the-real-herowl
924a6c1c47
Settings-related fixes
...
-moved to the cleaner way of obtaining settings values
-disabled the anti-troll measures by default
-made the wither per-dimension limit dependent on the settings
-(anti-troll measures enabled required for wither counting and limit)
2023-10-11 00:54:31 +00:00
the-real-herowl
20b0f0748d
Added some comments to the code
2023-10-11 00:54:31 +00:00
the-real-herowl
d7c76e33d8
Tiny adjustments
...
- wither initial explosion radius moved from a magic value into a local variable
- wither initial explosion radius reduced
- wither attack_exception improved to better handle unlikely edge cases
2023-10-11 00:54:31 +00:00
the-real-herowl
966712f4ff
Optimisation and cleanup
...
-optimised and cleaned up wither rose withering effect code
-removed unused code
2023-10-11 00:54:31 +00:00
the-real-herowl
e4102e6124
Implemented wither defensive measures
...
Added block breaking when hit, or a safe_boom when hit and mobs_griefing
is disabled. Removed dubious anti-troll measures.
2023-10-11 00:54:31 +00:00
the-real-herowl
17c8f220e6
A few more wither fixes
2023-10-11 00:54:31 +00:00
the-real-herowl
df17688b7d
Great batch of improvements
2023-10-11 00:54:31 +00:00
the-real-herowl
729d8ec9e0
Another batch of wither adjustments
2023-10-11 00:54:31 +00:00
the-real-herowl
c9dc12b081
Further wither adjustments
2023-10-11 00:54:31 +00:00
Nauta Turbidus
a1b6819756
Withering effect and effect immunities
...
Added withering effect and immunities to effects.
Signed-off-by: Nauta Turbidus <88062389+nauta-turbidus@users.noreply.github.com>
2023-10-11 00:54:31 +00:00
ThePython10110
d7fa24ebf8
Keep axolotls from attacking sheep
2023-10-10 23:50:46 +00:00
Nicu
6d3e55ce12
Reduced the creeper explosion timer reset radius from 6 to 3
...
This gives the player just enough time to get out of the creeper's range, to reset their explosion timer and avoid unnecessary destruction.
2023-09-29 18:35:21 +00:00
codiac
95db118361
Add rules for blaze, wither skeleton, silverfish
2023-09-22 09:09:35 +10:00
codiac
d2d7887e0f
Handle bat and slime light checks
2023-09-21 14:53:32 +10:00
ancientmarinerdev
1749712318
Change creepers line of sight check to raycast and do it from eyes to targets feet and head
2023-09-03 22:02:34 +00:00
ancientmarinerdev
a648e53699
Merge pull request 'Import villager trade changes by Alessandra_Lozoya' ( #3854 ) from Codiac/MineClone2:trades into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3854
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-09-02 15:44:13 +00:00
Codiac
98e7cd6e8e
Merge branch 'master' into trades
2023-09-02 04:15:42 +00:00
Sab Pyrope
5b4a79a26d
Update russian translation
2023-08-31 14:16:42 +08:00
ancientmarinerdev
3c266f5cfd
Merge pull request 'Enable enchanting on sheers & allow enchanted shears to shear.' ( #3884 ) from Codiac/MineClone2:shears_fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3884
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-08-27 23:42:53 +00:00
codiac
85c1c57e95
Fix formatting. Remove plain terracotta.
2023-08-19 11:36:04 +10:00
Sebastian Riedel
d7ea628270
Revert reversion of 822071c66b
2023-08-14 11:27:36 +02:00
codiac
246a95f973
Fix typo
2023-08-14 10:39:31 +10:00
codiac
8c64fdfa5d
Enable enchanting on sheers & allow enchanted shears to shear.
2023-08-13 14:02:15 +10:00
codiac
4f2cb955b8
Use minetest.get_item_group for more flexibility
2023-08-05 15:09:53 +10:00
codiac
a3bbb3694c
Allow villager to claim filled cauldrons.
...
