add 3rd monster
|
@ -9,3 +9,5 @@ var keys = {
|
|||
|
||||
var coins = 0
|
||||
var health = 100
|
||||
|
||||
var player : KinematicBody2D = null
|
||||
|
|
|
@ -2,9 +2,9 @@ extends "res://objects/characters/monsters/monster.gd"
|
|||
|
||||
func _process(delta):
|
||||
if velocity != null:
|
||||
if not $RayBottomLeft.is_colliding():
|
||||
if not $RayBottomLeft.is_colliding() or $RayLeft.is_colliding():
|
||||
velocity.x = speed
|
||||
if not $RayBottomRight.is_colliding():
|
||||
if not $RayBottomRight.is_colliding() or $RayRight.is_colliding():
|
||||
velocity.x = -speed
|
||||
|
||||
func stomped_on_head():
|
||||
|
|
|
@ -43,7 +43,7 @@ script = ExtResource( 2 )
|
|||
scale = Vector2( 0.2, 0.2 )
|
||||
frames = SubResource( 1 )
|
||||
animation = "idle"
|
||||
frame = 6
|
||||
frame = 8
|
||||
playing = true
|
||||
|
||||
[node name="Collision" type="CollisionShape2D" parent="."]
|
||||
|
@ -56,12 +56,24 @@ enabled = true
|
|||
cast_to = Vector2( 0, 5 )
|
||||
collision_mask = 4
|
||||
|
||||
[node name="RayLeft" type="RayCast2D" parent="."]
|
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position = Vector2( -38, 23 )
|
||||
enabled = true
|
||||
cast_to = Vector2( -5, 0 )
|
||||
collision_mask = 4
|
||||
|
||||
[node name="RayBottomRight" type="RayCast2D" parent="."]
|
||||
position = Vector2( 39, 23 )
|
||||
enabled = true
|
||||
cast_to = Vector2( 0, 5 )
|
||||
collision_mask = 4
|
||||
|
||||
[node name="RayRight" type="RayCast2D" parent="."]
|
||||
position = Vector2( 39, 23 )
|
||||
enabled = true
|
||||
cast_to = Vector2( 5, 0 )
|
||||
collision_mask = 4
|
||||
|
||||
[node name="RayPlayerLeft" type="RayCast2D" parent="."]
|
||||
position = Vector2( -38, 21 )
|
||||
enabled = true
|
||||
|
|
60
objects/characters/monsters/03/assets/fireball.svg
Normal file
|
@ -0,0 +1,60 @@
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</svg>
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After Width: | Height: | Size: 2.6 KiB |
35
objects/characters/monsters/03/assets/fireball.svg.import
Normal file
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@ -0,0 +1,35 @@
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[deps]
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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90
objects/characters/monsters/03/assets/sprite1.svg
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@ -0,0 +1,90 @@
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objects/characters/monsters/03/assets/sprite3.svg.import
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20
objects/characters/monsters/03/bullet.gd
Normal file
|
@ -0,0 +1,20 @@
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extends StaticBody2D
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export(Vector2) var velocity
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export(int) var damage = 5
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$Rotation.play("rotate")
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$Animation.play("fade")
|
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func _physics_process(delta):
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position -= velocity
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func _on_PlayerCollision(body):
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body.monster_hit(-velocity.x * 10, damage)
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queue_free()
|
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func _on_screen_exited():
|
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queue_free()
|
68
objects/characters/monsters/03/bullet.tscn
Normal file
|
@ -0,0 +1,68 @@
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radius = 11.7047
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length = 0.8
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loop = true
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tracks/0/path = NodePath("Sprite:rotation_degrees")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"transitions": PoolRealArray( 1, 1, 1, 1, 0 ),
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"update": 0,
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"values": [ 0.0, 90.0, 180.0, 270.0, 360.0 ]
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resource_name = "fade"
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length = 0.5
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tracks/0/path = NodePath("Sprite:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.5 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
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}
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[node name="Bullet" type="StaticBody2D"]
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collision_layer = 0
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collision_mask = 0
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script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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[node name="Collision" type="CollisionShape2D" parent="."]
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shape = SubResource( 1 )
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[node name="Rotation" type="AnimationPlayer" parent="."]
