Commit Graph

476 Commits

Author SHA1 Message Date
Wuzzy
38f6804a79 Update tsm_railcorridors to 0.14.0 2019-02-19 20:16:12 +01:00
Wuzzy
e28f213f9a Add workaround to fix broken double plants in v6 2019-02-09 06:08:35 +01:00
Wuzzy
e89a01630b Remove misunderstood replacements from decorations
I thought it would replace nodes on the map, but it turned it it replaces nodes from the schematic definition.
2019-02-09 04:32:55 +01:00
Wuzzy
3ec7914962 Allow to use Minetest's original flat mapgen again 2019-02-09 03:07:18 +01:00
Wuzzy
62159b0aa0 Core mapgen: Extend some stuff to emin,emax 2019-02-06 04:32:20 +01:00
Wuzzy
da625b569a Spawn minecarts in railcorridor chests 2019-02-06 03:00:45 +01:00
Wuzzy
9105f248b4 More secure igloo generation 2019-02-06 02:23:51 +01:00
Wuzzy
6ff637ec69 Add more igloo generation code 2019-02-06 02:02:18 +01:00
Wuzzy
e789801662 Replace getpos() with get_pos() 2019-02-01 06:33:07 +01:00
Wuzzy
68c373d2b8 Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00
Wuzzy
25b65e4b7d Remove tsm_railcorridors_probability_cart for now 2018-11-17 15:59:01 +01:00
Wuzzy
34e92a361b Rename mobs mod to mcl_mobs 2018-05-31 18:32:26 +02:00
Wuzzy
f8362e798f Make v6 ice spikes much rarer 2018-05-28 16:32:15 +02:00
Wuzzy
12b0954523 Fix possible crash in mcl_mapgen_core 2018-05-20 15:25:57 +02:00
Wuzzy
d5d65f4a84 Tweaking of the new tree schematics 2018-05-13 18:39:47 +02:00
Wuzzy
b992100106 More variations of mega spruces and large oaks 2018-05-13 18:03:57 +02:00
Wuzzy
bb6f2f7770 Rename “subgame” to “game” (partial fix) 2018-03-25 22:20:32 +02:00
Wuzzy
16bb9b8901 Localize various unneeded global variables 2018-01-26 22:37:42 +01:00
Wuzzy
53ca167eb1 Merge branch 'mesecons_updates' 2018-01-22 17:46:38 +01:00
Wuzzy
9d409927bc Make nether wart more common in v6 2018-01-17 22:56:20 +01:00
Wuzzy
ec49459eb4 Update desert temple schematic 2018-01-17 19:53:20 +01:00
Wuzzy
2f32c76013 Make v6 sapling treasures more common 2018-01-12 19:02:06 +01:00
Wuzzy
b96974e253 Fix biome ores being generated in all biomes 2018-01-10 17:57:15 +01:00
Wuzzy
6e7e780af9 Fix ores spawning in non-existing biomes 2018-01-10 17:23:58 +01:00
Wuzzy
a818995d2a Generated mob spawners generate mobs in darkness (except silverfish) 2018-01-08 00:41:57 +01:00
Wuzzy
fa51fdbdb5 Freeze water in snowtop biome 2018-01-08 00:19:53 +01:00
Wuzzy
3cf6656df2 Rename "Monster Spawner" to "Mob Spawner" 2018-01-07 16:58:44 +01:00
Wuzzy
479ed1c12a Fix generated vines sometimes horizontal in air 2018-01-07 16:00:21 +01:00
Wuzzy
0c9b28c92e Fix missing decorations in v6 2017-12-13 21:01:04 +01:00
Wuzzy
89ef81b4c5 Remove buggy chests and furnaces from villages 2017-12-13 00:50:13 +01:00
Wuzzy
3b9b34a0de Add warning when building a village 2017-12-13 00:50:03 +01:00
Wuzzy
5d2df6db4c Fix broken huge mushroom caps generating 2017-12-12 23:59:35 +01:00
Wuzzy
40d22d2173 Fix crash when using eye of ender in singlenode 2017-12-11 19:33:58 +01:00
