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This PR fixes items at flowing_water edges not falling down holes. As well as fixing items not sliding on slippery nodes like ice. And, allows for movement starting at the source block of a flowing water node. While ensuring regular water_source blocks do not bug out. |
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CORE | ||
ENTITIES | ||
ENVIRONMENT | ||
HELP | ||
HUD | ||
ITEMS | ||
MAPGEN | ||
MISC | ||
PLAYER |