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* Mobs redo uses `registered_items[]` where clearly the proper table accessed should be `registered_nodes[]`. Perhaps this magically works, but it looks nonsensical. Switch to the use the more sensible `registered_nodes[]` table. * Check if node has a definition table before attempting to evaluate its attributes. * Define local variable to cache multiple accesses to `registered_nodes[]` and improve readability. |
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CORE | ||
ENTITIES | ||
ENVIRONMENT | ||
HELP | ||
HUD | ||
ITEMS | ||
MAPGEN | ||
MISC | ||
PLAYER |