mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-22 02:21:06 +01:00
more fixes to plant growth
This commit is contained in:
parent
c097c65262
commit
fa7a7f4e81
1 changed files with 14 additions and 12 deletions
|
@ -15,14 +15,13 @@ local plant_step_from_name = {} -- map nodes to growth steps
|
|||
|
||||
local growth_factor = tonumber(minetest.settings:get("vl_plant_growth")) or 1.0
|
||||
|
||||
-- note: does not support /set time_speed!
|
||||
local time_speed = tonumber(minetest.settings:get("time_speed")) or 72
|
||||
local time_multiplier = time_speed > 0 and (86400 / time_speed) or 0
|
||||
|
||||
local function get_intervals_counter(pos, interval, chance)
|
||||
if time_multiplier == 0 then return 0 end
|
||||
-- "wall clock time", so plants continue to grow while sleeping
|
||||
-- in-game days, so plants continue to grow while sleeping, and we try to catch up
|
||||
local current_game_time = (minetest.get_day_count() + minetest.get_timeofday()) * time_multiplier
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local last_game_time = meta:get_float("last_gametime")
|
||||
meta:set_float("last_gametime", current_game_time)
|
||||
|
@ -33,8 +32,8 @@ end
|
|||
-- wetness of the surroundings
|
||||
-- dry farmland = 1 point
|
||||
-- wet farmland = 3 points
|
||||
-- diagonal neighbors only 25%
|
||||
-- center point gives + 1 point
|
||||
-- center point gives + 1 point, so 2 resp. 4
|
||||
-- neighbors only 25%
|
||||
local function get_moisture_level(pos)
|
||||
local n = vector.offset(pos, 0, -1, 0)
|
||||
local totalm = 1
|
||||
|
@ -47,7 +46,7 @@ local function get_moisture_level(pos)
|
|||
if soil and soil >= 2 then
|
||||
local m = (soil > 2 or (soil == 2 and minetest.get_meta(n):get_int("wet") > 0)) and 3 or 1
|
||||
-- corners have less weight
|
||||
if x ~= 0 and z ~= 0 then m = m * 0.25 end
|
||||
if x ~= 0 or z ~= 0 then m = m * 0.25 end
|
||||
totalm = totalm + m
|
||||
end
|
||||
end
|
||||
|
@ -63,7 +62,7 @@ end
|
|||
local function get_same_crop_penalty(pos)
|
||||
local name = minetest.get_node(pos).name
|
||||
local plant = plant_nodename_to_id[name]
|
||||
if not plant then return end
|
||||
if not plant then return 1 end
|
||||
local n = vector.copy(pos)
|
||||
-- check adjacent positions, avoid vector allocations and reduce node accesses
|
||||
n.x = pos.x - 1
|
||||
|
@ -97,6 +96,7 @@ function mcl_farming:add_plant(identifier, full_grown, names, interval, chance)
|
|||
plant_info.names = names
|
||||
plant_info.interval = interval
|
||||
plant_info.chance = chance
|
||||
plant_nodename_to_id[full_grown] = identifier
|
||||
for _, nodename in pairs(names) do
|
||||
plant_nodename_to_id[nodename] = identifier
|
||||
end
|
||||
|
@ -131,12 +131,12 @@ function mcl_farming:grow_plant(identifier, pos, node, stages, ignore_light_wate
|
|||
-- number of missed interval ticks, for catch-up in block loading
|
||||
local plant_info = plant_lists[identifier]
|
||||
if not plant_info then return end
|
||||
stages = stages + floor(get_intervals_counter(pos, plant_info.interval, plant_info.chance))
|
||||
stages = floor(stages + get_intervals_counter(pos, plant_info.interval, plant_info.chance) - 0.45)
|
||||
if not ignore_light_water then
|
||||
local odds = floor(25 / (get_moisture_level(pos) * get_same_crop_penalty(pos))) + 1
|
||||
for i = 1,stages do
|
||||
-- compared to info from the MC wiki, our ABM runs half as often, hence we use double the chance
|
||||
if random() * odds >= 2 then stages = stages - 1 end
|
||||
-- compared to info from the MC wiki, our ABM runs a third as often, hence we use triple the chance
|
||||
if random() * odds >= 3 then stages = stages - 1 end
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -237,6 +237,7 @@ function mcl_farming:add_gourd(full_unconnected_stem, connected_stem_basename, s
|
|||
stem_def.groups = stem_def.groups or { dig_immediate = 3, not_in_creative_inventory = 1, plant = 1, attached_node = 1, dig_by_water = 1, destroy_by_lava_flow = 1 }
|
||||
stem_def.sounds = stem_def.sounds or mcl_sounds.node_sound_leaves_defaults()
|
||||
minetest.register_node(stem_itemstring, stem_def)
|
||||
plant_nodename_to_id[stem_itemstring] = stem_itemstring
|
||||
|
||||
-- Register connected stems
|
||||
|
||||
|
@ -299,6 +300,7 @@ function mcl_farming:add_gourd(full_unconnected_stem, connected_stem_basename, s
|
|||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
_mcl_blast_resistance = 0,
|
||||
})
|
||||
plant_nodename_to_id[connected_stem_names[i]] = stem_itemstring
|
||||
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("nodes", full_unconnected_stem, "nodes", connected_stem_names[i])
|
||||
|
@ -331,8 +333,8 @@ function mcl_farming:add_gourd(full_unconnected_stem, connected_stem_basename, s
|
|||
|
||||
-- check moisture level
|
||||
local odds = floor(25 / (get_moisture_level(stempos) * get_same_crop_penalty(stempos))) + 1
|
||||
-- we double the odds, and rather call the ABM less often
|
||||
if random() * odds >= 2 then return end
|
||||
-- we triple the odds, and rather call the ABM less often
|
||||
if random() * odds >= 3 then return end
|
||||
|
||||
minetest.swap_node(stempos, { name = connected_stem_names[dir] })
|
||||
if gourd_def.paramtype2 == "facedir" then
|
||||
|
|
Loading…
Reference in a new issue