kabou
9bac0da01a
Fix registered_items oddity and add check for unknown nodes.
...
* Mobs redo uses `registered_items[]` where clearly the proper table
accessed should be `registered_nodes[]`. Perhaps this magically
works, but it looks nonsensical. Switch to the use the more
sensible `registered_nodes[]` table.
* Check if node has a definition table before attempting to evaluate its
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
2022-03-09 13:11:53 +01:00
kabou
818cbb2f48
Add check for unknown nodes.
...
* Check if node has a definition table before attempting to evaluate its
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
2022-03-09 12:11:59 +01:00
kabou
88f7a150c7
Add check for unknown nodes.
...
* Add check for unknown node in `handle_node_drops()` and return
immediately if the dug node has no definition table.
2022-03-09 04:00:48 +01:00
kabou
962500b189
Add check for unknown nodes.
...
* Check if node has a definition table before attempting to evaluate its
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
2022-03-09 02:23:18 +01:00
kabou
95cfa43483
Add check for unknown nodes.
...
* Check if node has a definition table before attempting to evaluate its
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
2022-03-09 02:15:33 +01:00
kabou
4a1b93bbfa
Add check for unknown nodes.
...
* Check if node has a definition table before attempting to evaluate its
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
2022-03-09 02:05:38 +01:00
kabou
b9c2c3bd0a
Add check for unknown nodes.
...
* Check if node has a definition table before attempting to evaluate
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
* Reduce redundant `== false` condition check.
2022-03-09 00:01:23 +01:00
Dieter44
f8c60b5f75
ITEMS/mcl_anvils: fix renaming items w/o desc…
2022-03-05 15:35:39 +00:00
MysticTempest
7a53ea8b70
Rename a few textures to help support texture packs.
2022-03-02 20:13:24 -06:00
Elias Åström
3c10f0e970
Rewrite portal removal to avoid stack overflow
...
This solves a problem were nether portal removal would trigger deep
recursion through node callbacks. For large portals this could result
in stack overflow crashes on LuaJIT. The issue is solved by rewriting
the portal removal to avoid recursion and removing the portal in one
operation using minetest.bulk_set_node.
2022-03-03 01:42:49 +00:00
kabou
c3e0996902
Fix fire HUD not showing on join while burning.
...
* Add the fire HUD to a player who joins the server while still burning
from the previous session.
2022-03-02 17:15:05 +01:00
kabou
d424d4f10e
Add comments to mcl_burning.update_hud().
2022-03-02 16:39:27 +01:00
kabou
e80006f4ea
Do not set fire to objects that are already burning.
...
Changes to mcl_burning.set_on_fire():
* Add logic that only updates the burn time, but skips adding fire
entities to objects that are already burning.
* Condense code a little, remove single use variables.
* Add a comment to a questionable piece of code.
* Add comments to the function.
2022-03-02 16:25:40 +01:00
kabou
b17776699e
Add comments to "storage" table.
...
* Document attributes of the "storage" table.
2022-03-02 15:40:29 +01:00
kabou
86a4ece7d2
Add local copy of minetest.find_nodes_in_area.
2022-03-02 15:25:03 +01:00
kabou
df5d24104d
Make player burning HUD work without csm.
...
* Add update_hud() function.
* Remove the client channels.
* Unglobalize animation_frames variable.
* Fix bug where player state was not stored on shutdown of singleplayer
game.
* Remove superfluous sanity_check() function, this code could easily be
inlined in its only caller.
2022-03-02 15:21:55 +01:00
kabou
56b63463a5
Fix burning entity animation.
...
The parameters for the flames sprite were incorrect, causing the reverse
side of the sprite to appear as an opaque black rectangle. Use the
correct incantation.
2022-03-02 10:47:46 +01:00
Nils Dagsson Moskopp
66bb209ad1
Fix TGA file writing on Windows
...
Before this patch, the tga_encoder mod would write corrupted TGA files
on Windows: Bytes that looked like newlines were replaced by a carriage
return and a newline.
2022-02-28 16:58:59 +00:00
AFCMS
5a7b1cc382
make all arrow types activate target (+ depends and code fixes)
2022-02-26 23:52:03 +01:00
AFCMS
210a0d8ee1
make lingering potions activate target (+ indentation fix)
2022-02-26 22:44:50 +01:00
AFCMS
eae8effd57
make splash potions activate target
2022-02-26 22:42:27 +01:00
AFCMS
b51e322304
make fire charges activate target (+ fix possible crash)
2022-02-26 22:38:34 +01:00
AFCMS
096d46152e
make bottle o enchanting activate target
2022-02-26 22:20:05 +01:00
AFCMS
d89687984b
make ender pearls activate target
2022-02-26 22:16:10 +01:00
AFCMS
c6f72c473f
make eggs activate target
2022-02-26 22:12:26 +01:00
AFCMS
540b72f1d6
add target help text
2022-02-26 19:12:02 +01:00
AFCMS
7449725a56
add target crafting receipe
2022-02-26 19:12:01 +01:00
AFCMS
9e7a525a0a
make snowballs activate target
2022-02-26 19:12:01 +01:00
AFCMS
4bd91750bc
add target with API
2022-02-26 19:12:01 +01:00
E
87e494f42b
mapgen/mcl_mapgen_core: move set_node decorations a node callback
...
During the rewrite in 89e55e9065
, a queue system was added to allow
using both VoxelManip-based generation steps, and set_node-based steps,
however some set_node-based steps (underground mushrooms, nether
decorations, and structures) were missed and remained in a VoxelManip
step. The result is that the changes made by the set_node stages were
overwritten after the (now-stale) VoxelManip data was committed later.
