Commit Graph

528 Commits

Author SHA1 Message Date
cora
5db7680cd1 mitigate high cpu usage due to excessive mob counting
This was caused by the mob caps being checked too frequently
2022-10-14 02:31:23 +02:00
cora
97f9614818 Log the node a mob spawns on 2022-10-14 02:31:23 +02:00
cora
cba176be4a make horny mobs move towards each other 2022-10-14 02:31:23 +02:00
cora
39a0353a49 Add spawn counts per mob to /mobstats 2022-10-14 02:31:23 +02:00
epCode
27ac333878 fix syntax crash 2022-10-13 16:59:32 -07:00
epCode
b27c81cea4 make mobs coordinate attacks with all other similar alliances. 2022-10-13 16:53:01 -07:00
epCode
12e9c2c6d0 make all hostile mobs attack a little more strategically. 2022-10-13 16:41:45 -07:00
cora
3e312af3b9 fix warning / wrong var 2022-10-14 00:09:32 +02:00
cora
b770ce42e3 Fix particlespawners not showing on player_transfer_distance == 0 2022-10-13 21:48:05 +00:00
cora
01791cf550 fix crash when player_transfer_distance is not set 2022-10-13 21:48:05 +00:00
cora
ef4b243a30 Add coord safe infinite particlespawners api for mobs 2022-10-13 21:48:05 +00:00
cora
a4a5b72380 Fix mobs not following player wielding the follow item 2022-10-13 15:03:24 +02:00
cora
0048a3edb2 Display egg if icon not available 2022-10-13 02:13:02 +02:00
cora
57b5d13edf Add setting to optionally bring back spawn icons 2022-10-13 02:13:02 +02:00
epCode
22a5856b46 make spawn_mob able to change values in a mob 2022-10-13 01:54:38 +02:00
epCode
aa2693795d Add Spider Jockey 2022-10-10 13:42:01 -07:00
epCode
8cd093afa9 adjust values 2022-10-09 18:43:41 -07:00
epCode
9cf5b2a9f6 make mobs rotate when punched 2022-10-09 18:40:41 -07:00
epCode
8a63e90e4a remove debug message 2022-10-09 18:26:20 -07:00
epCode
a16e8f0403 remove all glitchy shaking 2022-10-09 17:41:50 -07:00
epCode
090c5b086a fix mobs shaking a lot 2022-10-09 17:29:28 -07:00
epCode
c500dc98f9 fix only hostile mobs using smooth turning 2022-10-09 17:23:14 -07:00
epCode
4a086db4c5 get rid of unecessary "if true" statement 2022-10-10 00:09:06 +00:00
epCode
ef980f2ea0 Make mobs have smooth turning 2022-10-10 00:09:06 +00:00
Johannes Fritz
36427d5aef Check enable damage instead of creative mode in some cases 2022-10-09 21:45:05 +02:00
epCode
25cceb58a9 (+)blaze_head_rotation 2022-10-07 02:45:02 +00:00
epCode
690d97bc63 (+)zombie_head_rotation 2022-10-07 02:45:02 +00:00
epCode
5f46f9649a Make mobs not always look at you+looks at own kind 2022-10-07 02:45:01 +00:00
cora
609f90dd0a Use conditional set_bone_position for mob head swivel 2022-10-07 02:45:01 +00:00
epCode
1a6698abda Add api and following mobs as starers: cow, chicken, creeper, pig, sheep, skellys. spider, villager, villager_zombie, wolf 2022-10-07 02:45:01 +00:00
cora
d570a2dda6 Fix double despawn in staticdata/activate 2022-10-06 19:15:14 +02:00
PrairieWind
d8e2255d76 Added egg textures to register_egg function/api 2022-10-03 11:52:22 -06:00
Johannes Fritz
19c0851003 Add big head support to all babies 2022-09-29 12:03:50 -05:00
cora
9a95557ec8 Simplify within_limits function
so you don't need a cs degree to read it ^^
2022-09-19 13:56:39 +02:00
cora
df8c234def Check map limits before get_natural_light 2022-09-19 13:56:39 +02:00
cora
