Commit graph

11044 commits

Author SHA1 Message Date
kabou
d07e8d9536 Add bonemealing callback to melons.
* Adds a _mcl_on_bonemealing callback to the unripe melon plants.
2024-11-09 20:24:02 -06:00
kabou
5d2fa8072a Add bonemealing callback to pumpkins.
* Adds a _mcl_on_bonemealing callback to the unripe pumpkin plants.
2024-11-09 20:24:02 -06:00
kabou
2d8bb12fad Add bonemealing callback to carrots.
* Adds a _mcl_on_bonemealing callback to the unripe carrot plants.
2024-11-09 20:24:02 -06:00
kabou
69032c3222 Add bonemealing callback to potatoes.
* Adds a _mcl_on_bonemealing callback to the unripe potato plants.
2024-11-09 20:24:02 -06:00
kabou
71e6fa9646 Add bonemealing callback to wheat.
* Adds a _mcl_on_bonemealing callback to the unripe wheat node definitions.
2024-11-09 20:24:02 -06:00
kabou
9ea52ce9b3 Add bonemealing callback to small mushrooms.
* Adds a _mcl_on_bonemealing callback to the mushroom node definitions.
2024-11-09 20:24:02 -06:00
kabou
0422635047 Add bonemealing callback to saplings.
* Adds a _mcl_on_bonemealing callback to the sapling node definitions.
2024-11-09 20:24:02 -06:00
kno10
b540e6c77b Improve head swivel code (#4622)
* Utilize the minetest 5.9.0 API that uses radians not degree.
* Simplify computations to make this more efficient, in particular by querying and updating the bone position less frequently.
* Resolves minetest warning `Deprecated call to set_bone_position, use set_bone_override instead` in this location, but other uses remain.
* `mcl_util.set_bone_position` not modified, because it redundantly compares to the previous rotation once more.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4622
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-11-10 02:41:55 +01:00
kno10
d49426d453 Cleanup of mcl_core/functions (#4592)
Cleanup of mods/ITEMS/mcl_core/functions.lua

This improves several further ABMs such as vine growing, and uses the `vector` API instead of tables.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4592
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-11-10 02:32:51 +01:00
kno10
b5afa34469 Remove "wet" metadata altogether 2024-11-10 02:11:37 +01:00
kno10
ebf6cf32e8 meta:set_private("wet"), require only walkable nodes 2024-11-10 02:11:37 +01:00
kno10
a8318f6600 simplify catch-up LBM logic 2024-11-10 02:11:37 +01:00
kno10
fa7a7f4e81 more fixes to plant growth 2024-11-10 02:11:37 +01:00
kno10
c097c65262 adjust growth rates again 2024-11-10 02:11:37 +01:00
kno10
220a7b06e6 code review feedback 2024-11-10 02:11:37 +01:00
kno10
540a070c59 always use day light level, more fixes 2024-11-10 02:11:37 +01:00
kno10
78a958db4e Double the odds, to halve the ABM frequencies. 2024-11-10 02:11:37 +01:00
kno10
e9453d6210 Add plant growth speed option, drop average light level
Closes: #4683 by removal
2024-11-10 02:11:37 +01:00
kno10
9376cf92b1 Adjust growth speeds 2024-11-10 02:11:37 +01:00
kno10
c4030115c4 improve moisture logic 2024-11-10 02:11:37 +01:00
kno10
e1ace4ad01 pumpkin/melon growth only tests one neighbor every time 2024-11-10 02:11:37 +01:00
Mikita Wiśniewski
f86a641dfa Improve shield block code and unhardcode offhand group 2024-11-10 01:34:50 +01:00
Mikita Wiśniewski
084741b733 Fix using shield on unknown nodes and cleanup 2024-11-10 01:34:50 +01:00
Mikita Wiśniewski
d5bc0613d8 Make node itemstack check in mcl_shields less hacky 2024-11-10 01:34:50 +01:00
Loveaabb
f26c34e65f Bugfix: Shield fails to block arrows 2024-11-10 01:34:50 +01:00
Loveaabb
04e29c5796 Several improvements to the Shield 2024-11-10 01:34:50 +01:00
Elias Åström
45ae170447 Deduplicate shield slowdown removal code 2024-11-10 01:34:50 +01:00
Elias Åström
d0d1217dec Remove unused code in mcl_privs 2024-11-10 01:34:50 +01:00
Elias Åström
cffc8e0145 Fix loosing interact bug in mcl_shields 2024-11-10 01:34:50 +01:00
the-real-herowl
b136cbf9bb Changed bamboo cap drawtype (#4658)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4658
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-11-02 21:04:00 +01:00
Mikita Wiśniewski
78125f425a Fix taking items out of protected smithing tables 2024-11-02 21:00:19 +01:00
cora
cb1999414b Fix putting items in protected smithing tables 2024-11-02 21:00:19 +01:00
Mikita Wiśniewski
41b188caea Remove "double drop" mechanics for bamboo (fixes #4514) (#4642)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4642
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-10-27 14:16:06 +01:00
kno10
ae7995d195 Fix axolotl attacking water mobs (#4675)
Also avoid jumping out of the water closes #4644