(ref. Mineclonia/Mineclonia#26 )
2022-02-25 18:38:50 +01:00
cora
3feca330c9
fix the other 2 throw_xp occurences
2022-02-25 00:40:26 +00:00
cora
caacb378de
fix api change in enchanting
2022-02-25 00:40:26 +00:00
cora
379972ea11
fix crash when blaze attacks logged off player
2022-02-25 00:40:26 +00:00
cora
414e2e7725
fix crash on opening villager formspec
2022-02-25 00:40:26 +00:00
cora
435b5d756d
throw_experience->throw_xp (api change)
2022-02-25 00:40:26 +00:00
cora
2bb416765c
revert to old mobs ( 32c03dc27e
)
...
This reverts the hierarchies ENTITIES/mcl_mobs, ENTITIES/mobs_mc
and ENTITIES/mobs_mc_gameconfig to the state of commit
32c03dc27e
2022-02-25 00:40:26 +00:00
cora
86ca401e4e
do not randomseed twice
2022-02-25 00:08:26 +00:00
cora
378b5b30c9
fix beds dropping when burning up
2022-02-25 00:08:26 +00:00
cora
840b705a22
make fire use abms instead of laggy node timers
2022-02-25 00:08:26 +00:00
Nils Dagsson Moskopp
27842aa2f5
Fix handheld maps not displaying in Minetest 5.5.0
...
The function dynamic_add_media() was changed in incompatible ways in
several minor versions of Minetest, breaking the display of handheld
maps in Minetest 5.5.0. This patch makes handheld maps display there.
The function was blocking with one argument in Minetest 5.3. It was also
blocking in Minetest 5.4, but took an additional argument for a function
to execute once the media had been received. Calling dynamic_add_media()
with a single argument had been deprecated; a function that did nothing
was provided in mcl_maps to satisfy the changed argument requirements.
In Minetest 5.5, dynamic_add_media() was changed to non-blocking. This
introduced a race condition in mcl_maps, where a client often tried to
display a map before it had received the map texture from the server.
Opening an issue on the Minetest issue tracker led to it being closed in
about 20 minutes: <https://github.com/minetest/minetest/issues/11997 >
2022-02-24 22:43:45 +00:00
Nils Dagsson Moskopp
41550da87b
Fix redstone comparator flooding crash
...
Redstone comparators have two modes, comparison mode & subtraction mode.
Before this patch, the functions to turn comparators on or off attempted
to swap nodes with comparators in the same mode, but failed to determine
the correct replacement node, if the existing node was not a comparator.
When a comparator in an on state (e.g. powered by a filled cauldron) was
flooded, the flooding dropped the comparator and replaced the comparator
node that was to be swapped out with air, which lead to a server crash.
This patch changes the functions that turn comparators on or off so they
only swap existing nodes with comparators in the same mode if the name
of the replacement node can be determined – i.e. if it is not nil.
2022-02-24 15:52:01 +01:00
AFCMS
cbfc71705d
remove blender backup file
2022-02-24 10:16:47 +01:00
kabou
5431e206b0
Fix hopper breakage in get_item_group return value.
...
In commit 55009c257e
that added vectors to
mcl_composters, mcl_hoppers was accidentally patched with a unrelated
change, updating it to get_item_group(). This mostly works, but in one
particular case the semantics of the return value differs. Instead of
returning 'nil' it returns '0'. That altered the evaluation of an if
condition, breaking the abm that sucks in items.
This commit fixes the conditional by explicitly comparing '~= 0'.
2022-02-24 03:18:25 +01:00
Emojigit
06deb92dd6
mcl_tools
2022-02-23 23:58:05 +01:00
Emojigit
7685b4758f
mcl_flowers
2022-02-23 23:58:05 +01:00
Emojigit
9944abb328
mcl_books
2022-02-23 23:58:05 +01:00
Emojigit
5ce1852c1d
mcl_dye
2022-02-23 23:58:05 +01:00
Emojigit
56a70025b8
mcl_flowerpots
2022-02-23 23:58:05 +01:00
Emojigit
9fe3bbd2fa
mcl_mushrooms
2022-02-23 23:58:05 +01:00
Emojigit
fb1d189d40
mcl_doors
2022-02-23 23:58:05 +01:00
Emojigit
9cd24f4af5
mcl_commands
2022-02-23 23:58:05 +01:00