467ecc7c58 Remove 5.3 check for get_natural_light function
as 5.3 isn't supported anymore
2022-09-19 13:56:39 +02:00
cora
7f4443b76f Don't reset size for children 2022-09-16 18:22:09 +02:00
cora
ed8dc1d137 Move zombie visual size update to mcl_mobs 2022-09-16 18:22:09 +02:00
cora
611d8808ac Fix a variable typo causing crashes with prot. mod 2022-09-16 15:11:52 +02:00
cora
cb3b3b92cc Immobilize shulkers 2022-09-14 20:37:07 +00:00
cora
20a30f9f44 Instakill mobs on punch in creative 2022-09-13 16:52:53 +00:00
cora
8c16b8c7ee Make mob caps configurable 2022-09-13 14:18:29 +02:00
cora
87d4640ca1 mcl_mobs: actually use the localized functions
not that it actually gains *a lot*
2022-09-13 13:53:38 +02:00
cora
51e244fe35 Make logging of mob spawning configurable 2022-09-13 13:43:57 +02:00
cora
786cea122d Remove some unsused settings from mcl_mobs 2022-09-13 13:39:14 +02:00
PrairieWind
186059ae13 spawn_mob logging and pillager npc attack 2022-09-09 20:30:26 -06:00
cora
3093462ee3 Fix despawning 2022-09-10 01:56:37 +00:00
cora
97cab0d91f Use api spawn command for natural spawn 2022-09-10 01:56:37 +00:00
cora
8c3ada1e11 Fix spawn command 2022-09-10 01:56:37 +00:00
cora
f629a6ba9d Only zombies attack villagers 2022-09-10 01:56:37 +00:00
cora
4bc6210fda disable smooth rotation 2022-09-10 01:56:37 +00:00
cora
962425faa5 Don't spawn structure mobs in peaceful mode 2022-09-07 11:58:16 +02:00
PrairieWind
fc362f0e9c Add Loggin Actions to mob spawning, and fixed log message for spawn egg use 2022-09-02 10:06:10 +00:00
cora
77e11713d3 Remove superfluous bed check for villagers 2022-08-30 21:52:47 +02:00
cora
2f0ca063e9 Make monsters less likely to spawn in groups 2022-08-30 21:52:47 +02:00
cora
3993cddfc6 Check for conditions on each group spawn 2022-08-30 21:52:47 +02:00
cora
683ace0748 Fix crash when using flint and steel on creeper 2022-08-28 21:10:48 +02:00
cora
ccfbc7da14 Make sure math.random gets a >0 argument 2022-08-24 03:01:32 +02:00
Johannes Fritz
181eb96c6d Fix up pillagers 2022-08-16 01:53:42 +02:00
cora
f27b2d9714 Fix 'spawn_in_group_min' warning 2022-08-15 11:58:39 +02:00
iliekprogrammar
bf80074d98
[5.6][mobs] fix unsafe entity handling (unsure)
i'm not sure about this one, can't find a suitable test for it.
2022-08-07 12:38:26 +08:00
iliekprogrammar
221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
There might be other places i might be missing, but these are the obvious ones.

leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
  same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
  entity handling or just player handling.
2022-08-07 00:13:03 +08:00
cora
51f79eaa39 Add lilypads and dead bushes 2022-08-02 12:02:20 +02:00
cora
94f0d679f2 Add can_spawn callback in mob api 2022-07-22 03:27:41 +02:00
cora
32ac2ffeb8 remove unused alias_mob function 2022-07-22 03:27:41 +02:00
Sumyjkl
68e1fdde36 fixed comment about creative 2022-07-22 03:27:41 +02:00
Sumyjkl
fbfc53ff42 eat sound will play even when feeding in creative 2022-07-22 03:27:41 +02:00
Sumyjkl
3852c0297f changed API to recognise sitting order, added animations for sitting and idle, dog will no longer walk around while in sit mode 2022-07-22 03:27:41 +02:00
cora