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4675
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-10-27 14:10:11 +01:00
kno10
e293cbe631 Better handling of touching_ground for bouncing on beds (#4689)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4689
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-10-27 14:03:50 +01:00
teknomunk
e864cc19ed Make fog_tint_type = "default" when weather is present to match behavior at 0.87.2 2024-10-09 01:05:20 +02:00
teknomunk
66c3c014a1 Make sure fog tints are preserved during weather is present 2024-10-09 01:05:20 +02:00
teknomunk
7807093b50 Another correction to color interpolation, change day color from layer position 0.15 to 0.50 2024-10-09 01:05:20 +02:00
teknomunk
f6c3f4bd16 Correct value clamping 2024-10-09 01:05:20 +02:00
teknomunk
96a03b1923 Remove posibility of nil sky colors in overworld, add line break 2024-10-09 01:05:20 +02:00
teknomunk
2145470f63 Fix clouds during rain->clear weather transition 2024-10-09 01:05:20 +02:00
teknomunk
2ca0ccd8fe Fix fog tint in overworld, apply memory leak fix from rain.lua to snow.lua and thunder.lua 2024-10-09 01:05:20 +02:00
teknomunk
614518c6cd Revert minetest.add_entity() -> mcl_mobs.spawn() from #4445 (#4679)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4679
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-10-08 15:34:30 +02:00
kno10
253a06fa08 Fix mob egg double-spawns (#4657)
If you spawn a mob clicking on a wall, two mobs will be spawned.

