Commit graph

1201 commits

Author SHA1 Message Date
jordan4ibanez
39985aa558 Up fallback max xp to 3 2021-04-18 21:22:21 -04:00
jordan4ibanez
1920ddf915 Change all enemy attack info to more workable and understandable attacks 2021-04-18 21:02:03 -04:00
kay27
96694692d8 [mineclone5] Put ITEMS/mcl_core/nodes_trees.lua from master 2021-04-19 00:15:20 +04:00
kay27
bb902caa57 Merge remote-tracking branch 'origin/master' into mineclone5 2021-04-18 04:29:59 +04:00
jordan4ibanez
719bb2a3c9 Add in prototype jump-only mobs api 2021-04-17 18:21:33 -04:00
jordan4ibanez
db87b8e0a3 fix chicken rotation 2021-04-17 17:09:57 -04:00
jordan4ibanez
e2987245fd Balance out collision forces for mobs 2021-04-17 17:00:34 -04:00
jordan4ibanez
3cf263d292 Add in dynamic pitch in flying/swimming mobs 2021-04-17 16:23:38 -04:00
Elias Fleckenstein
a7e102426a Add time_of_day to get_light crash fix 2021-04-17 21:01:09 +02:00
Elias Fleckenstein
bcd058feb1 Fix get_light crash 2021-04-17 21:00:32 +02:00
jordan4ibanez
5ade34115c Remove random state initialization in set_up.lua 2021-04-17 13:17:29 -04:00
jordan4ibanez
d9729fc865 Fix parrot's rotation 2021-04-17 13:13:45 -04:00
jordan4ibanez
58d9670e77 Remove collisionbox addition for y position for fly mobs 2021-04-17 13:11:39 -04:00
jordan4ibanez
a20f272e08 re-adjust logic gate for mobs floating in water and lava 2021-04-17 13:05:53 -04:00
jordan4ibanez
0794bc5437 Make flying mobs float in water and lava 2021-04-17 13:04:55 -04:00
kay27
ff07ee5d93 Merge remote-tracking branch 'origin/master' into mineclone5 2021-04-17 21:02:07 +04:00
jordan4ibanez
8783912938 Add in mobs api swimming animation 2021-04-17 12:48:57 -04:00
jordan4ibanez
f2e909ab8d Add in fly logic gate 2021-04-17 12:41:14 -04:00
jordan4ibanez
07841c8963 Swap name of quick_rotate_45 to quick_rotate 2021-04-17 12:38:48 -04:00
jordan4ibanez
240d6ea211 Add note about quick_rotate_45 actually rotating 11.25 degrees 2021-04-17 12:37:04 -04:00
jordan4ibanez
e8148f81ab Make underwater mobs try to continuously swim around with quick_rotate_45 2021-04-17 12:36:19 -04:00
jordan4ibanez
061602d9d4 Overhaul separation of swimming and flying for ease of use with writing mobs api 2021-04-17 12:28:07 -04:00
jordan4ibanez
5365dec19a Adjust "flying" vector checks for mobs 2021-04-17 12:01:27 -04:00
jordan4ibanez
dda7839d8c Add in prototype swimming 2021-04-16 21:43:02 -04:00
jordan4ibanez
f1141aed9f Make mobs flop when outside of flying node 2021-04-16 21:08:54 -04:00
jordan4ibanez
84ca7681fc Make squids fly in water flowing and water source 2021-04-16 20:47:16 -04:00
jordan4ibanez
52c3db041e Add in fly state prep for mobs 2021-04-16 20:32:05 -04:00
jordan4ibanez
6db4511dd5 Add notes 2021-04-16 20:06:55 -04:00
jordan4ibanez
15ea9c1c71 Implement self walking velocity for walking state 2021-04-16 19:59:20 -04:00
jordan4ibanez
9d6d042ee3 Fix formatting in ai.lua 2021-04-16 19:37:01 -04:00
jordan4ibanez
ce7f4918b0 Re-organize comments 2021-04-16 19:35:19 -04:00
jordan4ibanez
05d06a4c8f Add comment to state_execution 2021-04-16 18:36:23 -04:00
jordan4ibanez
