Commit graph

3645 commits

Author SHA1 Message Date
AFCMS
909b77ce4d
barrel protection fix + log 2022-03-25 13:28:33 +01:00
NO11
63a156c30c Fix typo/crash 2022-03-23 18:30:34 +00:00
NO411
019dd45381 Check for damager 2022-03-19 16:50:19 +01:00
NO411
d481f7b720 Fix showing shield hud at the wrong side for half a second 2022-03-19 15:59:59 +01:00
NO411
c94964d10a Remove debug line 2022-03-19 15:26:41 +01:00
kabou
ae6bea73fd Make carpets supported_node.
* Change carpet from `group:attached_node` to `group:supported_node`,
  allowing carpets to be placed on top of torches, water source blocks
  and other non-walkable nodes, like in MC.
2022-03-19 02:32:46 +01:00
NO411
6158e4e50d Don't always update shield texture using set_properties 2022-03-18 23:23:01 +01:00
NO411
7c0a48bebf Remove some code ... 2022-03-18 23:08:50 +01:00
NO411
5bdf83cbfc Revert weird changes 2022-03-18 23:07:25 +01:00
NO411
976cfba53a Make it possible to xraft a banner on an enchanted shield 2022-03-18 23:02:51 +01:00
NO411
fc9e83c059 Make it possible to craft a banner on an enchanted shield 2022-03-18 23:02:25 +01:00
NO411
60d877b718 Fix enchanting shield on enchanting table possible 2022-03-18 22:45:12 +01:00
NO411
db68c0e26b Add shield 2022-03-15 15:58:27 +01:00
epCode
4483f4b6b6 fix #2068 2022-03-15 02:18:02 +00:00
AFCMS
47b1eeda74
fix frost walker enchant not protecting from magma block damage 2022-03-13 19:11:28 +01:00
kabou
17b8eab368 Make carpets walkable.
* Make carpets walkable.  When a carpet is placed on top of a fence or a
  wall, the carpet can be jumped upon, allowing to in effect jump over
  fences and walls.
2022-03-12 13:35:12 +00:00
MysticTempest
de3cdee09e Make composters & barrels fuel for furnaces with the same burntime as chests. 2022-03-10 00:47:54 -06:00
Nils Dagsson Moskopp
77f8ecd6e8 Make daylight detector work in Minetest 5.3.0
This patch contains a function that searches for a path to a node with
light level 15, which is guaranteed to be sunlight.
2022-03-09 22:33:08 +00:00
Nils Dagsson Moskopp
4da5084daf Make daylight detector ignore artificial light
The daylight detector code used get_node_light(), which detects both
natural and artificial light. This patch improves the code to use
get_natural_light(), which was introduced with Minetest 5.4.0.
2022-03-09 22:33:08 +00:00
kabou
3f4dafc68f Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 14:14:45 +01:00
MysticTempest
7a53ea8b70 Rename a few textures to help support texture packs. 2022-03-02 20:13:24 -06:00
Elias Åström
3c10f0e970 Rewrite portal removal to avoid stack overflow
This solves a problem were nether portal removal would trigger deep
recursion through node callbacks.  For large portals this could result
in stack overflow crashes on LuaJIT.  The issue is solved by rewriting
the portal removal to avoid recursion and removing the portal in one
operation using minetest.bulk_set_node.
2022-03-03 01:42:49 +00:00
AFCMS
5a7b1cc382
make all arrow types activate target (+ depends and code fixes) 2022-02-26 23:52:03 +01:00
AFCMS
210a0d8ee1
make lingering potions activate target (+ indentation fix) 2022-02-26 22:44:50 +01:00
AFCMS
eae8effd57
make splash potions activate target 2022-02-26 22:42:27 +01:00
AFCMS
d89687984b
make ender pearls activate target 2022-02-26 22:16:10 +01:00
AFCMS
c6f72c473f
make eggs activate target 2022-02-26 22:12:26 +01:00
AFCMS
540b72f1d6
add target help text 2022-02-26 19:12:02 +01:00
AFCMS
7449725a56
add target crafting receipe 2022-02-26 19:12:01 +01:00
AFCMS
9e7a525a0a
make snowballs activate target 2022-02-26 19:12:01 +01:00
AFCMS
4bd91750bc
add target with API 2022-02-26 19:12:01 +01:00
cora
414e2e7725 fix crash on opening villager formspec 2022-02-25 00:40:26 +00:00
cora
86ca401e4e do not randomseed twice 2022-02-25 00:08:26 +00:00
cora
378b5b30c9 fix beds dropping when burning up 2022-02-25 00:08:26 +00:00
cora
840b705a22 make fire use abms instead of laggy node timers 2022-02-25 00:08:26 +00:00
Nils Dagsson Moskopp
27842aa2f5 Fix handheld maps not displaying in Minetest 5.5.0
The function dynamic_add_media() was changed in incompatible ways in
several minor versions of Minetest, breaking the display of handheld
maps in Minetest 5.5.0. This patch makes handheld maps display there.

