Minor refactor of oak biome trees

This commit is contained in:
Wuzzy 2017-09-12 21:54:42 +02:00
parent b9006512b8
commit 76eee3d79e

View file

@ -1613,7 +1613,7 @@ local function register_decorations()
rotation = "random",
})
end
-- Small classic oak (Forest, Flower Forest and Ice Plains)
-- Small “classic” oak (many biomes)
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
@ -1730,6 +1730,32 @@ local function register_decorations()
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.004,
biomes = {"Jungle", "JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.0004,
biomes = {"JungleEdge", "JungleEdgeM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Rare balloon oak
minetest.register_decoration({
deco_type = "schematic",
@ -1840,32 +1866,6 @@ local function register_decorations()
rotation = "random",
})
-- Oak in Jungle / Jungle Edge
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.004,
biomes = {"Jungle", "JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.0004,
biomes = {"JungleEdge", "JungleEdgeM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Spruce
local function quick_spruce(seed, offset, sprucename, biomes, y)
if not y then