Commit Graph

7398 Commits

Author SHA1 Message Date
cora
4e1b6074c7 Add Smooth Basalt node 2022-06-13 02:48:00 +02:00
cora
a43627e268 Fix 2 wrong variable uses that made warnings 2022-06-12 01:35:27 +00:00
PrairieAstronomer
87a45ad78e Minor Format Detail in Country Lode Advancement 2022-06-11 19:14:28 -06:00
PrairieAstronomer
bbd86045e5 Country Lode, Take Me Home Advancement 2022-06-11 15:35:48 -06:00
PrairieAstronomer
eb72bb81da Fishy Business Advancement 2022-06-11 15:35:48 -06:00
PrairieAstronomer
b544fb819d What A Deal! Advancement 2022-06-11 15:35:48 -06:00
PrairieAstronomer
17e2f05971 Sweet Dreams Advancement 2022-06-11 15:35:48 -06:00
PrairieAstronomer
2a62936fe7 Postmortal Advancement 2022-06-11 15:35:48 -06:00
PrairieAstronomer
91f8f44e17 The End? Advancement 2022-06-11 15:35:48 -06:00
PrairieAstronomer
1a5195b5e6 Isn't It Iron Pick Advancement 2022-06-11 15:35:48 -06:00
epCode
ef92475d35 Merge pull request 'master' (#2296) from master into Raytraced_arrows_fix
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2296
2022-06-11 02:42:04 +00:00
epCode
6bc5e76b8f fix tipped arrows and rocket 2022-06-10 19:40:12 -07:00
epCode
6a74adc261 Merge pull request 'master' (#2290) from master into Raytraced_arrows
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2290
2022-06-09 16:18:56 +00:00
cora
d1149ee49a Add 'mods/ITEMS/mcl_sus_stew/' from commit '6048efbc988390321952e9ba1da4f6342df59cbf'
git-subtree-dir: mods/ITEMS/mcl_sus_stew
git-subtree-mainline: 8d9131eda3
git-subtree-split: 6048efbc98
2022-06-08 05:16:58 +02:00
epCode
0aaede2f50 Merge pull request 'master' (#2285) from master into Raytraced_arrows
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2285
2022-06-07 18:41:22 +00:00
MysticTempest
45ec876167 Knockback fixes:
This PR enables knockback for snowballs, and eggs.
And disables knockback for the following mobs: Shulkers, Iron Golems,
and Ender Dragons.
2022-06-07 02:55:19 -05:00
epCode
6c804f44d5 add a small bit of doc 2022-06-06 18:43:50 -07:00
cora
5c057f24fb get_mapgen_params -> get_mapgen_setting 2022-06-07 03:17:32 +02:00
epCode
d738229298 Make loaded Crossbow (Corssbow) not show up in creative inventory 2022-06-07 00:58:37 +00:00
epCode
78940e109c fix critical hit displaying in the wrong place 2022-06-06 14:38:18 -07:00
epCode
fdb7d5bfad fixed Badly calculated arrow direction 2022-06-06 14:32:07 -07:00
epCode
f2c2f4106b fix arrows not disapearing after mob hit, and self damaging 2022-06-06 13:55:28 -07:00
epCode
e1feec9a30 Add Raytracing arrows 2022-06-06 13:42:24 -07:00
epCode
ad486a56fd Add more Villager sounds 2022-06-06 12:09:14 -07:00
epCode
42c764e149 Make Villager nod/head shake 2022-06-06 11:12:57 -07:00
cora
4bff9710a0 Make structblock non walk- and pointable 2022-06-06 01:08:55 +02:00
cora
d4e4bc8708 add rarer beached shipwreck 2022-06-05 13:10:36 +02:00
cora
b7419dc207 randomly enchant treasure 2022-06-05 13:10:36 +02:00
cora
4af1094eed Add shipwrecks
schematics by chmodsayshello
2022-06-05 13:10:36 +02:00
cora
ef093d0c00 Be more careful with possibly expired objects 2022-06-04 20:26:00 +02:00
MysticTempest
b4c5805afe Make items flowing in water use acceleration for movement. 2022-06-03 05:46:27 -05:00
MysticTempest
5dde594c19 Item movement fixes:
This PR fixes items at flowing_water edges not falling down holes.
As well as fixing items not sliding on slippery nodes like ice.

And, allows for movement starting at the source block of a
flowing water node. While ensuring regular water_source blocks
do not bug out.
2022-06-02 09:44:04 +00:00
MysticTempest
983b8f0934 Make breaking boats by hand easier. 2022-06-02 00:20:44 -05:00
NO11
25d847f49f Fix crash when unknown item in offhand slot 2022-05-31 22:43:30 +02:00
MysticTempest
31106a2031 Fix items obtained from villager trades:
This PR stops the load_enchantments function from being
called for all items in the villager trades.
Fixing non-enchanted items from villagers being unable to stack
with their regular counterparts.