Wuzzy
7d00c008d0 Fixed height of end portal shrines in flat worlds 2017-12-11 01:56:50 +01:00
Wuzzy
a79c2ade05 Fix dependency mess of mcl_structures 2017-12-10 22:49:49 +01:00
Wuzzy
810357f81a Rename end portal room to end portal shrine 2017-12-10 22:22:37 +01:00
Wuzzy
664c24ce7d Eyes of ender now fly to End portal shrines! 2017-12-10 22:20:48 +01:00
Wuzzy
55778ab375 Add function to query stronghold positions 2017-12-10 18:48:34 +01:00
Wuzzy
2d8ad7ebf0 Generate end portal rooms in the world 2017-12-10 18:39:02 +01:00
Wuzzy
fdae9711f8 Randomize stonebrick stairs in end portal room 2017-12-09 16:50:32 +01:00
Wuzzy
206bd3d29f Fix hole in end portal room schematic 2017-12-09 14:16:53 +01:00
Wuzzy
1537ae276e Tweak stone brick chances of end portal rooms 2017-12-09 14:08:36 +01:00
Wuzzy
c4dbbda9fd Add end portal room structure 2017-12-09 02:05:41 +01:00
Wuzzy
3443e68b76 Railcorridors: Use dark oak wood in terracotta 2017-12-08 16:13:02 +01:00
Wuzzy
d9a8403e11 Use red sand as river bed in Mesa and MesaPlateauF 2017-12-07 14:35:12 +01:00
Wuzzy
b4bb986d61 Add river water 2017-11-30 14:19:00 +01:00
Wuzzy
9c80f8d970 Remove mcl_dungeons unused code 2017-11-30 10:21:54 +01:00
Wuzzy
72684f36ff Remove faceless pumpkins from survival again
The top face rotates when you use shears on the pumpkin.
2017-11-27 12:40:07 +01:00
Wuzzy
b0c87f74fe Move world-related functions to mcl_worlds 2017-11-24 03:10:02 +01:00
Wuzzy
ce544cce6e Add faceless pumpkin 2017-11-23 00:05:31 +01:00
Wuzzy
fc17303b1e Generate end exit portal near the spawn in the End 2017-11-21 07:24:56 +01:00
Wuzzy
7c15d5f9ac More MC-like end portal block (WIP) 2017-11-21 05:39:27 +01:00
Wuzzy
d549dc0752 Add missing nil check for minetest.get_node_light 2017-11-18 21:39:00 +01:00
Wuzzy
a9d95dea23 Use hardware coloring for tallgrass and friends 2017-11-16 03:13:19 +01:00
Wuzzy
8db574d30e Clean up grass block group stuff 2017-11-15 20:27:29 +01:00
Wuzzy
54ae1190d6 Allow spruces at Y=1 2017-11-15 06:23:46 +01:00
Wuzzy
c79b1062cc Add small beach to plains biomes 2017-11-15 02:30:30 +01:00
Wuzzy
72f5591400 Add dry-colored grass/fern variants 2017-11-14 23:44:53 +01:00
Wuzzy
53f231a576 Fix biomemap being screwed up in mcl_mapgen_core 2017-11-07 20:16:25 +01:00
Wuzzy
d4708c804a Don't generate bedrock and lava in singlenode 2017-11-07 05:29:39 +01:00
Wuzzy
0267fc98ab Update desert temple schematic 2017-09-19 19:29:12 +02:00
Wuzzy
486b84c7c8 Increase sugar canes spread in non-v6 mapgens 2017-09-19 13:51:09 +02:00
Wuzzy
d4b7e2f1d6 Update sugar canes swampland biomes 2017-09-19 13:50:07 +02:00
Wuzzy
e03a2ee9a2 Make sugar canes less common in v6 2017-09-19 13:47:04 +02:00
Wuzzy
4eebd37a12 Minor desert temple randomization 2017-09-14 03:47:48 +02:00
Wuzzy
7f5c051b5d Initialize pressure plates in generate structures 2017-09-14 03:41:06 +02:00
Wuzzy
f0adddac12 Update desert temple schematic 2017-09-14 03:21:05 +02:00
Wuzzy
