cora
c25287e493
Some cleanup
2022-11-27 14:53:16 +01:00
epCode
762f64a4d1
Fix mob rotation glitching out near 0/360 in degrees
...
The problem mainly was that the set_yaw function was not allowing for negitive values.
2022-11-27 14:53:16 +01:00
cora
db63f1c453
fix leftover pi shortcut
2022-11-27 14:53:16 +01:00
cora
faa38ffab8
Fix some warnings
2022-11-27 14:53:16 +01:00
cora
19d6d43b39
move on_blast default to mob default def
2022-11-27 14:53:16 +01:00
cora
28b6fcf289
Move detach_child to mount.lua
2022-11-27 14:53:16 +01:00
cora
80490b4c11
Move smooth rotation to separate function
2022-11-27 14:53:16 +01:00
cora
5e177c61f6
Move on_step despawning to separate function
2022-11-27 14:53:16 +01:00
cora
c9c2b874be
move relative animation speed to separate function
2022-11-27 14:53:16 +01:00
cora
18c415f6a0
put head swivel in separate function
2022-11-27 14:53:16 +01:00
cora
49670d1d28
put water flow code in separate function
2022-11-27 14:53:16 +01:00
cora
a25cd921f2
move do_states to movement.lua
2022-11-27 14:53:16 +01:00
cora
91b5b6266c
move stray particle spawner func to effects
2022-11-27 14:53:16 +01:00
cora
148b30694f
Fix monster_attack and some other settings issues
2022-11-27 14:53:16 +01:00
cora
f4374d9efd
Fix item drops
2022-11-27 14:53:16 +01:00
cora
b41d6a1cae
Fix mob_punch
2022-11-27 14:53:16 +01:00
cora
6548b7fe47
move stray pathfinding funcs to pathfinding file
2022-11-27 14:53:16 +01:00
cora
c7681af53e
Move registration functions to init.lua
2022-11-27 14:53:16 +01:00
cora
cc77e109f5
Split off general movement functions
2022-11-27 14:53:16 +01:00
cora
e7d9ded9ab
Split off combat funcs
2022-11-27 14:53:16 +01:00
cora
96d697c5cd
Split off pathfinding, use metatables
2022-11-27 14:53:16 +01:00
cora
01abfea16d
Split off item management
2022-11-27 14:53:16 +01:00
cora
bbba7cee41
Add compat for old "wrong" : notation
2022-11-27 14:53:16 +01:00
cora
e82c318f0c
Split off breeding
2022-11-27 14:53:16 +01:00
cora
70834d0f5d
make register functions use the . notation
2022-11-27 14:53:16 +01:00
cora
d62dbcb852
effects -> separate file + metatable
2022-11-27 14:53:16 +01:00
cora
67fd8c8b40
split off physics functions into separate file + use metatable
2022-11-27 14:53:16 +01:00
cora
90639ef99d
remove unused functions
2022-11-27 14:53:16 +01:00
cora
31ef791cfd
Add proper metatable to mobs
2022-11-27 14:53:16 +01:00
cora
19dc86c951
Merge pull request 'Cocoa Pods Cleanup' ( #2974 ) from FossFanatic/MineClone2:cocoa_pod_fixes into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2974
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-27 13:49:24 +00:00
cora
8b08707e3f
Add Faerraven to texture credits
2022-11-27 04:54:30 +01:00
cora
dd8f64e039
Add Ranko Saotome to credits
2022-11-27 04:40:14 +01:00
cora
944d53111a
Update credits
2022-11-27 04:40:14 +01:00
PrairieWind
8d5aea9743
Fix New Button Names
2022-11-27 03:36:38 +00:00
cora
fa2a2bb8ac
Remove mcl_copper screenshot
2022-11-27 03:36:38 +00:00
cora
ee808e8f84
optimize excessively large mcl_shield_hud.png texture
2022-11-27 03:36:38 +00:00
cora
53d11ec71b
Add new wood types buttons
2022-11-27 03:36:38 +00:00
cora
fb8b3d5f55
Cleanup mcl_info clutter and messy var localization
2022-11-27 04:31:24 +01:00
Michieal
8184d4938c
Modify init.lua to allow normal player usage.
...
Changes made:
* Put in new chatcommand /whereami to allow normal players to turn on / off player location coords without needing special privs.
* Made Debug Coords level 2, Player Location level 1, and Off level 0. (Allows turning the location off.)
* Put in nil value check into get_text, to prevent errors caused by definitions accidentally not returning a value.
* Cached pairs, ipairs, and table because the code is called every 0.63 seconds, and it made sense to do so. (Hopefully, will help
to mitigate the added load on framerate.)