As they now, no longer have any description metadata.
While also ensuring that enchanted items still have their
tooltips, and work.
2022-05-30 15:11:22 -05:00
cora
dc21b02d04 update old mobs_mc_ horse armor textures 2022-05-30 10:49:38 +00:00
Elias Fleckenstein
a86fc935aa mcl_maps: add callback to load_map function (#2261)
Fixes maps in itemframes not loading after restart (#2255)
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2261
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
Co-committed-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2022-05-30 01:32:20 +00:00
cora
a44347f641 make cart.table, fletch.table and loom diggable 2022-05-29 22:07:47 +02:00
cora
e4a4648b25 fix size of black cat texture 2022-05-29 02:34:02 +02:00
cora
6b9cb0062d save home coords in cat entity as well 2022-05-29 02:34:02 +02:00
cora
2337e72a23 simplify spawn logic 2022-05-29 02:34:02 +02:00
cora
da6563a5b3 Spawn witch and black cat on witchhut generation 2022-05-29 02:34:02 +02:00
cora
a179a1cb62 fix indoor weather + multiplayer issue 2022-05-29 02:24:12 +02:00
cora
7bc63d2882 fix mcl_mobs api_changes 2022-05-28 00:06:29 +02:00
cora
c0a9cb7020 don't hurt perched parrot on punch 2022-05-28 00:05:04 +02:00
cora
e90e17e533 clean up perch code, smoother behavior 2022-05-28 00:05:04 +02:00
cora
3d13000599 tweak detaching behavior 2022-05-28 00:05:04 +02:00
cora
86bc398a79 don't do flying animation while perching,fix anims 2022-05-28 00:05:04 +02:00
cora
14ec1aa014 add basic parrot perching 2022-05-28 00:05:04 +02:00
cora
ae2860d017 Show/Hide XP-hud immediately after gamemode switch 2022-05-27 19:56:47 +02:00
cora
1127231ca9 Fix crash on non existent xp-hud due to gamemode 2022-05-27 15:06:25 +02:00
cora
4dba637ed8 readd lost horse armor inv images - confusing names 2022-05-27 02:44:39 +02:00
Elias Fleckenstein
e7898352d8 Remove mobs_mc_gameconfig 2022-05-27 02:44:39 +02:00
cora
47fa43825c count only mobs for cramming 2022-05-26 14:20:19 +02:00
cora
af7dc0fb8f change "constant" declaration to match mcl_mobs 2022-05-26 14:16:38 +02:00
cora
87f50d6423 entity cramming: clean up check logic 2022-05-26 14:16:38 +02:00
cora
fb4f21cba0 entity cramming: spare the children 2022-05-26 14:16:38 +02:00
cora
85b599edba entity cramming: check less often 2022-05-26 14:16:38 +02:00
cora
b4cbc528a3 mcl_mobs: add entity_cramming 2022-05-26 14:16:38 +02:00
Elias Fleckenstein
f6a40ffb78
Run tools/strip_trailing_whitespace.sh 2022-05-26 07:29:28 +02:00
Elias Fleckenstein
dd1f8cb59c Remove enderman gameconfig 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
ff33794487 Rename mobs global to mcl_mobs 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
e0f70b54ec Remove _cmi_is_mob 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
4054f05a4c Remove support for invisibility mod 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
f6be8bac5a Remove checks for MCL2 mods 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
8db9e76529 Remove unused version field 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
6ae722a6ee Remove use_cmi 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
fc3992ceb6 Remove mobs.is_creative 2022-05-25 23:13:33 +02:00
cora
d3afccad64 Merge pull request 'Fix warnings in mcl_bells and mcl_beds' (#2243) from EliasFleckenstein03/MineClone2:warn into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2243
2022-05-25 17:54:28 +00:00
Elias Fleckenstein
569288b782
Fix warnings in mcl_bells and mcl_beds 2022-05-25 19:37:36 +02:00
cora
d863a6298b fix/simplifiy things from review 2022-05-25 16:36:04 +02:00
cora
2499fe1e83 add complete input validation, better result msgs 2022-05-25 05:43:49 +02:00
cora
f89780695e Add /gamemode command for per player gamemode 2022-05-25 05:43:49 +02:00
cora
6a2f9e1a16 Fix wrong argument to is_creative_enabled 2022-05-25 03:41:43 +00:00
cora
bda5073d86 make soul fire drop nothing when dug 2022-05-25 05:27:52 +02:00
cora
11e8e7d4cc Add soul_group to s.soil&sand, torch fix recpipe 2022-05-24 13:25:59 +02:00
kabou
1931a85f24 Add blackstone to cobble group.
By adding blackstone to the group "cobble", it automatically inherits
all crafting recipes and tool repair capabilities that apply to that
group.