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anims/rotate = SubResource( 2 )
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|
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[node name="Animation" type="AnimationPlayer" parent="."]
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anims/fade = SubResource( 3 )
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|
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[node name="PlayerCollision" type="Area2D" parent="."]
|
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collision_layer = 0
|
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|
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[node name="Collision" type="CollisionShape2D" parent="PlayerCollision"]
|
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shape = SubResource( 1 )
|
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|
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[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]
|
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|
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[connection signal="body_entered" from="PlayerCollision" to="." method="_on_PlayerCollision"]
|
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[connection signal="screen_exited" from="VisibilityNotifier2D" to="." method="_on_screen_exited"]
|
72
objects/characters/monsters/03/monster_03.gd
Normal file
|
@ -0,0 +1,72 @@
|
|||
extends ReferenceRect
|
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|
||||
export var speed : float = 5.0
|
||||
const BULLET_PATH = "res://objects/characters/monsters/03/bullet.tscn"
|
||||
|
||||
var velocity = Vector2(speed, 0)
|
||||
export var cooldown_time: float = 3.0
|
||||
export var bullet_speed: float = 3.0
|
||||
export var damage: int = 10
|
||||
onready var level = get_parent()
|
||||
|
||||
var cooldown = false
|
||||
onready var bullet_scene = preload(BULLET_PATH)
|
||||
|
||||
var bullet_vector = Vector2.ZERO
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
randomize()
|
||||
$monster.position.x = fmod(randi(), rect_size.x)
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
|
||||
func _physics_process(delta):
|
||||
# Move only if shoot animation is not played
|
||||
if not $monster/Animation.is_playing():
|
||||
_movement()
|
||||
|
||||
# Check angle and distance
|
||||
var angle = $monster.global_position.angle_to_point(GlobalState.player.global_position)
|
||||
var rounded_angle = fmod(abs(round(rad2deg(angle))), 90)
|
||||
var distance = $monster.global_position.distance_to(GlobalState.player.global_position)
|
||||
var direction = ($monster.global_position - GlobalState.player.global_position).normalized()
|
||||
var player_is_left = direction.x > 0
|
||||
|
||||
# Shoot if in right distance/angle
|
||||
if rounded_angle == 45 and cooldown == false \
|
||||
and player_is_left != $monster/AnimatedSprite.flip_h \
|
||||
and GlobalState.player.global_position.y <= rect_global_position.y + rect_size.y:
|
||||
cooldown = true
|
||||
# calculate bullet velocity
|
||||
bullet_vector = ($monster.global_position - GlobalState.player.global_position).normalized()
|
||||
$monster/Animation.play("shoot")
|
||||
yield(get_tree().create_timer(cooldown_time), "timeout")
|
||||
cooldown = false
|
||||
|
||||
func _movement():
|
||||
# Move monster
|
||||
$monster.position += velocity
|
||||
|
||||
if $monster.position.x >= rect_size.x or $monster.position.x <= 0:
|
||||
velocity.x = -velocity.x
|
||||
|
||||
$monster/AnimatedSprite.flip_h = velocity.x > 0
|
||||
|
||||
|
||||
func _on_Animatio_finished(anim_name):
|
||||
if anim_name == "shoot" and $monster/Animation.current_animation_position != 0:
|
||||
# generate bullet
|
||||
var bullet = bullet_scene.instance()
|
||||
bullet.global_position = $monster.global_position
|
||||
if $monster/AnimatedSprite.flip_h:
|
||||
bullet.global_position.x += 70
|
||||
bullet.velocity = bullet_vector * bullet_speed
|
||||
bullet.damage = damage
|
||||
level.add_child(bullet)
|
||||
print(bullet)
|
||||
|
||||
$monster/Animation.play_backwards("shoot")
|
||||
|
58
objects/characters/monsters/03/monster_03.tscn
Normal file
|
@ -0,0 +1,58 @@
|
|||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://objects/characters/monsters/03/assets/sprite1.svg" type="Texture" id=1]
|
||||
[ext_resource path="res://objects/characters/monsters/03/assets/sprite2.svg" type="Texture" id=2]
|
||||
[ext_resource path="res://objects/characters/monsters/03/monster_03.gd" type="Script" id=3]
|
||||
|
||||
[sub_resource type="SpriteFrames" id=1]
|
||||
animations = [ {
|
||||
"frames": [ ExtResource( 1 ), ExtResource( 2 ) ],
|
||||
"loop": true,
|
||||
"name": "flying",
|
||||
"speed": 10.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=2]
|
||||
radius = 35.0
|
||||
|
||||
[sub_resource type="Animation" id=3]
|
||||
resource_name = "shoot"
|
||||
length = 0.5
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("AnimatedSprite:modulate")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 0.5 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 0, 0, 1 ) ]
|
||||
}
|
||||
|
||||
[node name="Monster03 Shape" type="ReferenceRect"]
|
||||
margin_right = 630.0
|
||||
margin_bottom = 70.0
|
||||
script = ExtResource( 3 )
|
||||
|
||||
[node name="monster" type="StaticBody2D" parent="."]
