinite loop if unable to find any mob to spawn

commit ee905642c2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 17:56:38 2021 -0400

    Add temporary warning debug to spawning algorithm output

commit 2cef9e7cca
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 00:39:32 2021 -0400

    Optimize mob spawning even further with additional lua locals

commit edb1939649
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 00:27:35 2021 -0400

    Fix mob_counter in mob spawning limiter

commit 7c1adeab45
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 22 00:20:57 2021 -0400

    Hyper-optimize mob spawning

commit fbe3ccc5c0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 23:28:38 2021 -0400

    Delete current state of things comment

commit 5e15af260b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 23:25:19 2021 -0400

    Fix pig rotation

commit 6aa6364492
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 23:25:10 2021 -0400

    Fix sheep rotation

commit 29305f548d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 15:08:35 2021 -0400

    Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players

commit 08c90c34e8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 13:05:46 2021 -0400

    Make parrots and squids work with tilt fly/swim

commit 91099c3be9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 13:01:14 2021 -0400

    Fix auto-true statement for tilt fly/swim

commit 71c34823bc
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 12:56:36 2021 -0400

    Make tilt flying/swimming dynamic

commit 20886f54bb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 12:48:23 2021 -0400

    Make shooty mobs jump

commit ebd995fbd2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 12:45:02 2021 -0400

    Simplify skeleton arrow damage calculation

commit c9f71d66f5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 12:42:34 2021 -0400

    Implement skeletons/strays

commit 99e808296b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 12:17:51 2021 -0400

    Add missing skeleton/stray run animation

commit 74094938bb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 12:10:29 2021 -0400

    Fix crash with non-punch attack mobs in collision

commit 6bd279255c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 11:50:22 2021 -0400

    Fully implement zombie pigmen

commit 964ce9ccf7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 11:42:01 2021 -0400

    Temporarily disable spawn eggs from setting owner

commit 5062d56a5d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 11:00:02 2021 -0400

    Implement neutral mob mechanics and partial implement of zombie pigmen

commit b0b1ec9436
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 10:53:20 2021 -0400

    Implement zombie pigmen and make them turn hostile when punched

commit f1dc286442
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 10:23:51 2021 -0400

    Dump mob_punch from backup_code_api.lua back into interaction.lua

commit cc2a0ae52c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 10:21:11 2021 -0400

    Complete charged creeper

commit 486959515c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 21 10:20:31 2021 -0400

    Make creepers even more dangerous

commit 576621169b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 23:26:18 2021 -0400

    Make creepers and zombies even harder

commit 2c87bd19f3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 23:14:53 2021 -0400

    Overhaul zombie villager

commit 1ed3377559
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 23:11:18 2021 -0400

    Add punch mobs knockback to players when hit

commit 8c9356a18c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 22:58:39 2021 -0400

    Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes

commit a05ebd7cc2
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 22:44:34 2021 -0400

    Add informative text art

commit 60ac3058ce
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 22:42:51 2021 -0400

    Make zombies more difficult

commit 751c4c2d99
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 22:41:13 2021 -0400

    Integrate mob punching into collision detection

commit 6b52b94516
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 22:30:34 2021 -0400

    Start setting up hostile punch attack type

commit d371d6fdc9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 22:04:54 2021 -0400

    Adjust creeper explosion settings

commit fabd4d64e6
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 21:35:19 2021 -0400

    Slow down creeper type mobs explosion buildup

commit bf367fffd0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 21:34:18 2021 -0400

    Add in sound_handling and make explosion type mobs make their attack sound before explosion animation

commit 0b763f54b5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 21:00:36 2021 -0400

    Finish creeper movement ai and move jump_check into environment

commit cd6f07537f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 20:43:45 2021 -0400

    Make creepers even more deadly

commit 9678b556e1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 20:33:30 2021 -0400

    Fix crashes when trying to collision detect a removed mob

commit cdb840609d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 20:19:55 2021 -0400

    Add in creeper basic prototype

commit 008d670ed9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 17:10:51 2021 -0400

    Remove wandering from ai

commit 491ef6c8f8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 16:48:20 2021 -0400

    Add in auto mob removal if something goes horribly wrong

commit 348df0fcec
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 16:46:10 2021 -0400

    Rename detect_players_in_area to detect_closest_player_within_radius

commit ac08c6991c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 16:39:05 2021 -0400

    Add in detect_players_in_area

commit 3d776138e9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 20 14:55:22 2021 -0400