2022-11-27 04:31:24 +01:00
Michieal
da64a10403
mcl_info: Add player coords field to debug hud
2022-11-27 04:31:24 +01:00
cora
2a54ea6e74
mcl_info: Allow debug field that's visible for everyone
2022-11-27 04:31:24 +01:00
cora
927eff691c
Fix node on_rightclick with fishbucket
2022-11-27 04:02:34 +01:00
cora
efdd22d69f
Fix fishbuckets placing water in the nether
2022-11-27 00:17:13 +01:00
cora
f14bfdc0cd
Clear item meta when turning fishbucket to empty bucket
...
before it simply set a different itemstring, now it creates a
whole new itemstack
2022-11-26 22:18:46 +01:00
cora
66322a873b
Fix infinite fishbucket placement in survival/creative
2022-11-26 22:18:46 +01:00
cora
e134cc5e65
make it possible to place fishbucket in flowing riverwater
2022-11-26 22:18:46 +01:00
cora
1fcedd1375
Fix fishbucket _on_dispense
2022-11-26 22:18:46 +01:00
cora
bb73e5f1cd
Make it possible to pick up fish with river water bucket
2022-11-26 22:18:46 +01:00
cora
d4c2501d62
Axolotl cleanup, remove clutter
2022-11-26 22:18:46 +01:00
cora
708fcfb368
Axolotl: remove cod-inherited swarming code
2022-11-26 22:18:46 +01:00
cora
ebf4678e54
mcl_buckets whitespace fixes
2022-11-26 22:18:46 +01:00
cora
b4971b298d
Move fish bucket code to separate file
2022-11-26 22:18:46 +01:00
cora
d3349396b4
Save tropical fish properties in item meta on bucket pickup
2022-11-26 22:18:46 +01:00
cora
665e8a06a2
Save axolotl properties in item meta on bucket pickup
2022-11-26 22:18:46 +01:00
cora
67e8f13a96
Axolotl whitespace fixes
2022-11-26 22:18:46 +01:00
cora
99db678a44
Fish buckets set properties from bucket item meta
2022-11-26 22:18:46 +01:00
cora
dd58bed5d1
refactor fish bucket code to not use bucket api
...
it was clearly not made for this
2022-11-26 22:18:46 +01:00
cora
69f5bad0bb
Document mcl_events
2022-11-26 17:06:04 +01:00
cora
ac7038e7a5
Raids/raidcaptain: Nil check cmi_cause
...
apparently is nil sometimes
2022-11-26 17:06:04 +01:00
cora
3b368fdd5a
Fix wrong var name for mob table
2022-11-26 17:06:04 +01:00
cora
624092ddd3
Search the area before giving up when no mobs in table left
...
otherwise it will advance stages prematurely
2022-11-26 17:06:04 +01:00
cora
dabc09adb2
Lower and unify distance check
2022-11-26 17:06:04 +01:00
cora
d0ea7c4059
Set events metatable correctly
2022-11-26 17:06:04 +01:00
cora
87d5cdc439
Make raid end firework last a bit longer
2022-11-26 17:06:04 +01:00
cora
c6fc388597
Add _harmless option for rocket arrows
...
so event fireworks dont grief things
2022-11-26 17:06:04 +01:00
cora
93e5034317
Add fireworks when raid complete
2022-11-26 17:06:04 +01:00
cora
8564a12398
Nerf vex summoning so evoker doesnt spawn infinite vexes
2022-11-26 17:06:04 +01:00
cora
e5515ed119
Add debug field: active event counter
...
to verify it doesn't memleak
2022-11-26 17:06:04 +01:00
cora
94057aa7e5
Code cleanup
2022-11-26 17:06:04 +01:00
cora
db4f9ec5a3
Fix raid instawin when no spawnable blocks found
2022-11-26 17:06:04 +01:00
cora
057a78ed30
Fix raid registering as completed when unloading the area
2022-11-26 17:06:04 +01:00
cora
22fa5096c9
Add debug command status feedback
2022-11-26 17:06:04 +01:00
cora
2147790b44
Add setting to disable events
2022-11-26 17:06:04 +01:00
PrairieWind
a1e21b44c8
Add code to unlock Voluntary Exile advancement
2022-11-26 17:06:04 +01:00
cora
358250012f
Remove banner when not attached
2022-11-26 17:06:04 +01:00
cora
608da950e4
Abort events when no player is near
2022-11-26 17:06:04 +01:00
cora
c3455de604
Clear bad omen when raid complete
2022-11-26 17:06:04 +01:00
cora
6251c623dd
Give player bad omen effect when killing captain
2022-11-26 17:06:04 +01:00
cora
62fe08de59
Make illagers pick up ominous banners and promote themselves to captain
2022-11-26 17:06:04 +01:00
cora
af0c718538
Add natural raidcaptain spawning
2022-11-26 17:06:04 +01:00
cora
3600bc8066
Spawn raidcaptain in raids
2022-11-26 17:06:04 +01:00
cora
d1788b5643
Add actual banner pattern, drop banner on death
2022-11-26 17:06:04 +01:00
cora
c7cc9ccb3e
Add raid captain spawn func with banner attach
2022-11-26 17:06:04 +01:00
cora
097ee8b4d4
Z sieges happen in 10% of the nights
2022-11-26 17:06:04 +01:00
cora
59d384020e
Finx spawn positions in 16-radius
2022-11-26 17:06:04 +01:00
cora
1d18482103
Comment out excessive logging
2022-11-26 17:06:04 +01:00
cora
b82912f30d
Add zombie sieges
2022-11-26 17:06:04 +01:00
PrairieWind
48a8511052
Make bossbars enablable/disablable per event type. Update some capitalization.