|
||||
position = Vector2( 0, 70 )
|
||||
collision_layer = 0
|
||||
collision_mask = 0
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="monster"]
|
||||
position = Vector2( 35, -35 )
|
||||
frames = SubResource( 1 )
|
||||
animation = "flying"
|
||||
playing = true
|
||||
|
||||
[node name="Collision" type="CollisionShape2D" parent="monster"]
|
||||
position = Vector2( 35, -35 )
|
||||
shape = SubResource( 2 )
|
||||
|
||||
[node name="Animation" type="AnimationPlayer" parent="monster"]
|
||||
playback_process_mode = 0
|
||||
anims/shoot = SubResource( 3 )
|
||||
|
||||
[connection signal="animation_finished" from="monster/Animation" to="." method="_on_Animatio_finished"]
|
|
@ -108,9 +108,6 @@ func _physics_process(delta):
|
|||
# Jump
|
||||
if Input.is_action_just_pressed("jump"):
|
||||
if $RayBottomLeft.is_colliding() or $RayBottomRight.is_colliding() or $RayBottomCenter.is_colliding():
|
||||
print("Left: " + str($RayBottomLeft.is_colliding()))
|
||||
print("Center: " + str($RayBottomCenter.is_colliding()))
|
||||
print("Right: " + str($RayBottomRight.is_colliding()))
|
||||
jump()
|
||||
|
||||
func _next_player_state():
|
||||
|
|
115
objects/key/assets/blue.svg
Normal file
|
@ -0,0 +1,115 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
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|
||||
|
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<svg
|
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width="59.800102"
|
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height="36.107059"
|
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viewBox="0 0 15.82211 9.5533261"
|
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version="1.1"
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id="svg4151"
|
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inkscape:version="1.2.1 (9c6d41e410, 2022-07-14)"
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sodipodi:docname="blue.svg"
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xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
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xmlns="http://www.w3.org/2000/svg"
|
||||
xmlns:svg="http://www.w3.org/2000/svg">
|
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<sodipodi:namedview
|
||||
id="namedview4153"
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pagecolor="#ffffff"
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bordercolor="#000000"
|
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borderopacity="0.25"
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inkscape:showpageshadow="2"
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inkscape:pageopacity="0.0"
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inkscape:pagecheckerboard="0"
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inkscape:deskcolor="#d1d1d1"
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inkscape:document-units="mm"
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inkscape:zoom="0.914906"
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inkscape:cx="-178.16038"
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inkscape:cy="241.55487"
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inkscape:window-width="3440"
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inkscape:window-height="1367"
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inkscape:window-x="0"
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inkscape:window-y="0"
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inkscape:window-maximized="1"
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inkscape:current-layer="layer1" />
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<linearGradient
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gradientUnits="userSpaceOnUse"
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x1="-819.20001"
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x2="819.20001"
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spreadMethod="pad"
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gradientTransform="matrix(0,-0.00226084,0.00213165,0,148.89724,92.38972)"
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id="gradient2">
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<stop
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offset="0"
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stop-color="#73CD4B"
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id="stop12" />
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<stop
|
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offset="1"
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stop-color="#509F2D"
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id="stop14" />
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</linearGradient>
