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Make fog_tint_type = "default" when weather is present to match behavior at 0.87.2
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@ -85,6 +85,7 @@ function dimension_handlers.overworld(player, sky_data)
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dawn_horizon = dawn_color or "#C0D8FF",
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night_sky = night_color or "000000",
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night_horizon = night_color or "4A6790",
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fog_tint_type = "default",
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})
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sky_data.sun = {visible = false, sunrise_visible = false}
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sky_data.moon = {visible = false}
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