15892c6604 Generate random Mese strata based on world seed 2017-09-13 22:50:21 +02:00
Wuzzy
66e1abf1dc Fix Mesa stratum regression 2017-09-13 21:49:06 +02:00
Wuzzy
7dcc39be72 Generate stone below sea level in Mesa-like biomes 2017-09-13 21:43:15 +02:00
Wuzzy
5d70d05dab Tweak double tallgrass/fern amount in non-v6 2017-09-13 19:03:15 +02:00
Wuzzy
6f85cbdbc8 Fix large ferns never generating in v6 jungles 2017-09-13 18:34:19 +02:00
Wuzzy
4098c317e5 Tweak tall grass amount in v6 2017-09-13 18:29:03 +02:00
Wuzzy
12a43a25c8 Generate more tall grass in v6 2017-09-13 17:56:57 +02:00
Wuzzy
0d717dcb69 Update biome TODO 2017-09-13 10:31:41 +02:00
Wuzzy
e4a7c10363 Generate more gold ore in Mesa 2017-09-13 10:30:18 +02:00
Wuzzy
78fbb85371 Fix 2 code typos in mcl_mapgen_core 2017-09-13 05:45:27 +02:00
Wuzzy
8ebbfd9ab4 Fix underground and deep ocean biomes for once 2017-09-13 05:41:43 +02:00
Wuzzy
006f27750e Put monster egg and emerald in Extreme Hills only 2017-09-13 04:59:12 +02:00
Wuzzy
3107812ddb Remove Deep Ocean and underground biomes 2017-09-13 04:58:53 +02:00
Wuzzy
b09e757a03 Tweak emerald ore and stone monster egg spawn 2017-09-13 04:13:55 +02:00
Wuzzy
0d736c58e8 Fix 2 mistakes in mcl_biomes 2017-09-13 03:58:33 +02:00
Wuzzy
92d0dbdeef Allow to revert back to jungle leaves bushe and fallen logs 2017-09-13 03:15:16 +02:00
Wuzzy
b357e927b4 Update jungle bush schematic and use oak leaves 2017-09-13 02:29:09 +02:00
Wuzzy
d12533f622 Reduce length of fallen logs to fix floating logs 2017-09-13 01:59:24 +02:00
Wuzzy
88429f70ad Reduce vine threshold in Jungle M biome 2017-09-13 01:57:03 +02:00
Wuzzy
cec723d47b Use LuaVoxelManip for vine generation
Important for Jungle M!
2017-09-13 01:47:24 +02:00
Wuzzy
2fce8752f2 Fix incorrect biome IDs in mcl_mapgen_core 2017-09-13 00:36:16 +02:00
Wuzzy
3ccf0a4937 Rebalance jungle biomes, esp. Jungle Edge M
To make is much rarer.
2017-09-13 00:17:39 +02:00
Wuzzy
8245ddcc2c Spawn oaks in Savanna 2017-09-12 21:59:14 +02:00
Wuzzy
76eee3d79e Minor refactor of oak biome trees 2017-09-12 21:54:42 +02:00
Wuzzy
b9006512b8 Make sunflowers more common in Sunflower Plains 2017-09-12 21:38:38 +02:00
Wuzzy
ebe9b262ed More straight-forward naming convention for biomes 2017-09-12 21:31:33 +02:00
Wuzzy
ecccb9d90d Balance all heat and humidity points of all biomes 2017-09-12 20:40:20 +02:00
Wuzzy
caedf0649a Fix bedrock/lava/void layers not generating at all
lvm_used was accidentally set to nil by the clay generator. OMG!
2017-09-12 18:09:26 +02:00
Wuzzy
3643e9ac92 Fix some bad variables in mcl_mapgen_core 2017-09-12 08:11:03 +02:00
Wuzzy
427eb32448 Add a second huge jungle tree schematic, tweak the 1st one 2017-09-12 05:35:02 +02:00
Wuzzy
4468b53fdd Add Jungle M biome 2017-09-12 05:20:03 +02:00
Wuzzy
27f3b9f3d9 VM: Update liquids after writing to map 2017-09-11 16:26:15 +02:00
Wuzzy
bc1e16fbc6 Delete unused WorldEdit code in mcl_structures 2017-09-11 04:26:16 +02:00