Emojigit
a64c3f87bc
xpanes
2022-02-23 23:58:05 +01:00
Emojigit
5075f2ca56
mcl_armor
2022-02-23 23:58:05 +01:00
Emojigit
249dfac319
mcl_inventory
2022-02-23 23:58:05 +01:00
Emojigit
2b5a0242db
mcl_fire
2022-02-23 23:58:05 +01:00
Emojigit
790ccf0812
mcl_fishing
2022-02-23 23:58:05 +01:00
Emojigit
8d639794f3
mcl_fences
2022-02-23 23:58:05 +01:00
Emojigit
af8681c143
mcl_buckets
2022-02-23 23:58:05 +01:00
Emojigit
1ef58f7250
mcl_walls
2022-02-23 23:58:05 +01:00
Emojigit
15747220f2
mcl_hoppers
2022-02-23 23:58:05 +01:00
Emojigit
925dad7f5e
mcl_anvils
2022-02-23 23:58:05 +01:00
Emojigit
729f653c85
mcl_portals
2022-02-23 23:58:05 +01:00
Emojigit
d1e328e57a
mcl_bows
2022-02-23 23:58:05 +01:00
Emojigit
615a968fbb
mcl_skins
2022-02-23 23:58:05 +01:00
Emojigit
7e5a9bd8b6
mcl_throwing
2022-02-23 23:58:05 +01:00
Emojigit
d018bee00a
mcl_cake
2022-02-23 23:58:05 +01:00
Emojigit
1365d0b257
mcl_jukebox
2022-02-23 23:58:05 +01:00
Emojigit
a289a00427
mcl_heads
2022-02-23 23:58:05 +01:00
Emojigit
a238aabbb0
mcl_cauldrons
2022-02-23 23:58:05 +01:00
Emojigit
b02f7cd974
mcl_mobs
2022-02-23 23:58:05 +01:00
Emojigit
e19113d4e0
findbiome
2022-02-23 23:58:05 +01:00
Emojigit
4deac632e6
mcl_sponges
2022-02-23 23:58:05 +01:00
Emojigit
c480e6891d
mcl_maps
2022-02-23 23:58:05 +01:00
Emojigit
844eb3fb7c
mcl_brewing
2022-02-23 23:58:05 +01:00
Emojigit
fc768cb1ad
mcl_signs
2022-02-23 23:58:05 +01:00
Emojigit
1f9a919459
mcl_monster_eggs
2022-02-23 23:58:05 +01:00
Emojigit
70007e3453
mcl_furnaces
2022-02-23 23:58:05 +01:00
Emojigit
3aff1f8981
mcl_hunger
2022-02-23 23:58:05 +01:00
Emojigit
c86a506672
mcl_tnt
2022-02-23 23:58:05 +01:00
Emojigit
f348223da2
mcl_crafting_table
2022-02-23 23:58:05 +01:00
Emojigit
ca6469b959
mcl_weather
2022-02-23 23:58:05 +01:00
Emojigit
c52e09ddcd
mcl_structures
2022-02-23 23:58:05 +01:00
Emojigit
bb55120adc
mcl_experience
2022-02-23 23:58:05 +01:00
Emojigit
77339afbe2
mcl_cocoas
2022-02-23 23:58:05 +01:00
Emojigit
9b15599bee
hudbars
2022-02-23 23:58:05 +01:00
Emojigit
a685c3bc83
mclx_core
2022-02-23 23:58:05 +01:00
Emojigit
b01d4eba88
mcl_paintings
2022-02-23 23:58:05 +01:00
Emojigit
952747d4da
mcl_mobspawners
2022-02-23 23:58:05 +01:00
Emojigit
430f5b05ab
mcl_itemframes
2022-02-23 23:58:05 +01:00
Emojigit
e4a311e28a
mcl_clock
2022-02-23 23:58:05 +01:00
Emojigit
6a115a68ef
mcl_armor_stand
2022-02-23 23:58:05 +01:00
Emojigit
f3d0ec845c
mcl_spawn
2022-02-23 23:58:05 +01:00
Emojigit
563daeed8a
mcl_wip
2022-02-23 23:58:05 +01:00
Emojigit
a6c3cab791
mclx_fences
2022-02-23 23:58:05 +01:00
Emojigit
bb4ddee570
mcl_compass
2022-02-23 23:58:05 +01:00
Emojigit
fe3e80bc0e
lightning
2022-02-23 23:58:05 +01:00
Emojigit
59fe078fd7
mcl_playerplus
2022-02-23 23:58:05 +01:00
Emojigit
dba08ddc1f
mcl_torches
2022-02-23 23:58:05 +01:00
Emojigit
551bf917e2
mcl_void_damage
2022-02-23 23:58:05 +01:00
Emojigit
26dadb1846
mcl_falling_nodes
2022-02-23 23:58:05 +01:00
Emojigit
33a353e20d
mcl_privs
2022-02-23 23:58:05 +01:00
Emojigit
f02f3c9f40
screwdriver
2022-02-23 23:58:05 +01:00
Emojigit
410c1ecd1f
mcl_hbarmor
2022-02-23 23:58:05 +01:00
Emojigit
ba172f0847
mcl_explosions
2022-02-23 23:58:05 +01:00
Emojigit
ad42c3588b
mcl_farming
2022-02-23 23:58:05 +01:00
Emojigit
9734c74c56
(WIP) mcl_farming
2022-02-23 23:58:05 +01:00
Emojigit
c3dd5e6c2c
MORE MESS SORRY XD
2022-02-23 23:58:05 +01:00
Emojigit
21808390f9
Revert "add translates for mcl_boats
"
...
This reverts commit 2ee84f2ad3
.
2022-02-23 23:58:05 +01:00
Emojigit
cc87791327
add translates for mcl_boats
...
Co-authored-by: Emojigit <emojigit@noreply.git.minetest.land>
2022-02-23 23:58:04 +01:00
Emojigit
a8aabb2329
add translate for doc_identifier
2022-02-23 23:58:04 +01:00
Emojigit
4f00b62a18
add zh_TW translate to mcl_beds
and mcl_core
2022-02-23 23:58:04 +01:00
AFCMS
360a1604ba
Revert "move barrels to mcl_chests"
...
This reverts commit a272322cb5
.