2022-11-26 17:06:04 +01:00
PrairieWind
160d7ca6fa
Add Voluntary Exile Advancement
2022-11-26 17:06:04 +01:00
cora
ae90cbe3ef
Set raiders on path to village after spawn
2022-11-26 17:06:04 +01:00
cora
9893dee1aa
Add debug chatcommand to start events
2022-11-26 17:06:04 +01:00
cora
232f57c247
Add hero of the village achievement
2022-11-26 17:06:04 +01:00
cora
dc017864fd
raids: properly integrate potions api
...
supports "level" now, bad omen > 1 means extra wave additionally
the playername is saved in the event object now for later access
and events can be made exclusive to a certain radius now.
2022-11-26 17:06:04 +01:00
cora
2159edba05
Remove dependency on mcl_potions
2022-11-26 17:06:04 +01:00
cora
37144f8787
Check for actual raid conditions and positions
2022-11-26 17:06:04 +01:00
cora
7ab2c5fecd
Make debug output an opt-in setting
2022-11-26 17:06:04 +01:00
cora
99fce095ef
fix closure style function declarations
...
its BANNED in CONTRIB.md
2022-11-26 17:06:04 +01:00
cora
390aec5d7a
Integrate raids with mcl_events
2022-11-26 17:06:04 +01:00
cora
052e76bfcc
start at effective stage 1
2022-11-26 17:06:04 +01:00
cora
f17a9220bb
Add bossbar support
2022-11-26 17:06:04 +01:00
cora
627ce0dc3b
Finish at max_stage not max_stage + 1
2022-11-26 17:06:04 +01:00
cora
f06d5a1ee3
Add event api
...
prototype state, test with chatcommand /infest (debug priv)
2022-11-26 17:06:03 +01:00
PrairieWind
5dc1a3d456
Village Finder Tweaks
2022-11-26 17:06:03 +01:00
PrairieWind
1b6d778dd1
Add Village Checks
2022-11-26 17:06:03 +01:00
PrairieWind
96ac31bec3
Add Bad Omen Effect
2022-11-26 17:06:03 +01:00
PrairieAstronomer
8b6409b7f1
Add mcl_raids
2022-11-26 17:06:03 +01:00
cora
ba7da6a885
Fix pressure plates being pressed by new chest size
...
this fixes the problem for chests, with paintings it would need to
go down considerably ( .65 was the value i determined)
2022-11-26 16:52:19 +01:00
cora
3066d966a1
Add the missing wood types pressure plates
2022-11-26 16:52:19 +01:00
cora
626f61c2c1
Merge pull request 'Nether Plank Fixes' ( #3023 ) from FossFanatic/MineClone2:nether_plank_fixes into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3023
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-26 12:58:21 +00:00
FossFanatic
f71759f184
Fix crimson & warped planks
2022-11-26 11:54:34 +00:00
cora
0942949c5d
Merge pull request 'Fix axolotl breeding' ( #3007 ) from Axolotl into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3007
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-25 02:48:55 +00:00
PrairieWind
e1ba319616
Fix Baby Striders being extra small
2022-11-24 14:46:54 -07:00
Johannes Fritz
88897566d9
Fix axolotl breeding
2022-11-24 09:10:17 -06:00
cora
53c1ed9fbf
Merge pull request 'Axolotl' ( #2870 ) from TheOnlyJoeEnderman/MineClone2:Axolotl into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2870
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-23 03:18:36 +00:00
cora
a3fbb2e0c9
Merge pull request 'Grass Block Underside Fix' ( #2987 ) from FossFanatic/MineClone2:grass_block_underside_fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2987
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-21 10:34:12 +00:00
Michieal
9ffdd13fa5
Make waterlogged roots more water looking
...
A quick change to the setting within the wlroots definition that makes the water translucent.
It's not perfect, but I think it looks better blended than opaque.
2022-11-20 19:16:39 +00:00
cora
adfbf4bc64
Fix lightning boat crash
2022-11-20 02:54:42 +01:00
FossFanatic
1a5aed704c
Fix underside of grass block
2022-11-19 11:28:31 +00:00
AFCMS
029769f48f
Fixes to mcl_tnt
...
- reorder code
- fix potential crashes with not handeled nil values
- use new vectors
2022-11-19 01:27:32 +01:00
Daniel Cassidy
79192d51ed
mcl_enchanting: Add missing dependency on mcl_experience.
2022-11-18 21:30:50 +01:00
FossFanatic
dec2c2bade
Merge branch 'master' into cocoa_pod_fixes
2022-11-18 08:27:19 +00:00
FossFanatic
e25415e047
Merge branch 'master' into respawn_anchor_animation
2022-11-18 08:24:57 +00:00
FossFanatic
f93af56bf6
Remove MineCraft derivative texture
2022-11-18 08:16:53 +00:00
FossFanatic
f8b98d784b
Add animated top texture
2022-11-18 08:12:16 +00:00
FossFanatic
e898b72f3d
Add animated top texture
2022-11-18 08:11:39 +00:00
cora
7d63b07e09
Fix mangrove sign registrations
2022-11-18 00:51:45 +01:00
Michieal
197e807684
Fix the crafting recipes for the signs.