    Start implementing creeper ai

commit 85e531bf10
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 18 21:24:31 2021 -0400

    Remove unneeded mobs:protect from code

commit 4d589dfb2a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 18 21:22:39 2021 -0400

    Remove literally unneeded mobs:capture_mob

commit 39985aa558
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 18 21:22:21 2021 -0400

    Up fallback max xp to 3

commit 1920ddf915
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 18 21:02:03 2021 -0400

    Change all enemy attack info to more workable and understandable attacks

commit 719bb2a3c9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 18:21:33 2021 -0400

    Add in prototype jump-only mobs api

commit db87b8e0a3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 17:09:57 2021 -0400

    fix chicken rotation

commit e2987245fd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 17:00:34 2021 -0400

    Balance out collision forces for mobs

commit 3cf263d292
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 16:23:38 2021 -0400

    Add in dynamic pitch in flying/swimming mobs

commit 5ade34115c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 13:17:29 2021 -0400

    Remove random state initialization in set_up.lua

commit d9729fc865
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 13:13:45 2021 -0400

    Fix parrot's rotation

commit 58d9670e77
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 13:11:39 2021 -0400

    Remove collisionbox addition for y position for fly mobs

commit a20f272e08
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 13:05:53 2021 -0400

    re-adjust logic gate for mobs floating in water and lava

commit 0794bc5437
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 13:04:55 2021 -0400

    Make flying mobs float in water and lava

commit 8783912938
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:48:57 2021 -0400

    Add in mobs api swimming animation

commit f2e909ab8d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:41:14 2021 -0400

    Add in fly logic gate

commit 07841c8963
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:38:48 2021 -0400

    Swap name of quick_rotate_45 to quick_rotate

commit 240d6ea211
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:37:04 2021 -0400

    Add note about quick_rotate_45 actually rotating 11.25 degrees

commit e8148f81ab
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:36:19 2021 -0400

    Make underwater mobs try to continuously swim around with quick_rotate_45

commit 061602d9d4
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:28:07 2021 -0400

    Overhaul separation of swimming and flying for ease of use with writing mobs api

commit 5365dec19a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sat Apr 17 12:01:27 2021 -0400

    Adjust "flying" vector checks for mobs

commit dda7839d8c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 21:43:02 2021 -0400

    Add in prototype swimming

commit f1141aed9f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 21:08:54 2021 -0400

    Make mobs flop when outside of flying node

commit 84ca7681fc
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 20:47:16 2021 -0400

    Make squids fly in water flowing and water source

commit 52c3db041e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 20:32:05 2021 -0400

    Add in fly state prep for mobs

commit 6db4511dd5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 20:06:55 2021 -0400

    Add notes

commit 15ea9c1c71
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 19:59:20 2021 -0400

    Implement self walking velocity for walking state

commit 9d6d042ee3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 19:37:01 2021 -0400

    Fix formatting in ai.lua

commit ce7f4918b0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 19:35:19 2021 -0400

    Re-organize comments

commit 05d06a4c8f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 18:36:23 2021 -0400

    Add comment to state_execution

commit c761db86c7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 18:29:42 2021 -0400

    re-arrange mob logic for random wandering

commit ed456ecb47
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 18:17:51 2021 -0400

    Make mobs not fear cliffs if fear_height is 0

commit 8ca5f221ec
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 18:13:54 2021 -0400

    clean up ai.lua

commit cadd53c103
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 16:39:03 2021 -0400

    Adjust mob jumping default to account for higher gravity

commit 57b293de2b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 16:37:15 2021 -0400

    Make mobs gravity equal to player's

commit fb9a55e562
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 15:55:11 2021 -0400

    Make jump_check more modular and allow mobs to turn if at a wall

commit a6a54b3414
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 15:49:03 2021 -0400

    Make mobs not jump if against a wall

commit 6c5393427f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 15:39:39 2021 -0400

    Smooth out mob cliff check and check if falling before cliff check

commit 2486ffef11
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 15:30:44 2021 -0400

    Make wandering mobs avoid cliffs

commit adc683c6a7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 14:19:22 2021 -0400

    Clear mob animation on activate

commit d0695e7929
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 13:58:08 2021 -0400

    Fix mob animation "memory leak"

commit 024cf46307
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 11:52:29 2021 -0400

    Adjust spacing in animation.lua

commit f38492bcb0
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 11:50:29 2021 -0400

    Re-implement animation check gate for mobs

commit a934a59f3b
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 11:50:13 2021 -0400