To reproduce: face a stack of stones, with a spawn egg click on the side of a stone. It does not happen when you click the top of a node, because spawning below fails and only the second one succeeds.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4657
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-30 19:21:40 +02:00
kno10
dcfd31d17a Avoid random jumps when standing due to gravity (fewer villagers on the roofs) (#4547)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4547
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-30 11:22:31 +02:00
teknomunk
c34aecfcab Don't make 'ignore' nodes break bamboo or kelp (#4551)
This modifies the behavior of kelp and bamboo so that neither breaks when an unloaded node is encountered.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4551
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-09-29 13:57:52 +02:00
Mikita Wiśniewski
9cb4f51468 Fix invalid global call in mcl_chests LBM (#4667)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4667
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-29 13:34:20 +02:00
kno10
d264ba70d8 Fix growth logic, clean up mcl_farming/shared_functions (#4640)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4640
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-20 14:00:49 +02:00
Mikita Wiśniewski
513413afc7 Use remove_node instead of dig_node in mcl_core ABMs (fixes #4628) (#4629)
The mycelium ABM has been left untouched because of the potential destructiveness. If we ever find that to be an issue, it can be fixed as part of a bigger PR.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4629
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-19 18:54:39 +02:00
kno10
011be754ca Allow deepslate copper to be mined with stone pickaxe (#4635)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4635
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-18 10:11:55 +02:00
teknomunk
eea96867c4 Don't add rain skycolor layer if the current layer is already the rain skycolor (#4648)
Fixes #4647 Rain makes the sky black until restart. This also fixes a memory leak caused by rain adding a color layer every time step.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4648
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-09-18 10:10:53 +02:00
seventeenthShulker
de3b34f5ea Update English translation keys with soul soil 2024-09-18 10:06:03 +02:00
seventeenthShulker
e2bcd129c1 Use soul_block group for soul speed bonus 2024-09-18 10:06:03 +02:00
seventeenthShulker
79e8452f62 Soul speed works on soul soil too
(needs localization)
2024-09-18 10:06:03 +02:00
teknomunk
0b62c827aa Remove has_room debug data 2024-09-16 13:32:06 +02:00
teknomunk
626bdd13d8 Change several places where mobs are created to use mcl_mobs.spawn() instead of minetest.add_entity() 2024-09-16 13:32:06 +02:00
teknomunk
31a3788ce1 Address review comments 2024-09-16 13:32:06 +02:00
teknomunk
e65370b845 Fixes 2024-09-16 13:32:06 +02:00
teknomunk
6c50e0a82b Fix volume used for room check during spawn, make mcl_mobs.spawn check for room before adding entity, change iron golems and mob spawners to use mcl_mobs.spawn 2024-09-16 13:32:06 +02:00
teknomunk
8ef08128b1 Add short circuit if sub-node space check isn't possible: 2024-09-16 13:32:06 +02:00
teknomunk
15efd00a29 Replace second call to minetest.find_nodes_in_area with checking top layer for matching nodes, change p2 calculation to use ceil(value) - 1, fix dx*dy*dz calculation 2024-09-16 13:32:06 +02:00
teknomunk
fa3df0d8c6 Add check for presence of minetest.get_node_boxes before attempting sub-node space checks 2024-09-16 13:32:06 +02:00
teknomunk
c41ce8ba59 Make spiders require 3x1x3 space to spawn 2024-09-16 13:32:06 +02:00
teknomunk
4d58f63485 Implement partial node spawning check 2024-09-16 13:32:06 +02:00
teknomunk
fa09b65010 Add most of the code for sub-node accurate spawning volume check (needs a function to calculate bounding box height of nodes) 2024-09-16 13:32:06 +02:00
teknomunk
d8d39ffd52 Add spawnbox parameter that overrides collision box for spawn volume checks 2024-09-16 13:32:06 +02:00
teknomunk
b6aafedf25 Fix space check function has_room() in mcl_mobs/spawning.lua so it allows spiderproofing 2024-09-16 13:32:06 +02:00
Mikita Wiśniewski
178cb9340d Clean-up set_string(..., nil) usage (fixes #4639) (#4641)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4641
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-16 12:12:55 +02:00
kno10
f219e5f4ae Fix structure spawns under water + peaceful spawns (#4607)
- peaceful structure spawns would not run in peaceful mode (e.g., parrots)
- water structure spawns (e.g., guardians) would not run because the code required air above
- small code improvements