c761db86c7 re-arrange mob logic for random wandering 2021-04-16 18:29:42 -04:00
jordan4ibanez
ed456ecb47 Make mobs not fear cliffs if fear_height is 0 2021-04-16 18:17:51 -04:00
jordan4ibanez
8ca5f221ec clean up ai.lua 2021-04-16 18:13:54 -04:00
jordan4ibanez
cadd53c103 Adjust mob jumping default to account for higher gravity 2021-04-16 16:39:03 -04:00
jordan4ibanez
57b293de2b Make mobs gravity equal to player's 2021-04-16 16:37:15 -04:00
jordan4ibanez
fb9a55e562 Make jump_check more modular and allow mobs to turn if at a wall 2021-04-16 15:55:11 -04:00
jordan4ibanez
a6a54b3414 Make mobs not jump if against a wall 2021-04-16 15:49:03 -04:00
jordan4ibanez
6c5393427f Smooth out mob cliff check and check if falling before cliff check 2021-04-16 15:39:39 -04:00
jordan4ibanez
2486ffef11 Make wandering mobs avoid cliffs 2021-04-16 15:30:44 -04:00
jordan4ibanez
adc683c6a7 Clear mob animation on activate 2021-04-16 14:19:22 -04:00
jordan4ibanez
d0695e7929 Fix mob animation "memory leak" 2021-04-16 13:58:08 -04:00
Elias Fleckenstein
bd3c08d367 Improve mcl_burning player performance 2021-04-16 19:50:56 +02:00
Elias Fleckenstein
01c79c5a18 Fix mcl_burning.tick not being called at all for mobs 2021-04-16 18:37:07 +02:00
Elias Fleckenstein
095f78b785 Massive mcl_burning performance improvement 2021-04-16 18:34:29 +02:00
jordan4ibanez
024cf46307 Adjust spacing in animation.lua 2021-04-16 11:52:29 -04:00
jordan4ibanez
f38492bcb0 Re-implement animation check gate for mobs 2021-04-16 11:50:29 -04:00
jordan4ibanez
a934a59f3b Implement mob random walk directions 2021-04-16 11:50:13 -04:00
jordan4ibanez
94ca7e8b89 Add in state switch and state execution for mobs 2021-04-16 11:31:18 -04:00
jordan4ibanez
626c30de6d Create todo.txt 2021-04-16 11:30:55 -04:00
Elias Fleckenstein
fbee510b42 Merge branch 'master' into mineclone5 2021-04-16 12:17:55 +02:00
jordan4ibanez
c2bac87a6d Update set_up.lua 2021-04-15 21:46:33 -04:00
jordan4ibanez
044e9d22ad Re-enable mob-despawner 2021-04-15 21:13:19 -04:00
epCode
cd04f6d7ce Fix glitch with Stray 2021-04-15 14:53:22 -07:00
epCode
9feaec95d9 Fix Stupid mistake with zombievillagers 2021-04-15 14:29:24 -07:00
epCode
0ca6c06198 add the other villager zombie textures 2021-04-15 14:11:35 -07:00
jordan4ibanez
375d683d08 Fix forgotten localization in collision.lua 2021-04-15 16:18:42 -04:00
jordan4ibanez
246bdf9707 Implement basic mob walking animation test 2021-04-15 15:55:10 -04:00
jordan4ibanez
d07d0ae31c Make mobs jump properly 2021-04-15 15:34:07 -04:00
jordan4ibanez
6cb6d714c9 Reorganize all mob sections into multiple files 2021-04-15 15:04:55 -04:00
epCode
f0fab4e708 Allow zombie villager to have visual armor 2021-04-15 12:04:25 -07:00
jordan4ibanez
5155d12d05 Reformat mobs_mcl to api folder for ease of use 2021-04-15 14:09:54 -04:00
jordan4ibanez
bbcfb3fdb1 Randomize walking or standing on spawn in 2021-04-15 11:33:09 -04:00
jordan4ibanez
9e4bf6e130 Move old set_yaw and add node on set_velocity 2021-04-15 11:29:18 -04:00
jordan4ibanez
e53a193c4f Fix get_velocity (mobs internal) 2021-04-15 11:25:55 -04:00
jordan4ibanez
