Commit graph

241 commits

Author SHA1 Message Date
cora
6bc12ec5ec mcl_structures Check if file exists before placing schematics 2022-11-01 04:52:17 +01:00
cora
302b18833a Add variable interior for nether bulwark 2022-11-01 04:52:17 +01:00
cora
f76e0628e4 initial daughter structure support 2022-11-01 04:52:17 +01:00
cora
c850c0dfbb move remaining api code to mcl_structures/api.lua 2022-10-28 21:25:43 +02:00
cora
9aaa13408a Remove get_structure_data_construct
the positions are available from the registered structure
2022-10-28 21:25:43 +02:00
cora
c30e2c33b9 Move end portal shrine generation to structure api 2022-10-28 21:25:43 +02:00
cora
146e2de1a5 Structure-api: add initial rotation support 2022-10-28 21:25:43 +02:00
cora
4a9a7b8fef Fix igloo chest loot 2022-10-16 00:52:47 +02:00
cora
dd163f4850 initialize special nodes on igloo placement 2022-10-16 00:52:47 +02:00
cora
7fee2cd55a struct-api: export construct_nodes function 2022-10-16 00:52:47 +02:00
PrairieWind
7f2ecb6ed0 Add brewing stand and furnace to igloo schematics 2022-10-16 00:52:47 +02:00
cora
1a380da960 Don't spawn pilalgers *in* the ground 2022-10-14 02:31:23 +02:00
cora
4de1e4d543 Fix Structure loot generation (again) lol 2022-09-14 20:37:08 +00:00
cora
70e0d8bdfd Don't spawn the dragon in peaceful
and keep portal open
2022-09-14 20:37:08 +00:00
cora
ba7f534d2f Make end island larger 2022-09-14 20:37:08 +00:00
cora
78703d2baa Fix lighting issues in the end 2022-09-14 20:37:08 +00:00
cora
540bf56b91 Add logging settings for mapgen and structures
mapgen logging being default off and structure generation default
on as the latter is the far more useful of the 2 in most situations
2022-09-14 20:37:08 +00:00
cora
adc4e9f810 Move end gateway portal to structure api 2022-09-14 20:37:08 +00:00
cora
a3c4d915b3 Fix dragon spawning with crystals 2022-09-14 20:37:08 +00:00
cora
e6707d1ef9 fix iron cage size, doubled dragon view range 2022-09-14 20:37:08 +00:00
cora
ef384f7062 Make dragon spawn again, fix dragon fight 2022-09-14 20:37:07 +00:00
cora
f3e40803f4 Put register_generator api in a separate file 2022-09-14 20:37:07 +00:00
cora
244dfa244e Fix barrels in woodland cabins 2022-09-14 20:37:07 +00:00
cora
8264ea804a Add iron cages to some obsidian pillars 2022-09-14 20:37:07 +00:00
cora
f753ac92ce Fix loot, elytra and shulker spawning 2022-09-14 20:37:07 +00:00
cora
86d98a9eeb add construct_nodes to structure api 2022-09-14 20:37:07 +00:00
cora
b62b3296b8 Add end boats and shipwrecks 2022-09-14 20:37:07 +00:00
cora
2c7838bdf6 make the end island slightly larger
also uses the mcl_mapgen_core api now
2022-09-14 20:37:07 +00:00
cora
7d2543e03c Properly close exit portal 2022-09-14 20:37:07 +00:00
cora
48514ece5b Add End Spikes 2022-09-14 20:37:07 +00:00
cora
129dd24cc5 Fix inaccurate warning about spawn platform 2022-09-14 20:37:07 +00:00
cora
1d942e9946 Exit portal and spawn platform -> mcl_structures 2022-09-14 20:37:07 +00:00
cora
9449cdfd88 Don't spawn illagers in cabins in peaceful 2022-09-07 11:58:16 +02:00
cora
89f3bb5aa6 only prevent mob spawning, not wall fixing 2022-09-07 11:58:16 +02:00
cora
962425faa5 Don't spawn structure mobs in peaceful mode 2022-09-07 11:58:16 +02:00
PrairieWind
0c6cbc9e99 Chest on top floor of Pillager Outpost now works. 2022-08-30 23:04:43 +02:00
PrairieWind
092b746b0b Add Pillager and Evoker Spawning to Pillager Outpost 2022-08-16 01:53:42 +02:00
cora
79ce9f89d3 More adaptive foundation height 2022-08-11 14:26:34 +02:00
cora
b7f26e2ddc Add setting to selectively disable strucutres 2022-08-11 14:26:34 +02:00
cora
4f96b38fa3 Make foundations less cubic 2022-08-11 14:26:34 +02:00
cora
cef559c573 Fix ruined portals y offset 2022-08-11 14:26:34 +02:00
cora
f86898b2f4 make ruined portals rarer 2022-08-11 14:26:34 +02:00
PrairieWind
70277276b0 Adjusted spawn chance and fixed the walls on generation, thanks cora. 2022-08-09 10:30:48 -06:00
PrairieWind
84691c393d Pillager Outpost, Schematics by RandomLegoBrick 2022-08-09 10:30:48 -06:00
cora
27304d5d96 Nerf shipwreck loot 2022-08-04 04:21:59 +02:00
cora
9b9f9d9b0c Fix crash when using /spawnstruct in singlenode mg 2022-07-28 08:49:59 +00:00
cora
455fac9350 Add schematics by RandomLegoBrick and PrarieWind 2022-07-14 13:51:46 +02:00
cora
8cad4a6886 Add ruined portals 2022-07-14 13:38:20 +02:00
cora
2b835221a7 Make them spawn at (somewhat) random positions 2022-07-12 01:30:41 +02:00
cora
571c57e891 Add updated woodland outpost schematic 2022-07-12 00:44:39 +02:00
cora