Fixes #3733
2023-08-05 15:09:53 +10:00
codiac
2cf5183638
Import villager trade changes by Alessandra_Lozoya
2023-07-25 13:44:28 +10:00
Kristian
9c77cbc011
TOM Mobs
2023-06-27 21:09:03 +00:00
José Muñoz
c61df75370
Add spanish translations
2023-06-27 20:39:27 +00:00
ancientmarinerdev
dd5d1dad29
Nerf skeleton attack
2023-06-25 11:52:02 +00:00
ancientmarinerdev
7d51519f4d
Fix wool farm crash
2023-06-21 20:47:54 +00:00
ancientmarinerdev
cc5a0971ac
Object reference check before setting velocity
2023-06-05 15:03:45 +01:00
epCode
e49eac6d85
Fix sheep not regrowing wool after eating
2023-06-04 16:24:37 -07:00
epCode
e53b6c124c
Make sheep always drop 1 wool (MC continuity)
2023-06-04 22:41:35 +00:00
epCode
92887f5501
fix sheep replace rate
2023-06-04 22:41:35 +00:00
epCode
86cd5711ca
Rearange on replace code to be more general purpous
2023-06-04 22:41:35 +00:00
epCode
c049113f26
Fix sheep sliding, make eating timed, fix animation repeat
2023-06-04 22:41:35 +00:00
epCode
2e2f56122d
Incorperate sheep eating animation. #3734
2023-06-04 22:41:35 +00:00
ancientmarinerdev
4287a261c8
Change order of numbers passed into random that crash on some Lua versions
2023-06-02 21:14:52 +01:00
ancientmarinerdev
812269264b
Add in caps for underground water and axolotl
2023-06-01 20:05:25 +00:00
ancientmarinerdev
4d3e8e25e5
Add water_ambient cap
2023-06-01 20:05:25 +00:00
PrairieWind
5ed92a2695
Make pigs mountable without carrot on a stick, but require the carrot on a stick to actually control the pig
2023-05-22 21:40:23 +00:00
PrairieWind
873297d2cf
Make Piglin Brutes drop golden axes
...
Instead of dropping crossbows
2023-05-17 20:55:09 +00:00
ancientmarinerdev
53637bbc19
Group attack configured so that sword piglins and piglins will also respond to aggression on other piglins.
2023-05-14 15:56:26 +00:00
ancientmarinerdev
92a8f23d22
Fix creeper name
2023-05-14 15:56:26 +00:00
ancientmarinerdev
2d89440972
Fix Piglin naming and add localisation entries
2023-05-14 15:56:26 +00:00
ancientmarinerdev
92c0809dbe
Remove zombie pigman file as no longer needed
2023-05-14 15:56:26 +00:00
ancientmarinerdev
530c8ec0da
Remove zombie pigmen and ensure zombie piglin named correctly. Add Piglin description names.
2023-05-14 15:56:26 +00:00
PrairieWind
be32ffde6b
Remove Flower Forest Beaches from Wolf biome spawn list
2023-05-12 22:50:33 +00:00
ancientmarinerdev
3aed71fb85
Piglins no longer aggro for enchanted gold armour
2023-05-12 22:21:56 +00:00
3raven
9518d47662
(french) translation enhancements ( #3643 )
...
- Add missing translation
- Fix broken translations
- Fix unacurate description
- Correct/improve/change for cohesion french translation
Translations templates have been updated,other translations must be updated.
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### Testing
Tell us how to test your changes!
Co-authored-by: 3raven <elise_declerck@laposte.net>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3643
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-05-11 22:39:49 +00:00
ancientmarinerdev
39872f8ef6
Fix hoglin reach and view_range
2023-05-11 16:33:55 +00:00
ancientmarinerdev
8a771ebfce
Allow adjustment of attack frequency. Reduce attack frequency of Hoglins. Move on_step and do_states functionality off of the attack timer on to their own timer.
2023-05-11 16:33:55 +00:00
megustanlosfrijoles
d14c074d6c
Add spanish translations ( #3678 )
...
I'm working on adding more translations. I made this pull request to let everyone now I'm working on this.
So far I've completed 1 file/mod
Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3678
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: megustanlosfrijoles <dr.cabra@disroot.org>
Co-committed-by: megustanlosfrijoles <dr.cabra@disroot.org>
2023-05-10 23:12:37 +00:00
ancientmarinerdev
ea4ea3f05e
Standardise despawn logic and add asserts. Add persistent flag for mobs that have been interacted with.
2023-05-09 22:24:40 +00:00
ancientmarinerdev
8b45cb2672
Remove slimes from mushroom islands
2023-05-09 14:56:51 +01:00
ancientmarinerdev
3bdc77a1aa
Hoglins should only spawn in crimson forest
2023-03-26 13:03:46 +00:00
ancientmarinerdev
7f3734b6cb
Ensure hoglins and piglins aren't faster than player.