2022-02-22 20:20:21 +01:00
AFCMS
61f4c5b885
apply @kay27 fix to mcl_util.drop_items_from_meta_container
2022-02-22 18:08:26 +01:00
AFCMS
a272322cb5
move barrels to mcl_chests
2022-02-22 18:08:25 +01:00
AFCMS
9112915ddd
fix barrel top texture rotation
2022-02-22 18:08:25 +01:00
AFCMS
397c243e89
cleanup barrel TODO list
2022-02-22 18:08:25 +01:00
AFCMS
c64d0e4558
simplify random dropping position code
2022-02-22 18:08:24 +01:00
AFCMS
61e54ed617
rename mcl_util.drop_items_container_get
to drop_items_from_meta_container
2022-02-22 18:08:24 +01:00
AFCMS
0988637ea1
add barrel tooltip help text
2022-02-22 18:08:24 +01:00
AFCMS
b88060dbfb
add doc description to barrels
2022-02-22 18:08:23 +01:00
AFCMS
e3e06b4a4b
fix broken tree placement
2022-02-22 18:08:23 +01:00
AFCMS
34b445b04a
fixes
2022-02-22 18:08:22 +01:00
AFCMS
d41a836514
add craft
2022-02-22 18:08:22 +01:00
AFCMS
80fb59f9ac
add barrel
2022-02-22 18:08:22 +01:00
cora
a9357f7380
Do not send redundant bone position and properties
2022-02-22 11:15:56 +00:00
kabou
af132cc523
Reinstate nil check in on_place_bucket.
...
* Oops, nil checks on registered_node[name] were erroneously optimized
away, risking crashes. Reinstate those checks.
2022-02-21 18:00:56 +01:00
kabou
e54502edd6
Add more local aliases for minetest.* namespace functions
...
* Add locals for
- minetest.is_creative_enabled
- minetest.is_protected
- minetest.record_protection_violation
2022-02-20 20:24:55 +01:00
kabou
639bf936c5
Use alias for minetest.* namespace function call.
...
* Fix one missed minetest.get_node use in earlier commit.
2022-02-20 19:52:05 +01:00
kabou
d2261426c3
Remove redundant variables in on_place_bucket.
...
The function on_place_bucket defined a couple of variables that were
used only once or in a redundant check. After removal of the redundant
check in a previous commit, all use-once variables can now be substituted
with their assignment expressions.
2022-02-20 18:46:23 +01:00
kabou
88ce1e3662
Remove redundant logic.
...
The function on_place_bucket contains the following logic:
if not a and not b then return x end
if a then
foo(a)
elseif b then
foo(b)
else
return x
end
The "if not a and not b then .." is removed because the case is handled
by the else case later on. This will allow some further simplifications.
2022-02-20 18:46:23 +01:00
kabou
b3aed9d6b8
Use proper get_item_group accessor.
...
Instead of directly accessing the group table in node definitions, use
the proper minetest.get_item_group accessor to test for "cauldron"
group.
Also adds local alias get_item_group for the global minetest call.
2022-02-20 18:46:23 +01:00
kabou
13baa68b67
Fixed missed alias uses and added set_node alias.
...
Two instances of add_node and add_item still used the full minetest
call, substitute the alias.
Added a set_node alias for several minetest.set_node calls.
2022-02-20 18:46:23 +01:00
kabou
315f251584
Add local to speedup global function access.
...
The minetest.registered_nodes function is called from multiple places.
Define a local alias registered_nodes and substitute it in all calls.
2022-02-20 18:46:23 +01:00
kabou
584a75df76
Fix filling cauldrons with water.
...
When using a bucket of water on a cauldron, this would not fill the
cauldron as expected, but deposit a water source block on top of the
cauldron instead.
Applied patch from mineclone5 #38 (commit #
698c29733f06a7fcb7e755bf26ee46b33b00699b) from mineclone5 that fixes
this problem.
2022-02-20 18:46:23 +01:00
kabou
8d18ab8a7a
Optimize texture files.
...
* Texture files were optimized with 'optipng -o7 -zm9 -strip all' .
2022-02-19 21:18:01 +01:00
kabou
f81980da51
Fix hardness and blast resistance.
...
* Use correct MC values for hardness and blast resistance.
2022-02-19 21:18:01 +01:00
kabou
55009c257e
Use new vectors
...
* Use vector.new instead of xyz table.
2022-02-19 21:18:01 +01:00
kabou
51ca60c097
Change custom node attribute name.
...
* Rename _compost_level to _mcl_compost_level
2022-02-19 21:18:01 +01:00
kabou
f22baafaa6
Add player object check.
...
* Add one more check if player object is an actual player.
2022-02-19 21:18:01 +01:00
kabou
ffc2c94096
Add help alias
...
* Add help alias for the ready type composter
2022-02-19 21:18:01 +01:00
kabou
cea821b2fa
Comment fixes.
...
* Improve comments, some typo fixes.
2022-02-19 21:18:01 +01:00
kabou
64608f50f8
Update mod description and fix comment.
...
* Make mod description more descriptive.
* Minor comment tweak.
2022-02-19 21:18:01 +01:00
kabou
3257014e00
Add missing melon block.
...
* Add melon block to the compostabiles list.
2022-02-19 21:18:01 +01:00
kabou
06274518bf
Add player object check.
...
* Handle the case where a mob somehow "clicks" on a composter and we get
an invalid player object passed.
2022-02-19 21:18:01 +01:00
kabou
8d79d16531
Update mod deps.
...
* Add dpendency on mcl_dye for the bone meal particle spawner
2022-02-19 21:18:01 +01:00
kabou
1f7697b6f5
Typo fix.
...
* it's a spruceSapling (thanks NO11)
2022-02-19 21:18:01 +01:00
kabou
64203c38a6
Update documentation.
...
* Make a mention of the one second delay before composter readies.