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<linearGradient
|
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gradientUnits="userSpaceOnUse"
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x1="-819.20001"
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x2="819.20001"
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spreadMethod="pad"
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gradientTransform="matrix(0,-0.00226084,0.00213165,0,123.34536,204.73574)"
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id="gradient1">
|
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<stop
|
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offset="0"
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stop-color="#E86A17"
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id="stop7" />
|
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<stop
|
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offset="1"
|
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stop-color="#C15813"
|
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id="stop9" />
|
||||
</linearGradient>
|
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<linearGradient
|
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gradientUnits="userSpaceOnUse"
|
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x1="-819.20001"
|
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x2="819.20001"
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spreadMethod="pad"
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gradientTransform="matrix(0,-0.00226084,0.00213165,0,142.14283,156.44071)"
|
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id="gradient3">
|
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<stop
|
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offset="0"
|
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stop-color="#1EA7E1"
|
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id="stop17" />
|
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<stop
|
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offset="1"
|
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stop-color="#1786B5"
|
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id="stop19" />
|
||||
</linearGradient>
|
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</defs>
|
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<g
|
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inkscape:label="Ebene 1"
|
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inkscape:groupmode="layer"
|
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id="layer1"
|
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transform="translate(-136.39554,-84.583607)">
|
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<g
|
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id="g4543"
|
||||
transform="translate(6.7542804,-64.050933)">
|
||||
<path
|
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stroke="none"
|
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fill="#69c5eb"
|
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id="path1377"
|
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style="stroke-width:0.264583" />
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<path
|
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stroke="none"
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fill="#1ea7e1"
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id="path1379"
|
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style="stroke-width:0.264583" />
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<path
|
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stroke="none"
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fill="url(#gradient3)"
|
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d="m 144.52408,154.69446 v 2.69875 q 0,0.79375 -0.79375,0.79375 h -0.59532 q -0.10583,0 -0.18521,-0.0794 -0.0794,-0.0794 -0.0794,-0.18521 v -0.39687 h -1.45521 v 0.39687 l -0.0794,0.18521 -0.18521,0.0794 h -0.59531 q -0.79375,0 -0.79375,-0.79375 v -2.69875 h 4.7625"
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id="path1381"
|
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style="fill:url(#gradient3);stroke-width:0.264583" />
|
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</g>
|
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</g>
|
||||
</svg>
|
After Width: | Height: | Size: 5.6 KiB |
35
objects/key/assets/blue.svg.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
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type="StreamTexture"
|
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path="res://.import/blue.svg-657a662c90e1984b91b07f0ce2798bca.stex"
|
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metadata={
|
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"vram_texture": false