* Add `cobble=1` to blackstone node definition groups.
* Remove stone tools and furnace crafting recipes.
2022-05-24 13:25:45 +02:00
cora
0c65363a09 replace ' with " 2022-05-24 13:25:45 +02:00
cora
b6a647e119 remove unused vars 2022-05-24 13:25:45 +02:00
cora
23e5a1c7d3 Comment out ore generation for now
The discussion about how to handle this is still ongoing. Since
this is about getting the new nodes disable ore registration
for now.
2022-05-24 13:25:45 +02:00
cora
0d8436b343 fix soul fire 2022-05-24 13:25:45 +02:00
cora
29c16eaa75 remove superfluous torch models 2022-05-24 13:25:45 +02:00
cora
2d81d31139 Fix soul torch to use the actual mcl_torches api 2022-05-24 13:25:45 +02:00
cora
a9be3f0f96 remove excessive newlines 2022-05-24 13:25:45 +02:00
cora
181a7d3b11 make nether gold gen. respect mcl_generate_ores 2022-05-24 13:25:45 +02:00
cora
430dc7fd8c remove packed ice recipe 2022-05-24 13:25:45 +02:00
cora
c6312e7bdd use vector.new instead of normal tables 2022-05-24 13:25:45 +02:00
cora
d9f2db5950 adapt readme to mcl2 2022-05-24 13:25:45 +02:00
cora
6b058d6f38 remove changelog.md 2022-05-24 13:25:45 +02:00
cora
dd928db9ea fix soul torch recipe 2022-05-24 13:25:45 +02:00
cora
67e026cb12 blackstone: remove soul lantern dupe(mcl_lanterns) 2022-05-24 13:25:45 +02:00
cora
4a0a9ba482 move depends.txt to mod.conf, add author field 2022-05-24 13:25:45 +02:00
debian044
16d79996c0 Add blackstone via cp -r & git add * ^^ 2022-05-24 13:25:45 +02:00
Elias Fleckenstein
60c463b8f9
Run tools/generate_ingame_credits.lua
This should be run every time CREDITS.md is changed.
2022-05-22 21:41:40 +02:00
cora
028d1c1f4f do not tame villagers 2022-05-22 14:43:44 +02:00
cora
a5ba8f739f Add bell to villager trades 2022-05-22 02:01:21 +02:00
cora
d34191f00c villagers go to the bell if it's rung(for now)
this will help with further testing pathfinding until villagers
get a proper schedule and do more things
2022-05-22 02:01:21 +02:00
cora
ec73afd21a use iron texture for apprentice badge, not stone 2022-05-22 02:01:21 +02:00
cora
fca259c074 fix crash during (artificial) village creation
when using the village tool doing that on an unsuitable location
would result in no position for the belltower being available
this checks for that and ... doesn't crash then ^^
2022-05-22 02:01:21 +02:00
cora
7379d5bee8 Add Belltower to villages 2022-05-21 14:48:56 +02:00
cora
d67dd0577f fix crash through forgotten function call 2022-05-21 12:36:57 +02:00
cora
e353ec3b16 Iron golems pick and pick up one (stack of) poppy 2022-05-21 12:36:57 +02:00
cora
5dafeaadc6 Fix indentation in mcl_mobs/api.txt 2022-05-21 12:36:57 +02:00
cora
2b63866c14 spawn villagers (and golem) immediately after mg 2022-05-21 12:36:57 +02:00
cora
27d0d778e2 Update TODO list 2022-05-21 12:36:57 +02:00
cora
a74fcab06b Make iron golem stay near set _home position 2022-05-21 12:36:57 +02:00
cora
e51ea1e079 initialize inventory nodes on mapgen 2022-05-21 12:36:57 +02:00
cora
e5806215f0 fix possible crash 2022-05-21 12:36:57 +02:00
cora
08b36e3eb3 Add textures for all professions 2022-05-21 12:36:57 +02:00
cora
53df441c1b Don't pick up near player, add more breeding stuff 2022-05-21 12:36:57 +02:00
cora
873e018faf Dynamically add trading tier badge to texture 2022-05-21 12:36:57 +02:00
cora
b58422a584 write villager id into bed nodemeta 2022-05-21 12:36:57 +02:00
cora
3ff4ea576d spawn iron golem on villagegen 2022-05-21 12:36:57 +02:00
cora
539c31e8d6 fix trading crash 2022-05-21 12:36:57 +02:00
cora
db865ede56 villagers open doors in daytime and close at night 2022-05-21 12:36:57 +02:00
cora
0d56ef1a90 add jobsites to villagegen schematics 2022-05-21 12:36:57 +02:00
cora
67939f7b7a pathfinding: find doors close to target as well 2022-05-21 12:36:57 +02:00
cora
9ccbf91706 mobs api: document api additions 2022-05-21 12:36:57 +02:00
cora
dfb74cf9e9 mobs: add nofollow option so v. dont follow bread 2022-05-21 12:36:57 +02:00
cora
9a866e873e breed by throwing bread at villagers 2022-05-21 12:36:57 +02:00
cora
e6b65af3b4 add mobs item pickup 2022-05-21 12:36:57 +02:00
cora
4ac41a793e fix two crashes in pathfinding 2022-05-21 12:36:57 +02:00
cora
98231f15ae change function name go_wplist -> gopath 2022-05-21 12:36:57 +02:00
cora
e3bb7fe4be codestyle: replace inline functions 2022-05-21 12:36:57 +02:00
cora
f8fc111b4a pathfind to jobsites 2022-05-21 12:36:57 +02:00
cora
dbc5564d02 move movement code to mcl_mobs 2022-05-21 12:36:57 +02:00
cora
ce7a882c86 Show trade tier in formspec 2022-05-21 12:36:57 +02:00
cora
12bc8f1a3b initial pathfinding experiments
to test rightclick a villager and it will try to path find to
0,9,0 (i'm using flat mapgen for testing for now).
2022-05-21 12:36:57 +02:00
cora
0598aa35c0 add simple jobsite logic 2022-05-21 12:36:57 +02:00
cora
e9f4f500d9 bell: slightly tweak bottom texture 2022-05-21 12:35:22 +02:00
cora
63b6a1d176 Update README.md 2022-05-20 21:54:42 +02:00
cora
1ba12aec60 Add new textures, make bell a nodebox
thx erlehmann for the nodebox <3
2022-05-20 21:27:12 +02:00
cora
4ba570e3b4 remove mesecons dependency 2022-05-20 13:45:45 +02:00
cora
bf1a939564 fix bell sound 2022-05-20 13:44:17 +02:00
cora
fe164e5f41 add basic mcl2 node properties 2022-05-20 13:36:41 +02:00
kay27
a6e9afbb93 Add bell from mcl5 2022-05-20 13:33:39 +02:00
Nils Dagsson Moskopp
c9c14d6ff0 Add noise to christmas chest textures 2022-05-20 04:13:13 +02:00
Nils Dagsson Moskopp
ff384c9588 Reskin chests as presents on December 24th to 26th 2022-05-20 04:13:01 +02:00
cora
c4e51650f8 smoker & bfurnace: More concise short descriptions 2022-05-18 13:37:34 +02:00
cora
8426e7826a Fix smoker fuel not being burned at twice the rate. 2022-05-18 13:30:00 +02:00
MysticTempest
d10f8944ed Fix blast_furnace fuel not being consumed at twice the rate. 2022-05-18 05:30:05 -05:00
PrairieWind
d93704fa0e Merge branch 'master' into furnaces 2022-05-17 18:33:20 +00:00
PrairieAstronomer
fe36d579eb Add Blast Furnace and Smoker to Villager Workstations 2022-05-17 10:37:55 -06:00
PrairieAstronomer
4af0a4daae Updated GROUPS.md and fixed blast furnace group name. 2022-05-17 10:34:44 -06:00
PrairieAstronomer
fd18c0d213 Removed Unneeded Code from Blast Furnace, and updated description. 2022-05-17 10:27:41 -06:00
PrairieAstronomer
7ac2593164 Removed Unneed code and fixed description of Smoker 2022-05-17 10:03:15 -06:00
PrairieAstronomer
29e18015b8 Make Fish and Salmon Smokable 2022-05-17 09:48:51 -06:00
PrairieAstronomer
e1a6baffe9 Smoker 2022-05-16 21:11:10 -06:00
PrairieAstronomer
f1a80876de Make Copper Ore Blastable 2022-05-16 20:59:19 -06:00
PrairieAstronomer
3558541648 Blast Furnace 2022-05-16 20:45:45 -06:00
cora
5282a63bcb add options for nametagged mobs and range 2022-05-15 20:04:09 +00:00
cora
e5de4bba65 keep nametagged mobs, add "all" argument 2022-05-15 20:04:09 +00:00
cora
628686ce79 Add a command to safely remove all mob objects 2022-05-15 20:04:09 +00:00
rudzik8
37e72e333b Improve /seed command (now it looks like in modern MC) and update RU locale 2022-05-15 20:27:30 +07:00
MysticTempest
dd1a58b01e Implement piston fixes:
This enables the feature of unsticky pistons. This allows
for some nodes to be unpullable, but otherwise pushable or diggable.
A certain selection of nodes that can never be moved.
And, stops certain entities from being pushed if they shouldn't move.

