Bone meal particles: add some velocity, correct glow

This commit is contained in:
NO11 2021-11-12 15:41:09 +00:00
parent f233fb5d30
commit 490e40d042

View file

@ -137,8 +137,8 @@ function mcl_dye.add_bone_meal_particle(pos, def)
time = def.time or 0.1,
minpos = def.minpos or vector.subtract(pos, 0.5),
maxpos = def.maxpos or vector.add(pos, 0.5),
minvel = def.minvel or vector.new(0, 0, 0),
maxvel = def.maxvel or vector.new(0, 0, 0),
minvel = def.minvel or vector.new(-0.01, 0.01, -0.01),
maxvel = def.maxvel or vector.new(0.01, 0.01, 0.01),
minacc = def.minacc or vector.new(0, 0, 0),
maxacc = def.maxacc or vector.new(0, 0, 0),
minexptime = def.minexptime or 1,
@ -146,7 +146,7 @@ function mcl_dye.add_bone_meal_particle(pos, def)
minsize = def.minsize or 0.7,
maxsize = def.maxsize or 2.4,
texture = "mcl_particles_bonemeal.png^[colorize:#00EE00:125", -- TODO: real MC color
glow = def.glow or 5,
glow = def.glow or 1,
})
end