2022-02-19 21:18:01 +01:00
kabou
4cf88abe4c
Fix composter item image.
...
* Less is more (thanks AFCMS)
2022-02-19 21:18:01 +01:00
kabou
df8576e77c
mcl_composters initial commit
...
Implements a composter block with crafting recipe, and some more
uncraftable blocks representing various stages of filling.
Adds a list of items that can be used with the composter and the chances
of these items adding a layer to the composter.
Implements methods to add compostable items to the composter, to update
the composter to various levels of compost and to harvest an item of
bone meal when the composter is ready.
Textures were taken from XSSheep/Nova_Wostra Pixel Perfection texture
pack.
2022-02-19 21:18:01 +01:00
NO11
c40c05f594
Exact MC behavior
2022-02-17 15:32:58 +00:00
NO11
8db28c1337
Update get_pointed_thing function
2022-02-17 15:30:41 +00:00
NO11
d46a96c43a
Merge branch 'master' into buckets+
2022-02-17 14:48:07 +00:00
NO11
3cfcd1355f
Add missing dependency
2022-02-17 14:42:01 +00:00
NO11
4707cd4526
Correct bucket behavior
2022-02-17 14:36:48 +00:00
NO11
ad99746d99
Add get_pointed_thing function
2022-02-17 14:35:51 +00:00
Nils Dagsson Moskopp
adf738854a
Fix mob-in-boat crash in Minetest 5.5-dev
...
In Minetest 5.4.1, calling get_player_control() on a mob returned the
empty string. Minetest commit 5eb45e1ea03c6104f007efec6dd9c351f310193d
changed this, so now calling get_player_control() on a mob returns nil.
As mcl_boats defines boats that can have a player or a mob as a driver,
code like the following crashes with a changed get_player_control() API:
local ctrl = driver:get_player_control()
if ctrl.sneak then
detach_object(driver, true)
end
Furthermore, once a world has crashed, joining it near a mob that is the
driver of a boat with such control code immediately crashes again.
When I reported this bug to Minetest, several Minetest core developers
stated that they disliked the old API and proposed other return values
for calling a mob's get_player_control() function – all different from
the empty string. Since I have some doubts that this bug will be fixed
in Minetest 5.5.0, boat code must take into account a nil return value.
Minetest issue: https://github.com/minetest/minetest/issues/11989
2022-02-15 11:17:01 +01:00
AFCMS
da4952a125
wip mcl_damage documentation
2022-02-13 21:31:04 +01:00
AFCMS
c59bea211d
fix some typos
2022-02-13 21:31:03 +01:00
AFCMS
5aa18d573e
document mcl_armor function (WIP)
2022-02-13 21:31:03 +01:00
AFCMS
13f8fd457c
document manual armor creation
2022-02-13 21:31:03 +01:00
AFCMS
2b820d7756
mcl_armor.register_set()
documentation
2022-02-13 21:31:02 +01:00
Elias Åström
4ca89cfcae
Update groupcaps_hash function to minetest.sha1
2022-02-12 20:08:03 +01:00
Elias Åström
a6c5c8a72a
Call update_groupcaps from load_enchantments
...
This avoids the need to call the function from on_enchant for unbreaking
and efficiency.
2022-02-12 19:43:01 +01:00
Elias Åström
d898b02c8b
Fix #1922
2022-02-12 19:43:01 +01:00
AFCMS
2690094a95
allow placement of lanterns on chains
2022-02-10 11:45:08 +01:00
AFCMS
23873f31f1
add french translation of mcl_lanterns
2022-02-09 22:19:24 +01:00
AFCMS
749d4f1a4b
add lanterns translation template
2022-02-09 22:15:44 +01:00
AFCMS
8817d51d64
minecraft like lanterns placement limitations
2022-02-09 22:11:50 +01:00
AFCMS
9b375aa9e8
attemp to fix lanterns placement
2022-02-09 18:19:46 +01:00
AFCMS
7fbdd71081
obtimize glass detail images
2022-02-09 12:21:28 +01:00
AFCMS
e138d998ef
walkover
fixes
2022-02-09 12:21:28 +01:00
AFCMS
9cc088c940
fix lantern light value to fit minetest limit
2022-02-08 23:00:45 +01:00
AFCMS
6572a8c908
add lanterns, crafts, placement mechanism, doc entries
2022-02-08 22:56:20 +01:00
AFCMS
ffa9d2d0fd
add basic chains and lantern model and API
2022-02-08 10:58:25 +01:00
epCode
9b881df465
Temporarily remove glitchy Elytra crash-damage
...
If you fly in certain directions with this damage system, you will die. also if you speed up too fast.
2022-01-06 21:55:01 +00:00
NO11
627c37cd97
Fix pumpkin hud
2022-01-02 12:37:20 +00:00
NO11
7cc7fb1331
Make removing of arrow entities also work with mobs, remove arrows on respawn
2022-01-02 11:06:29 +00:00
NO11
7b46225176
Remove arrow entities when the player joins to prevent killing on startup (working fix)
2022-01-01 22:59:21 +00:00
NO411
7b47a15e34
Remove arrow entities when the player leaves to prevent killing on startup
2021-12-30 14:04:53 +01:00
AFCMS
a7e471de62
framed stained glass
2021-12-23 18:02:43 +01:00
AFCMS
12830781f8
Merge branch 'master' into connected_glass
2021-12-23 17:29:53 +01:00
Elias Fleckenstein
bfd1fd69d1
Fix potential crash when falling onto unknown node
2021-12-19 18:59:09 +01:00
Elias Fleckenstein
e2360204a7
Revert "fixed daylightsensor's register_abms"
...