|
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}
|
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|
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[deps]
|
||||
|
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source_file="res://objects/key/assets/blue.svg"
|
||||
dest_files=[ "res://.import/blue.svg-657a662c90e1984b91b07f0ce2798bca.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
82
objects/key/assets/green.svg
Normal file
|
@ -0,0 +1,82 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<svg
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width="59.800102"
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id="svg4151"
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inkscape:version="1.2.1 (9c6d41e410, 2022-07-14)"
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sodipodi:docname="green.svg"
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
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xmlns="http://www.w3.org/2000/svg"
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xmlns:svg="http://www.w3.org/2000/svg">
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<sodipodi:namedview
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inkscape:showpageshadow="2"
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inkscape:pageopacity="0.0"
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inkscape:pagecheckerboard="0"
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inkscape:deskcolor="#d1d1d1"
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inkscape:document-units="mm"
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|
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stop-color="#73CD4B"
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|
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stop-color="#509F2D"
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<g
|
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inkscape:label="Ebene 1"
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inkscape:groupmode="layer"
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|
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fill="#b1e39b"
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d="m 141.36984,89.677741 v -0.05292 0.211667 0.02646 0.02646 q 0,0.965729 -0.47625,1.666875 l -0.0397,0.06615 q -0.27781,0.343958 -0.64823,0.396875 -0.37041,-0.05292 -0.64823,-0.396875 l -0.0265,-0.06615 q -0.48948,-0.701146 -0.48948,-1.666875 l 0.0132,-0.238125 0.0264,0.171979 q 0.0397,0.396875 0.18521,0.727604 l 0.26459,0.47625 0.0265,0.06615 q 0.27782,0.343958 0.64823,0.396875 0.37042,-0.05292 0.64823,-0.396875 l 0.0397,-0.06615 0.2249,-0.383646 0.22489,-0.740833 0.0132,-0.07937 v -0.06615 l 0.0132,-0.07937 m 10.83469,-0.105833 q -0.0661,-0.357188 -0.27782,-0.621771 -0.34395,-0.436562 -0.80697,-0.423333 h -7.24959 q -0.22489,-0.992188 -0.79375,-1.799167 l -0.0397,-0.05292 q -0.35718,-0.489479 -0.75406,-0.833437 -0.91281,-0.754063 -2.06375,-0.727604 h -0.0132 q -1.16416,-0.02646 -2.06375,0.727604 -0.4101,0.343958 -0.76729,0.833437 l -0.0265,0.03969 q -0.88635,1.230312 -0.93927,2.910416 l -0.0132,-0.105833 v -0.01323 -0.02646 -0.02646 -0.02646 -0.06615 q 0,-1.852083 0.9525,-3.175 l 0.0265,-0.03969 q 0.35719,-0.489479 0.76729,-0.833438 0.89959,-0.754062 2.06375,-0.727604 h 0.0132 q 1.15094,-0.02646 2.06375,0.727604 0.39688,0.343959 0.75406,0.833438 l 0.0397,0.05292 q 0.56886,0.80698 0.79375,1.799167 h 7.24959 q 0.46302,-0.01323 0.80697,0.423333 0.29105,0.370417 0.29105,0.899584 v 0.06614 l -0.0132,0.185209"
|
||||
id="path1373"
|
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style="stroke-width:0.264583" />
|
||||
<path
|
||||
stroke="none"
|
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fill="url(#gradient2)"
|
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d="m 146.51599,90.64347 h 4.7625 v 2.69875 q 0,0.79375 -0.79375,0.79375 h -0.59532 q -0.10583,0 -0.18521,-0.07937 -0.0794,-0.07937 -0.0794,-0.185208 v -0.396875 h -1.45521 v 0.396875 l -0.0794,0.185208 -0.18521,0.07937 h -0.59531 q -0.79375,0 -0.79375,-0.79375 v -2.69875"
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id="path1375"
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style="fill:url(#gradient2);stroke-width:0.264583" />
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</g>
|
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</g>
|
||||
</svg>
|
After Width: | Height: | Size: 4.8 KiB |
35
objects/key/assets/green.svg.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
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|
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importer="texture"
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type="StreamTexture"