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4607
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-15 23:15:30 +02:00
kno10
66b7a52d47 Make zombies and skeletons not float (#4512)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4512
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-15 23:14:10 +02:00
WillConker
ce5eb8d88d Remove mobs_mc name check from mcl_mobspawners warning (#4501)
Fixes a warning.
Mobs spawners really only need to check the entity `.is_mob` as all mobs should have this set.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4501
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: WillConker <willconker@noreply.git.minetest.land>
Co-committed-by: WillConker <willconker@noreply.git.minetest.land>
2024-09-15 23:08:37 +02:00
teknomunk
1707eef672 Fix two additional dependency issues 2024-09-15 22:25:44 +02:00
SmallJoker
fb3e9dae84 autogroup: Do node overwrites after all mods have loaded 2024-09-15 22:25:44 +02:00
SmallJoker
7f5b19cda8 Fix missing dependencies for random_mod_load_order 2024-09-15 22:25:44 +02:00
kno10
f9290c6493 drop entirely 2024-09-15 22:21:23 +02:00
kno10
52124bd201 FIX spawning 2024-09-15 22:21:23 +02:00
Mikita Wiśniewski
19d662dee4 Fix some typos in the API documentation (#4630)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4630
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-12 18:13:52 +02:00
kno10
7d763b7257 more mob spawn code improvements 2024-09-09 20:33:03 +02:00
kno10
bdd3ae2cd8 avoid spawning ground mobs in shallow water 2024-09-09 20:33:03 +02:00
kno10
2e1df31399 Refactor and clean up spawn checks, optimize. 2024-09-09 20:33:03 +02:00
kno10
382a35bb44 delay biome check when spawning 2024-09-09 20:33:03 +02:00
kno10
0752ed17d8 Improve cacti and cane growth ABM (#4590)
- local functions, as they are not called by anywhere else
- delay water check of reed, first check height
- reduce number of get_node calls (for height 1,2,3 the old code used 4,5,4 calls, the new only 2,3,3)
- cane growth rate is also reduced

This will make the ABM cheaper.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4590
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 20:22:04 +02:00
kno10
72c7489976 use vector.new in mcl_dungeons (#4567)
No functional changes, just more vector API, which supposedly is faster?

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4567
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 20:08:30 +02:00
kno10
71881154e9 use vector.in_area instead of own code in mapgen (#4562)
`between` and `in_cube` duplicate functionality already in minetest `vector`.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4562
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 20:05:59 +02:00
kno10
6c38823606 More randomness for slime chunks (#4466)
Use a classic pseudo-random hashing approach, by multiplication of chunk numbers
with large primes that should be more random.
- make slime density (as 1 in N) and maximum light level (default: no limit) configurable
- Allow using a 3d chunking system where y is also used for hashing

This does *not* modify spawn frequency, only the chunk logic.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4466
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 19:58:54 +02:00
kno10
dd4898b319 Fix surface pools with deep holes (#4571)
Sometimes, pools would spawn deep underground and then produce deep holes.
I noticed that such pools would be at +48, at the block boundary.
IMHO this may be an error in minetest surface detection.

Nevertheless, here is a workaround: require air above pool spawns.

Also clean up the pool code

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4571
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 13:25:30 +02:00
JoseDouglas26
38822aba0a Piglin brutes are not immune to fire and lava (#4378)
Thank you again WillConker

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4378
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-09-08 14:01:05 +02:00
kno10
d85febdb15 Cactus damage cleanup, drop redundant conditions (#4625)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4625
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-08 05:21:42 +02:00
Mikita Wiśniewski
fb4a6b0e7b Fix old angled heads not being converted (#4627)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4627
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-08 04:26:51 +02:00
William Goodspeed
2f25bc5277 Refactor head's `param2' to degrotate 2024-09-07 15:56:44 +02:00
William Goodspeed
5d0d93db0a Alias creeper heads to stalker heads
This solves the issue of creeper heads in the old version not getting
upgraded with newer VL reported in #4545.
2024-09-07 15:56:44 +02:00
kno10
ebee85db7e Fix incorrect usages of math.random (#4621)
random() does not support float arguments

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4621
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-07 14:58:12 +02:00
kno10
593a095a5f Fix "generateImagePart" warning (#4624)
Placing the texture at -16 with width 16 means it is not used. At most -14 may be used (0 indexed, I believe) if you want to retain 2x2 pixels.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4624
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-05 09:31:03 +02:00
teknomunk
e9bf509c85 Add crash guards against unknown items (#4623)
This adds defensive checks to guard against crashing when digging with an unknown item in hand.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4623
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-08-31 23:41:06 +02:00
kno10
444c491e14 Remove mcl_structures:structblocks (#4619)
As spawning happens via gennotify anyway, we can omit placing a
structblock right away.

This also avoids certain cases of holes in snow cover or water.
Plus, the code is simpler.

