Wuzzy
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34e92a361b
|
Rename mobs mod to mcl_mobs
|
2018-05-31 18:32:26 +02:00 |
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Wuzzy
|
f8362e798f
|
Make v6 ice spikes much rarer
|
2018-05-28 16:32:15 +02:00 |
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Wuzzy
|
12b0954523
|
Fix possible crash in mcl_mapgen_core
|
2018-05-20 15:25:57 +02:00 |
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Wuzzy
|
d5d65f4a84
|
Tweaking of the new tree schematics
|
2018-05-13 18:39:47 +02:00 |
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Wuzzy
|
b992100106
|
More variations of mega spruces and large oaks
|
2018-05-13 18:03:57 +02:00 |
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Wuzzy
|
bb6f2f7770
|
Rename “subgame” to “game” (partial fix)
|
2018-03-25 22:20:32 +02:00 |
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Wuzzy
|
16bb9b8901
|
Localize various unneeded global variables
|
2018-01-26 22:37:42 +01:00 |
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Wuzzy
|
53ca167eb1
|
Merge branch 'mesecons_updates'
|
2018-01-22 17:46:38 +01:00 |
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Wuzzy
|
9d409927bc
|
Make nether wart more common in v6
|
2018-01-17 22:56:20 +01:00 |
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Wuzzy
|
ec49459eb4
|
Update desert temple schematic
|
2018-01-17 19:53:20 +01:00 |
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Wuzzy
|
2f32c76013
|
Make v6 sapling treasures more common
|
2018-01-12 19:02:06 +01:00 |
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Wuzzy
|
b96974e253
|
Fix biome ores being generated in all biomes
|
2018-01-10 17:57:15 +01:00 |
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Wuzzy
|
6e7e780af9
|
Fix ores spawning in non-existing biomes
|
2018-01-10 17:23:58 +01:00 |
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Wuzzy
|
a818995d2a
|
Generated mob spawners generate mobs in darkness (except silverfish)
|
2018-01-08 00:41:57 +01:00 |
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Wuzzy
|
fa51fdbdb5
|
Freeze water in snowtop biome
|
2018-01-08 00:19:53 +01:00 |
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Wuzzy
|
3cf6656df2
|
Rename "Monster Spawner" to "Mob Spawner"
|
2018-01-07 16:58:44 +01:00 |
|
Wuzzy
|
479ed1c12a
|
Fix generated vines sometimes horizontal in air
|
2018-01-07 16:00:21 +01:00 |
|
Wuzzy
|
0c9b28c92e
|
Fix missing decorations in v6
|
2017-12-13 21:01:04 +01:00 |
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Wuzzy
|
89ef81b4c5
|
Remove buggy chests and furnaces from villages
|
2017-12-13 00:50:13 +01:00 |
|
Wuzzy
|
3b9b34a0de
|
Add warning when building a village
|
2017-12-13 00:50:03 +01:00 |
|
Wuzzy
|
5d2df6db4c
|
Fix broken huge mushroom caps generating
|
2017-12-12 23:59:35 +01:00 |
|
Wuzzy
|
40d22d2173
|
Fix crash when using eye of ender in singlenode
|
2017-12-11 19:33:58 +01:00 |
|
Wuzzy
|
7d00c008d0
|
Fixed height of end portal shrines in flat worlds
|
2017-12-11 01:56:50 +01:00 |
|
Wuzzy
|
a79c2ade05
|
Fix dependency mess of mcl_structures
|
2017-12-10 22:49:49 +01:00 |
|
Wuzzy
|
810357f81a
|
Rename end portal room to end portal shrine
|
2017-12-10 22:22:37 +01:00 |
|
Wuzzy
|
664c24ce7d
|
Eyes of ender now fly to End portal shrines!
|
2017-12-10 22:20:48 +01:00 |
|
Wuzzy
|
55778ab375
|
Add function to query stronghold positions
|
2017-12-10 18:48:34 +01:00 |
|
Wuzzy
|
2d8ad7ebf0
|
Generate end portal rooms in the world
|
2017-12-10 18:39:02 +01:00 |
|
Wuzzy
|
fdae9711f8
|
Randomize stonebrick stairs in end portal room
|
2017-12-09 16:50:32 +01:00 |
|
Wuzzy
|
206bd3d29f
|
Fix hole in end portal room schematic
|
2017-12-09 14:16:53 +01:00 |
|
Wuzzy
|
1537ae276e
|
Tweak stone brick chances of end portal rooms
|
2017-12-09 14:08:36 +01:00 |
|
Wuzzy
|
c4dbbda9fd
|
Add end portal room structure
|
2017-12-09 02:05:41 +01:00 |
|
Wuzzy
|
3443e68b76
|
Railcorridors: Use dark oak wood in terracotta
|
2017-12-08 16:13:02 +01:00 |
|
Wuzzy
|
d9a8403e11
|
Use red sand as river bed in Mesa and MesaPlateauF
|
2017-12-07 14:35:12 +01:00 |
|
Wuzzy
|
b4bb986d61
|
Add river water
|
2017-11-30 14:19:00 +01:00 |
|
Wuzzy
|
9c80f8d970
|
Remove mcl_dungeons unused code
|
2017-11-30 10:21:54 +01:00 |
|
Wuzzy
|
72684f36ff
|
Remove faceless pumpkins from survival again
The top face rotates when you use shears on the pumpkin.
