cora
f8da4d9ee3
Add logging settings for mapgen and structures
...
mapgen logging being default off and structure generation default
on as the latter is the far more useful of the 2 in most situations
2022-09-14 00:45:58 +02:00
cora
d52c57b653
Move end gateway portal to structure api
2022-09-14 00:45:58 +02:00
cora
56e10f6784
Add more variation to jungle schematics
2022-09-14 00:45:58 +02:00
cora
cba931b752
Fix dragon spawning with crystals
2022-09-14 00:45:58 +02:00
cora
16800b1ac6
fix iron cage size, doubled dragon view range
2022-09-14 00:45:58 +02:00
cora
3dc5b56310
Fix gateway portals to come out on land
2022-09-14 00:45:58 +02:00
cora
98858f70d0
Make dragon spawn again, fix dragon fight
2022-09-14 00:45:58 +02:00
cora
ce9862d55e
Put register_generator api in a separate file
2022-09-14 00:45:58 +02:00
cora
de84694a51
Fix barrels in woodland cabins
2022-09-14 00:45:58 +02:00
cora
39e05c31d2
Add iron cages to some obsidian pillars
2022-09-14 00:45:58 +02:00
cora
8b4e3c3db0
Fix loot, elytra and shulker spawning
2022-09-14 00:45:58 +02:00
cora
14ce64fd5b
add construct_nodes to structure api
2022-09-14 00:45:58 +02:00
cora
b4809982c5
Add end boats and shipwrecks
2022-09-14 00:45:58 +02:00
cora
cfb9a0cf56
Add End biomes, fix island decorations
2022-09-14 00:45:58 +02:00
cora
fd26d4f9c7
make the end island slightly larger
...
also uses the mcl_mapgen_core api now
2022-09-14 00:45:58 +02:00
cora
313d71e9a3
Add End island biome at spawn, proper end island
2022-09-14 00:45:58 +02:00
cora
8f070e5da3
Properly close exit portal
2022-09-14 00:45:58 +02:00
cora
2e1e04d499
Add End Spikes
2022-09-14 00:45:58 +02:00
cora
f72626bf40
Fix inaccurate warning about spawn platform
2022-09-14 00:45:58 +02:00
cora
969b6a6138
Fix end lighting
2022-09-14 00:45:58 +02:00
cora
c0c17da5fe
Remove unused functions
2022-09-14 00:45:58 +02:00
cora
c49ab06eb9
Exit portal and spawn platform -> mcl_structures
2022-09-14 00:45:58 +02:00
cora
1c02d68602
some refactoring
2022-09-14 00:45:58 +02:00
cora
ad8c548473
Spawn clay as ore
2022-09-14 00:45:58 +02:00
cora
d2bf912f94
Move jungle vines to jungle tree schematics
2022-09-14 00:45:58 +02:00
cora
5763bbd6db
Enable deepslate and copper generation
2022-09-14 00:45:58 +02:00
cora
318b3a3905
Move v6 fixes to separate file
2022-09-14 00:45:58 +02:00
cora
44473ade85
move mapgen ores regs to separate file
2022-09-14 00:45:58 +02:00
cora
9449cdfd88
Don't spawn illagers in cabins in peaceful
2022-09-07 11:58:16 +02:00
cora
89f3bb5aa6
only prevent mob spawning, not wall fixing
2022-09-07 11:58:16 +02:00
cora
962425faa5
Don't spawn structure mobs in peaceful mode
2022-09-07 11:58:16 +02:00
FaceDeer
9c1cc9e141
Merge pull request 'Merge master into my fork' ( #2 ) from MineClone2/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/FaceDeer/MineClone2/pulls/2
2022-09-02 01:05:45 +00:00
3raven
5329e70df9
Merge branch 'master' into master
2022-08-31 17:04:43 +00:00
PrairieWind
0c6cbc9e99
Chest on top floor of Pillager Outpost now works.
2022-08-30 23:04:43 +02:00
FaceDeer
be36022249
Merge pull request 'Update from master' ( #1 ) from MineClone2/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/FaceDeer/MineClone2/pulls/1
2022-08-29 07:16:32 +00:00
FaceDeer
e1bf4081dd
since registered_generators was a table, not an array, table.sort was having no effect and so priority was being ignored. Generators were being run in an arbitrary order.
...
I discovered this when I attempted to register an lvm in a mod that was intended to run after "main", to modify clay that the main mapgen lvm adds to the world. It wasn't finding any clay because priority was being ignored and it was running before "main" was.
2022-08-28 22:11:02 -06:00
3raven
1a405b291a
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.fr.tr'
2022-08-24 05:39:45 +00:00
3raven
0d23a89713
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/template.txt'
2022-08-24 05:39:11 +00:00
3raven
561396f4e6
Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua'
2022-08-24 05:38:30 +00:00
3raven
bb5aea08ef
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.ru.tr'
2022-08-24 04:57:18 +00:00
3raven
d6d70757a3
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.fr.tr'
2022-08-24 04:56:58 +00:00
3raven
ec91be347a
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/template.txt'
2022-08-24 04:56:32 +00:00
3raven
2d377dc539
Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua'
2022-08-24 04:55:04 +00:00
3raven
17a5526bd2
Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua'
2022-08-24 04:54:04 +00:00
3raven
eb37b49604
Transférer les fichiers vers 'mods/MAPGEN/mcl_villages/locale'
2022-08-24 04:50:59 +00:00
3raven
0556a3c9bf
Ajouter 'mods/MAPGEN/mcl_villages/locale/template.txt'
2022-08-24 04:49:08 +00:00
PrairieWind
092b746b0b
Add Pillager and Evoker Spawning to Pillager Outpost
2022-08-16 01:53:42 +02:00
FaceDeer
1a09b5c132
fixing registration of node functions
...
"#registered_generators" was attempting to count a non-array table and was always returning 0. So every node function registered was named "mod_1" and overwrote each other in that index.
also, "nodes" wasn't counting node_functions, it was counting lvm_functions.
2022-08-14 01:11:30 -06:00
cora
79ce9f89d3
More adaptive foundation height
2022-08-11 14:26:34 +02:00
cora
0bcbea4ce3
Add lots of water lakes to mangrove swamps
2022-08-11 14:26:34 +02:00