Isolated from the big mapgen overhaul, for the main branch.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4619
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 21:01:44 +02:00
codiac
562a9d6d98 Convert stairs to nodebox 2024-08-31 19:52:41 +02:00
cora
0e4b8d9c27 Fix some cornerstairs missing textures 2024-08-31 19:52:41 +02:00
teknomunk
3e85736404 Change honeycomb to use same right-click logic recently added to buckets and bottles 2024-08-31 19:37:14 +02:00
teknomunk
f10827d0d6 Rework code 2024-08-31 19:37:14 +02:00
teknomunk
f9cd2500c0 Don't crash trying to right click unknown nodes while holding honeycomb 2024-08-31 19:37:14 +02:00
teknomunk
64c04a2f0a Fix #4613 2024-08-31 19:37:14 +02:00
kno10
ecfa42d51d Update railcorridors, enable chest minecarts (#4620)
Minecart chests seem to work by now.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4620
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 19:36:18 +02:00
kno10
2dadfda76b Drop old (and disabled by default) fallen logs. (#4618)
There are better ones enabled in mods/MAPGEN/mcl_terrain_features/init.lua

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4618
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 19:35:16 +02:00
teknomunk
8e37f34b93 Fix swapped translations 2024-08-31 09:57:45 -05:00
teknomunk
88be86ab4b Remove stray merge conflict marking, add two additional empty translations to match template.txt 2024-08-31 16:39:43 +02:00
teknomunk
316d5bf197 Address review comments on translations/grammar 2024-08-31 16:39:43 +02:00
teknomunk
bc00b8d11b Finish restoring inadvertently removed translations 2024-08-31 16:39:43 +02:00
teknomunk
0743112317 Remove extra line at end of file 2024-08-31 16:39:43 +02:00
teknomunk
0a83c73fe0 Restore inadvertantly removed translations 2024-08-31 16:39:43 +02:00
teknomunk
8a3ef9d4c8 Last three German translations for #4529 2024-08-31 16:39:43 +02:00
teknomunk
757d6761b2 Add German translations for mcl_crimson, update template.txt 2024-08-31 16:39:43 +02:00
teknomunk
15003b1c55 Fix orange->orange(r/s) where needed, synchronize mods/ITEMS/mcl_colorblocks/locale/mcl_colorblocks.de.tr with template.txt 2024-08-31 16:39:43 +02:00
teknomunk
485bce3df6 Add German translations of for part of the item descriptions 2024-08-31 16:39:43 +02:00
teknomunk
66a3fcb33c Add corrections to existing German translations 2024-08-31 16:39:43 +02:00
teknomunk
38585154cd Make German translation of mcl_stairs match template.txt 2024-08-31 16:39:43 +02:00
teknomunk
161655e87c Add German translation for mcl_target 2024-08-31 16:39:43 +02:00
teknomunk
b072557a6a Add German translation for Suspicious Stew 2024-08-31 16:39:43 +02:00
teknomunk
157d72b593 Add German translation for mcl_spyglass 2024-08-31 16:39:43 +02:00
teknomunk
76b28a4fc5 Add German translations to mesecons_button 2024-08-31 16:39:43 +02:00
teknomunk
92d823deaf Add German translations for Netherite Scrap/Ingot 2024-08-31 16:39:43 +02:00
