chmodsayshello
c1af4935a1
improve my poor (old) fix
2022-10-31 16:22:28 +01:00
chmodsayshello
910b3d57ac
fix crash iteself
2022-10-31 16:19:38 +01:00
cora
a1637486bb
Merge pull request 'Fix warning in mcl_dye' ( #2881 ) from fix_dye_warning into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2881
2022-10-29 10:27:40 +00:00
cora
dc84b28d54
Fix warning in mcl_dye
2022-10-29 12:26:11 +02:00
cora
138c0e8668
Merge pull request 'dogshoot_enhancments/mob_fire_mechs' ( #2872 ) from dogshoot_enhancments/mob_fire_mechs into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2872
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-29 10:22:31 +00:00
epCode
2b2c2cf9cc
remove debug and remove resetting value 20 times per second
2022-10-29 12:08:06 +02:00
epCode
5378d8eba7
add random horse speed per mc wiki
2022-10-29 12:08:06 +02:00
epCode
4fa1c445cc
add customizable speed to mounts, not set value.
2022-10-29 12:08:06 +02:00
epCode
83d92e08ca
add an adjustable variable for avoid distance
2022-10-29 12:08:06 +02:00
epCode
eed5ec6f63
return pathfinding changes
2022-10-29 12:08:06 +02:00
epCode
702ba25283
Fix dogshooter animation when moving back
2022-10-29 12:08:06 +02:00
epCode
de73129c2b
Make skeleton strafe and avoid enemies
2022-10-29 12:08:06 +02:00
epCode
d1d9f76c5d
Mobs set players on fire if they are/dogshoot strafing and enemy avoidance
2022-10-29 12:08:06 +02:00
cora
e34e2ba03f
Merge pull request 'Don't spawn multiple mobs at the same position' ( #2867 ) from fix_multispawn into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2867
2022-10-29 10:07:15 +00:00
cora
672e44bbb1
Don't spawn multiple mobs at the same position
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this was originally intended to simulate group spawning i think
2022-10-29 11:50:45 +02:00
cora
b3553fe3b8
Merge pull request 'Grand mapgen cleanup 3 - end portal to structure api' ( #2849 ) from mapgen_cleanup_3 into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2849
Reviewed-by: NO11 <no11@noreply.git.minetest.land>
2022-10-28 19:32:15 +00:00
cora
c850c0dfbb
move remaining api code to mcl_structures/api.lua
2022-10-28 21:25:43 +02:00
cora
9aaa13408a
Remove get_structure_data_construct
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the positions are available from the registered structure
2022-10-28 21:25:43 +02:00
cora
c30e2c33b9
Move end portal shrine generation to structure api
2022-10-28 21:25:43 +02:00
cora
146e2de1a5
Structure-api: add initial rotation support
2022-10-28 21:25:43 +02:00
cora
c1174360d1
Merge pull request 'Remove potentially copyrighted music track and replace by cc music' ( #2874 ) from fix_copyrighted_music into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2874
2022-10-28 03:07:07 +00:00
cora
11cc8745a2
Remove potentially copyrighted music track and replace by cc music
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Soaring over the sea by mactonite (cc-by)
http://ccmixter.org/files/mactonite/65379
2022-10-28 05:00:17 +02:00
cora
4f191754b8
Merge pull request 'Mob animation/head/jumping improvments/fixes' ( #2865 ) from mob_head_code_improvments into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2865
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-27 02:19:18 +00:00
epCode
ef923deff1
Merge branch 'master' into mob_head_code_improvments
2022-10-27 01:34:39 +00:00
epCode
ee9301467c
give zombie's the ability to wear armor.
2022-10-27 01:32:40 +00:00
epCode
239eca8988
make mob's not switch armor lying on the ground if they are already equiped.
2022-10-27 01:14:04 +00:00
epCode
86eef8827a
Add working mob armor api
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TODO: make mobs only put on a piece if they don't already have it.
2022-10-27 01:08:36 +00:00
cora
e6b3458018
Merge pull request 'Add sweet berries from mcl5' ( #2842 ) from sweet_berries into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2842
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-10-26 22:50:22 +00:00
cora
9e3163ec42
Drop sweet berry item when bone mealing mature bush
2022-10-27 00:19:38 +02:00
cora
ba9d10055e
always advance growth stage by 1 on bonemeal
2022-10-26 23:40:06 +02:00
epCode
6c0e29891d
Fix a problem with smooth turning
2022-10-26 19:03:33 +00:00
PrairieWind
e8b983bcc5
Place sweet berries on wet farmland and bonemeal the sweet berries to progress growth
2022-10-26 15:57:17 +00:00
cora
ae91640234
Add missing biomes, correct saturation
2022-10-26 15:57:17 +00:00
cora
d6c0561d5a
Only do damage from stage 1 and up
2022-10-26 15:57:17 +00:00
cora
2664fb871b
sweet berries plantable not only on farming soil
2022-10-26 15:57:17 +00:00
cora
2b08f9ac53
Slow down player movement while inside sweet berry
2022-10-26 15:57:17 +00:00
cora
8d456d8ff9
implement sweet berry damage
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0.5 per second while moving inside it
2022-10-26 15:57:17 +00:00
cora
b00f2784ff
Sweet berry bushes are flammable
2022-10-26 15:57:17 +00:00
cora
280bcddcb2
Move sweet berry decoration to mcl_biomes
2022-10-26 15:57:17 +00:00
balazsszalab
495378b85e
Register sweet berry bush by add_plant function to enable plant growth
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Without calling the add_plant function, sweet berry bushes will not go through growth stages and it is impossible to farm them. Sweet berry bush and beetroot have the same number of growth stages, so I used beetroot's interval and chance values here. If somebody has a better approximation of these values, feel free to change them.
2022-10-26 15:57:16 +00:00
cora
5f4d7774ae
Add sweet berry compostability
2022-10-26 15:57:16 +00:00
kay27
a7c3878cae
[mineclone5] Tune sweet berries a bit
2022-10-26 15:57:16 +00:00
kay27
eb313f9482
[mineclone5] Move sweet berries into farming as a quick fix
2022-10-26 15:57:16 +00:00
cora
63a360674d
Merge pull request 'Villagers will now path through doors. Villagers don't stand around whne not working.' ( #2864 ) from feature/villagers_pt2 into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2864
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-26 09:32:39 +00:00
epCode
306db6b609
make shooting mobs calculate raycast bool for shooting with shoot_offset
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Basically makes skeletons accurately when to shoot and when not to.
2022-10-25 23:52:16 +00:00
ancientmarinerdev
f8ee473383
Fix villager work times
2022-10-26 00:17:29 +01:00
ancientmarinerdev
eebea4a7a9
Clean up and add pathfinding constant
2022-10-26 00:11:55 +01:00
ancientmarinerdev
37e4dd5556
Villagers will now path through doors. Villagers don't stand around whne not working.
2022-10-26 00:11:55 +01:00
epCode
65289de86e
Mobs jump over 1-2 block pits
2022-10-25 23:00:03 +00:00
epCode
6fa85a3a0c
fix passive mobs twisting their heads unnaturally
2022-10-25 19:18:08 +00:00