The function was blocking with one argument in Minetest 5.3. It was also
blocking in Minetest 5.4, but took an additional argument for a function
to execute once the media had been received. Calling dynamic_add_media()
with a single argument had been deprecated; a function that did nothing
was provided in mcl_maps to satisfy the changed argument requirements.

In Minetest 5.5, dynamic_add_media() was changed to non-blocking. This
introduced a race condition in mcl_maps, where a client often tried to
display a map before it had received the map texture from the server.

Opening an issue on the Minetest issue tracker led to it being closed in
about 20 minutes: <https://github.com/minetest/minetest/issues/11997>
2022-02-24 22:43:45 +00:00
Nils Dagsson Moskopp
41550da87b Fix redstone comparator flooding crash
Redstone comparators have two modes, comparison mode & subtraction mode.
Before this patch, the functions to turn comparators on or off attempted
to swap nodes with comparators in the same mode, but failed to determine
the correct replacement node, if the existing node was not a comparator.

When a comparator in an on state (e.g. powered by a filled cauldron) was
flooded, the flooding dropped the comparator and replaced the comparator
node that was to be swapped out with air, which lead to a server crash.

This patch changes the functions that turn comparators on or off so they
only swap existing nodes with comparators in the same mode if the name
of the replacement node can be determined – i.e. if it is not nil.
2022-02-24 15:52:01 +01:00
AFCMS
cbfc71705d
remove blender backup file 2022-02-24 10:16:47 +01:00
kabou
5431e206b0 Fix hopper breakage in get_item_group return value.
In commit 55009c257e that added vectors to
mcl_composters, mcl_hoppers was accidentally patched with a unrelated
change, updating it to get_item_group().  This mostly works, but in one
particular case the semantics of the return value differs.  Instead of
returning 'nil' it returns '0'.  That altered the evaluation of an if
condition, breaking the abm that sucks in items.