teknomunk
c65bd27ad8 Add German translation for mcl_lightning_rods 2024-08-31 16:39:43 +02:00
teknomunk
398eb35858 Add German translations for mcl_honey 2024-08-31 16:39:43 +02:00
teknomunk
763902a877 Add German translation for mcl_grindstone 2024-08-31 16:39:43 +02:00
teknomunk
140d9014a0 Add new German translations to mesecons_pressureplates 2024-08-31 16:39:43 +02:00
teknomunk
043dc4487c Add more German translations to mcl_raw_ores 2024-08-31 16:39:43 +02:00
teknomunk
cf6ee14e13 Add more German translations to vl_hollow_logs 2024-08-31 16:39:43 +02:00
teknomunk
be69fdef8d Add new german translations for mcl_copper 2024-08-31 16:39:43 +02:00
teknomunk
6935bc2a18 Make mcl_copper.de.tr match template.txt 2024-08-31 16:39:43 +02:00
teknomunk
37d6ba392c Add more german translations for bamboo nodes 2024-08-31 16:39:43 +02:00
teknomunk
07bebe6c46 Add the new german translations for crimson/warped 2024-08-31 16:39:43 +02:00
teknomunk
63036c8d41 Update german translation for crimson/warped nodes 2024-08-31 16:39:43 +02:00
teknomunk
45b8d36f73 Add german translations for cherry tree blocks 2024-08-31 16:39:43 +02:00
teknomunk
a44d8f43db Add missing trim in translation list 2024-08-31 16:39:43 +02:00
teknomunk
55b5dee827 Convert spaces to tabs 2024-08-31 16:39:43 +02:00
teknomunk
adf64e81cd Allow translating trim names, add some German translations of trims 2024-08-31 16:39:43 +02:00
teknomunk
2b44abbceb More translations 2024-08-31 16:39:43 +02:00
teknomunk
e9632b5317 Start adding next round of German translations 2024-08-31 16:39:43 +02:00
teknomunk
df42751ae6 Add last of this latest round of new German translations provided by Laudrin 2024-08-31 16:39:43 +02:00
teknomunk
576662d719 Add Spectre Membrane to localization template 2024-08-31 16:39:43 +02:00
teknomunk
6b13612318 Fix typo in translated string 2024-08-31 16:39:43 +02:00
teknomunk
8861ad935b More translations entered 2024-08-31 16:39:43 +02:00
teknomunk
66a6d213ba Add more German translations from Laudrin 2024-08-31 16:39:43 +02:00
teknomunk
7fc7758b62 Add translation support to mcl_compressed_blocks 2024-08-31 16:39:43 +02:00
teknomunk
7aa8a4dd11 Last of the translations provided that have existing translation code for translating strings 2024-08-31 16:39:43 +02:00
teknomunk
ec56e4ec1b Enter more translations 2024-08-31 16:39:43 +02:00
teknomunk
3193bb5d93 Start installing the German translations from #4333 2024-08-31 16:39:43 +02:00
kno10
573269afab Bug fix in tooltips for unknown items (#4610)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4610
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 10:18:12 +02:00
kno10
12214c5bd6 Allow salmon, tropical fish, witch huts in rivers (#4605)
As witch huts use flag "liquid_surface", place_on only can be water. If we want on-shore witch huts, this needs to be solved differently.
Also, probably no witch huts in deep ocean swamp water?