33739dc5af Woodland cabin mob spawning 2022-07-12 00:32:53 +02:00
MysticTempest
484ad2b630 Replace all melon/pumpkin stems in woodland_cabins with unconnected variants. 2022-07-09 19:35:51 -05:00
cora
daa95e3688 replace dirt and gravel too for even less clumps 2022-07-05 00:12:23 +02:00
cora
ea99341f94 make geode inside smoother 2022-07-05 00:12:23 +02:00
cora
4b95185fba make geodes less cube shaped (sometimes) 2022-07-05 00:12:23 +02:00
cora
9f66c9f673 let railcorridors be placed by new api
this makes it a lot faster
2022-07-04 23:07:51 +02:00
cora
6ad00e4170 emerge before geode and surface pool placement
otherwise they can be cut off
2022-07-01 14:43:03 +02:00
cora
ef14006f15 Fix surface pools & desert temple loot 2022-07-01 14:30:02 +02:00
cora
c59a890963 add woodland cabin loot 2022-07-01 06:11:10 +02:00
cora
ac69b7c710 Add woodland cabin and outpost 2022-07-01 04:26:41 +02:00
cora
f115fc8ea0 tweak probabilities 2022-07-01 02:05:48 +02:00
cora
8684140740 log actual placement position 2022-07-01 02:05:48 +02:00
cora
be2a8d7054 Structure transfer fixes 2022-07-01 02:05:48 +02:00
cora
f5cc0ef2dc Move shipwrecks to mcl_structures 2022-07-01 02:05:48 +02:00
cora
7945de1324 igloo fixes, mobspawns, move geode to mcl_structs 2022-07-01 02:05:48 +02:00
cora
a09226c370 fossil & igloo -> new api 2022-07-01 02:05:48 +02:00
cora
3ca6d4de3b fix chunk probability and distributions 2022-07-01 02:05:48 +02:00
cora
14cd360214 witch hut, boulders, ice-spikes -> new api 2022-07-01 02:05:48 +02:00
cora
dfbb832f96 Terrain feature fixes 2022-07-01 02:05:48 +02:00
cora
063e17bc0a make schematic selection deterministic 2022-07-01 02:05:48 +02:00
cora
befe493ff0 Add warm ocean ruins 2022-07-01 02:05:48 +02:00
cora
fcb8160a60 Add loot generation to api 2022-07-01 02:05:48 +02:00
cora
065767cc77 Add Ocean Ruins - schematics by PrarieWind 2022-07-01 02:05:48 +02:00
cora
47eca3f774 fix callbacks 2022-07-01 02:05:48 +02:00
cora
b396a3c6ee update API.md 2022-07-01 02:05:48 +02:00
cora
9381657f5d use new struct api for desert well and temples 2022-07-01 02:05:48 +02:00
cora
e37358d220 Add make_foundation option
test by /spawnstruct nether_outpost without being on complete
(covering the sidelen) solid ground
2022-07-01 02:05:48 +02:00
cora
0b3a4c18d7 structure-api: add check for solid ground 2022-07-01 02:05:48 +02:00
cora
8e976d9191 Do not log generation of terrain features
this leads to excessive io otherwise
2022-07-01 02:05:48 +02:00
cora
fed81932e2 structs: use mcl_register_generator, cave decos 2022-07-01 02:05:48 +02:00
cora
f883b45809 Add coral reefs 2022-06-23 15:06:56 +02:00
cora
31b94f5b22 Add "nether outpost"
As a temporary solution until large nether fortresses are there.
This is just a little tower containing some warts and a blaze
spawner.
2022-06-19 03:11:56 +02:00
cora
92da429f50 Fix chatcommand not under mcl_structures in /help 2022-06-15 05:10:41 +02:00
cora
726d1f07fa use noise instead of fill_ratio for distribution 2022-06-15 05:10:41 +02:00
cora
a0bed1d8bc Add proper logging + some fixes 2022-06-15 05:10:41 +02:00
cora
a895292371 Add API documentation, minor fixes 2022-06-15 05:10:41 +02:00
cora
b0b8638a4c Add /spawnstruct support 2022-06-15 05:10:41 +02:00
cora
8fa67e6b4f Geodes as test for place by function 2022-06-15 05:10:41 +02:00
cora
1eaac3c406 use gennotify instead of lbm for placement
keep the lbm for secondary structures
2022-06-15 05:10:41 +02:00
cora
6406a14738 Add Structure placement api 2022-06-15 05:10:41 +02:00
cora
899c849996 old registered_structures -> structure_data 2022-06-15 05:10:41 +02:00
cora
6b9cb0062d save home coords in cat entity as well 2022-05-29 02:34:02 +02:00
cora
2337e72a23 simplify spawn logic 2022-05-29 02:34:02 +02:00
cora
da6563a5b3 Spawn witch and black cat on witchhut generation 2022-05-29 02:34:02 +02:00
Elias Fleckenstein
e7898352d8 Remove mobs_mc_gameconfig 2022-05-27 02:44:39 +02:00
kabou
1326b9e7e7 Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.  By application of De Morgan's law, the compound logic
  expression can be rewritten so that the existence of the table is
  checked before all following attribute references.
2022-03-09 15:14:22 +01:00
Emojigit
c52e09ddcd mcl_structures 2022-02-23 23:58:05 +01:00
Elias Fleckenstein
0e9a56fa35
Add stacks to enchant_uniform_randomly 2021-12-07 18:19:41 +01:00
Elias Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
kay27
7ff476b9b9 Fix igloo hidden trapdoor with minetest.after(), https://git.minetest.land/MineClone2/MineClone2/issues/1797 2021-06-22 16:53:55 +04:00