This commit fixes the conditional by explicitly comparing  '~= 0'.
2022-02-24 03:18:25 +01:00
Emojigit
06deb92dd6 mcl_tools 2022-02-23 23:58:05 +01:00
Emojigit
7685b4758f mcl_flowers 2022-02-23 23:58:05 +01:00
Emojigit
9944abb328 mcl_books 2022-02-23 23:58:05 +01:00
Emojigit
5ce1852c1d mcl_dye 2022-02-23 23:58:05 +01:00
Emojigit
56a70025b8 mcl_flowerpots 2022-02-23 23:58:05 +01:00
Emojigit
9fe3bbd2fa mcl_mushrooms 2022-02-23 23:58:05 +01:00
Emojigit
fb1d189d40 mcl_doors 2022-02-23 23:58:05 +01:00
Emojigit
a64c3f87bc xpanes 2022-02-23 23:58:05 +01:00
Emojigit
5075f2ca56 mcl_armor 2022-02-23 23:58:05 +01:00
Emojigit
2b5a0242db mcl_fire 2022-02-23 23:58:05 +01:00
Emojigit
790ccf0812 mcl_fishing 2022-02-23 23:58:05 +01:00
Emojigit
8d639794f3 mcl_fences 2022-02-23 23:58:05 +01:00
Emojigit
af8681c143 mcl_buckets 2022-02-23 23:58:05 +01:00
Emojigit
1ef58f7250 mcl_walls 2022-02-23 23:58:05 +01:00
Emojigit
15747220f2 mcl_hoppers 2022-02-23 23:58:05 +01:00
Emojigit
925dad7f5e mcl_anvils 2022-02-23 23:58:05 +01:00
Emojigit
729f653c85 mcl_portals 2022-02-23 23:58:05 +01:00
Emojigit
d1e328e57a mcl_bows 2022-02-23 23:58:05 +01:00
Emojigit
7e5a9bd8b6 mcl_throwing 2022-02-23 23:58:05 +01:00
Emojigit
d018bee00a mcl_cake 2022-02-23 23:58:05 +01:00
Emojigit
1365d0b257 mcl_jukebox 2022-02-23 23:58:05 +01:00
Emojigit
a289a00427 mcl_heads 2022-02-23 23:58:05 +01:00
Emojigit
a238aabbb0 mcl_cauldrons 2022-02-23 23:58:05 +01:00
Emojigit
4deac632e6 mcl_sponges 2022-02-23 23:58:05 +01:00
Emojigit
c480e6891d mcl_maps 2022-02-23 23:58:05 +01:00
Emojigit
844eb3fb7c mcl_brewing 2022-02-23 23:58:05 +01:00
Emojigit
fc768cb1ad mcl_signs 2022-02-23 23:58:05 +01:00
Emojigit
1f9a919459 mcl_monster_eggs 2022-02-23 23:58:05 +01:00
Emojigit
70007e3453 mcl_furnaces 2022-02-23 23:58:05 +01:00
Emojigit
c86a506672 mcl_tnt 2022-02-23 23:58:05 +01:00
Emojigit
f348223da2 mcl_crafting_table 2022-02-23 23:58:05 +01:00
Emojigit
77339afbe2 mcl_cocoas 2022-02-23 23:58:05 +01:00
Emojigit
a685c3bc83 mclx_core 2022-02-23 23:58:05 +01:00
Emojigit
952747d4da mcl_mobspawners 2022-02-23 23:58:05 +01:00
Emojigit
430f5b05ab mcl_itemframes 2022-02-23 23:58:05 +01:00
Emojigit
e4a311e28a mcl_clock 2022-02-23 23:58:05 +01:00
Emojigit
6a115a68ef mcl_armor_stand 2022-02-23 23:58:05 +01:00
Emojigit
a6c3cab791 mclx_fences 2022-02-23 23:58:05 +01:00
Emojigit
bb4ddee570 mcl_compass 2022-02-23 23:58:05 +01:00
Emojigit
dba08ddc1f mcl_torches 2022-02-23 23:58:05 +01:00
Emojigit
f02f3c9f40 screwdriver 2022-02-23 23:58:05 +01:00
Emojigit
ad42c3588b mcl_farming 2022-02-23 23:58:05 +01:00
Emojigit
9734c74c56 (WIP) mcl_farming 2022-02-23 23:58:05 +01:00
Emojigit
4f00b62a18 add zh_TW translate to mcl_beds and mcl_core 2022-02-23 23:58:04 +01:00
AFCMS
360a1604ba
Revert "move barrels to mcl_chests"
This reverts commit a272322cb5.
2022-02-22 20:20:21 +01:00
AFCMS
a272322cb5
move barrels to mcl_chests 2022-02-22 18:08:25 +01:00
AFCMS
9112915ddd
fix barrel top texture rotation 2022-02-22 18:08:25 +01:00
AFCMS
397c243e89
cleanup barrel TODO list 2022-02-22 18:08:25 +01:00
AFCMS
61e54ed617
rename mcl_util.drop_items_container_get to drop_items_from_meta_container 2022-02-22 18:08:24 +01:00
AFCMS
0988637ea1
add barrel tooltip help text 2022-02-22 18:08:24 +01:00
AFCMS
b88060dbfb
add doc description to barrels 2022-02-22 18:08:23 +01:00
AFCMS
e3e06b4a4b
fix broken tree placement 2022-02-22 18:08:23 +01:00
AFCMS
34b445b04a
fixes 2022-02-22 18:08:22 +01:00
AFCMS
d41a836514
add craft 2022-02-22 18:08:22 +01:00
AFCMS
80fb59f9ac
add barrel 2022-02-22 18:08:22 +01:00
kabou
af132cc523 Reinstate nil check in on_place_bucket.
* Oops, nil checks on registered_node[name] were erroneously optimized
  away, risking crashes.  Reinstate those checks.
2022-02-21 18:00:56 +01:00
kabou
e54502edd6 Add more local aliases for minetest.* namespace functions
* Add locals for
  - minetest.is_creative_enabled
  - minetest.is_protected
  - minetest.record_protection_violation
2022-02-20 20:24:55 +01:00
kabou
639bf936c5 Use alias for minetest.* namespace function call.
* Fix one missed minetest.get_node use in earlier commit.
2022-02-20 19:52:05 +01:00
kabou
d2261426c3 Remove redundant variables in on_place_bucket.
The function on_place_bucket defined a couple of variables that were
used only once or in a redundant check.  After removal of the redundant
check in a previous commit, all use-once variables can now be substituted
with their assignment expressions.
2022-02-20 18:46:23 +01:00
kabou
88ce1e3662 Remove redundant logic.
The function on_place_bucket contains the following logic:
  if not a and not b then return x end
  if a then
    foo(a)
  elseif b then
    foo(b)
  else
    return x
  end