b7a0460b15 Reset aggro when player far 2022-07-22 03:27:41 +02:00
SumianVoice
cfb6b6003c Update api.lua 2022-07-22 03:27:41 +02:00
SumianVoice
a6eae1e95e don't tame baby animals yet 2022-07-22 03:27:41 +02:00
SumianVoice
682b61ad4a make sure you can't heal and tame at the same time 2022-07-22 03:27:41 +02:00
SumianVoice
524da8a6cb move heal under tame so that you can tame an animal and then heal it, like in MC 2022-07-22 03:27:41 +02:00
SumianVoice
e6a97031ef remove unnecessary check 2022-07-22 03:27:41 +02:00
SumianVoice
120b096fc8 move self.food check 2022-07-22 03:27:41 +02:00
SumianVoice
9d52fed357 non-tamable mobs will not send tame param to feed_tame func,
changed event flow so it tries in order: heal, tame, breed, grow child
2022-07-22 03:27:41 +02:00
SumianVoice
e5c1da4380 make it check not child, since the return statement was removed 2022-07-22 03:27:41 +02:00
SumianVoice
a07a5b24bd animals don't take food from player unless it is used for something 2022-07-22 03:27:41 +02:00
SumianVoice
c626c977d1 Update api.lua 2022-07-22 03:27:41 +02:00
cora
bf756403a3 Fix animals attacking players for no reason 2022-07-18 00:10:23 +00:00
cora
99037cb0ec adapt several mob spawning conditions to mc 2022-07-18 00:10:23 +00:00
cora
1087d9e54b Implement mc like mob cap 2022-07-18 00:10:23 +00:00
cora
2d3f4531c9 Add mob spawning debug command 2022-07-18 00:10:23 +00:00
cora
987ae3c6e8 Fix mobs spawning inside nodes 2022-07-18 00:10:23 +00:00
cora
3a32e4e4e9 Never spawn mobs on bedrock 2022-07-18 00:10:23 +00:00
cora
a68343b71d Add group spawning minimum attribute 2022-07-18 00:10:23 +00:00
cora
a077e4535f Fix non-monsters being unable to attack
A check in the relevant function excluded all non-monsters from
looking for targets to attack. This removes that check and relies
on the passive attribute of the entity
2022-07-18 00:10:23 +00:00
cora
ee9cc5341b Fix villager crash when opening iron doors 2022-07-15 22:11:07 +00:00
cora
aab3180269 clear empty nametag as well as nil 2022-07-15 04:40:12 +02:00
cora
9e60d24fe0 Never spawn mobs on leaves 2022-07-13 16:45:41 +02:00
cora
c1686923d3 Fix crash when no group spawning positions found 2022-07-11 22:31:35 +02:00
cora
f202ed8327 spawn in groups 2022-07-09 02:30:48 +02:00
cora
ae0eb85ffc Add salmon, cod and dolphin from mcl5 2022-07-09 02:30:48 +02:00
cora
de9056ae62 Fix child mobs collision boxes 2022-07-08 23:57:02 +02:00
cora
08a1ecd879 Don't take extra bread when feeding 2022-07-08 23:57:02 +02:00
cora
672b9dbedf make pathfinding to jobsite more smooth 2022-07-05 23:47:30 +02:00
cora
b1c97a0510 prevent ground squids, variable spawn height 2022-07-04 01:41:45 +02:00
cora
8efbd89b6a Add basalt columns & lava pools 2022-06-19 00:24:52 +02:00
cora
e630ea59c9 Rate limit pathfinding attempts
In certain situation it otherwise results in excessive attempts to
find a path.
2022-06-17 15:54:53 +02:00
cora
8651e3b04e randomize spawning list 2022-06-15 05:06:31 +02:00
cora
a43627e268 Fix 2 wrong variable uses that made warnings 2022-06-12 01:35:27 +00:00
MysticTempest
45ec876167 Knockback fixes:
This PR enables knockback for snowballs, and eggs.
And disables knockback for the following mobs: Shulkers, Iron Golems,
and Ender Dragons.