This reverts commit 5a4abcbcb7
.
2021-12-12 15:55:52 +01:00
chmodsayshello
5a4abcbcb7
fixed daylightsensor's register_abms
...
By changing the check if a normal/inverted daylightsensor should update by turning on and off, I made them workling again
2021-12-10 13:59:31 +00:00
kay27
0c8e5dc7a4
Disable Nether portal node rotation by screwdriver
2021-12-10 03:52:14 +04:00
Elias Fleckenstein
e4feb233e0
Fix hopper dupe
2021-12-09 18:20:24 +01:00
Elias Fleckenstein
b945975427
Slime splitting: nil check child to prevent crash (that happened on oysterity-mcl2)
2021-12-09 18:11:05 +01:00
Elias Fleckenstein
0e9a56fa35
Add stacks to enchant_uniform_randomly
2021-12-07 18:19:41 +01:00
Elias Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
...
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Elias Fleckenstein
b3958a956d
Refactor random enchantment selection code
2021-12-07 16:16:07 +01:00
Elias Fleckenstein
882db9f873
Remove unused and completely unlogical enchantment_level paramenter from get_possible_enchantments
2021-12-07 15:49:12 +01:00
Elias Fleckenstein
261faafb7c
Fix get_possible_enchantments to not return incompatible enchantments, even if treasure enchantments are allowed
2021-12-07 15:47:23 +01:00
Elias Fleckenstein
92686e5412
Fix broken mcl_util.calculate_durability
2021-12-02 17:28:19 +01:00
Elias Fleckenstein
e6b200aaf3
Fix access to ender inventory without an ender chest
2021-12-02 16:19:59 +01:00
Elias Fleckenstein
d3015edeb9
Fix reference dupes for droppers and dispensers
2021-11-29 19:12:49 +01:00
Glaucos Ginez
9edf277905
Fix mobs spawn count
2021-11-21 22:13:24 -03:00
Nils Dagsson Moskopp
46394e7e1f
Add obsidian boat that always sinks
2021-11-20 09:06:48 +01:00
Elias Fleckenstein
b0aceae73d
Fix reference dupe glitches
2021-11-19 15:22:40 +01:00
NO11
9200c3fe44
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-11-18 17:42:19 +01:00
NO11
903d1777be
Use set_count instead of creating a new item and checking for enchanted books
2021-11-18 17:40:32 +01:00
Elias Fleckenstein
6ca5799565
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-11-17 18:25:19 +01:00
Elias Fleckenstein
30528b0a2c
Fix crash when opening a chest with an unknown node on top
2021-11-17 18:25:12 +01:00
NO11
9919011aca
Fix enchanted books losing their enchantments in creative inventory
2021-11-17 16:43:48 +01:00
NO11
c757e98b4f
Fix #1911 , error in lightning callback
2021-11-17 00:37:11 +01:00
NO11
a9804879e2
Rename drippingwater to mcl_dripping in mod.conf and readme.txt
2021-11-15 21:54:16 +01:00
NO11
d2a03ec0b9
Rename entity ids
2021-11-15 21:44:23 +01:00
NO11
7ef6613f09
Rename drippingwater mod to mcl_dripping
2021-11-15 21:39:43 +01:00
NO11
d27109d807
Merge branch 'master' into dripping
2021-11-13 19:15:49 +00:00
NO11
fdaaf0ec49
Use on_joinplayer instead of on_newplayer
2021-11-13 18:56:52 +00:00
NO11
add97d39a6
delete overlay texture
2021-11-13 17:28:13 +00:00
NO11
bcb6251d20
Use label instead of extra texture
2021-11-13 17:26:17 +00:00
NO11
1483c45cc9
Merge branch 'master' into inventory
2021-11-13 15:28:13 +00:00
NO11
642b9db035
localize wielditem in crossbow.lua ( Fix #1901 )
2021-11-13 15:19:34 +00:00
NO11
d7e59f6a35
Add switch stack size overlay texture
2021-11-13 12:26:01 +00:00
NO11
d4da855570
Add button to switch between max stack size and just one item
2021-11-13 12:25:10 +00:00
NO11
30dd505985
Merge branch 'master' into inventory
2021-11-13 11:18:47 +00:00
NO11
ae8068cca6
Use stack_max instead of 64 for all items
2021-11-13 11:17:46 +00:00
iliekprogrammar
bd14918543
Reduce defuse reach for charged creeper
...
5.2 is actually half of the estimated MC creeper defuse range, which is 10.4.
The reason for this change is to balance the creeper in MCL2 where it fuses
whilst moving making it more difficult than MC. In MC, the creeper does not move
while fusing.
2021-11-13 12:12:20 +08:00
iliekprogrammar
66c1b4a95f
Merge pull request 'fix_creeper' ( #1896 ) from Dieter44/MineClone2:fix_creeper into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1896
2021-11-13 04:06:55 +00:00
iliekprogrammar
96c4fb60d8
Fix crash on startup during immediate runtime by mcl_burning
...
The crash occurs if mcl_burning:data is deserialized to nil. The cause of
mcl_burning being set to "return nil" is unknown. Therefore, when it occurs, it
will be logged as warning.