...
Placed in the proper place. Ugh.
2022-11-18 00:51:45 +01:00
PrairieWind
1877f7261e
Make Raw Copper (Block) smeltable in the blast furnace
2022-11-18 00:33:17 +01:00
cora
adeb6c42e5
Merge pull request 'Make kelp cookable in the smoker' ( #2979 ) from anarquimico/MineClone2:kelp_smoker into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2979
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-17 23:30:21 +00:00
anarquimico
e658e29179
Make kelp cookable by smoker.
2022-11-17 20:16:58 -03:00
Johannes Fritz
a6db44b71f
Base mcl_skins templates off old PP skins
2022-11-17 21:52:35 +00:00
cora
142f3d6d5a
Handle bonemealing in the sweetberry on_rightclick
2022-11-17 19:42:02 +00:00
cora
328a377940
export apply_bone_meal function in mcl_dye
...
this is essentially just a hack to not put any more sweetberry code
in mcl_dye because the architecture makes it necessary for mcl_dye
to depend on mcl_farming, not the other way around - hence all the
plant bonemealing is done in mcl_dye...
2022-11-17 19:42:02 +00:00
cora
c5ec3c770c
Sweet berries: Add rightclick harvesting
2022-11-17 19:42:02 +00:00
cora
5a9d428151
Merge pull request 'Hoppers pulling from chest minecart' ( #2954 ) from anarquimico/MineClone2:hoppers_mc_chest into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2954
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-17 05:38:39 +00:00
cora
dea647129e
Add missing EndBarrens biome definition
2022-11-17 06:32:38 +01:00
Johannes Fritz
d764c3eac3
Make Steve hair unlike MC
2022-11-17 05:30:55 +00:00
PrairieWind
89a342a34f
Add Bee Nest Tree Schematics and generation
2022-11-17 03:16:45 +01:00
PrairieWind
b17dcf26da
Make beehives transparent and not launch entities, thanks MysticTempest!
2022-11-17 03:16:45 +01:00
PrairieWind
c767c617f8
Add waxing copper blocks
2022-11-17 03:16:45 +01:00
PrairieWind
fb651a4922
Wax On and Wax Off Advancements
2022-11-17 03:16:45 +01:00
PrairieWind
16f878d3dc
Make Honey Blocks Sticky
...
Uses slime block stickiness code.
2022-11-17 03:16:45 +01:00
PrairieWind
bbb908239b
Total Beelocation Advancement
2022-11-17 03:16:45 +01:00
PrairieWind
0aaaa05164
Bee Our Guest Advancement
2022-11-17 03:16:45 +01:00
PrairieWind
8a3c1eaa6e
Add harvest and digging damage, and campfire usage
...
Damage is temporary until bees are implemented
2022-11-17 03:16:45 +01:00
PrairieWind
a79692a68b
Add harvesting functionality to bee nests
...
Still has temporary abm updating
2022-11-17 03:16:45 +01:00
PrairieWind
cb60338f10
Add basic functionality to beehives
...
Uses a temporary ABM to progress through honey levels
2022-11-17 03:16:45 +01:00
PrairieWind
89b02c126a
Add basic beehives and bee nests
...
Still need to add functionality
2022-11-17 03:16:45 +01:00
PrairieWind
db0b44326b
Add crafting recipe item replacements
2022-11-17 03:16:45 +01:00
PrairieWind
4bb824cd38
Add mcl_honey mod.conf file along with translation templates
2022-11-17 03:16:45 +01:00
PrairieWind
daf5bf90a4
Add Honey, Honeycomb, and respective blocks
2022-11-17 03:16:45 +01:00
Michieal
9dc27e535b
revert 020a9510cbd7adf7419c166af5c2baba7c96cf45
...
revert "This has the achievement in there."
The only difference is the placement of a single comment, not worth a full on commit.
2022-11-17 02:55:14 +01:00
Michieal
439ac600fd
This has the achievement in there.
2022-11-17 02:55:14 +01:00
Michieal
bee40c55ec
Fix KillAura bug destroying the Displayed Item.
2022-11-17 02:55:14 +01:00
Michieal
2577a70a65
Made displayed entities immortal
...
Added in extended placement.
Registered the Achievement "Glow and Behold!"
2022-11-17 02:55:14 +01:00
Michieal
e2e86ae9a8
Final commit
...
Add in the ability to place frames on surfaces. Has minor visual bugs. Should be modified to disallow placing on top of items to prevent visual bugging.
Signed-off-by: Michieal <michieal@noreply.git.minetest.land>
2022-11-17 02:55:14 +01:00
Michieal
577f9f7785
Change Frames to only use the timer if it's displaying an object.
2022-11-17 02:55:14 +01:00
Michieal
67296c7a37
Update Signs API to only use timer functions when there is text to display.
2022-11-17 02:55:14 +01:00
Michieal
4a1e37d9c6
fix typo that somehow propagated.