|
2017-11-27 12:40:07 +01:00 |
|
Wuzzy
|
b0c87f74fe
|
Move world-related functions to mcl_worlds
|
2017-11-24 03:10:02 +01:00 |
|
Wuzzy
|
ce544cce6e
|
Add faceless pumpkin
|
2017-11-23 00:05:31 +01:00 |
|
Wuzzy
|
fc17303b1e
|
Generate end exit portal near the spawn in the End
|
2017-11-21 07:24:56 +01:00 |
|
Wuzzy
|
7c15d5f9ac
|
More MC-like end portal block (WIP)
|
2017-11-21 05:39:27 +01:00 |
|
Wuzzy
|
d549dc0752
|
Add missing nil check for minetest.get_node_light
|
2017-11-18 21:39:00 +01:00 |
|
Wuzzy
|
a9d95dea23
|
Use hardware coloring for tallgrass and friends
|
2017-11-16 03:13:19 +01:00 |
|
Wuzzy
|
8db574d30e
|
Clean up grass block group stuff
|
2017-11-15 20:27:29 +01:00 |
|
Wuzzy
|
54ae1190d6
|
Allow spruces at Y=1
|
2017-11-15 06:23:46 +01:00 |
|
Wuzzy
|
c79b1062cc
|
Add small beach to plains biomes
|
2017-11-15 02:30:30 +01:00 |
|
Wuzzy
|
72f5591400
|
Add dry-colored grass/fern variants
|
2017-11-14 23:44:53 +01:00 |
|
Wuzzy
|
53f231a576
|
Fix biomemap being screwed up in mcl_mapgen_core
|
2017-11-07 20:16:25 +01:00 |
|
Wuzzy
|
d4708c804a
|
Don't generate bedrock and lava in singlenode
|
2017-11-07 05:29:39 +01:00 |
|
Wuzzy
|
0267fc98ab
|
Update desert temple schematic
|
2017-09-19 19:29:12 +02:00 |
|
Wuzzy
|
486b84c7c8
|
Increase sugar canes spread in non-v6 mapgens
|
2017-09-19 13:51:09 +02:00 |
|
Wuzzy
|
d4b7e2f1d6
|
Update sugar canes swampland biomes
|
2017-09-19 13:50:07 +02:00 |
|
Wuzzy
|
e03a2ee9a2
|
Make sugar canes less common in v6
|
2017-09-19 13:47:04 +02:00 |
|
Wuzzy
|
4eebd37a12
|
Minor desert temple randomization
|
2017-09-14 03:47:48 +02:00 |
|
Wuzzy
|
7f5c051b5d
|
Initialize pressure plates in generate structures
|
2017-09-14 03:41:06 +02:00 |
|
Wuzzy
|
f0adddac12
|
Update desert temple schematic
|
2017-09-14 03:21:05 +02:00 |
|
Wuzzy
|
15892c6604
|
Generate random Mese strata based on world seed
|
2017-09-13 22:50:21 +02:00 |
|
Wuzzy
|
66e1abf1dc
|
Fix Mesa stratum regression
|
2017-09-13 21:49:06 +02:00 |
|
Wuzzy
|
7dcc39be72
|
Generate stone below sea level in Mesa-like biomes
|
2017-09-13 21:43:15 +02:00 |
|
Wuzzy
|
5d70d05dab
|
Tweak double tallgrass/fern amount in non-v6
|
2017-09-13 19:03:15 +02:00 |
|
Wuzzy
|
6f85cbdbc8
|
Fix large ferns never generating in v6 jungles
|
2017-09-13 18:34:19 +02:00 |
|
Wuzzy
|
4098c317e5
|
Tweak tall grass amount in v6
|
2017-09-13 18:29:03 +02:00 |
|
Wuzzy
|
12a43a25c8
|
Generate more tall grass in v6
|
2017-09-13 17:56:57 +02:00 |
|
Wuzzy
|
0d717dcb69
|
Update biome TODO
|
2017-09-13 10:31:41 +02:00 |
|
Wuzzy
|
e4a7c10363
|
Generate more gold ore in Mesa
|
2017-09-13 10:30:18 +02:00 |
|
Wuzzy
|
78fbb85371
|
Fix 2 code typos in mcl_mapgen_core
|
2017-09-13 05:45:27 +02:00 |
|
Wuzzy
|
8ebbfd9ab4
|
Fix underground and deep ocean biomes for once
|
2017-09-13 05:41:43 +02:00 |
|
Wuzzy
|
006f27750e
|
Put monster egg and emerald in Extreme Hills only
|
2017-09-13 04:59:12 +02:00 |
|
Wuzzy
|
3107812ddb
|
Remove Deep Ocean and underground biomes
|
2017-09-13 04:58:53 +02:00 |
|
Wuzzy
|
b09e757a03
|
Tweak emerald ore and stone monster egg spawn
|
2017-09-13 04:13:55 +02:00 |
|
Wuzzy
|
0d736c58e8
|
Fix 2 mistakes in mcl_biomes
|
2017-09-13 03:58:33 +02:00 |
|
Wuzzy
|
92d0dbdeef
|
Allow to revert back to jungle leaves bushe and fallen logs
|
2017-09-13 03:15:16 +02:00 |
|
Wuzzy
|
b357e927b4
|
Update jungle bush schematic and use oak leaves
|
2017-09-13 02:29:09 +02:00 |
|
Wuzzy
|
d12533f622
|
Reduce length of fallen logs to fix floating logs
|
2017-09-13 01:59:24 +02:00 |
|
Wuzzy
|
88429f70ad
|
Reduce vine threshold in Jungle M biome
|
2017-09-13 01:57:03 +02:00 |
|
Wuzzy
|
cec723d47b
|
Use LuaVoxelManip for vine generation
Important for Jungle M!