2023-03-26 13:03:46 +00:00
ancientmarinerdev
b7079e8b19
Fix slime and some nether mob speeds
2023-03-26 13:03:46 +00:00
ancientmarinerdev
049406162e
Fix crash when skeleton tries to jock when there is no pos, maybe because pos is unloaded.
2023-03-25 01:55:52 +00:00
ancientmarinerdev
41882e9e1f
Adjust speeds to make it less ridiculous
2023-03-23 00:38:18 +00:00
ancientmarinerdev
2440b73e67
Bundled lua with 5.7 crashes when you right click a farmer villager. math.random needs correct order
2023-03-22 03:55:27 +00:00
ancientmarinerdev
81a258d33b
Clean up and reorder code
2023-03-19 02:44:35 +00:00
ancientmarinerdev
bd579314ba
Remove logging and clean up
2023-03-19 02:44:35 +00:00
ancientmarinerdev
b8b47e55e1
Add in slime chunks
2023-03-19 02:44:35 +00:00
ancientmarinerdev
e15d0cd5a0
Merge pull request 'Make enderman hostile towards endermites and fix it's behavior on other dimensions' ( #3501 ) from anarquimico/MineClone2:enderman_hostile_endermite into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3501
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-08 21:47:40 +00:00
anarquimico
8c4f2fdd7b
TP to dark spots only on the overworld
2023-03-03 21:55:56 -03:00
ancientmarinerdev
48fa2608ed
Merge pull request 'spawn-egg-crash-fix' ( #3492 ) from GuyLiner/MineClone2:spawn-egg-crash-fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3492
2023-03-04 00:34:45 +00:00
anarquimico
a3ab67cb55
Better fix for enderman behavior
2023-03-03 10:03:26 -03:00
anarquimico
7cbeae00cc
Fix enderman behaviour for other dimesions
2023-03-02 10:22:08 -03:00
anarquimico
16a4448c5f
Performance improvement 2
2023-03-02 09:57:33 -03:00
anarquimico
5093f31f28
Performance improvement
2023-03-02 09:20:00 -03:00
anarquimico
8825fb9860
Removes unnecessary commentary
2023-03-02 08:32:52 -03:00
anarquimico
d0022db2a5
Make enderman hostile towards endermites
2023-03-02 08:28:06 -03:00
epCode
dc9407701e
fix crash skeleton jockey code
2023-02-28 17:46:21 +00:00
epCode
e48dabc8be
Create the Jockey api and use it on Skel/Spid
2023-02-28 17:46:21 +00:00
GuyLiner
14039290a9
Added mobs that were missing from non_spawn_specific()
2023-02-26 11:06:38 -05:00
GuyLiner
f39cec2442
Added slime_big to non_spawn_specific instead of creating an exception for them in spawning.lua
2023-02-16 20:48:30 -05:00
GuyLiner
fbb2923a0b
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
Michieal
8bfa55fa7a
Changed Salmon, Glow Squid, Cod, Cartography Table, Awards_Axolotl, Armor_Stand_Item. Glow-Ink_sac.
2023-02-14 01:43:16 +00:00
ancientmarinerdev
9445e10834
Pathfinding optimisations and villager has earlier bed time
2023-02-11 10:36:56 +00:00
ancientmarinerdev
4482068211
Nerf group spawning until group spawn is based on pack size, not per spawn attempt
2023-02-10 19:01:29 +00:00
ancientmarinerdev
7d46fa3362
Merge pull request 'texture-consolidation' ( #3380 ) from texture-consolidation into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3380
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-04 03:23:13 +00:00
mrminer
01f814267e
Update 'mods/ENTITIES/mobs_mc/villager.lua'
2023-01-31 21:14:23 +00:00
mrminer
8f4c69084d
Make fletcher buy sticks
2023-01-31 21:12:01 +00:00
Michieal
6265148727
Move textures all into one centralized directory.
2023-01-30 22:55:53 -05:00
ancientmarinerdev
ce7d493890
Merge pull request 'Iron golem fixes' ( #3309 ) from gldrk/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3309
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-01-22 00:45:53 +00:00
b3nderman
a7fac7c550
Fix tamed ocelot textures not being set correctly
2023-01-15 16:57:47 +00:00
gldrk
5412206743
Make iron golem protect villagers
2023-01-14 01:37:32 +03:00
gldrk
30521a8b2f
Make iron golem defend itself from players
2023-01-14 01:34:28 +03:00
ancientmarinerdev
8e1f00d428
Villager breeding is now unburgered. Burger now needs right click to initiate follow.