Along with this change; I've also updated the rules regarding
pushing, and pulling of nodes & objects to be more accurate to MC.
Now allowing for more complex redstone circuits to be built.
2022-05-15 02:18:21 -05:00
PrairieAstronomer
fec5650711 Removed dependancies 2022-05-14 16:01:14 -06:00
PrairieAstronomer
5abfa555eb Added new workstations to villager jobsite definitions 2022-05-14 15:52:37 -06:00
PrairieAstronomer
dead4069b0 Removed incorrect groups 2022-05-14 15:48:33 -06:00
PrairieAstronomer
4bc67a174b Loom 2022-05-14 15:34:08 -06:00
PrairieAstronomer
c71b036e6a Cartography Table 2022-05-14 15:24:44 -06:00
PrairieAstronomer
046698c64f Fletching Table 2022-05-14 15:14:50 -06:00
cora
31b8ea26a2 add jobsites to professions table 2022-05-14 00:32:15 +02:00
cora
fd6f2be485 update cleric trades 2022-05-14 00:32:15 +02:00
cora
07e0a90051 update tool smith trades 2022-05-14 00:32:15 +02:00
cora
f073d4d420 update weapon smith trades 2022-05-14 00:32:15 +02:00
cora
89aaf6b709 update butcher trades 2022-05-14 00:32:15 +02:00
cora
f09b578034 update leatherworker trades 2022-05-14 00:32:15 +02:00
cora
0ce1a92282 update armorer trades 2022-05-14 00:32:15 +02:00
cora
135ee97b21 update cartographer trades 2022-05-14 00:32:15 +02:00
cora
51cf92a909 update librarian trades 2022-05-14 00:32:15 +02:00
cora
2d47ad3e5f update fletcher trades 2022-05-14 00:32:15 +02:00
cora
c28d700caf update fisherman trades 2022-05-14 00:32:15 +02:00
cora
ba861d7b74 update farmer trades 2022-05-14 00:32:15 +02:00
cora
9b8b7ce6b4 refactor go home logic 2022-05-14 00:32:15 +02:00
cora
354d17a14c enable simple villager breeding 2022-05-14 00:30:44 +02:00
rudzik8
7f3ba7d4a2 Enable placing carpets on llamas and add textures for it 2022-05-13 22:00:09 +00:00
cora
a1209b14a1 playerplus: fix deprc. add_player_velocity calls 2022-05-12 23:30:39 +00:00
kabou
baf8e0b79c Update item entity for lodestone compass.
* Added another special case to the item entity registration for
  lodestone compasses, without this a dropped lodestone compass would
  turn into a regular compass on being dropped.
* Update the compass and lodestone compass frame number to be the
  stereotype frame.
2022-05-12 21:08:52 +02:00
chmodsayshello
00dba67cd8 remove lodestone compass from creative inventory 2022-05-12 19:06:13 +02:00
kabou
872b708465 Remove unused variable.
* Removed unused variable `stack_max`.
2022-05-11 21:45:15 +02:00
kabou
74e70b674e Fix return value of get_compass_image().
* `get_compass_image()` did not actually return the image number.
2022-05-11 21:43:52 +02:00
kabou
14c882f982 Fix lodestone compass meta handling.
* The nature of a compass was being determined by looking at its meta.
  This caused lodestone compasses with unset meta to turn into regular
  compasses.  Fixed by using string matching on the itemname.
* Changed lodestone rightclick handler to explicitly set the correct
  name and frame of the compass used on it instead of waiting for
  globalstep to do this.
2022-05-11 21:31:50 +02:00
kabou
8ae605165b Fix lodestone compass stack_max.
* Lodestone compasses are stackable.
* Remove hardcoded `stack_max` setting, use default.
2022-05-11 17:53:41 +02:00
kabou
aca4aca79b Add German translation.
* Add "de" (German) translation by chmodsayshello.
2022-05-11 17:43:57 +02:00
kabou
bacc7613b5 Fix crash in mt 5.4 with vector ops.
* `vector.from_string()` is not available in mt pre-5.5.  Replace with
  `minetest.string_to_pos()`.
2022-05-11 17:41:10 +02:00
kabou
8a4b8707fa Add new compass API.
* Add API.md
* Update mcl_itemframes to use the new API.
* Revert old exported function back to original API.
2022-05-10 23:38:28 +02:00
kabou
a8c231da34 Refactor compass code.
* Split up `get_compass_image()` into smaller functions.  This allows
  for better code sharing between old and new API and globalstep fn.
* Add `get_compass_itemname()` function.  It will be the new API of
  choice, `get_compass_image() will be deprecated soon.
* Remove function declaration out of globalstep function.
* Various other performance improvements.
* Add local aliases for global functions
* Lodestone compasses can only stack 1 item.
* Document functions and variables.
* Fix lodetone compass inaccurately reusing compass descriptions.
* Add usage descriptions to node definitions
* Refactor craftitem registration code.
* Update translation templates.
2022-05-10 22:43:03 +02:00
cora
12a943e222 Make villagers homeless when bed is gone on return 2022-05-09 10:29:58 +00:00
cora
8d0afede37 don't block mapgen on village generation 2022-05-09 10:29:57 +00:00
cora
0288581407 increase wait til village generated 2022-05-09 10:29:57 +00:00
cora
3774044f86 Walk back to bed instead of teleporting 2022-05-09 10:29:57 +00:00
cora
46dbf8c0ab Spawn villagers on villagegen, stay in village
This spawns a villager per bed on village gen and saves the bed
position in the entity. If it moves too far from the village
it gets teleported (for now) back.
2022-05-09 10:29:57 +00:00
MysticTempest
44b1d583a7 Potion Fixes:
Ensure all potion icons disappear after their effect is gone.
Stop Breath bar from flashing when water_breathing is in effect.
2022-05-09 05:18:59 -05:00
cora
5a25e42fd3 fix the 2nd nether dust warning ^^ 2022-05-09 12:06:28 +02:00
kabou
4e3a2a7b4c Fix list of spawnable biomes for rabbits.
* Rabbits spawn in Desert biome.
* Rabbits do no spawn in Forest and Swamp biomes.
2022-05-08 19:59:04 +00:00
chmodsayshello
6cb08a3c87 update dependencies 2022-05-08 19:57:09 +00:00
chmodsayshello
31a8ddabb8 minor changed (see long description)
This commit makes charged respawn anchors light sources, all respawn anchors can no longer be pushed by pistons and always drop the uncharged one
2022-05-08 19:57:09 +00:00
chmodsayshello
6806ea311d code from inital PR 2022-05-08 19:57:09 +00:00
cora
e1ed990f58 sp. farm animals on grass, villagers near beds 2022-05-08 18:50:37 +00:00
cora
e4c5f81524 make husks spawn only in deserts, zombies not 2022-05-08 18:50:37 +00:00
kay27
53042b6f48 Adopt mob spawning from mcl5 2022-05-08 18:50:37 +00:00
Elias Fleckenstein
34e5bb0334 Add Wither Spawning 2022-05-06 19:40:39 +00:00
Elias Fleckenstein
c05a2d3a9d Add wither spawning schems 2022-05-06 19:40:39 +00:00
cora
f1fc84b31b fix referencing mistake with cracked deepslate 2022-05-06 10:48:02 +00:00
AFCMS
f9a2dacdd4 Fix texture and sound names in mcl_amethyst 2022-05-05 22:49:23 +02:00
AFCMS
00c70014c7 Fix codestyle and translation of mcl_amethyst 2022-05-05 22:49:23 +02:00
3raven
f4020ebd31 mcl_amethyst.fr.tr
Translation
2022-05-05 22:49:23 +02:00
kay27
74322ead49 #11 Polish amethyst stuff 2022-05-05 22:49:23 +02:00
kay27
1a83f50505 Fix amethyst buds light levels again 2022-05-05 22:49:23 +02:00
kay27
206c98e354 Fix various amethyst errors, better seed function 2022-05-05 22:49:23 +02:00
kay27
69e83d5c0a #11 Spawn buds 2022-05-05 22:49:23 +02:00
kay27
d3dfd13f78 #11 Fix the style, add template.txt, add Russian translation 2022-05-05 22:49:23 +02:00
kay27
e28ccd9a80 #11 Put tabs instead of each 2 spaces 2022-05-05 22:49:23 +02:00
kay27
a5fba06a2c #11 Remove amethyst screenshot 2022-05-05 22:49:23 +02:00
Emojigit
6c36c83a18 AMethyst Growing 2022-05-05 22:49:23 +02:00
Emojigit
48a4e069f9 craft bugfix 2022-05-05 22:49:23 +02:00
Emojigit
60e04438e0 typo missing space 2022-05-05 22:49:23 +02:00
Emojigit
0b01d299ea 更新 'mods/ITEMS/mcl_amethyst/init.lua' 2022-05-05 22:49:23 +02:00
Emojigit
ebdf944dda amethyst bud 2022-05-05 22:49:23 +02:00
Emojigit
794e10df4e [mcl_amethyst] INIT
* Amethyst Block
* Budding Amethyst (won't  grow amethyst now)
* New spyglass recipe
* Tinted Glass
* Calcite
2022-05-05 22:49:23 +02:00
cora
6a2fe2eb4f remove ancient backup "init_new.lua" 2022-05-05 04:05:08 +00:00
kabou
1266396e1d Add cobbled deepslate to cobble group.
By adding cobbled deepslate to the group "cobble", it automatically
inherits  all crafting recipes and tool repair capabilities that apply
to that group.

