teknomunk
ebb69330a7
Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
2024-11-12 01:00:42 +01:00
teknomunk
627a2668a7
Fix picking up tipped arrows
2024-11-12 01:00:42 +01:00
teknomunk
99ecbc096f
Fix crash with splash potions of harming, make splash particles match potion color
2024-11-12 01:00:42 +01:00
teknomunk
5afa702542
Fix splash potions, fix crash when projectiles hit unknown nodes
2024-11-12 01:00:42 +01:00
teknomunk
b4831a681b
Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids
2024-11-12 01:00:42 +01:00
teknomunk
e0ce96f802
Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members
2024-11-12 01:00:42 +01:00
teknomunk
01b543bbd4
Convert lingering potion to vl_projectile
2024-11-12 01:00:42 +01:00
teknomunk
349337042d
Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile
2024-11-12 01:00:42 +01:00
teknomunk
ac9d1b18d8
Fix crash related to nil _time_in_air
2024-11-12 01:00:42 +01:00
teknomunk
6bcf1ad181
Revert entity->object for three lines
2024-11-12 01:00:42 +01:00
teknomunk
343fe3bc88
Fix typo _ -> .
2024-11-12 01:00:42 +01:00
teknomunk
c6239f57f6
Add empty line
2024-11-12 01:00:42 +01:00
teknomunk
83e6a4323d
Fix typo in api.md, add TODO, change entity -> object
2024-11-12 01:00:42 +01:00
teknomunk
3f22887639
Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
2024-11-12 01:00:42 +01:00
teknomunk
589ba18ab5
Update mcl_util.get_double_container_neighbor_pos() to use vector.offset
2024-11-12 01:00:42 +01:00
teknomunk
fd144466e4
Resolve more review comments, fix crash
2024-11-12 01:00:42 +01:00
teknomunk
da52e56397
Resolve review comments
2024-11-12 01:00:42 +01:00
teknomunk
6adef58bc4
Remove debug print
2024-11-12 01:00:42 +01:00
teknomunk
69a967c186
Give arrows a maximum lifetime to prevent them from getting stuck in mid-air forever
2024-11-12 01:00:42 +01:00
teknomunk
aacb915ec6
Fix documentation for raycast_collides_with_entities
2024-11-12 01:00:42 +01:00
teknomunk
b1f2ec60e1
Add API documentation, minor API cleanup
2024-11-12 01:00:42 +01:00
teknomunk
a3cfb0c0c4
Convert rocket to use vl_projectile API using mcl_bows:arrow as a template, remove some dead code
2024-11-12 01:00:42 +01:00
teknomunk
cc1d0ce55e
Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
2024-11-12 01:00:42 +01:00
teknomunk
85fc508284
Fix crash on startup
2024-11-12 01:00:42 +01:00
teknomunk
ab9fff400f
More refactoring to generalize arrow code into projectile
2024-11-12 01:00:42 +01:00
teknomunk
3961a32fb4
Start mcl_bows:arrow_entity refactor
2024-11-12 01:00:42 +01:00
teknomunk
21465e4efc
Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code
2024-11-12 01:00:42 +01:00
teknomunk
152d200df2
Finish reworking all items in mcl_throwing
2024-11-12 01:00:42 +01:00
teknomunk
e9ec77e932
Add in vl_projectile, add mcl_util.match_node_to_filter
2024-11-12 01:00:42 +01:00
teknomunk
163287bd35
Move node related functions to mods/CORE/mcl_util/nodes.lua
2024-11-12 01:00:42 +01:00
teknomunk
f8d5ed2a7d
Create vl_projectile and refactor snowball and partially refactor ender pearl
2024-11-12 01:00:42 +01:00
marro
4dc5d0939c
Whitespace fix in translation ( #4701 )
...
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4701
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: marro <marronclement0403@gmail.com>
Co-committed-by: marro <marronclement0403@gmail.com>
2024-11-11 03:49:43 +01:00
the-real-herowl
32b334322b
Merge pull request 'Mobile fixes & improvements (cherry-pick from Mineclonia)' ( #4685 ) from grorp/MineClone2:vl-mobile-fixes-and-improvements into master
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Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4685
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-11-11 01:44:27 +01:00
grorp
88c3c4558b
Fix for VoxeLibre
2024-11-10 15:14:56 +01:00
grorp
3954acdfb7
Creative inventory: padding[-0.015,-0.015] on mobile
...
- less wasted screen space
- matches old layout
2024-11-10 15:14:56 +01:00
grorp
02b354f54a
Avoid tab buttons going off-screen with high scaling values
2024-11-10 15:14:56 +01:00
grorp
cb624fe1d9
Creative inventory: Make the whole tab button clickable
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Previously, only the tab icon was clickable. Clicking next to the icon would
just close the inventory.
The icon is still kept clickable too since that gives a nicer press animation.
I didn't end up using image_button because that resulted in a different image
size and position, even with the exact same coordinates.
2024-11-10 15:14:56 +01:00
grorp
bd9ab16762
Add touch_interaction to (cross)bow and spyglass
2024-11-10 15:14:56 +01:00
kno10
fb3c85e289
Improve stalker textures ( #4674 )
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- don't change back to default texture when falling, but rather keep the previous texture
- use a colorized default texture for gaps in the texture
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4674
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-11-10 12:02:20 +01:00
kno10
f6f5481f30
Attempt to fix chest minecarts, at least for 5.9 ( #4684 )
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Not using the `RecheckCartHack` on >5.9 seems to help with #4670 - not tested on older minetest; chest minecarts might still be empty there when the block is unloaded in the meantime. For <5.9, maybe it helps to decrease the time interval, 3 seconds seems to fairly long.
This also makes the minecarts random: 40% minecart, 40% chest minecart, 20% tnt minecart.
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4684
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-11-10 11:41:19 +01:00
the-real-herowl
c428fa576b
Merge pull request 'bonemeal API update' ( #4221 ) from teknomunk/MineClone2:bonemeal-2 into master
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Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4221
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-11-10 11:38:08 +01:00
teknomunk
a46833eaa4
Fix alias
2024-11-09 20:30:35 -06:00
teknomunk
3514fe211f
Implement more bonemeal mod shim, update bonemeal dependencies
2024-11-09 20:30:35 -06:00
teknomunk
94d9e4c881
Address review comments
2024-11-09 20:30:35 -06:00
teknomunk
6b1aa43238
Only show particles if bone meal is consumed, don't continue testing positions if bonemeal was used on the first check position
2024-11-09 20:30:35 -06:00
teknomunk
cfdef2435a
Show particles regardless of success
2024-11-09 20:30:35 -06:00
teknomunk
49c8ae2fa0
Quick patch to get cherry saplings growing pending inclusing of a proper tree API
2024-11-09 20:30:33 -06:00
teknomunk
6ada1a3477
Remove check with mcl_core.check_vines_supported for twisted and crimson vines
2024-11-09 20:24:02 -06:00
teknomunk
189a2c62ad
Address review comments on mcl_util.trace_nodes
2024-11-09 20:24:02 -06:00
teknomunk
981cddddd4
Add growth limits to crimson/twisting vines
2024-11-09 20:24:02 -06:00