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path="res://.import/green.svg-d87e4559b2bc73f58b43fd1e23918fe6.stex"
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metadata={
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"vram_texture": false
|
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}
|
||||
|
||||
[deps]
|
||||
|
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source_file="res://objects/key/assets/green.svg"
|
||||
dest_files=[ "res://.import/green.svg-d87e4559b2bc73f58b43fd1e23918fe6.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
99
objects/key/assets/red.svg
Normal file
|
@ -0,0 +1,99 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<!-- Created with Inkscape (http://www.inkscape.org/) -->
|
||||
|
||||
<svg
|
||||
width="59.800102"
|
||||
height="36.107059"
|
||||
viewBox="0 0 15.82211 9.5533261"
|
||||
version="1.1"
|
||||
id="svg4151"
|
||||
inkscape:version="1.2.1 (9c6d41e410, 2022-07-14)"
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sodipodi:docname="red.svg"
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||||
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
||||
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
xmlns:svg="http://www.w3.org/2000/svg">
|
||||
<sodipodi:namedview
|
||||
id="namedview4153"
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||||
pagecolor="#ffffff"
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||||
bordercolor="#000000"
|
||||
borderopacity="0.25"
|
||||
inkscape:showpageshadow="2"
|
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inkscape:pageopacity="0.0"
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inkscape:pagecheckerboard="0"
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inkscape:deskcolor="#d1d1d1"
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inkscape:document-units="mm"
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showgrid="false"
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inkscape:zoom="0.914906"
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inkscape:cx="-178.16038"
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inkscape:cy="241.55487"
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inkscape:window-width="3440"
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inkscape:window-height="1367"
|
||||
inkscape:window-x="0"
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||||
inkscape:window-y="0"
|
||||
inkscape:window-maximized="1"
|
||||
inkscape:current-layer="layer1" />
|
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<defs
|
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id="defs4148">
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<linearGradient
|
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gradientUnits="userSpaceOnUse"
|
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x1="-819.20001"
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x2="819.20001"
|
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spreadMethod="pad"
|
||||
gradientTransform="matrix(0,-0.00226084,0.00213165,0,148.89724,92.38972)"
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||||
id="gradient2">
|
||||
<stop
|
||||
offset="0"
|
||||
stop-color="#73CD4B"
|
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id="stop12" />
|
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<stop
|
||||
offset="1"
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stop-color="#509F2D"
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id="stop14" />
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</linearGradient>
|
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<linearGradient
|
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gradientUnits="userSpaceOnUse"
|
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x1="-819.20001"
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x2="819.20001"
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spreadMethod="pad"
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gradientTransform="matrix(0,-0.00226084,0.00213165,0,123.34536,204.73574)"
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id="gradient1">
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<stop
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offset="0"
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stop-color="#E86A17"
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id="stop7" />
|
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<stop
|
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offset="1"
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stop-color="#C15813"
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id="stop9" />
|
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</linearGradient>
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</defs>
|
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<g