    Implement mob random walk directions

commit 94ca7e8b89
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 11:31:18 2021 -0400

    Add in state switch and state execution for mobs

commit 626c30de6d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 16 11:30:55 2021 -0400

    Create todo.txt

commit c2bac87a6d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 21:46:33 2021 -0400

    Update set_up.lua

commit 375d683d08
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 16:18:42 2021 -0400

    Fix forgotten localization in collision.lua

commit 246bdf9707
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 15:55:10 2021 -0400

    Implement basic mob walking animation test

commit d07d0ae31c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 15:34:07 2021 -0400

    Make mobs jump properly

commit 6cb6d714c9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 15:04:55 2021 -0400

    Reorganize all mob sections into multiple files

commit 5155d12d05
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 14:09:54 2021 -0400

    Reformat mobs_mcl to api folder for ease of use

commit bbcfb3fdb1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 11:33:09 2021 -0400

    Randomize walking or standing on spawn in

commit 9e4bf6e130
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 11:29:18 2021 -0400

    Move old set_yaw and add node on set_velocity

commit e53a193c4f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 11:25:55 2021 -0400

    Fix get_velocity (mobs internal)

commit 14207dd96a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 11:23:52 2021 -0400

    Smooth out mob movement set_velocity more

commit a0ed1a0b20
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 10:05:24 2021 -0400

    Add automatic rotation lock

commit ba46e7fa42
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 09:28:58 2021 -0400

    Remove old debug of colliding with objects

commit 61124905f3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 15 09:28:22 2021 -0400

    Add in mob auto rotation (implementation 1)

commit 8b200c7352
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 14 19:38:14 2021 -0400

    Add in basic movement rotation testing

commit 67259891a8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 14 18:01:29 2021 -0400

    Remove unneeded comments

commit d063db751c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 14 17:26:20 2021 -0400

    Disable mcl_playerplus random check that moves players randomly

commit d4db27f0e1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 14 17:25:39 2021 -0400

    Update backup_code_api.lua

commit 755533beeb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 14 11:50:22 2021 -0400

    Disable literally everything in mobs api

commit 3f6312a631
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 20:24:46 2021 -0400

    Make mobs magnetic collision more jello-y

commit aa4d34c10e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 20:00:38 2021 -0400

    Improve mob to mob collision

commit 1210bc463a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 19:44:24 2021 -0400

    prevent mob collision detection shootout

commit ed60266713
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 19:17:48 2021 -0400

    Gut even more elements of the api

commit 220d30df5f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 19:13:29 2021 -0400

    Completely gut do_states

commit 9758bbf2e7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 08:21:04 2021 -0400

    Finish gutting mob api

commit f29ad4b8b7
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 08:20:11 2021 -0400

    Reorganize more settings to the top of file

commit 54f5bee8a3
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 08:08:29 2021 -0400

    reorganize load settings

commit 02515f0778
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 08:07:32 2021 -0400

    Move a large chunk of code to backup_code_api.lua

commit 3fc0184182
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Tue Apr 13 07:39:57 2021 -0400

    Disable entire mob ai to work on vanilla walking

commit 6fff719322
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Mon Apr 12 08:47:07 2021 -0400

    Localize minetest library

commit adaf74fc5c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Mon Apr 12 08:13:11 2021 -0400

    Remove spacing and delete old collision comments

commit a564009e4a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Mon Apr 12 08:11:55 2021 -0400

    Change HORNY_TIMER to BREED_TIMER

commit 00759da39d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 11 18:29:32 2021 -0400

    Unlimit mob ai

commit 9aafc28a20
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 11 14:47:56 2021 -0400

    Fix mobs nil check during mob_step

commit 67c40885ef
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 11 14:21:19 2021 -0400

    Fix mobs collision system only running during movement - major overhaul with ai disabled

commit 2456e3cd1e
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 11 12:52:31 2021 -0400

    Adjust math localizations in api.lua

commit 725dc731dd
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Sun Apr 11 11:58:33 2021 -0400

    Adjust mob collision detection - this breaks a lot of things and will be fixed later

commit e15fd2f4b6
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Fri Apr 9 01:38:34 2021 -0400

    Add lua locals into mcl_dungeons for performance

commit c937b2a973
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 14:19:42 2021 -0400

    test

commit 8c10fe4057
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 12:48:02 2021 -0400

    Adjust spawning to be closer and more frequent

commit bd7866d798
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 12:07:20 2021 -0400