2021-11-13 10:55:24 +08:00
NO11
5515e2baa1
Add 64 items to inventory when creative is on
2021-11-12 21:49:47 +00:00
NO11
7ed964756e
local luaentity
2021-11-12 18:00:04 +00:00
NO11
0e5ad8637d
Merge branch 'master' into dripping
2021-11-12 17:54:30 +00:00
NO11
0cc0a7e01d
Make dripping particles MC-like
2021-11-12 17:49:27 +00:00
NO11
490e40d042
Bone meal particles: add some velocity, correct glow
2021-11-12 15:41:09 +00:00
NO11
9e4e7f0695
Merge branch 'master' into bone_meal
2021-11-12 15:02:13 +00:00
NO11
2a08f31435
Use particlespawners for better performance (sponge particles)
2021-11-12 14:09:59 +00:00
iliekprogrammar
0564121183
Code style for #1890
2021-11-12 02:36:17 +08:00
iliekprogrammar
bca5033fb2
Merge pull request 'Implement health regeneration correctly' ( #1890 ) from Dieter44/MineClone2:fixHealthRegen into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1890
2021-11-11 18:33:57 +00:00
Dieter44
03d22852ee
Replace mobs:boom with equivalent mcl_explosions.exlode() to fix game crash when creeper is right-clicked with flint and steel. Issue #1753
2021-11-11 16:56:44 +01:00
Dieter44
10a5f8c4bf
Adding attribute hostile=true to charged creeper to fix that the charged creeper has no behavior: Issue #1756
2021-11-11 16:50:29 +01:00
Dieter44
68810a2a74
Change creeper fuse range and defuse range according to minecraft wiki: https://minecraft.fandom.com/wiki/Creeper and: https://minecraft.fandom.com/wiki/Explosion . Fix of #1689
2021-11-11 16:47:32 +01:00
Dieter44
0b6467d679
Reduce creeper run_velocity to 2.1, to fix #1691
2021-11-11 16:03:04 +01:00
NO11
8979230c42
Several fixes for applying bone meal to grass
2021-11-10 17:15:27 +00:00
iliekprogrammar
f61143758e
Fix small typo in API.md
2021-11-10 12:54:28 +08:00
iliekprogrammar
fa22ec4dd0
Add helper functions to update/merge tables.
2021-11-10 02:50:49 +08:00
Dieter44
017bf705e9
Fixing that player can regenerate health in death screen and then respawn without HP being set to maximum
2021-11-09 19:35:32 +01:00
Elias Fleckenstein
a7bc460fae
Fix boat and enchanting book texture glitches / warnings
2021-11-09 17:39:39 +01:00
Dieter44
e82d21040c
minor changes, ipairs() replaced with pairs()
2021-11-08 19:15:56 +01:00
Dieter44
2f05388541
Add one food_tick_timer per player instead of using one for all players.
2021-11-08 15:49:05 +01:00
Dieter44
976f522b9d
Combine slowFoodTickTimer and fastFoodTickTimer to a single food_tick_timer
2021-11-08 15:33:53 +01:00
NO11
51dffc6c53
Merge branch 'master' into bone_meal
2021-11-08 13:16:39 +00:00
NO11
30ce6f8a77
Fix typo min -> max
2021-11-08 13:16:20 +00:00
Elias Fleckenstein
a410a7fabe
Merge pull request 'Add OpenCollective link and credits' ( #1893 ) from EliasFleckenstein03/MineClone2:opencollective into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1893
2021-11-08 11:48:10 +00:00
Elias Fleckenstein
ea46c8741b
Add OpenCollective link and credits
2021-11-07 20:29:11 +01:00
NO11
5b52deaa8a
Merge branch 'master' into bone_meal
2021-11-06 13:38:20 +00:00
NO11
7bbc1e9951
Add API.md for bone meal API
2021-11-06 13:34:22 +00:00
Elias Fleckenstein
0dd780ee2a
Merge pull request 'Implement grass palette conversion, Add sugar cane colorisation' ( #1889 ) from EliasFleckenstein03/MineClone2:tint into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1889
2021-11-06 13:29:39 +00:00
NO11
1b259f928b
Add simple bone meal API
...
- callback api
- particle api
2021-11-06 13:12:03 +00:00
Dieter44
d0d60804a3
Implemented health regeneration mechanics as described in minecraft wiki. Saturation values and different regeneration speeds now used.
2021-11-04 21:01:28 +01:00
Dieter44
d1d11f9740
Fixed debug hudbars for player saturation and exhaustion when mcl_hunger_debug=true is set in .config file
2021-11-04 20:58:54 +01:00
Nils Dagsson Moskopp
4926c0560d
Speed up TGA encoding by creating fewer strings
2021-11-04 15:38:56 +01:00
Nils Dagsson Moskopp
23ca11c8e1
Use RLE compression in tga_encoder
2021-11-04 15:38:26 +01:00
Elias Fleckenstein
88e084cbca
Merge pull request 'Rework XP API' ( #1888 ) from EliasFleckenstein03/MineClone2:xp into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1888
2021-11-04 13:36:13 +00:00
iliekprogrammar
f4803a35c4
Merge pull request 'Update contribution guidelines' ( #1881 ) from EliasFleckenstein03/MineClone2:guidelines into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1881
2021-11-04 12:06:32 +00:00
Elias Fleckenstein
25f467c8ab
Merge branch 'master' into xp
2021-11-03 20:18:49 +01:00
Elias Fleckenstein
c17fc81d1f
Merge pull request 'Break minecart if it's near a cactus' ( #1886 ) from NO11/MineClone2:minecart into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1886
2021-11-03 19:18:01 +00:00
Elias Fleckenstein
8f9f5cc936
Merge branch 'master' into xp
2021-11-03 20:14:08 +01:00
Elias Fleckenstein
643ded06da
Merge branch 'master' into guidelines
2021-11-03 20:04:08 +01:00
Elias Fleckenstein
970988cb39
Add sugar cane colorisation
2021-11-03 19:58:50 +01:00
Elias Fleckenstein
34f329a9d5
TextureConverter: Implement grass palette conversion
...
