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Fix crash when using /spawnstruct in singlenode mg
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1 changed files with 6 additions and 4 deletions
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@ -63,10 +63,12 @@ function mcl_structures.place_structure(pos, def, pr, blockseed)
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if minetest.get_mapgen_setting("mg_name") ~= "v6" then
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local b = minetest.registered_biomes[minetest.get_biome_name(minetest.get_biome_data(pos).biome)]
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--minetest.log(dump(b.node_top))
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if b.node_top then node_top = b.node_top end
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if b.node_filler then node_filler = b.node_filler end
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if b.node_stone then node_stone = b.node_stone end
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if b.node_dust then node_dust = b.node_dust end
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if b then
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if b.node_top then node_top = b.node_top end
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if b.node_filler then node_filler = b.node_filler end
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if b.node_stone then node_stone = b.node_stone end
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if b.node_dust then node_dust = b.node_dust end
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end
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end
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local replace = {"air","group:liquid","mcl_core:snow","group:tree","group:leaves"}
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minetest.bulk_set_node(minetest.find_nodes_in_area(ground_p1,ground_p2,replace),{name=node_top})
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