|
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inkscape:label="Ebene 1"
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inkscape:groupmode="layer"
|
||||
id="layer1"
|
||||
transform="translate(-136.39554,-84.583607)">
|
||||
<g
|
||||
id="g4411"
|
||||
transform="translate(25.55184,-112.34586)">
|
||||
<path
|
||||
stroke="none"
|
||||
fill="#ef975c"
|
||||
d="m 110.8438,201.86501 v -0.0132 -0.0265 -0.0265 -0.0265 -0.0662 q 0,-1.85208 0.9525,-3.175 l 0.0264,-0.0397 q 0.35719,-0.48948 0.7673,-0.83343 0.89958,-0.75407 2.06375,-0.72761 h 0.0132 q 1.15093,-0.0265 2.06375,0.72761 0.39687,0.34395 0.75406,0.83343 l 0.0397,0.0529 q 0.56885,0.80698 0.79375,1.79917 h 7.24958 q 0.46302,-0.0132 0.80698,0.42333 0.29104,0.37042 0.29104,0.89958 v 0.0661 l -0.0132,0.18521 q -0.0661,-0.35719 -0.27781,-0.62177 -0.34396,-0.43657 -0.80698,-0.42334 h -7.24958 q -0.2249,-0.99218 -0.79375,-1.79916 l -0.0397,-0.0529 q -0.35719,-0.48948 -0.75406,-0.83344 -0.91282,-0.75406 -2.06375,-0.7276 h -0.0132 q -1.16417,-0.0265 -2.06375,0.7276 -0.41011,0.34396 -0.7673,0.83344 l -0.0264,0.0397 q -0.88636,1.23031 -0.93927,2.91041 l -0.0132,-0.10583 m 2.65906,0.13229 0.0265,0.17198 q 0.0397,0.39688 0.18521,0.72761 l 0.26458,0.47625 0.0265,0.0661 q 0.27781,0.34396 0.64823,0.39688 0.37041,-0.0529 0.64823,-0.39688 l 0.0397,-0.0661 0.2249,-0.38365 0.22489,-0.74083 0.0132,-0.0794 v -0.0661 l 0.0132,-0.0794 v -0.0529 0.21167 0.0265 0.0265 q 0,0.96573 -0.47625,1.66687 l -0.0397,0.0661 q -0.27782,0.34396 -0.64823,0.39687 -0.37042,-0.0529 -0.64823,-0.39687 l -0.0265,-0.0661 q -0.48948,-0.70114 -0.48948,-1.66687 l 0.0132,-0.23813"
|
||||
id="path1365"
|
||||
style="stroke-width:0.264583" />
|
||||
<path
|
||||
stroke="none"
|
||||
fill="#e86a17"
|
||||
d="m 113.50286,201.9973 -0.0132,0.23813 q 0,0.96573 0.48948,1.66687 l 0.0265,0.0661 q 0.27781,0.34396 0.64823,0.39687 0.37041,-0.0529 0.64823,-0.39687 l 0.0397,-0.0661 q 0.47625,-0.70114 0.47625,-1.66687 v -0.0265 -0.0265 -0.21167 0.0529 -0.3175 -0.0265 -0.0265 q -0.0132,-0.93927 -0.47625,-1.61395 -0.29104,-0.41011 -0.68791,-0.46302 -0.39688,0.0529 -0.68792,0.46302 h 0.0132 q -0.48948,0.68791 -0.48948,1.66687 l 0.0132,0.27781 v 0.0132 m 13.14979,-0.0794 q -0.0529,0.37041 -0.27781,0.66146 v 0.0132 q -0.27781,0.33072 -0.64823,0.38364 v 0.0132 h -4.7625 -2.61938 q -0.23812,1.07156 -0.84666,1.93146 h -0.0132 q -1.15094,1.60073 -2.81781,1.56104 h -0.0132 q -1.68011,0.0397 -2.83105,-1.56104 -0.93927,-1.27 -0.97895,-3.05594 l 0.0132,0.10583 q 0.0529,-1.6801 0.93927,-2.91041 l 0.0264,-0.0397 q 0.35719,-0.48948 0.7673,-0.83344 0.89958,-0.75406 2.06375,-0.7276 h 0.0132 q 1.15093,-0.0265 2.06375,0.7276 0.39687,0.34396 0.75406,0.83344 l 0.0397,0.0529 q 0.56885,0.80698 0.79375,1.79916 h 7.24958 q 0.46302,-0.0132 0.80698,0.42334 0.21166,0.26458 0.27781,0.62177"
|
||||
id="path1367"
|
||||
style="stroke-width:0.264583" />
|
||||
<path
|
||||
stroke="none"
|
||||
fill="url(#gradient1)"
|
||||
d="m 125.72661,202.98949 v 2.69875 q 0,0.79375 -0.79375,0.79375 h -0.59531 l -0.18521,-0.0794 q -0.0794,-0.0794 -0.0794,-0.18521 v -0.39688 h -1.45521 v 0.39688 l -0.0794,0.18521 -0.18521,0.0794 h -0.59531 q -0.79375,0 -0.79375,-0.79375 v -2.69875 h 4.7625"
|
||||
id="path1369"
|
||||
style="fill:url(#gradient1);stroke-width:0.264583" />
|
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</g>
|
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</g>
|
||||
</svg>
|
After Width: | Height: | Size: 5.1 KiB |
35
objects/key/assets/red.svg.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/red.svg-5e0d9927135ee14e7c4d20a1d0350a1a.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://objects/key/assets/red.svg"
|
||||
dest_files=[ "res://.import/red.svg-5e0d9927135ee14e7c4d20a1d0350a1a.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
|
@ -1,11 +1,20 @@
|
|||
extends StaticBody2D
|
||||
|
||||
enum KEY_COLOR{
|
||||
yellow,
|
||||
red,
|
||||
green,
|
||||
blue
|
||||
}
|
||||
export(KEY_COLOR) var key_color = "yellow"
|
||||
|
||||
func _ready():
|
||||
$Sprite.texture = load("res://objects/key/assets/" + str(KEY_COLOR.keys()[key_color]) + ".svg")
|
||||
$Sprite/AnimationPlayer.play("default")
|
||||
|
||||
func _on_PlayerCollision(body):
|
||||
if visible:
|
||||
GlobalState.keys['yellow'] = true
|
||||
GlobalState.keys[str(KEY_COLOR.keys()[key_color])] = true
|
||||
$SoundCollected.play()
|
||||
hide()
|
||||
|
||||
|
|
|
@ -19,6 +19,7 @@ func load_level(next_scene := level_path, fade_out : bool = false):
|
|||
current_level.queue_free()
|
||||
remove_child(current_level)
|
||||
current_level = load(next_scene).instance()
|
||||
GlobalState.player = current_level.get_node("Player")
|
||||
level_path = next_scene
|
||||
$HUD.hud_visible(current_level.hud_visible)
|
||||
$HUD.set_font_color(current_level.hud_color)
|
||||
|
|