The "if not a and not b then .." is removed because the case is handled
by the else case later on.  This will allow some further simplifications.
2022-02-20 18:46:23 +01:00
kabou
b3aed9d6b8 Use proper get_item_group accessor.
Instead of directly accessing the group table in node definitions, use
the proper minetest.get_item_group accessor to test for "cauldron"
group.
Also adds local alias get_item_group for the global minetest call.
2022-02-20 18:46:23 +01:00
kabou
13baa68b67 Fixed missed alias uses and added set_node alias.
Two instances of add_node and add_item still used the full minetest
call, substitute the alias.
Added a set_node alias for several minetest.set_node calls.
2022-02-20 18:46:23 +01:00
kabou
315f251584 Add local to speedup global function access.
The minetest.registered_nodes function is called from multiple places.
Define a local alias registered_nodes and substitute it in all calls.
2022-02-20 18:46:23 +01:00
kabou
584a75df76 Fix filling cauldrons with water.
When using a bucket of water on a cauldron, this would not fill the
cauldron as expected, but deposit a water source block on top of the
cauldron instead.

Applied patch from mineclone5 #38 (commit #
698c29733f06a7fcb7e755bf26ee46b33b00699b) from mineclone5 that fixes
this problem.
2022-02-20 18:46:23 +01:00
kabou
8d18ab8a7a Optimize texture files.
* Texture files were optimized with 'optipng  -o7 -zm9 -strip all' .
2022-02-19 21:18:01 +01:00
kabou
f81980da51 Fix hardness and blast resistance.
* Use correct MC values for hardness and blast resistance.
2022-02-19 21:18:01 +01:00
kabou
55009c257e Use new vectors
* Use vector.new instead of xyz table.
2022-02-19 21:18:01 +01:00
kabou
51ca60c097 Change custom node attribute name.
* Rename _compost_level to _mcl_compost_level
2022-02-19 21:18:01 +01:00
kabou
f22baafaa6 Add player object check.
* Add one more check if player object is an actual player.
2022-02-19 21:18:01 +01:00
kabou
ffc2c94096 Add help alias
* Add help alias for the ready type composter
2022-02-19 21:18:01 +01:00
kabou
cea821b2fa Comment fixes.
* Improve comments, some typo fixes.
2022-02-19 21:18:01 +01:00
kabou
64608f50f8 Update mod description and fix comment.
* Make mod description more descriptive.
* Minor comment tweak.
2022-02-19 21:18:01 +01:00
kabou
3257014e00 Add missing melon block.
* Add melon block to the compostabiles list.
2022-02-19 21:18:01 +01:00
kabou
06274518bf Add player object check.
* Handle the case where a mob somehow "clicks" on a composter and we get
  an invalid player object passed.
2022-02-19 21:18:01 +01:00
kabou
8d79d16531 Update mod deps.
* Add dpendency on mcl_dye for the bone meal particle spawner
2022-02-19 21:18:01 +01:00
kabou
1f7697b6f5 Typo fix.
* it's a spruceSapling (thanks NO11)
2022-02-19 21:18:01 +01:00
kabou
64203c38a6 Update documentation.
* Make a mention of the one second delay before composter readies.
2022-02-19 21:18:01 +01:00
kabou
4cf88abe4c Fix composter item image.
* Less is more (thanks AFCMS)
2022-02-19 21:18:01 +01:00
kabou
df8576e77c mcl_composters initial commit
Implements a composter block with crafting recipe, and some more
uncraftable blocks representing various stages of filling.