14207dd96a Smooth out mob movement set_velocity more 2021-04-15 11:23:52 -04:00
jordan4ibanez
a0ed1a0b20 Add automatic rotation lock 2021-04-15 10:05:24 -04:00
jordan4ibanez
ba46e7fa42 Remove old debug of colliding with objects 2021-04-15 09:28:58 -04:00
jordan4ibanez
61124905f3 Add in mob auto rotation (implementation 1) 2021-04-15 09:28:22 -04:00
kay27
93429549b8 Merge remote-tracking branch 'origin/master' into mineclone5 2021-04-15 15:50:38 +04:00
epCode
5fe30d7287 Make Zmbs, Husks, Sklys, Strys, and WthrSklys support armor textures. 2021-04-14 16:51:17 -07:00
jordan4ibanez
8b200c7352 Add in basic movement rotation testing 2021-04-14 19:38:14 -04:00
jordan4ibanez
67259891a8 Remove unneeded comments 2021-04-14 18:01:29 -04:00
jordan4ibanez
d4db27f0e1 Update backup_code_api.lua 2021-04-14 17:25:39 -04:00
jordan4ibanez
755533beeb Disable literally everything in mobs api 2021-04-14 11:50:22 -04:00
jordan4ibanez
3f6312a631 Make mobs magnetic collision more jello-y 2021-04-13 20:24:46 -04:00
jordan4ibanez
aa4d34c10e Improve mob to mob collision 2021-04-13 20:00:38 -04:00
jordan4ibanez
1210bc463a prevent mob collision detection shootout 2021-04-13 19:44:24 -04:00
jordan4ibanez
ed60266713 Gut even more elements of the api 2021-04-13 19:17:48 -04:00
jordan4ibanez
220d30df5f Completely gut do_states 2021-04-13 19:13:29 -04:00
kay27
7fa0767b13 Merge remote-tracking branch 'origin/master' into mineclone5 2021-04-14 01:18:34 +04:00
jordan4ibanez
9758bbf2e7 Finish gutting mob api 2021-04-13 08:21:04 -04:00
jordan4ibanez
f29ad4b8b7 Reorganize more settings to the top of file 2021-04-13 08:20:11 -04:00
jordan4ibanez
54f5bee8a3 reorganize load settings 2021-04-13 08:08:29 -04:00
jordan4ibanez
02515f0778 Move a large chunk of code to backup_code_api.lua 2021-04-13 08:07:32 -04:00
jordan4ibanez
3fc0184182 Disable entire mob ai to work on vanilla walking 2021-04-13 07:39:57 -04:00
Code-Sploit
84764389dc Fix #1538 2021-04-13 11:34:53 +00:00
jordan4ibanez
f851f5c7ca Merge branch 'master' into mineclone5 2021-04-12 17:31:51 -04:00
Elias Fleckenstein
d3d9351bac Merge branch 'master' into mineclone5 2021-04-12 15:45:16 +02:00
Elias Fleckenstein
0d5933b95e Remove debug printin mcl_mobs 2021-04-12 15:45:00 +02:00
Elias Fleckenstein
8b5be69332 Merge branch 'master' into mineclone5 2021-04-12 15:06:49 +02:00
jordan4ibanez
6fff719322 Localize minetest library 2021-04-12 08:47:07 -04:00
jordan4ibanez
adaf74fc5c Remove spacing and delete old collision comments 2021-04-12 08:13:11 -04:00
jordan4ibanez
a564009e4a Change HORNY_TIMER to BREED_TIMER 2021-04-12 08:11:55 -04:00
jordan4ibanez
00759da39d Unlimit mob ai 2021-04-11 18:29:32 -04:00
jordan4ibanez
9aafc28a20 Fix mobs nil check during mob_step 2021-04-11 14:47:56 -04:00
jordan4ibanez
67c40885ef Fix mobs collision system only running during movement - major overhaul with ai disabled 2021-04-11 14:21:19 -04:00
jordan4ibanez
2456e3cd1e Adjust math localizations in api.lua 2021-04-11 12:52:31 -04:00
jordan4ibanez
725dc731dd Adjust mob collision detection - this breaks a lot of things and will be fixed later 2021-04-11 11:58:33 -04:00