2023-01-11 01:07:18 +00:00
ancientmarinerdev
ef90820f67
Fix farm animals so they don't get into combat state
2023-01-11 01:07:18 +00:00
ancientmarinerdev
d6d11b9526
Zombie villagers cannot despawn during curing process
2023-01-11 01:07:17 +00:00
ancientmarinerdev
b0264b2736
Endermen now despawn when not holding a block.
2023-01-11 01:07:17 +00:00
ancientmarinerdev
fb30564827
Ooooooh, lecterns. My favourite.
2023-01-09 22:32:14 +00:00
ancientmarinerdev
e4db91d35c
Fix crash bug
2023-01-06 02:59:02 +00:00
ancientmarinerdev
85f7bbdb80
Optimisation. Don't even prepare to path if not ready to path
2023-01-06 02:59:02 +00:00
ancientmarinerdev
465a919f6b
Villager will now reclaim job during the day even when it isn't work time
2023-01-06 02:59:02 +00:00
ancientmarinerdev
87f04bdd9f
Prevent attempting to path through 2 doors until code supports it. Clean up also.
2023-01-06 02:59:02 +00:00
ancientmarinerdev
e3307d647b
Fix pathing to bell that is sat on the ground
2023-01-06 02:59:02 +00:00
ancientmarinerdev
5c0a763b83
Optimisation - Only check for town bell if ready to path
2023-01-06 02:59:02 +00:00
ancientmarinerdev
9b1ceebf0d
Villagers will now pathfind to town bell that isn't on the ground
2023-01-06 02:59:02 +00:00
Johannes Fritz
0b1916b807
Fix baby zombies going through 1 node high space
2023-01-04 07:52:48 -06:00
ancientmarinerdev
e6e898671a
Merge pull request 'add japanese translation' ( #3149 ) from SakuraRiu/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
kabou
92ee402971
Separate white dye from bone meal.
...
* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou
d2edc75407
Separate blue dye from lapis lazuli.
...
* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou
7311071303
Separate black dye from squid ink sac.
...
* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
kabou
60b0cfe89a
Remove FIXME about slimes spawning in swamps.
...
* This has been fixed.
2022-12-29 02:13:57 +00:00
kabou
d8a883e81f
Limit size of cow herds spawning.
...
* Cows should spawn in herds of max 4, not 8.
2022-12-29 02:13:57 +00:00
kabou
15f5c3c30a
Make slimes spawn at night in swamps.
...
* Adds spawn definitions for large, small and tiny slimes to spawn in
Swampland and MangroveSwamp biomes when light levels are less than 7.
2022-12-29 02:13:57 +00:00
kabou
4af8148850
Refactor spawn registrations.
...
* Unduplicate spawnable biome lists for slimes and magma cubes.
* Rename min and max spawndepth identifiers.
2022-12-29 02:13:57 +00:00
kabou
ea6201d32f
Add missing biome to slime spawn list.
...
* Add "MangroveSwamp_underground" to the lists of spawnable biomes for
big, small and tiny slimes.
2022-12-29 02:13:57 +00:00
kabou
da17ff8ea0
Remove stray dependency.
...
While mobs_mc_gameconfig was deleted at some point during the mob
refactoring, it was still listed in mobs_mc's mod.conf.
2022-12-29 02:13:57 +00:00
kabou
8279dcb3dd
Add FIXME notes to slime mob code.
...
Missing features:
* Slimes should not only spawn in caves, but also at night in swamps.
* Slimes should only spawn on 10% of the map ("slime chunks").
* There are no spawn eggs registered for small and tiny slimes and magma
cubes.
2022-12-29 02:13:57 +00:00
kabou
ea19f02e14
Assorted spawn_children_on_die
fixes.
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* Use proper vector semantics.
* Optimize away superfluous temp variables and repetitive local variable
declarations.
2022-12-29 02:13:57 +00:00
kabou
95cbac78a8
Change number of children spawned on die.
...