    Finish mob limiter

commit 9369c9cab8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 10:01:15 2021 -0400

    Fix spawn timer reset debug

commit 28823298e1
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 10:00:04 2021 -0400

    Fix forgotten biome check

commit 9d48549ec5
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 09:52:50 2021 -0400

    Complete prototype of biome generated mobs

commit 518252679f
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 08:42:57 2021 -0400

    Fix a lot of things

commit bb078b0c4c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 08:33:50 2021 -0400

    Fix silverfish typo

commit adab48ff0c
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 08:29:16 2021 -0400

    Readjust mobs internal settings to not cause insane memory usage

commit 47c59edb51
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 08:13:46 2021 -0400

    Fix typo

commit 5ca30fa8ee
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 08:12:43 2021 -0400

    Combine air and ground type spawning into ground

commit aacb8fc7b9
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 08:09:43 2021 -0400

    Add in extra_mobs information

commit f900b24b53
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 07:39:18 2021 -0400

    Add in all biome information to mobs

commit 0ad833c046
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 06:57:24 2021 -0400

    Add bats, chicken, and blaze spawn info

commit f4a6bdc6b8
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 06:48:25 2021 -0400

    Make reference list copy-pastable

commit bf4bf9a0cc
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 06:10:07 2021 -0400

    Ignore default or void dimensions

commit 8e1e02d1fb
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 06:04:36 2021 -0400

    Add biome list

commit da045c207d
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 8 02:07:15 2021 -0400

    Refactor spawning into it's own file

commit 6ec66ef6f6
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 7 23:16:03 2021 -0400

    Fix mobs colliding with other mobs/players

commit 6bd249547a
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Wed Apr 7 23:07:04 2021 -0400

    Fix mobs colliding with objects

commit c4d030d111
Author: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Date:   Thu Apr 1 23:48:00 2021 -0400