2022-11-17 02:55:14 +01:00
Michieal
e67c6e1ada
fix signs to reset after /clearobjects
...
Additionally, added in the register_hanging_sing_craft() for future use.
2022-11-17 02:55:14 +01:00
Michieal
10a3a022b6
fix frames to reset after /clearobjects
2022-11-17 02:55:14 +01:00
cora
a28f667b20
Villagers only summon golems when monsters are near
2022-11-17 02:26:51 +01:00
ancientmarinerdev
1a670bc41b
Allow villagers to resettle and not run back to job and and old bed
2022-11-17 02:26:51 +01:00
Michieal
99a7df7ce6
Fix the Pumpkin/Melon grass position.
...
Also, updated the license.
2022-11-17 02:16:59 +01:00
cora
eeecc52ff8
Fix crash when trying to place meshhand
2022-11-16 12:23:39 -06:00
FossFanatic
9b392fcefc
Upload files to 'mods/ITEMS/mcl_cocoas/models'
2022-11-16 13:44:35 +00:00
FossFanatic
d091d634bb
Delete 'mods/ITEMS/mcl_cocoas/models/emptyfile'
2022-11-16 13:44:23 +00:00
FossFanatic
16746f962f
Upload files to 'mods/ITEMS/mcl_cocoas/models'
2022-11-16 13:44:15 +00:00
FossFanatic
00c596c126
Add 'mods/ITEMS/mcl_cocoas/models/emptyfile'
2022-11-16 13:43:40 +00:00
FossFanatic
993d7b6873
Delete 'mods/ITEMS/mcl_cocoas/models'
2022-11-16 13:43:23 +00:00
FossFanatic
ceff91e2c3
Add 'mods/ITEMS/mcl_cocoas/models/'
2022-11-16 13:43:11 +00:00
FossFanatic
6bfcd9b1ea
Delete 'mods/ITEMS/mcl_cocoas/models/emptyfile'
2022-11-16 13:42:49 +00:00
FossFanatic
6b826b45e1
Add 'mods/ITEMS/mcl_cocoas/models/emptyfile'
2022-11-16 13:42:36 +00:00
FossFanatic
3de1f9e4d6
Delete 'mods/ITEMS/mcl_cocoas/mcl_cocoas_cocoa_stage_2.obj'
2022-11-16 13:39:41 +00:00
FossFanatic
348434adf1
Delete 'mods/ITEMS/mcl_cocoas/mcl_cocoas_cocoa_stage_1.obj'
2022-11-16 13:39:36 +00:00
FossFanatic
6946573e65
Delete 'mods/ITEMS/mcl_cocoas/mcl_cocoas_cocoa_stage_0.obj'
2022-11-16 13:39:32 +00:00
FossFanatic
862d6a9e3e
Upload files to 'mods/ITEMS/mcl_cocoas'
2022-11-16 13:39:19 +00:00
FossFanatic
78d45d23c2
change the code
2022-11-16 13:38:44 +00:00
FossFanatic
b11d65cc82
Update cocoa textures
2022-11-16 13:35:01 +00:00
FossFanatic
f4f57a9fe6
Delete 'mods/ITEMS/mcl_cocoas/textures/mcl_cocoas_cocoa_top_stage_2.png'
2022-11-16 13:33:42 +00:00
TheOnlyJoeEnderman
9e73c2cd46
Remove spaces on line 70 (71)
...
Actually delete the spaces this time.
2022-11-16 08:00:35 +00:00
TheOnlyJoeEnderman
50e6dd94b2
Code cleaning
...
Remove outdated comment. Fix spaces on lines 40, 67, 70.
2022-11-16 07:58:07 +00:00
epCode
7ed8370eb0
localize var/fix weather not changing brightness while underwater.
2022-11-15 22:36:06 +00:00
epCode
3f8f6f8e44
deeper-darker image
2022-11-15 22:36:05 +00:00
epCode
a5eb1d240e
add deeper = darker
2022-11-15 22:36:05 +00:00
epCode
ce724ee926
make sky color change when submerged
2022-11-15 22:36:05 +00:00
cora
f66a241188
turn villagers to z villagers not normal zs
2022-11-15 22:20:04 +00:00
cora
80fb648447
Turn villagers to zombies half the time when killed by zombies
2022-11-15 22:20:04 +00:00
cora
dbef60c558
Fix crash when new player rightclicks a bed
2022-11-15 22:02:37 +00:00
AFCMS
96e83e866c
Make mcl_item_entity
API public
2022-11-15 21:48:58 +01:00
AFCMS
3bb86fd436
Fix warnings + add type annotations
...
- fix wrong usage of `mcl_enchanting.get_enchantments`
- use new vectors everywhere
- simplify code
- make code lines less long
2022-11-15 21:48:57 +01:00
cora
033b051689
Fix crash when rightclicking parrot
2022-11-15 21:16:48 +01:00
erlehmann
94960b64d4
Fix creative mode inventory search crash
...
Before this patch it was possible for any user to to crash Minetest in
creative mode. This was possible because queries in the search field
were interpreted as search patterns for string.find().