* Add `cobble=1` to cobbled deepslate node definition groups.  This
  requires a little refactoring of the deepslate variants registration
  function.
* Remove stone tools, furnace and brewing stand crafting recipes.
2022-05-05 01:45:03 +02:00
kabou
f5abc28190 Allow smelting of deepslate ores.
* Register "cooking" crafting recipe for deepslate ores that enables
  smelting these ores in furnaces.
* Extend deepslate ore registration function to allow passing cooking
  result as argument.
* Update the deepslate ore table to include smelting results.
* Put deepslate w/ lapis drops in a separate table, making the deepslate
  ores table less unwieldly.
2022-05-04 23:35:07 +00:00
AFCMS
f8f6ea22c8 Fix codestyle issues with mcl_deepslate, mcl_copper, mcl_raw_ores 2022-05-04 23:35:07 +00:00
cora
b0b8ef3921 Comment out ore registrations for now
The discussion about how to handle the new ores is still ongoing.
This PR was originally only intended to add the new nodes so
that's what it does now.
2022-05-04 23:35:07 +00:00
cora
be6d2db7d4 remove redundant license files 2022-05-04 23:35:07 +00:00
cora
dc40ed18b3 remove raw_ores item override 2022-05-04 23:35:07 +00:00
cora
1b99de73d2 remove screenshots from original mods 2022-05-04 23:35:07 +00:00
NO11
c97e0cd631 Add deepslate 2022-05-04 23:35:07 +00:00
NO11
8c7a8a61d2 Add Copper 2022-05-04 23:35:07 +00:00
NO11
6bdaa9f2d1 Add raw ores 2022-05-04 23:35:06 +00:00
kabou
dceb48bf94 Fix undefined variable in mcl_enchanting/engine.lua. 2022-05-04 23:31:54 +00:00
AFCMS
8a47a195f6 Remove preview files 2022-05-04 23:15:11 +00:00
AFCMS
d0b60e2399 Fix player armor enchanting overlay (#2161) 2022-05-04 23:15:11 +00:00
AFCMS
3ca40cd4e4 Remove 2D preview 2022-05-04 23:15:11 +00:00
kabou
920b8b9654 Bookshelves are deco blocks, not building blocks. 2022-05-04 23:06:05 +00:00
kabou
f1a494ea62 Change stone tool repair materal to group:cobble.
* Update repair material for stone tools (pick, shovel, axe, sword and
  hoe) to use any cobble group stone.
2022-05-05 01:01:29 +02:00
kabou
64bb50dfd5 Change some crafting recipes to use group:cobble.
* Update crafting recipes for stone tools (pick, shovel, axe, sword and
hoe), furnace and brewing stand to use any cobble group stone.
2022-05-04 15:54:12 +02:00
kabou
9edb40b5c5 Add cobblestone to the cobble group. 2022-05-04 15:14:23 +02:00
chmodsayshello
3699ca5535 update translation template 2022-05-03 15:21:18 +00:00
chmodsayshello
9c652df8a2 update german translation 2022-05-03 14:59:49 +00:00
chmodsayshello
390802a344 fix crash when achievements are disabled and /awards is being used
This commit fixes  https://git.minetest.land/MineClone2/MineClone2/issues/2164, which crashes the game whenever /awards is called with arguments other than enable
2022-05-03 14:58:44 +00:00
cora
61a999fe5a Fix warning in mcl_weather 2022-05-02 21:47:33 +02:00
kabou
ed8995acec Fix add_large_plant() argument mismatch.
* In commit 86b2cd70f9 an extra argument
  was added to the `add_large_plant()` function in order to handle silk
  touch.  For some reason, the callers for "double_grass" and
  "double_fern" were updated with two new arguments.  Because of this,
  silk touch likely never worked on these nodes.  This commit removes
  the unused `nil` argument from both callers.
* This commit fixes #2155.
2022-05-01 10:31:01 +00:00
chmodsayshello
f1c60a48e0 remove debug logging 2022-04-30 10:02:04 +00:00
chmodsayshello
c97fc42b68 upload textures 2/2 2022-04-30 09:02:17 +00:00
chmodsayshello
92cd3381ad upload textures 1/2 2022-04-30 09:01:57 +00:00
chmodsayshello
f7a5862df2 update mcl_itemframes to use get_compass_image correctly 2022-04-30 08:59:25 +00:00
chmodsayshello
ba8e072265 update mcl_compass dependencies 2022-04-30 08:58:04 +00:00
chmodsayshello
f9d8b61dc1 update mcl_compass init.lua 2022-04-30 08:57:03 +00:00
Nils Dagsson Moskopp
057051aa6d Add packed ice crafting recipe 2022-04-27 00:33:01 +02:00
Nils Dagsson Moskopp
cbf3dc49aa Replace grass path with dirt path
If a player wants to make a path when there is no dirt with grass on the
ground it means they need to either have silk touch to collect dirt with
grass or place dirt beside dirt with grass and wait for the grass cover
to spread before they can create the new paths …

