Michieal
36f661743e
Set up the Bows to use the new FOV API. Bows now zoom in and clear out the zoom.
2023-12-18 22:50:52 +00:00
Michieal
0a17bbe731
Added reset for player respawning to remove FOV modifiers.
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Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
Set up the Spyglass to use the new FOV API.
2023-12-18 22:50:52 +00:00
Michieal
6cfb55e853
Added reset for player respawning to remove FOV modifiers.
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Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
2023-12-18 22:50:52 +00:00
Michieal
bf41e116a1
Fleshed out the API Documentation.
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Modified missing pieces of code.
2023-12-18 22:50:52 +00:00
Michieal
fc80d4fb9f
Initial API state.
2023-12-18 22:50:52 +00:00
Michieal
11c5d36c55
Initial Commit.
2023-12-18 22:50:52 +00:00
Eliy21
44c656502f
Add a prevention in case players get stuck with the damage animation
2023-12-18 22:04:12 +00:00
Eliy21
fe90424ee4
Add pvp knockback reduction when moving towards player while attacking
2023-12-18 21:42:26 +00:00
Eliy21
14cec16c63
Increase enchanted bow knockback
2023-12-18 21:31:38 +00:00
bakawun
a786b66d9e
mobs:skeletons: add sounds to skeleton
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and stray, fix random sound for wither skeleton
2023-12-18 11:17:25 +01:00
bakawun
cc470b9d88
mobs:hoglin: fix conversion of tabs to spaces
2023-12-18 11:08:09 +01:00
bakawun
ee51a500b2
mobs:piglin: use (alt) zombified piglin sounds
2023-12-18 10:57:39 +01:00
bakawun
7f823f0155
mobs:hoglin:add licence information
2023-12-18 10:38:23 +01:00
bakawun
f5ba0b7981
mobs:zoglin: use hoglin sound .2
2023-12-18 10:31:08 +01:00
bakawun
e202f20869
mobs:hoglin: use sound .1 for random and
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reuse hurt sound for death
2023-12-18 09:58:37 +01:00
bakawun
692b101212
mobs:hoglin: add missing sounds
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these were made by epCode and lincenced under
LGPL-3.0.
downloaded from
49a838e733
2023-12-18 09:51:58 +01:00
the-real-herowl
07147e9d5b
Make slime+magmacube collision boxes rotate properly
2023-12-18 02:56:43 +01:00
the-real-herowl
d44b00a20e
Merge pull request 'Shulker improvements and homing mob projectiles' ( #4000 ) from Bakawun/MineClone2:Shulker_shot_speed into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4000
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-18 00:54:04 +00:00
Eliy21
12109e7f44
Add player damage animation
2023-12-17 21:18:57 +00:00
Eliy21
200f7451eb
Remove unnecessary invul code & add damage animation code
2023-12-17 21:15:55 +00:00
Eliy21
c39e55e2d4
Add minimum knockback to crossbow
2023-12-17 20:01:35 +00:00
Eliy21
6d7ae8ba2d
Add minimum unenchanted knockback to bow
2023-12-17 19:59:18 +00:00
Eliy21
8612350fa7
Make vertical pvp knockback floatiness reduction include moving hits
2023-12-17 17:48:39 +00:00
Eliy21
0a8874ecad
Make vertical pvp knockbacks less floaty
2023-12-17 16:39:04 +00:00
Eliy21
e8ee9c4463
Remove obsolete work-around code
2023-12-16 12:58:58 +00:00
Eliy21
32e91b45ae
Add vertical pvp knockbacks from downward hits & reduce pvp kb on half block angled upward hits
2023-12-16 11:48:16 +00:00
Eliy21
8fbd72c142
Optimize code by calling get_enchantment function only once
2023-12-16 09:46:18 +00:00
Eliy21
cfab59d68a
Rebalanced moving pvp knockbacks
2023-12-16 09:20:29 +00:00
Eliy21
33e8337bbb
Finish remaining excessive vertical pvp knockback prevention adjustments when hit from below
2023-12-16 07:58:26 +00:00
Eliy21
f799596db9
Make vertical pvp knockbacks respect attack reach limit & complete excess vertical kb prevention
2023-12-15 22:56:02 +00:00
Eliy21
9b9747b3d8
Prevent excessive vertical knockbacks if hit by a player from below
2023-12-15 21:02:07 +00:00
Eliy21
c9692c6224
Fix player invulnerability not getting disabled permanently bug
2023-12-15 19:49:04 +00:00
Eliy21
cd83305f07
Make the vertical lift on pvp knockback similar to MC
2023-12-15 18:17:15 +00:00
Eliy21
d7b10d18d8
Fix not being able to give minimum knockback to players when both near and lower than them
2023-12-15 16:27:09 +00:00
Eliy21
8e2c5249f5
Fix comment on player invul code
2023-12-15 15:59:08 +00:00
Eliy21
ca556c052f
Prevent pvp knockbacks when invulnerable
2023-12-15 15:52:26 +00:00
Eliy21
60367cdbe0
Revert unreliable bugfix
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There are times when the continuous damage when punching players does not happen so will not fix at the moment as using other weapons does still work.
2023-12-15 15:42:49 +00:00
Eliy21
ae169b2814
Add fix to crash when moving bought villager trade item to empty sell slot bug by JoseDouglas26 ( #4079 )
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Add fix to #4062 by JoseDouglas26 https://git.minetest.land/MineClone2/MineClone2/issues/4062#issuecomment-74045
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4079
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-15 03:09:48 +00:00
bakawun
cee5bbc206
mobs:fix typo in homing function
2023-12-14 16:50:23 +01:00
Eliy21
6b439fd1de
Add maximum pvp knockback limit & approximate enchant knockback distance to be similar to MC
2023-12-14 11:57:55 +00:00
Eliy21
bf9e487fa9
Adjust minimum pvp knockback to be closer to MC
2023-12-14 09:27:28 +00:00
Eliy21
49af5d2013
Rebalance minimum pvp knockback to account for added knockbacks when moving
2023-12-14 08:51:34 +00:00
Eliy21
ed507d8509
Remove unnecessary space in the attack reach limit on mobs code
2023-12-14 08:15:55 +00:00
Eliy21
b2507c3640
Make fire aspect enchant respect attack reach limit
2023-12-14 08:12:13 +00:00
Eliy21
85b1f5247a
Add vertical lift & minimum pvp knockback
2023-12-14 07:46:16 +00:00
Eliy21
2b71462c1e
Prevent knockback if player is beyond attack reach limit
2023-12-13 20:36:54 +00:00
Eliy21
b0e33793ec
Fix a potential bug that could bypass attack reach limit when a stronger attack breaches the invul
2023-12-13 20:04:15 +00:00
Eliy21
96aaf89036
Readjust pvp enchant knockback to make the running knockback difference more pronounced
2023-12-13 18:49:08 +00:00
Eliy21
a8c2d4534a
Nerf long pvp enchanted knockbacks especially when running
2023-12-13 17:42:42 +00:00
Eliy21
a8806fe04e
Add player invulnerability & fix not continuously damaging players when holding the attack key
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Player invulnerability is the same as Minecraft's Damage Immunity https://minecraft.wiki/w/Damage#Immunity
The old code for some reason only allows a few damage by holding and does not continuously damage other players after a few hits
2023-12-13 17:34:42 +00:00