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Add End Spikes
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@ -28,3 +28,46 @@ mcl_structures.register_structure("end_exit_portal_open",{
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modpath.."/schematics/mcl_structures_end_exit_portal.mts"
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},
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})
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local function get_tower(p,h,tbl)
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for i = 1,h do
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table.insert(tbl,vector.offset(p,0,i,0))
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end
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end
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local function make_endspike(pos,width,height)
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local nn = minetest.find_nodes_in_area(vector.offset(pos,-width/2,0,-width/2),vector.offset(pos,width/2,0,width/2),{"air","group:solid"})
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table.sort(nn,function(a, b)
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return vector.distance(pos, a) < vector.distance(pos, b)
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end)
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local nodes = {}
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for i = 1,math.ceil(#nn*0.55) do
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get_tower(nn[i],height,nodes)
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end
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minetest.bulk_set_node(nodes,{ name="mcl_core:obsidian"} )
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return vector.offset(pos,0,height,0)
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end
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local function get_points_on_circle(pos,r,n)
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local rt = {}
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for i=1, n do
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table.insert(rt,vector.offset(pos,r * math.cos(((i-1)/n) * (2*math.pi)),0, r* math.sin(((i-1)/n) * (2*math.pi)) ))
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end
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return rt
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end
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mcl_structures.register_structure("end_spike",{
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static_pos =get_points_on_circle(vector.offset(mcl_vars.mg_end_exit_portal_pos,0,-20,0),43,10),
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place_func = function(pos,def,pr)
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local d = pr:next(6,12)
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local h = d * pr:next(4,6)
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local p1 = vector.add(pos,-d/2,0,-d/2)
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local p2 = vector.add(pos,d/2,h+5,d/2)
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minetest.emerge_area(p1, p2, function(blockpos, action, calls_remaining, param)
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if calls_remaining ~= 0 then return end
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local s = make_endspike(pos,d,h)
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minetest.set_node(vector.offset(s,0,1,0),{name="mcl_core:bedrock"})
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minetest.add_entity(vector.offset(s,0,2,0),"mcl_end:crystal")
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end)
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end,
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})
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