2022-06-07 02:55:19 -05:00
cora
86bc398a79 don't do flying animation while perching,fix anims 2022-05-28 00:05:04 +02:00
cora
47fa43825c count only mobs for cramming 2022-05-26 14:20:19 +02:00
cora
af7dc0fb8f change "constant" declaration to match mcl_mobs 2022-05-26 14:16:38 +02:00
cora
87f50d6423 entity cramming: clean up check logic 2022-05-26 14:16:38 +02:00
cora
fb4f21cba0 entity cramming: spare the children 2022-05-26 14:16:38 +02:00
cora
85b599edba entity cramming: check less often 2022-05-26 14:16:38 +02:00
cora
b4cbc528a3 mcl_mobs: add entity_cramming 2022-05-26 14:16:38 +02:00
Elias Fleckenstein
f6a40ffb78
Run tools/strip_trailing_whitespace.sh 2022-05-26 07:29:28 +02:00
Elias Fleckenstein
ff33794487 Rename mobs global to mcl_mobs 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
e0f70b54ec Remove _cmi_is_mob 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
4054f05a4c Remove support for invisibility mod 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
f6be8bac5a Remove checks for MCL2 mods 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
8db9e76529 Remove unused version field 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
6ae722a6ee Remove use_cmi 2022-05-25 23:13:33 +02:00
Elias Fleckenstein
fc3992ceb6 Remove mobs.is_creative 2022-05-25 23:13:33 +02:00
cora
5dafeaadc6 Fix indentation in mcl_mobs/api.txt 2022-05-21 12:36:57 +02:00
cora
53df441c1b Don't pick up near player, add more breeding stuff 2022-05-21 12:36:57 +02:00
cora
db865ede56 villagers open doors in daytime and close at night 2022-05-21 12:36:57 +02:00
cora
67939f7b7a pathfinding: find doors close to target as well 2022-05-21 12:36:57 +02:00
cora
9ccbf91706 mobs api: document api additions 2022-05-21 12:36:57 +02:00
cora
dfb74cf9e9 mobs: add nofollow option so v. dont follow bread 2022-05-21 12:36:57 +02:00
cora
e6b65af3b4 add mobs item pickup 2022-05-21 12:36:57 +02:00
cora
4ac41a793e fix two crashes in pathfinding 2022-05-21 12:36:57 +02:00
cora
98231f15ae change function name go_wplist -> gopath 2022-05-21 12:36:57 +02:00
cora
f8fc111b4a pathfind to jobsites 2022-05-21 12:36:57 +02:00
cora
dbc5564d02 move movement code to mcl_mobs 2022-05-21 12:36:57 +02:00
cora
5282a63bcb add options for nametagged mobs and range 2022-05-15 20:04:09 +00:00
cora
e5de4bba65 keep nametagged mobs, add "all" argument 2022-05-15 20:04:09 +00:00
cora
628686ce79 Add a command to safely remove all mob objects 2022-05-15 20:04:09 +00:00
cora
e1ed990f58 sp. farm animals on grass, villagers near beds 2022-05-08 18:50:37 +00:00
kay27
53042b6f48 Adopt mob spawning from mcl5 2022-05-08 18:50:37 +00:00
NO411
e790bf90f4 Make shields work with all mobs 2022-04-09 16:21:22 +02:00
cora
1c9f0c3238 don't spawn mobs on non opaque nodes or leaves
with the preliminary jordanspaning mobs would spawn on trees
and water regularly.
2022-03-22 22:02:15 +01:00
kabou
46ee5aaa59 Fix undefined luaentity crash.
* Add nil check to get_luaentity() access.
* Cache get_luaentity() call in local var.
2022-03-21 01:39:02 +00:00
kabou
11ee1d133f Fix cut-n-paste error.
* Swap misplaced lines.
* Concatenate conditional expression.
2022-03-09 18:26:51 +01:00
kabou
9bac0da01a Fix registered_items oddity and add check for unknown nodes.
* Mobs redo uses `registered_items[]` where clearly the proper table
  accessed should be `registered_nodes[]`.  Perhaps this magically
  works, but it looks nonsensical.  Switch to the use the more
  sensible `registered_nodes[]` table.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 13:11:53 +01:00
cora
3feca330c9 fix the other 2 throw_xp occurences 2022-02-25 00:40:26 +00:00
cora
435b5d756d throw_experience->throw_xp (api change) 2022-02-25 00:40:26 +00:00
cora
2bb416765c revert to old mobs ( 32c03dc27e )
This reverts the hierarchies ENTITIES/mcl_mobs, ENTITIES/mobs_mc
and ENTITIES/mobs_mc_gameconfig to the state of commit
32c03dc27e
2022-02-25 00:40:26 +00:00
Emojigit
b02f7cd974 mcl_mobs 2022-02-23 23:58:05 +01:00
Elias Fleckenstein
8f9f5cc936
Merge branch 'master' into xp 2021-11-03 20:14:08 +01:00
Elias Fleckenstein
a4e73886d5
Rework XP API 2021-11-03 19:36:57 +01:00
Artem Arbatsky
db696d0e2b
Add missing call for on_die function 2021-11-03 10:11:06 +08:00
kay27
c6b662ce7a [mcl_mobs/api] Add mob flow code from Crafter 2021-06-22 05:10:45 +04:00
kay27
586c18b00f [mcl_mobs/api] Continue float function on acceleration.y equals zero 2021-06-22 03:15:39 +04:00
marcin-serwin
cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
AFCMS
cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
AFCMS
b8782d0af1 rename API doc file properly 2021-05-27 11:30:43 +02:00