    Fix item drop on laggy servers
2021-04-29 04:11:33 +04:00

398 lines
9.9 KiB
Lua

--License for code WTFPL and otherwise stated in readmes
local S = minetest.get_translator("mobs_mc")
--###################
--################### SHEEP
--###################
local colors = {
-- group = { wool, textures }
unicolor_white = { mobs_mc.items.wool_white, "#FFFFFF00" },
unicolor_dark_orange = { mobs_mc.items.wool_brown, "#502A00D0" },
unicolor_grey = { mobs_mc.items.wool_light_grey, "#5B5B5BD0" },
unicolor_darkgrey = { mobs_mc.items.wool_grey, "#303030D0" },
unicolor_blue = { mobs_mc.items.wool_blue, "#0000CCD0" },
unicolor_dark_green = { mobs_mc.items.wool_green, "#005000D0" },
unicolor_green = { mobs_mc.items.wool_lime, "#50CC00D0" },
unicolor_violet = { mobs_mc.items.wool_purple , "#5000CCD0" },
unicolor_light_red = { mobs_mc.items.wool_pink, "#FF5050D0" },
unicolor_yellow = { mobs_mc.items.wool_yellow, "#CCCC00D0" },
unicolor_orange = { mobs_mc.items.wool_orange, "#CC5000D0" },
unicolor_red = { mobs_mc.items.wool_red, "#CC0000D0" },
unicolor_cyan = { mobs_mc.items.wool_cyan, "#00CCCCD0" },
unicolor_red_violet = { mobs_mc.items.wool_magenta, "#CC0050D0" },
unicolor_black = { mobs_mc.items.wool_black, "#000000D0" },
}
local rainbow_colors = {
"unicolor_light_red",
"unicolor_red",
"unicolor_orange",
"unicolor_yellow",
"unicolor_green",
"unicolor_dark_green",
"unicolor_light_blue",
"unicolor_blue",
"unicolor_violet",
"unicolor_red_violet"
}
if minetest.get_modpath("mcl_wool") ~= nil then
colors["unicolor_light_blue"] = { mobs_mc.items.wool_light_blue, "#5050FFD0" }
end
local sheep_texture = function(color_group)
if not color_group then
color_group = "unicolor_white"
end
return {
"mobs_mc_sheep_fur.png^[colorize:"..colors[color_group][2],
"mobs_mc_sheep.png",
}
end
local gotten_texture = { "blank.png", "mobs_mc_sheep.png" }
--mcsheep
mobs:register_mob("mobs_mc:sheep", {
description = S("Sheep"),
type = "animal",
spawn_class = "passive",
hp_min = 8,
hp_max = 8,
xp_min = 1,
xp_max = 3,
skittish = true,
breed_distance = 1.5,
baby_size = 0.5,
follow_distance = 2,
follow = mobs_mc.items.wheat,
collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.29, 0.45},
rotate = 270,
visual = "mesh",
visual_size = {x=3, y=3},
mesh = "mobs_mc_sheepfur.b3d",
textures = { sheep_texture("unicolor_white") },
gotten_texture = gotten_texture,
color = "unicolor_white",
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 3,
--head code
has_head = true,
head_bone = "head",
swap_y_with_x = false,
reverse_head_yaw = false,
head_bone_pos_y = 3.6,
head_bone_pos_z = -0.6,
head_height_offset = 1.0525,
head_direction_offset = 0.5,
head_pitch_modifier = 0,
--end head code
drops = {
{name = mobs_mc.items.mutton_raw,
chance = 1,
min = 1,
max = 2,
looting = "common",},
{name = colors["unicolor_white"][1],
chance = 1,
min = 1,
max = 1,
looting = "common",},
},
fear_height = 4,
sounds = {
random = "mobs_sheep",
death = "mobs_sheep",
damage = "mobs_sheep",
sounds = "mobs_mc_animal_eat_generic",
distance = 16,
},
animation = {
speed_normal = 25, run_speed = 65,
stand_start = 40, stand_end = 80,
walk_start = 0, walk_end = 40,
run_start = 0, run_end = 40,
},
view_range = 12,
-- Eat grass
replace_rate = 20,
replace_what = mobs_mc.replace.sheep,
-- Properly regrow wool after eating grass
on_replace = function(self, pos, oldnode, newnode)
if not self.color or not colors[self.color] then
self.color = "unicolor_white"
end
self.gotten = false
self.base_texture = sheep_texture(self.color)
self.object:set_properties({ textures = self.base_texture })
self.drops = {
{name = mobs_mc.items.mutton_raw,
chance = 1,
min = 1,
max = 2,},
{name = colors[self.color][1],
chance = 1,
min = 1,
max = 1,},
}
end,
-- Set random color on spawn
do_custom = function(self, dtime)
if not self.initial_color_set then
local r = math.random(0,100000)
local textures
if r <= 81836 then
-- 81.836%
self.color = "unicolor_white"
elseif r <= 81836 + 5000 then
-- 5%
self.color = "unicolor_grey"
elseif r <= 81836 + 5000 + 5000 then
-- 5%
self.color = "unicolor_darkgrey"
elseif r <= 81836 + 5000 + 5000 + 5000 then
-- 5%
self.color = "unicolor_black"
elseif r <= 81836 + 5000 + 5000 + 5000 + 3000 then
-- 3%
self.color = "unicolor_dark_orange"
else
-- 0.164%
self.color = "unicolor_light_red"
end
self.base_texture = sheep_texture(self.color)
self.object:set_properties({ textures = self.base_texture })
self.drops = {
{name = mobs_mc.items.mutton_raw,
chance = 1,
min = 1,
max = 2,},
{name = colors[self.color][1],
chance = 1,
min = 1,
max = 1,},
}
self.initial_color_set = true
end
local is_kay27 = self.nametag == "kay27"
if self.color_change_timer then
local old_color = self.color