When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children. The code was always spawning 4 children (3 for big magma
cubes). This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
FossFanatic
522bbbbe26
Delete 'mods/ENTITIES/mobs_mc/textures/mobs_mc_enderman_block.png'
2022-12-22 12:47:44 +00:00
Riu Sakura
3faa930bdc
Added missing translations.
...
In addition, the translation of "Grass Block" has been corrected to a better phrase.
2022-12-21 10:24:26 +09:00
Riu Sakura
2b61231f82
add japanese translation
2022-12-19 15:33:31 +09:00
AFCMS
bbf21762a6
Format again
2022-12-07 18:22:54 +01:00
AFCMS
34a7cf3e9f
Remove duplicated reach
field
2022-12-07 18:22:54 +01:00
AFCMS
3153c41f3a
Remove mtg compatibility code
2022-12-07 18:22:53 +01:00
AFCMS
489d3b7da6
Format file
2022-12-07 18:22:53 +01:00
ancientmarinerdev
a0a0c69213
Fix Axelotl crash for right click
2022-12-04 11:34:48 -06:00
cora
69c64a2c24
Fix wrong self ref with mcl_mobs.spawn_child
2022-11-28 03:26:51 +01:00
cora
c25287e493
Some cleanup
2022-11-27 14:53:16 +01:00
cora
e7d9ded9ab
Split off combat funcs
2022-11-27 14:53:16 +01:00
cora
96d697c5cd
Split off pathfinding, use metatables
2022-11-27 14:53:16 +01:00
cora
bbba7cee41
Add compat for old "wrong" : notation
2022-11-27 14:53:16 +01:00
cora
e82c318f0c
Split off breeding
2022-11-27 14:53:16 +01:00
cora
70834d0f5d
make register functions use the . notation
2022-11-27 14:53:16 +01:00
cora
bb73e5f1cd
Make it possible to pick up fish with river water bucket
2022-11-26 22:18:46 +01:00
cora
d4c2501d62
Axolotl cleanup, remove clutter
2022-11-26 22:18:46 +01:00
cora
708fcfb368
Axolotl: remove cod-inherited swarming code
2022-11-26 22:18:46 +01:00
cora
d3349396b4
Save tropical fish properties in item meta on bucket pickup
2022-11-26 22:18:46 +01:00
cora
665e8a06a2
Save axolotl properties in item meta on bucket pickup
2022-11-26 22:18:46 +01:00
cora
67e8f13a96
Axolotl whitespace fixes
2022-11-26 22:18:46 +01:00
cora
8564a12398
Nerf vex summoning so evoker doesnt spawn infinite vexes
2022-11-26 17:06:04 +01:00
cora
0942949c5d
Merge pull request 'Fix axolotl breeding' ( #3007 ) from Axolotl into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3007
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-25 02:48:55 +00:00
PrairieWind
e1ba319616
Fix Baby Striders being extra small
2022-11-24 14:46:54 -07:00
Johannes Fritz
88897566d9
Fix axolotl breeding
2022-11-24 09:10:17 -06:00
cora
53c1ed9fbf
Merge pull request 'Axolotl' ( #2870 ) from TheOnlyJoeEnderman/MineClone2:Axolotl into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2870
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-23 03:18:36 +00:00
cora
a28f667b20
Villagers only summon golems when monsters are near
2022-11-17 02:26:51 +01:00
ancientmarinerdev
1a670bc41b
Allow villagers to resettle and not run back to job and and old bed
2022-11-17 02:26:51 +01:00
TheOnlyJoeEnderman
9e73c2cd46
Remove spaces on line 70 (71)
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Actually delete the spaces this time.
2022-11-16 08:00:35 +00:00
TheOnlyJoeEnderman
50e6dd94b2
Code cleaning
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Remove outdated comment. Fix spaces on lines 40, 67, 70.
2022-11-16 07:58:07 +00:00
cora
f66a241188
turn villagers to z villagers not normal zs
2022-11-15 22:20:04 +00:00
cora
80fb648447
Turn villagers to zombies half the time when killed by zombies
2022-11-15 22:20:04 +00:00
ancientmarinerdev
59808c5190
Fix race condition where many villagers are fighting for same job
2022-11-12 02:35:00 +01:00
ancientmarinerdev
3000a378f3
Villagers can claim any bed. Player can steal villager bed. Villager won't take player bed
2022-11-12 02:35:00 +01:00
ancientmarinerdev
814ad39c09
Villagers can now claim any type of bed.
2022-11-12 02:35:00 +01:00