Rename end portal room to end portal shrine

This commit is contained in:
Wuzzy 2017-12-10 22:22:37 +01:00
parent 664c24ce7d
commit 810357f81a
2 changed files with 8 additions and 8 deletions

View file

@ -86,7 +86,7 @@ local generate_strongholds = function(minp, maxp)
pos.z = maxp.z - 7
end
mcl_structures.call_struct(pos, "end_portal_room")
mcl_structures.call_struct(pos, "end_portal_shrine")
strongholds[s].generated = true
end
end

View file

@ -40,8 +40,8 @@ mcl_structures.call_struct = function(pos, struct_style, rotation)
return mcl_structures.generate_fossil(pos, rotation)
elseif struct_style == "end_exit_portal" then
return mcl_structures.generate_end_exit_portal(pos, rotation)
elseif struct_style == "end_portal_room" then
return mcl_structures.generate_end_portal_room(pos, rotation)
elseif struct_style == "end_portal_shrine" then
return mcl_structures.generate_end_portal_shrine(pos, rotation)
end
end
@ -125,7 +125,7 @@ mcl_structures.generate_end_exit_portal = function(pos)
return minetest.place_schematic(pos, path, "0", nil, true)
end
mcl_structures.generate_end_portal_room = function(pos)
mcl_structures.generate_end_portal_shrine = function(pos)
local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_end_portal_room_simple.mts"
local offset = {x=6, y=8, z=6}
local size = {x=13, y=8, z=13}
@ -317,7 +317,7 @@ end
-- Debug command
minetest.register_chatcommand("spawnstruct", {
params = "desert_temple | desert_well | igloo | village | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_portal_room",
params = "desert_temple | desert_well | igloo | village | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_portal_shrine",
description = "Generate a pre-defined structure near your position.",
privs = {debug = true},
func = function(name, param)
@ -356,9 +356,9 @@ minetest.register_chatcommand("spawnstruct", {
elseif param == "end_exit_portal" then
mcl_structures.generate_end_exit_portal(pos)
minetest.chat_send_player(name, "End exit portal placed.")
elseif param == "end_portal_room" then
mcl_structures.generate_end_portal_room(pos)
minetest.chat_send_player(name, "End portal room placed.")
elseif param == "end_portal_shrine" then
mcl_structures.generate_end_portal_shrine(pos)
minetest.chat_send_player(name, "End portal shrine placed.")
elseif param == "" then
minetest.chat_send_player(name, "Error: No structure type given. Please use “/spawnstruct <type>”.")
errord = true