A search for a single square bracket would reliably crash the server.
Also, a search for 6000 times the string “a?” would hang the server.
The solution to both bugs is to not interpret the query as a pattern.
2022-11-15 04:41:01 +01:00
anarquimico
507f14c317
Modified function and ABM
2022-11-15 00:01:28 -03:00
cora
63225c20e5
change schematics for gold and sponges instead of chests
2022-11-15 01:28:51 +01:00
PrairieWind
54d4a97a27
Add Ocean Temple Loot
2022-11-15 01:28:51 +01:00
cora
61b5783e73
Make temple rarer
2022-11-15 01:28:51 +01:00
cora
04cb919f2b
structure-spawning: make water spawns possible
2022-11-15 01:28:51 +01:00
cora
4ceecffc8b
Add ocean temple
2022-11-15 01:28:51 +01:00
cora
00541cbfb8
Fix end spike wrong vector.add usage
2022-11-15 01:26:06 +01:00
cora
36a6a353a3
Fix local construct_nodes
2022-11-15 01:26:06 +01:00
Johannes Fritz
3d6ff573e7
Fix undeclared global variable in mcl_playerplus
2022-11-14 12:40:45 -06:00
cora
489ef43458
Don't transfer whole stacks
2022-11-14 04:07:41 +01:00
ancientmarinerdev
e6d778b214
Remove WIP flag for hopper minecart
2022-11-14 04:07:41 +01:00
ancientmarinerdev
70a7fb9387
Hoppers now take from hopper minecarts
2022-11-14 04:07:41 +01:00
ancientmarinerdev
a2732b655f
Code cleanup
2022-11-14 04:07:41 +01:00
ancientmarinerdev
9065170b1c
Clean up hopper minecart
2022-11-14 04:07:41 +01:00
ancientmarinerdev
ce457eb351
Who doesn't love hopper minecarts?
2022-11-14 04:07:41 +01:00
epCode
c288b6ab93
make townaura more preformant
2022-11-14 02:38:02 +01:00
epCode
28f952309e
add mycelium townaura particles
2022-11-14 02:38:02 +01:00
epCode
080182ab15
Fix ender and shulker nodeboxes
2022-11-13 22:18:00 +00:00
epCode
6c6e21b63e
fix chests
2022-11-13 22:18:00 +00:00
AFCMS
4acee8e64e
Fixes to mcl_meshhand
...
- fix actual crash when placing hand in world (undefined function)
- remove node fields redundant with default values
- remove support for `use_texture_alpha_string_modes`
- type annotation
- more explicit functions
2022-11-13 21:54:59 +01:00
3raven
d01aa36d09
Pot nether roots and fungi
...
Pot nether roots and fungi
2022-11-13 17:44:21 +00:00
cora
b625fba4f2
Merge branch 'master' into hoppers_w_composter
2022-11-12 12:27:49 +00:00
anarquimico
3ef8838a11
Fixed indentation.
2022-11-12 06:28:36 -03:00
ancientmarinerdev
59808c5190
Fix race condition where many villagers are fighting for same job
2022-11-12 02:35:00 +01:00
ancientmarinerdev
3000a378f3
Villagers can claim any bed. Player can steal villager bed. Villager won't take player bed
2022-11-12 02:35:00 +01:00
ancientmarinerdev
3e1a475442
Logging improvements
2022-11-12 02:35:00 +01:00
ancientmarinerdev
e5c639c779
Logging improvements
2022-11-12 02:35:00 +01:00
ancientmarinerdev
ff0fea8978
Add default logger to make logging easier
2022-11-12 02:35:00 +01:00
ancientmarinerdev
814ad39c09
Villagers can now claim any type of bed.
2022-11-12 02:35:00 +01:00
Johannes Fritz
8ff4a94889
mcl_playerplus: Fix bows
2022-11-11 17:53:13 +00:00
Johannes Fritz
c66e184373
mcl_playerplus fixes
2022-11-11 17:53:13 +00:00
cora
41055d5abe
Check object on mob tranformation
2022-11-11 16:43:45 +01:00
AFCMS
7dbe6489be
Change lighting rod activation time to 0.4
2022-11-11 16:39:19 +01:00
AFCMS
5f626cf1b0
Make lightning rods send redstone signal when struck by lighting (0.5s)
2022-11-11 16:39:19 +01:00
AFCMS
47e46efa6f
Add french translation
2022-11-11 16:39:19 +01:00
AFCMS
a11948c5f3
Add new texture
2022-11-11 16:39:19 +01:00
AFCMS
cb7d5e3790
Make lightning rod texture look better
2022-11-11 16:39:19 +01:00
AFCMS
2c5d3861f6
Add locale template to mcl_lightning_rods
2022-11-11 16:39:19 +01:00
AFCMS
e56fa0d809
Lightning Rod Fixes
...