if is_kay27 then
self.color_change_timer = self.color_change_timer - dtime
if self.color_change_timer < 0 then
self.color_change_timer = 0.5
self.color_index = (self.color_index + 1) % #rainbow_colors
self.color = rainbow_colors[self.color_index + 1]
end
else
self.color_change_timer = nil
self.color_index = nil
self.color = self.initial_color
end
if old_color ~= self.color then
self.base_texture = sheep_texture(self.color)
self.object:set_properties({textures = self.base_texture})
end
elseif is_kay27 then
self.initial_color = self.color
self.color_change_timer = 0
self.color_index = -1
end
end,
on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item()
--attempt to enter breed state
if mobs.enter_breed_state(self,clicker) then
return
end
--make baby grow faster
if self.baby then
mobs.make_baby_grow_faster(self,clicker)
return
end
if item:get_name() == mobs_mc.items.shears and not self.gotten and not self.child then
self.gotten = true
local pos = self.object:get_pos()
minetest.sound_play("mcl_tools_shears_cut", {pos = pos}, true)
pos.y = pos.y + 0.5
if not self.color then
self.color = "unicolor_white"
end
minetest.add_item(pos, ItemStack(colors[self.color][1].." "..math.random(1,3)))
self.base_texture = gotten_texture
self.object:set_properties({
textures = self.base_texture,
})
if not minetest.is_creative_enabled(clicker:get_player_name()) then
item:add_wear(mobs_mc.misc.shears_wear)
clicker:get_inventory():set_stack("main", clicker:get_wield_index(), item)
end
self.drops = {
{name = mobs_mc.items.mutton_raw,
chance = 1,
min = 1,
max = 2,},
}
return
end
-- Dye sheep
if minetest.get_item_group(item:get_name(), "dye") == 1 and not self.gotten then
minetest.log("verbose", "[mobs_mc] " ..item:get_name() .. " " .. minetest.get_item_group(item:get_name(), "dye"))
for group, colordata in pairs(colors) do
if minetest.get_item_group(item:get_name(), group) == 1 then
if not minetest.is_creative_enabled(clicker:get_player_name()) then
item:take_item()
clicker:set_wielded_item(item)
end
self.base_texture = sheep_texture(group)
self.object:set_properties({
textures = self.base_texture,
})
self.color = group
self.drops = {
{name = mobs_mc.items.mutton_raw,
chance = 1,
min = 1,
max = 2,},
{name = colordata[1],
chance = 1,
min = 1,
max = 1,},
}
break
end
end
return
end
end,
on_breed = function(parent1, parent2)
-- Breed sheep and choose a fur color for the child.
local pos = parent1.object:get_pos()
local child = mobs:spawn_child(pos, parent1.name)
if child then
local ent_c = child:get_luaentity()
local color1 = parent1.color
local color2 = parent2.color
local dye1 = mcl_dye.unicolor_to_dye(color1)
local dye2 = mcl_dye.unicolor_to_dye(color2)
local output
-- Check if parent colors could be mixed as dyes
if dye1 and dye2 then
output = minetest.get_craft_result({items = {dye1, dye2}, method="normal"})
end
local mixed = false
if output and not output.item:is_empty() then
-- Try to mix dyes and use that as new fur color
local new_dye = output.item:get_name()
local groups = minetest.registered_items[new_dye].groups
for k, v in pairs(groups) do
if string.sub(k, 1, 9) == "unicolor_" then
ent_c.color = k
ent_c.base_texture = sheep_texture(k)
mixed = true
break
end
end
end
-- Colors not mixable
if not mixed then
-- Choose color randomly from one of the parents
local p = math.random(1, 2)
if p == 1 and color1 then
ent_c.color = color1
else
ent_c.color = color2
end
ent_c.base_texture = sheep_texture(ent_c.color)
end
child:set_properties({textures = ent_c.base_texture})
ent_c.initial_color_set = true
ent_c.tamed = true
ent_c.owner = parent1.owner
return false
end
end,
})
mobs:spawn_specific(
"mobs_mc:sheep",
"overworld",
"ground",
{
"FlowerForest_beach",
"Forest_beach",
"StoneBeach",
"ColdTaiga_beach_water",
"Taiga_beach",
"Savanna_beach",
"Plains_beach",
"ExtremeHills_beach",
"ColdTaiga_beach",
"Swampland_shore",
"JungleM_shore",
"Jungle_shore",
"MesaPlateauFM_sandlevel",
"MesaPlateauF_sandlevel",
"MesaBryce_sandlevel",
"Mesa_sandlevel",
"Mesa",
"FlowerForest",
"Swampland",
"Taiga",
"ExtremeHills",
"Jungle",
"Savanna",
"BirchForest",
"MegaSpruceTaiga",
"MegaTaiga",
"ExtremeHills+",
"Forest",
"Plains",
"Desert",
"ColdTaiga",
"IcePlainsSpikes",
"SunflowerPlains",
"IcePlains",
"RoofedForest",
"ExtremeHills+_snowtop",
"MesaPlateauFM_grasstop",
"JungleEdgeM",
"ExtremeHillsM",
"JungleM",
"BirchForestM",
"MesaPlateauF",
"MesaPlateauFM",
"MesaPlateauF_grasstop",
"MesaBryce",
"JungleEdge",
"SavannaM",
},
0,
minetest.LIGHT_MAX+1,
30,
15000,
3,
mobs_mc.spawn_height.overworld_min,
mobs_mc.spawn_height.overworld_max)
-- spawn eggs
mobs:register_egg("mobs_mc:sheep", S("Sheep"), "mobs_mc_spawn_icon_sheep.png", 0)