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4605
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 10:16:43 +02:00
the-real-herowl
508811d3b3 Fixed Polish and German translations 2024-08-30 18:26:18 +02:00
SmokeyDope
411cb2b9b9 Correct the names of pumpins and carved pumpkins. Slightly update their descriptions. 2024-08-30 18:26:18 +02:00
kno10
8fd736e0fd Improve cactus drops and spawning (#4581)
- breaking cactus will drop randomly in x=-0.75..+0.75, z=-0.75..+0.75
- breaking cactus will have an initial velocity in this direction
- if a larger cactus break, they break into the same direction
- cactus growth rate reduced 4x, to debuff farm efficiency (will need a larger rebalancing)
- cactus only spawns when there is air surrounding it and above, so it does not immediately break
- slightly increase the frequency of cactus to counter this

The first changes make cactus farms possible.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4581
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-30 18:22:05 +02:00
kno10
d2b96b6142 Queue is not used anywhere (#4608)
Dead code.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4608
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-30 18:20:38 +02:00
teknomunk
5b039f1855 Fix getting water back into bottle 2024-08-28 06:30:12 -05:00
teknomunk
7e832dc641 Fix adding water bottles and emptying full cauldrons 2024-08-28 06:17:53 -05:00
JoseDouglas26
95653a0676 ipairs to pairs 2024-08-27 13:11:08 +02:00
JoseDouglas26
b141f7c0a4 new special field to solve drop bug 2024-08-27 13:11:08 +02:00
teknomunk
aea9e6d182 Update comment according to https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4338#issuecomment-82713 2024-08-19 03:02:02 +02:00
teknomunk
09307292bc Make sure overworld always gets a sky update regardless of weather, add assert to enforce sky color gets set every update 2024-08-19 03:02:02 +02:00
teknomunk
e407e2e290 Force has_mcl_potions to boolean 2024-08-19 03:02:02 +02:00
teknomunk
87a48270f5 Add mcl_util.to_bool 2024-08-19 03:02:02 +02:00
teknomunk
21a88be2b2 Remove boolean coersion 2024-08-19 03:02:02 +02:00
teknomunk
37ff699a23 Add line break 2024-08-19 03:02:02 +02:00
teknomunk
18266137b2 Make sure clouds don't disappear when entering water 2024-08-19 03:02:02 +02:00
teknomunk
3667feddd3 Address review comments 2024-08-19 03:02:02 +02:00
teknomunk
dc074ff555 Remove debug logging 2024-08-19 03:02:02 +02:00
teknomunk
0e1a2cbc1e Correct conditions for water-air transition forced skycolor update 2024-08-19 03:02:02 +02:00
teknomunk
cb097d9bcd Add minimum time between skycolor updates (default is 250ms, tracked per player) 2024-08-19 03:02:02 +02:00
Wbjitscool
cd213b75f7 Update mods/ENVIRONMENT/mcl_weather/skycolor.lua
adds in sunray shader support for Minetest version 5.9.0
2024-08-19 03:02:02 +02:00
teknomunk
ef58a9809a Remove empty else block, fix up mg_name and add mapgen check to water.lua 2024-08-19 03:02:02 +02:00
teknomunk
3b01fe20ba Remove debug commented out logging, remove extra zero in 24-hour time 2024-08-19 03:02:02 +02:00
teknomunk
d34c804ebf Remove local mod = mcl_weather and replace accesses to variables thru mcl_weather with local variable equivalents 2024-08-19 03:02:02 +02:00
teknomunk
03faa7764d Fix variable name (caused crash) 2024-08-19 03:02:02 +02:00
teknomunk
207c86b813 Fix crash and rearrange code 2024-08-19 03:02:02 +02:00
teknomunk
cf4b1dbd1d Remove END function comment 2024-08-19 03:02:02 +02:00
teknomunk
7811e23611 Convert to use mcl_playerinfo 2024-08-19 03:02:02 +02:00
teknomunk
24ff7347b2 Further cleanup 2024-08-19 03:02:02 +02:00
teknomunk
820848fb2e Address review comments 2024-08-19 03:02:02 +02:00
teknomunk
f2a638f8e9 Fix random crash in darkness effect in mcl_potions, finish refactoring of mcl_weather.skycolor that also makes darkness effect more reliable 2024-08-19 03:02:02 +02:00
teknomunk
161dd7d379 Start refactor 2024-08-19 03:02:02 +02:00
cora
15fa3ff775 Fix crash when growing kelp into water logged mangrove roots 2024-08-18 19:21:19 +02:00
WillConker
11168f226a Revert "WaterLoggedRootsKelpFix (#3994)"
This reverts commit a425d359f5.
2024-08-18 19:21:19 +02:00
teknomunk
2ad59c6df9 Stop lightning striking positions that don't have rain (#4386)
Stops lighting from being able to strike in locations where rain doesn't occur, but allows lightning in adjacent areas where is allowed.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4386
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-08-18 12:05:35 +02:00
the-real-herowl
948da34755 Readded missing stairs and slabs (#4601)
Also *probably* fixed their blast res and hardness