- give node a proper nodebox
- add better texture compatible with MC texture packs
- set use_texture_alpha = "opaque"
- fix invalid translator
- disable node placement prediction
- simplificate placement code
2022-11-11 16:39:19 +01:00
TheOnlyJoeEnderman
6a9387b752
Reverse axolotl model to fix the head look direction
2022-11-11 03:50:39 +00:00
TheOnlyJoeEnderman
cbb7a8edb0
Reverse axolotl model to fix the head look direction
2022-11-11 03:50:04 +00:00
anarquimico
cb721f37ce
Fixed minor bug and removed TODO commentary
2022-11-10 21:11:32 -03:00
cora
c44b29925a
Fix random-interval crash when not using luajit
2022-11-10 01:45:42 +01:00
MysticTempest
6a0bcf9881
Fix insta-digging crash when punching stairs.
2022-11-09 04:26:41 -06:00
anarquimico
3072d44b66
Bugs fixed.
2022-11-08 19:18:35 -03:00
anarquimico
f61b072d39
Fixed compostable item comsumption.
2022-11-07 22:10:35 -03:00
TheOnlyJoeEnderman
012fe4b37e
Move axolotl_bucket to buckets mod
2022-11-07 08:20:13 +00:00
TheOnlyJoeEnderman
3110f97868
Move axolotl_bucket to buckets mod
2022-11-07 08:19:44 +00:00
TheOnlyJoeEnderman
dff028595c
Remove old axolotl spawn icon
2022-11-07 08:13:26 +00:00
Michieal
dd869afea0
fixed typo error
...
had a list inside of an extra set of {}'s
2022-11-07 01:20:03 +00:00
Michieal
c277229c1b
Changed the Item Frames' LBM method.
...
Moved the custom lbm function call out of create_custom_frame() into init.
Changed how the custom lbm handles frames lbm regeneration.
2022-11-06 21:00:14 +00:00
anarquimico
91ef21c55b
Integrate hoppers with composter
2022-11-06 17:49:32 -03:00
MysticTempest
2be75c9628
Better fix for creative digging drops, and fix the itemframes LBM.
2022-11-06 07:08:49 -06:00
TheOnlyJoeEnderman
6e328153d4
axolotls are no longer mislabelled as passive
2022-11-06 02:18:47 +00:00
TheOnlyJoeEnderman
4695707188
Fix damage value for axolotls
2022-11-06 02:14:58 +00:00
TheOnlyJoeEnderman
432e196794
code cleaning
...
fixed some messy tabs/spaces, removed old comments.
2022-11-06 02:05:14 +00:00
TheOnlyJoeEnderman
a592d69990
add all current underwater creatures to list of mob to kill
2022-11-06 02:00:28 +00:00
TheOnlyJoeEnderman
310237be33
Fix axolotl hitbox, clean up some comments
2022-11-06 01:47:31 +00:00
TheOnlyJoeEnderman
cf6d04c716
fix flipped UVs on gill.right
...
That simple
2022-11-05 22:05:31 +00:00
TheOnlyJoeEnderman
c22997db09
Add persistence, attempt to fix breeding, add random look at player event
...
They look away from the player randomly for some reason. I think the rotation needs to be mirrored, but I am unsure how one would do that.
2022-11-05 21:44:51 +00:00
anarquimico
f977b1a253
Fix mason texture
2022-11-05 03:21:36 +01:00
anarquimico
ff3438f729
Add villager mason profession
2022-11-05 03:20:58 +01:00
PrairieWind
6f8d854f8a
Fix texture issue and capitalization in Stripped Warped Hyphae Bark
2022-11-04 19:17:39 -06:00
PrairieWind
92723cab9f
Add Crafting Recipes for the crimson and warped (trap)doors, fences, and gates
2022-11-04 19:17:39 -06:00
Nicu
8162a4af2d
Add custom door and trapdoor textures for mcl_crimson
2022-11-05 01:47:35 +01:00
Nicu
30d2022b4a
Optimize textures in mcl_crimson
2022-11-05 01:47:35 +01:00
cora
df216cb847
Add crimson fence and gate
2022-11-05 01:47:35 +01:00
cora
4dec3e1382
Add warped fence and gate
2022-11-05 01:47:35 +01:00
cora
43425279a3
Add crimson and warped doors and trapdoors
2022-11-05 01:47:35 +01:00
Michieal
b62f61db10
Added in the API Doc file, and adjusted the created items' names.
...
Added the ":" to the front of the item creation so that it can be called from an external mod.
Put in an optional inventory and wield image parameter to add in colorized inventory / wield images.
2022-11-05 01:26:15 +01:00
Michieal
c4981d894c
Removed the local cached copy of the built in TGA encoder.
2022-11-05 01:26:15 +01:00
Michieal
93913ed780
Fix accidental conversion of tabs to spaces.
2022-11-05 01:26:15 +01:00
Michieal
3409c5a220
Prereview code, but with the spaces converted to tabs.
...
* Cleaned up all of the code, checked to make sure that there were no erraneous debug logging.
* To enable debugging, turn it on in the api by changing the following line in item_frames_api.lua:
mcl_itemframes.DEBUG = false -- set to true to see debug output.
* Made the standard Item Frame and the new Glow Frame use the frames API.
Added in backwards compatibility mode.
* Made frames pop out items into the world on the old frames' entities when they are a hidden / broken entity. (Part of the backwards compatibility.)