Adds a list of items that can be used with the composter and the chances
of these items adding a layer to the composter.

Implements methods to add compostable items to the composter, to update
the composter to various levels of compost and to harvest an item of
bone meal when the composter is ready.

Textures were taken from XSSheep/Nova_Wostra Pixel Perfection texture
pack.
2022-02-19 21:18:01 +01:00
NO11
c40c05f594 Exact MC behavior 2022-02-17 15:32:58 +00:00
NO11
d46a96c43a Merge branch 'master' into buckets+ 2022-02-17 14:48:07 +00:00
NO11
3cfcd1355f Add missing dependency 2022-02-17 14:42:01 +00:00
NO11
4707cd4526 Correct bucket behavior 2022-02-17 14:36:48 +00:00
AFCMS
c59bea211d
fix some typos 2022-02-13 21:31:03 +01:00
AFCMS
5aa18d573e
document mcl_armor function (WIP) 2022-02-13 21:31:03 +01:00
AFCMS
13f8fd457c
document manual armor creation 2022-02-13 21:31:03 +01:00
AFCMS
2b820d7756
mcl_armor.register_set() documentation 2022-02-13 21:31:02 +01:00
Elias Åström
4ca89cfcae Update groupcaps_hash function to minetest.sha1 2022-02-12 20:08:03 +01:00
Elias Åström
a6c5c8a72a Call update_groupcaps from load_enchantments
This avoids the need to call the function from on_enchant for unbreaking
and efficiency.
2022-02-12 19:43:01 +01:00
Elias Åström
d898b02c8b Fix #1922 2022-02-12 19:43:01 +01:00
AFCMS
2690094a95 allow placement of lanterns on chains 2022-02-10 11:45:08 +01:00
AFCMS
23873f31f1 add french translation of mcl_lanterns 2022-02-09 22:19:24 +01:00
AFCMS
749d4f1a4b add lanterns translation template 2022-02-09 22:15:44 +01:00
AFCMS
8817d51d64 minecraft like lanterns placement limitations 2022-02-09 22:11:50 +01:00
AFCMS
9b375aa9e8 attemp to fix lanterns placement 2022-02-09 18:19:46 +01:00
AFCMS
7fbdd71081 obtimize glass detail images 2022-02-09 12:21:28 +01:00
AFCMS
9cc088c940 fix lantern light value to fit minetest limit 2022-02-08 23:00:45 +01:00
AFCMS
6572a8c908 add lanterns, crafts, placement mechanism, doc entries 2022-02-08 22:56:20 +01:00
AFCMS
ffa9d2d0fd add basic chains and lantern model and API 2022-02-08 10:58:25 +01:00
NO11
627c37cd97 Fix pumpkin hud 2022-01-02 12:37:20 +00:00
NO11
7cc7fb1331 Make removing of arrow entities also work with mobs, remove arrows on respawn 2022-01-02 11:06:29 +00:00
NO11
7b46225176 Remove arrow entities when the player joins to prevent killing on startup (working fix) 2022-01-01 22:59:21 +00:00
NO411
7b47a15e34 Remove arrow entities when the player leaves to prevent killing on startup 2021-12-30 14:04:53 +01:00
AFCMS
a7e471de62 framed stained glass 2021-12-23 18:02:43 +01:00
AFCMS
12830781f8 Merge branch 'master' into connected_glass 2021-12-23 17:29:53 +01:00
Elias Fleckenstein
e2360204a7
Revert "fixed daylightsensor's register_abms"
This reverts commit 5a4abcbcb7.
2021-12-12 15:55:52 +01:00
chmodsayshello
5a4abcbcb7 fixed daylightsensor's register_abms
By changing the check if a normal/inverted daylightsensor should update by turning on and off, I made them workling again
2021-12-10 13:59:31 +00:00
kay27
0c8e5dc7a4 Disable Nether portal node rotation by screwdriver 2021-12-10 03:52:14 +04:00
Elias Fleckenstein
e4feb233e0
Fix hopper dupe 2021-12-09 18:20:24 +01:00
Elias Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Elias Fleckenstein
b3958a956d
Refactor random enchantment selection code 2021-12-07 16:16:07 +01:00