Since the former is not possible early in the game and the latter is not
easy, this patch imitates Minecraft 1.17 behaviour; the following nodes
can now be turned into path nodes by right-clicking them with a shovel:

• Dirt (mcl_core:dirt)
• Coarse Dirt (mcl_core:coarse_dirt)
• Dirt with Grass (mcl_core:dirt_with_grass)
• Mycelium (mcl_core:mycelium)
• Podzol (mcl_core:podzol)

A group “path_creation_possible” has been added to mark nodes that can
be turned into a dirt path with a shovel. One obvious objection to that
addition might be that the “dirt” group already exists. Even though all
existing nodes that can be turned into a dirt path do indeed belong to
the “dirt” group, it is not a good idea: Changing what “dirt” means to
“any node that can be turned into a dirt path” would make it harder to
maintain the code.
2022-04-25 15:33:01 +02:00
cora
6bc676545b Allow saplings to grow on coarse d. and mycelium 2022-04-25 15:30:45 +02:00
cora
5f126c4686 add hypercopyrighted end crystal beam texture
This texture has the following poem written by me, cora, encoded in its
pixeldata. I the author hereby release both the texture file and the
poem as cc0.

Additionally I explicitly consent with its inclusion into MineClone2,
MineClone5 and Mineclonia as well as any other minetest game for this
day and all the days to come.

Shall though betray me with a texture, mate
I'll smile at though just like a summer's day
The raindrop particles - no laggy state
But spring is coming, really, soon it's may

As If the seasons meant a damn to us
They do not exist in mineclone at all
unreal water flow, iron never rusts
but copper does in summer and in fall

But what this literally is about
because this damn thing is really silly
you see somehow they had to say it loud

I would bring that quote with painting lilys
but plagerism everywhere you see
so this will just be good enough for me
2022-04-24 01:46:57 +02:00
Nils Dagsson Moskopp
67ae203772 Trigger node callbacks when pumpkin is sheared
The code for shearing a pumpkin used minetest.swap_node() to replace a
faceless pumpkin with a carved pumpkin. This did not trigger the node
callbacks of the carved pumpkin, which meant that shearing a pumpkin
would not check for the snow golem or iron golem spawn conditions.