Source: https://minecraft.fandom.com/wiki/Tint
Since the MineClone2 biomes do not entirely match with the Minecraft ones I picked the Minecraft biomes that seem to match them best.
This also changes the palette index of the nether to match the desert instead of the mesa biome
and changes the color of grass blocks in item form to the default minecraft one.
2021-11-03 19:57:21 +01:00
Elias Fleckenstein
a4e73886d5
Rework XP API
2021-11-03 19:36:57 +01:00
Elias Fleckenstein
148575a05b
Remove unused hud_manager.hud_exists function
2021-11-03 16:28:13 +01:00
Artem Arbatsky
db696d0e2b
Add missing call for on_die function
2021-11-03 10:11:06 +08:00
NO11
f09923ded9
Merge branch 'master' into minecart
2021-11-02 22:01:54 +00:00
NO11
c52fda154b
Break minecart if it's near a cactus ( Fix #924 )
2021-11-02 22:58:03 +01:00
NO11
4e0bb0d120
Merge branch 'master' into inventory
2021-10-28 09:47:39 +00:00
NO11
5b37f56005
Remove small gray border of buttons in creative inventory pages
2021-10-28 09:43:14 +00:00
NO11
6025a3d7d4
Merge branch 'master' into totem_particles
2021-10-28 09:06:09 +00:00
NO11
19689dd857
Use enchanted golden apple for thing banner
2021-10-26 16:50:10 +00:00
NO11
b78e7b3e4d
Merge branch 'master' into totem_particles
2021-10-26 14:48:07 +00:00
Elias Fleckenstein
797da20fa7
Add script to automatically generate ingame credits from CREDITS.md
2021-10-26 13:08:07 +02:00
Elias Fleckenstein
30f7c638f3
mcl_enchanting: Add spanish translations and update template
...
Credit to: todoporlalibertad <todoporlalibertad@riseup.net>
Reviewed by j45
2021-10-25 22:55:48 +02:00
NO11
eccba76732
Use math.floor instead of math.round
2021-10-25 20:25:34 +00:00
NO11
6d22262c53
Merge branch 'master' into totem_particles
2021-10-25 17:09:24 +00:00
NO11
7489010152
Use particlespawners instead of single particles
2021-10-25 17:08:38 +00:00
NO11
dafe860e56
simple totem particles
2021-10-24 19:31:51 +00:00
epCode
1c458a2e72
Add crossbows
2021-10-15 12:00:37 -07:00
NO11
9ccf8de606
Fix crash on startup if mcl_playersSleepingPercentage is not defined ( #1874 )
2021-10-09 14:41:56 +00:00
NO11
19b5a5aac7
Merge pull request 'Add playersSleepingPercentage server setting ( Fix #920 )' ( #1861 ) from NO11/MineClone2:beds into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1861
2021-10-07 15:14:03 +00:00
NO11
6803d22dbd
Merge pull request 'Give players fly priv when creative is enabled' ( #1865 ) from NO11/MineClone2:privs into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1865
2021-10-07 15:13:04 +00:00
NO11
0584d16569
add lightning API support for mobs
2021-10-05 04:15:48 +00:00
NO11
03829dd518
fix typo
2021-10-05 04:15:48 +00:00
NO11
72ea9069bd
correct lightning API.md a bit
2021-10-05 04:15:48 +00:00
NO11
9188467a6a
add API.md for lightning mod
2021-10-05 04:15:48 +00:00
NO11
fe91d7f3e0
use mcl_util.replace_mob function to simplify dispenser code
2021-10-05 04:15:48 +00:00
NO11
463fe2af5f
use mcl_util.replace_mob function to simplify lightning code
2021-10-05 04:15:48 +00:00
NO11
e4af02ea52
Add function to replace mobs
2021-10-05 04:15:48 +00:00
NO11
8e3f9d2169
add basic lightning API
2021-10-05 04:15:48 +00:00
NO11
a410d17306
Fix that all of new players' default_privs are removed
2021-09-30 20:14:13 +00:00
AFCMS
e9437e9e1e
fix crash then using function in _mcl_armor_[texture, preview]
tool field
2021-09-29 21:06:51 +02:00
NO11
16c73c1cb6
Add forgotten =
2021-09-28 13:16:19 +00:00
NO11
03be736566
Dont skip night if no players are in bed
2021-09-27 20:13:12 +00:00
NO11
8697b38d60
Remove on_newplayer ...
2021-09-27 20:00:11 +00:00
NO11
e83438e42c
Update mcl_bed README.txt
2021-09-21 18:19:07 +00:00
NO11
df1d8077e6
Some fixes for mcl_beds
...
- remove enable_bed_night_skip setting (mcl_playersSleepingPercentage setting can be used to enable disable night skip)
- make it possible to change mcl_playersSleepingPercentage ingame
- fix weird bug which allowed only numbers <= 0
2021-09-21 18:07:36 +00:00
NO11
89e90b13eb
Use on_newplayer
2021-09-20 14:16:59 +00:00
AFCMS
b0cf07a020
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.ru.tr'
2021-09-20 07:59:00 +00:00
AFCMS
e36a8c5acf
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.pl.tr'
2021-09-20 07:58:25 +00:00
AFCMS
b2af00db22
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.es.tr'
2021-09-20 07:57:04 +00:00