|
2017-09-13 01:47:24 +02:00 |
|
Wuzzy
|
2fce8752f2
|
Fix incorrect biome IDs in mcl_mapgen_core
|
2017-09-13 00:36:16 +02:00 |
|
Wuzzy
|
3ccf0a4937
|
Rebalance jungle biomes, esp. Jungle Edge M
To make is much rarer.
|
2017-09-13 00:17:39 +02:00 |
|
Wuzzy
|
8245ddcc2c
|
Spawn oaks in Savanna
|
2017-09-12 21:59:14 +02:00 |
|
Wuzzy
|
76eee3d79e
|
Minor refactor of oak biome trees
|
2017-09-12 21:54:42 +02:00 |
|
Wuzzy
|
b9006512b8
|
Make sunflowers more common in Sunflower Plains
|
2017-09-12 21:38:38 +02:00 |
|
Wuzzy
|
ebe9b262ed
|
More straight-forward naming convention for biomes
|
2017-09-12 21:31:33 +02:00 |
|
Wuzzy
|
ecccb9d90d
|
Balance all heat and humidity points of all biomes
|
2017-09-12 20:40:20 +02:00 |
|
Wuzzy
|
caedf0649a
|
Fix bedrock/lava/void layers not generating at all
lvm_used was accidentally set to nil by the clay generator. OMG!
|
2017-09-12 18:09:26 +02:00 |
|
Wuzzy
|
3643e9ac92
|
Fix some bad variables in mcl_mapgen_core
|
2017-09-12 08:11:03 +02:00 |
|
Wuzzy
|
427eb32448
|
Add a second huge jungle tree schematic, tweak the 1st one
|
2017-09-12 05:35:02 +02:00 |
|
Wuzzy
|
4468b53fdd
|
Add Jungle M biome
|
2017-09-12 05:20:03 +02:00 |
|
Wuzzy
|
27f3b9f3d9
|
VM: Update liquids after writing to map
|
2017-09-11 16:26:15 +02:00 |
|
Wuzzy
|
bc1e16fbc6
|
Delete unused WorldEdit code in mcl_structures
|
2017-09-11 04:26:16 +02:00 |
|
Wuzzy
|
b8461596a3
|
Generate clay in voxelmanip
|
2017-09-11 04:24:24 +02:00 |
|
Wuzzy
|
e7db6f3c89
|
Generate clay more MC-like
* Diamond shape
* Flat
* Close to water surface
|
2017-09-11 03:58:07 +02:00 |
|
Wuzzy
|
24abe81409
|
mcl_mapgen_core: Put all mapgen code into single on_generated
This fixes some mapgen race conditions
|
2017-09-11 01:59:20 +02:00 |
|
Wuzzy
|
06256f068b
|
Generate witch huts slightly deeper
|
2017-09-11 01:34:37 +02:00 |
|
Wuzzy
|
defffbc952
|
Fix generating lots of gravel in caves
|
2017-09-11 01:11:57 +02:00 |
|
Wuzzy
|
0baa563072
|
Generate witch huts only in swamplands
|
2017-09-11 00:28:52 +02:00 |
|
Wuzzy
|
75aec87b48
|
Remove weird witch hut debug stuff
|
2017-09-10 21:05:03 +02:00 |
|
Wuzzy
|
98e5f2b0ba
|
Refactor Minecraft chunk probability code for structures
|
2017-09-10 20:41:22 +02:00 |
|
Wuzzy
|
98654b45b1
|
mcl_structures: Return place_schematic return value
|
2017-09-10 20:20:52 +02:00 |
|
Wuzzy
|
876e2c6eb4
|
Random rotation for witch huts
|
2017-09-10 20:16:13 +02:00 |
|
Wuzzy
|
55e8d7503e
|
Rarely generate witch huts (experimental)
|
2017-09-10 19:14:58 +02:00 |
|