This patch replaces minetest.swap_node() in the code for shearing a
pumpkin with minetest.set_node(), which does trigger the callbacks;
therefore snow and iron golems can now spawn as a pumpkin is carved.
2022-04-22 18:07:37 +00:00
Nils Dagsson Moskopp
5ba36c08b6 Drop carved pumpkin when shearing snow golem 2022-04-22 18:07:37 +00:00
Nils Dagsson Moskopp
56db877360 Disconnect gourd stems after destruct
While testing the previous commit, it became clear that gourd stems do
not disconnect properly if the gourd disappears while not being dug. A
simple method to create illegal curved stems was to explode the gourd.

This patch changes gourds so that the stem curves back after a gourd is
destroyed, regardless of reason. This hopefully makes curved stems that
are not connected to matching gourds a relict of the past.
2022-04-22 18:07:37 +00:00
Nils Dagsson Moskopp
e1d67a2095 Disconnect stems from carved pumpkins after dig
Carved pumpkins can end up being connected to a stem – either if they
were grown in a previous version of MineClone2 or Mineclonia, or if a
player carves them before harvesting them. This patch makes sure that
stems turn into unconnected stems after such a carved pumpkin is dug.
2022-04-22 18:07:37 +00:00
Nils Dagsson Moskopp
a2dd8c935d Make villagers accept uncarved pumpkin in trades
As map generation and growing mechanics have been changed to generate
uncarved pumpkins instead of carved, requiring players to shear every
pumpkin before trading it with villagers seems like useless busywork.
2022-04-22 18:07:37 +00:00
Nils Dagsson Moskopp
4fda54b0d1 Remove pumpkin pie recipe with carved pumpkin
Shearing an uncarved pumpkin turns it into a carved pumpkin and drops
four pumpkin seeds. As map generation and growing mechanics have been
changed to generate uncarved pumpkins instead of carved, preserving a
recipe to get pumpkin pie from carved pumpkins enabled players to get
both seeds and pumpkin pie from grown pumpkins, which was unintended.
2022-04-22 18:07:37 +00:00
Nils Dagsson Moskopp
9a53761b08 Remove pumpkin seeds recipe with carved pumpkin
Shearing an uncarved pumpkin turns it into a carved pumpkin and drops
four pumpkin seeds. As map generation and growing mechanics have been
changed to generate uncarved pumpkins instead of carved, preserving a
recipe to get seeds from carved pumpkins enables players to get twice
the amount of seeds as intended. Because of this, the recipe must go.
2022-04-22 18:07:37 +00:00
Alexander Minges
9b614c115c Grow uncarved pumpkin from seeds instead of carved
Carved pumpkin has to be explicitly registered as a separate node, as
registering a carved pumpkin node happened as a side effect of invoking
mcl_farming:add_gourd() for the carved pumpkin.

The iron / snow golem spawning checks that trigger whenever a carved
pumpkin is placed had to be moved out of the mcl_farming:add_gourd()
invocation to preserve the existing behaviour.

Note that uncarved pumpkin must not be registered as a separate node,
as invoking mcl_farming:add_gourd() for a registered node name leads to
stems not updating when an adjacent node is manually placed or mined.
2022-04-22 18:07:37 +00:00
Alexander Minges
faf3f60cff Use uncarved pumpkin instead of carved in mapgen 2022-04-22 18:07:37 +00:00
cora
b6ab815adc Fix endermen dropping node AND taking it 2022-04-22 01:02:20 +02:00
cora
a83a2e9aba generate podzol under huge spruce trees 2022-04-21 22:25:47 +00:00
AFCMS
8396dfe7e3
enderdragon egg: check for protection on punch 2022-04-21 21:02:43 +02:00
kay27
dc4ccf91cc lift clouds to 384 in valleys mapgen
Valleys has a much higher average elevation than v7 often leading
to "normal" looking terrain being in the clouds. This lifts the
clouds up higher.
2022-04-19 10:23:10 +00:00
cora
3cb9947cf4 fix sugarcane not getting param2 on mapgen 2022-04-19 12:16:07 +02:00
Nils Dagsson Moskopp
34b5002fc8
Shuffle pixels in mcl_end_crystal_beam.png
A user claimed that this texture was a texture from Minecraft 1.8.9 –
see <https://git.minetest.land/MineClone2/MineClone2/issues/2099> for
further details. I have not verified that but I noticed that in commit
152e552458 the file was replaced with a
file containing the exact same pixels.

A visual inspection confirms that the file contains noise, so it is not
clear if it is even copyrightable. However, to ensure that it could not
be identical to a file from Minecraft, To get noise of the same quality,
I have shuffled all its pixels with the following POSIX sh shell script:

LANG=C
PREFIX=mcl_end_crystal_beam
convert $PREFIX.png $PREFIX.pnm
<$PREFIX.pnm  >$PREFIX.plainpnm pnmtoplainpnm
<$PREFIX.plainpnm >$PREFIX.seed tr '1234567890 ' ' 1356902468'
(
 <$PREFIX.plainpnm head -n+3
 <$PREFIX.plainpnm tail -n+4 \
  |tr ' ' '\n' \
  |shuf --random-source $PREFIX.seed
) >$PREFIX.shuffled.plainpnm