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4601
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-08-18 08:45:49 +02:00
WillConker
406e0e8169 Made soul speed and depth strider speed boosts additive instead of exclusive (#4422)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4422
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: WillConker <waj01@joanes.net>
Co-committed-by: WillConker <waj01@joanes.net>
2024-08-18 06:25:04 +02:00
William Goodspeed
a6136ad158 Removing absorption bar on damage disabled servers
The absorption effect won't work on damage disabled servers and the
health bar and hunger bar is also hidden leaving the absorption bar
alone which makes it look not good. So not initializing it on those
servers might be a good idea.
2024-08-18 05:48:37 +02:00
William Goodspeed
77bcf6cff3 Allowing `hb.change_bar' called with hudbar uninitialized
Calling `hb.change_bar' with hunger bar on damage disabled server
will crash the server. To not overload other functions to check
`enable_damage' over and over, simply make `hb.change_bar' able to be
called with uninitialized identifiers. #4586
2024-08-18 05:48:37 +02:00
WillConker
293eb6d021 Stop tnt colliding with entities (#4476)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4476
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: WillConker <waj01@joanes.net>
Co-committed-by: WillConker <waj01@joanes.net>
2024-08-18 05:40:25 +02:00
seventeenthShulker
f8fcd9954f Add back *some* changes that I reverted; and fix typo "Cherry Gate" 2024-08-18 04:47:19 +02:00
seventeenthShulker
8b9666137d All wood-type and nether-type fences now match material's blast resistance 2024-08-18 04:47:19 +02:00
seventeenthShulker
b3087118fa Fix Gilded Blackstone blast res. (now 6) 2024-08-18 04:47:19 +02:00
seventeenthShulker
b79a19f4d6 Add crimson/warped planks (_hyphae_wood) blast res
Relates to (#4414)
2024-08-18 04:47:19 +02:00
seventeenthShulker
b0b5cc1265 Remaining stairs/slabs inherit properties instead of hardcoding
- Fix smooth quartz attributes
- Alternative recipes for (red) sandstone, quartz, purpur slabs/stairs have been added explicitly
2024-08-18 04:47:19 +02:00
seventeenthShulker
b237c4642d Revert "Forgot about blackstone"
I left it in from another branch, didn't want to force push.

This reverts commit 58d2f59192073acf9f55406358bf48244e008b9b.

Revert "Walls use `source` parameter for default hardness and blast resistance"
I left it in from another branch, didn't want to force push.

This reverts commit e8944cc145dc59db53a9368d8ae269edf366e742.

Revert "Fix prismarine bricks and dark variant blast res."
I left it in from another branch, didn't want to force push.

This reverts commit 6125d625bc6ce15644cf8b579599f75da5bffd07.

Revert "Un-hardcode blast resistance, hardness for walls,"
I left it in from another branch, didn't want to force push.

This reverts commit 26e873703151bc4bfaf7588ad1e3afa731a05fbd.

Revert "All wood-type and nether-type fences now match material's blast resistance"
I left it in from another branch, didn't want to force push.

This reverts commit a1e20f29162462120fb1c046c2d34f8fcebfb413.
2024-08-18 04:47:19 +02:00
seventeenthShulker
49b2491b70 Fix the other bed node 2024-08-18 04:47:19 +02:00
seventeenthShulker
0408f9c3d8 Update hardness and blast res for value not matching the wiki
- Notably, smooth sandstone (and red) is much more durable than other sandstone variants
- Ender chest isn't actually more explosion resistant than obsidian, hmm
2024-08-18 04:47:12 +02:00
seventeenthShulker
cbafdfa585 Make monster eggs' hardness consistent with MC
Change blast resistance to 0.75, add an optional hardness override parameter, because cobble is unique here

(Still instant-minable, this is a separate issue)
2024-08-18 04:46:19 +02:00
seventeenthShulker
2312989503 Fix several hardness and blast resistance values 2024-08-18 04:46:19 +02:00
seventeenthShulker
1471ad7181 Un-hardcode most slabs and stairs 2024-08-18 04:46:19 +02:00
seventeenthShulker
38d7609173 Forgot about blackstone 2024-08-18 04:46:19 +02:00
seventeenthShulker
5bce56cdd6 Walls use source parameter for default hardness and blast resistance
If no `source` given, fallbacks are 2 and 6 respectively
2024-08-18 04:46:19 +02:00