* Tested locally.
* *Converted the spaces to tabs!*
Should be fully functional and ready for review.
2022-11-05 01:26:15 +01:00
Michieal
76991fcba9
Pre-review Item frames code
...
* Cleaned up all of the code, checked to make sure that there were no erraneous debug logging.
* To enable debugging, turn it on in the api by changing the following line in item_frames_api.lua:
mcl_itemframes.DEBUG = false -- set to true to see debug output.
* Made the standard Item Frame and the new Glow Frame use the frames API.
Added in backwards compatibility mode.
* Made frames pop out items into the world on the old frames' entities when they are a hidden / broken entity. (Part of the backwards compatibility.)
* Tested locally.
Should be fully functional and ready for review.
2022-11-05 01:26:14 +01:00
Michieal
61df48e46e
Translations for the Item Frames.
2022-11-05 01:26:14 +01:00
Michieal
18e83e5763
Added in display item rotation
...
Updated the Readme. Added in the ability to rotate the displayed item with a screwdriver. Made the Screwdriver mod required, due to rotating the item being fundamental behavoir.
Finalized a few bug fixes... still have to remove the all of the forced debug code, and move the item frames and glow frames over to the new api, and do a final test.
2022-11-05 01:26:14 +01:00
Michieal
8a21b9e99c
Changed detection code custom frames.
...
todo: figure out why the standard item frame is using the wrong item entities.
todo: fix screwdriver rotating the item displayed.
2022-11-05 01:26:14 +01:00
Michieal
6d1b1b3c74
Added a return code to load_maps
...
Added a return code to load_maps to check for if dynamic_add_media registers a fail.
Used by mcl_itemframes when reloading a map placed into an itemframe.
2022-11-05 01:26:14 +01:00
Michieal
1f5b92f7bf
code clean up. testing & debugging custom frames.
...
cleaned up a LOT of duplicate code. Added in the custom frames, and a couple of calls in init.lua to begin testing custom frames out.
to do: fix the freaking maps. (It looks like it's client side that is failing, to be honest.)
2022-11-05 01:26:14 +01:00
Michieal
4d74e4d9c1
update the translation template
2022-11-05 01:26:14 +01:00
Michieal
ef504e90c1
glowframe model commit
2022-11-05 01:26:14 +01:00
Michieal
09d452667b
glowframe textures commit
2022-11-05 01:26:14 +01:00
Michieal
9b37ca460e
Initial code comit
2022-11-05 01:26:14 +01:00
cora
e146b173b3
Replace "oning" with cages
2022-11-05 01:18:03 +01:00
cora
51d34c9f3d
Add second pillager outpost schematic
2022-11-05 01:18:03 +01:00
MysticTempest
15542d4878
Fix player not getting damage from lightning
2022-11-05 01:16:27 +01:00
cora
fcba67b7e7
Make on_lightning_strike available to non-mob entities
2022-11-05 01:16:27 +01:00
cora
2c4a768685
Transform villager with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
95db6104e9
Transform pig with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
5cf2f488a8
Transform creeper with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
97468cde0c
Add mcl_util to mobs_mc depends
2022-11-05 01:16:27 +01:00
cora
220b542cbf
Mooshroom color change with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
21f3782439
Fix lightning on_strike api + rename to on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
32e4a122a1
Comment out stray debug lines
2022-11-05 01:14:54 +01:00
TheOnlyJoeEnderman
8e74209c9b
add axolotl to translation template
2022-11-04 02:32:59 +00:00
TheOnlyJoeEnderman
faa7ca1f68
Change axolotl spawn egg to palette instead of texture
2022-11-04 02:21:58 +00:00
TheOnlyJoeEnderman
7e3d5f3553
add axolotl to bucket translation template
2022-11-04 01:58:04 +00:00
ancientmarinerdev
8b0c4c17ad
Slightly more frequent failed pathing attempts for villagers
2022-11-03 21:34:15 +00:00
ancientmarinerdev
2d0ea5e205
Enable concurrent pathing so pathing orders aren't queued
2022-11-03 21:34:14 +00:00
ancientmarinerdev
ad137304bc
Fix bug where if it finds wrong door and can't plot route it hogs the pathing
2022-11-03 21:34:14 +00:00
ancientmarinerdev
ac45dec544
Villager should find the closest bed to claim
2022-11-03 21:34:14 +00:00
ancientmarinerdev
ea9c9e74b0
Failed check should come before last pathed check to avoid a failed check taking up a good opportunity to path
2022-11-03 21:34:14 +00:00
ancientmarinerdev
5866983bf5
Villager will try to take the job block closest to them
2022-11-03 21:34:14 +00:00
ancientmarinerdev
17e3e83f43
Villagers should not try and path if they have failed recently
2022-11-03 21:34:14 +00:00
cora
da9f253117
Add setting for mob-movement stop range
2022-11-03 14:32:50 +01:00
cora
3a37b1c8cc
Add a setting to disable hunger
2022-11-03 14:31:08 +01:00
cora
48d6a2fd72
Add some ABM limits for lava ABMs
2022-11-03 14:11:03 +01:00