I then opened mcl_end_crystal_beam.shuffled.plainpnm using GIMP,
converted the color black to tranparency and saved the image as a
paletted PNG (which yields a smaller filesize than a grayscale PNG).
2022-04-16 01:24:04 +02:00
NO411
e790bf90f4 Make shields work with all mobs 2022-04-09 16:21:22 +02:00
cora
bb593159f1 mcl_weather: fix typo/crash 2022-04-08 06:23:14 +02:00
cora
e7970ecce5 shields: Fix crash when deflecting ghast fireball 2022-04-07 22:40:48 +02:00
kabou
152e552458 Replace mcl_end_crystal_beam.png with free version.
* Replace mcl_end_crystal_beam.png with unknown provenance with a
  version from the PixelPerfection texture pack that has a know good
  free licence.
2022-04-06 23:04:01 +02:00
kabou
ace0dc00c7 Remove settlements_in_world and settlements.txt
The global(!) table settlements_in_world` has no use, but is serialized and
saved to a file `settlements.txt` every time during generation of a new
village, adding more lag.  This commit removes all related code:
* Remove all instances of `settlements_in_world`.
* Remove `settlements.load()` and `settlements.save()`.
2022-04-02 21:52:03 +02:00
kabou
f3b28df6cc Rework function comments.
* Move descriptive function comments to above the function definition.
* Adopt some luadoc styles.
* Update a stale reference to a renamed function in comments.
2022-04-02 03:32:56 +02:00
kabou
f37f8b6bca Return itemstack in composter_harvest().
* `composter_harvest()` is a `on_rightclick` handler and should return
  what remains of the ItemStack that was passed to it.
2022-04-02 03:32:56 +02:00
kabou
2ba801dfc7 Add protection support to composter.
* Add checks for `minetest.is_protected()` and log any violations.
* Add local aliases for global functions.
2022-04-02 03:32:56 +02:00
kabou
19eb31f389 Streamline use of vector ops.
* Use vector.offset instead of vector.add.
* Define and use local alias for vector.offset.
2022-04-02 03:32:56 +02:00
kabou
541a805a48 Logix fix and some simple optimizations.
* Fix silly and mostly inconsequential logic bug that had gone unnoticed up
  till now.
* Condense a single use variable away by using a slightly more elaborate
  assignment statement.
* Add a few more local aliases for global minetest.* functions.
2022-04-02 03:32:56 +02:00
kabou
cd12e1d78c Various little fixes.
* Remove trailing whitespace.
* Remove `use_texture_alpha` setting from node definitions, the default
  value is already the correct one.
2022-04-02 03:32:56 +02:00
kabou
4335d0d659 Use compostability group from node definitions.
* Replace use of local table with compostability values with a call to
 `minetest.get_item_group()`.
* Define local alias for `minetest.get_item_group`.
* Remove the now unused static compostabilty values table.
2022-04-02 03:32:56 +02:00
kabou
de16eb3c5a Add compostability to node definition group.
* mcl_cake/init.lua (cake);
* mcl_core/craftitems.lua (apple);
* mcl_core/nodes_base.lua (dirt with grass);
* mcl_core/nodes_cactuscane.lua (cactus, sugarcane);
* mcl_core/nodes_climb.lua (vines);
* mcl_core/nodes_trees.lua (leaves, saplings);
* mcl_dye/init.lua (cocoa beans);
* mcl_farming/beetroot.lua (beetroot, & seeds);
* mcl_farming/carrots.lua (carrot);
* mcl_farming/melon.lua (melon, & slice, & seeds);
* mcl_farming/potatoes.lua (potato, baked potato);
* mcl_farming/pumpkin.lua (pumpkin, carved &, & seeds, & pie);
* mcl_farming/wheat.lua (wheat, cookie, bread, hay block);
* mcl_flowers/init.lua (flowers, ferns, grass, & tall variants);
* mcl_mushrooms/small.lua (red and brown mushrooms);
* mcl_mushrooms/huge.lua (red and brown huge mushrooms);
* mcl_nether/init.lua (nether wart block);
* mcl_nether/nether_wart.lua (nether wart);
* mcl_ocean/kelp.lua (kelp, dried &, & block);
* mcl_ocean/sea_pickle.lua (sea pickle);
* mcl_ocean/seagrass.lua (seagrass).
2022-04-02 03:32:56 +02:00
cora
7f1bb7af92 replace nether dust particles with p. spawners
mcl2 uses add_particle for nether dust resulting in a 10-fold
increase in network traffic when in the nether. Nether dust is not
configurable making it impossible to turn this off for server admins.
this commit replaces the add_particle method with particle spawners
2022-03-30 10:21:32 +00:00
cora
53715212a2 remove unnecessary on_dimensionchange 2022-03-30 10:21:32 +00:00
cora
c146426c5c fix snow not being properly removed 2022-03-30 10:21:32 +00:00
cora
dc24f45cfa add indoor detection for snow 2022-03-30 10:21:32 +00:00
cora
d2861c5955 remove unneccessary particle logic 2022-03-30 10:21:32 +00:00
cora
1e4494e85d let rain and thunder use particlespawners 2022-03-30 10:21:32 +00:00
cora
4eae95fa47 let snow use particlespawners 2022-03-30 10:21:32 +00:00
kabou
1b99b73894 Fix wrong player name accessor.
* Duh..
2022-03-30 01:31:38 +02:00
kabou
14da059ce7 Add extra check and warning on missing player data.
* For some unexplained reason, `mcl_burning.storage[player]` can
  sometimes be `nil`, causing a crash in `on_leaveplayer()`.  This
  commit adds a check for that.  If a `nil` is encountered, a sane
  value is substituted and a warning is set to the log.
2022-03-29 12:06:00 +02:00
NO11
5974b6f609 Merge branch 'master' into shields2 2022-03-28 12:27:57 +00:00
NO411
148be4ea39 Fix shield behavior 2022-03-27 19:52:36 +02:00
NO411
6afe7cfb58 Fix typo and interact bug? 2022-03-27 18:08:43 +02:00
AFCMS
909b77ce4d
barrel protection fix + log 2022-03-25 13:28:33 +01:00
NO11
63a156c30c Fix typo/crash 2022-03-23 18:30:34 +00:00
cora
1c9f0c3238 don't spawn mobs on non opaque nodes or leaves
with the preliminary jordanspaning mobs would spawn on trees
and water regularly.
2022-03-22 22:02:15 +01:00
cora
50e99f470e fix certain mobs not spawning in certain biomes 2022-03-22 15:16:48 +01:00
NO411
aeff7cf1a4 Remove offhand item on death 2022-03-22 12:48:41 +01:00
kabou
46ee5aaa59 Fix undefined luaentity crash.
* Add nil check to get_luaentity() access.
* Cache get_luaentity() call in local var.
2022-03-21 01:39:02 +00:00