jordan4ibanez
|
b401b50c04
|
Give mobs 6 seconds of memory to prevent strange behavior when player hides behind something
|
2021-04-24 21:15:42 -04:00 |
|
jordan4ibanez
|
807fb6966d
|
Make spiders climb up walls, fix problems with mob following freaking out when under, fix spider collisionbox
|
2021-04-24 20:27:37 -04:00 |
|
jordan4ibanez
|
2dab0773df
|
Remove unused breedable api call
|
2021-04-24 00:00:21 -04:00 |
|
jordan4ibanez
|
0568c14a43
|
Fix timer and make mooshroom breedable
|
2021-04-23 23:59:35 -04:00 |
|
jordan4ibanez
|
531253008a
|
Complete mob breeding, make cows breedable
|
2021-04-23 23:56:59 -04:00 |
|
jordan4ibanez
|
ed9d629b99
|
Add in mob following for cows
|
2021-04-23 21:59:42 -04:00 |
|
jordan4ibanez
|
fcfd6b9d19
|
Set up basics for breeding mechanics
|
2021-04-23 21:14:23 -04:00 |
|
jordan4ibanez
|
5ee6cf6c9b
|
Implement mob despawner/mob limiter
|
2021-04-23 19:49:35 -04:00 |
|
jordan4ibanez
|
af4c42fea7
|
Add skittish behavior (runaway from punch) and fix ocelot
|
2021-04-23 17:10:44 -04:00 |
|
jordan4ibanez
|
f64f8e31e3
|
Fix llama blaze and ghast projectile sprites
|
2021-04-23 14:50:38 -04:00 |
|
jordan4ibanez
|
58bee2a2dd
|
Fix projectile tails clipping through sprite
|
2021-04-23 14:43:00 -04:00 |
|
jordan4ibanez
|
16cc7e37d2
|
Randomize projectile cooldown timer
|
2021-04-23 14:34:59 -04:00 |
|
jordan4ibanez
|
5d59583583
|
Massive overhaul to projectile mobs with custom projectile function, make llamas spit
|
2021-04-23 14:10:12 -04:00 |
|
jordan4ibanez
|
4fb9e69e41
|
Make enderman become hostile when stared at, freeze when attacking when stared at
|
2021-04-23 13:27:17 -04:00 |
|
jordan4ibanez
|
4efec1ef58
|
Add in chicken slow falling
|
2021-04-23 12:55:11 -04:00 |
|
jordan4ibanez
|
5037ec3736
|
Fix ghasts horrible collisionbox
|
2021-04-22 22:40:16 -04:00 |
|
jordan4ibanez
|
0a8fff6524
|
Add in mob criticals when falling
|
2021-04-22 22:08:54 -04:00 |
|
jordan4ibanez
|
8142f7e512
|
Add in mob death
|
2021-04-22 21:36:42 -04:00 |
|
jordan4ibanez
|
3fe8d2d3c5
|
Add file death_logic.lua
|
2021-04-22 20:30:50 -04:00 |
|
jordan4ibanez
|
45790c0be0
|
Re-enable mob punching (broken)
|
2021-04-22 19:12:02 -04:00 |
|
jordan4ibanez
|
fbe3ccc5c0
|
Delete current state of things comment
|
2021-04-21 23:28:38 -04:00 |
|
jordan4ibanez
|
29305f548d
|
Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players
|
2021-04-21 15:08:35 -04:00 |
|
jordan4ibanez
|
91099c3be9
|
Fix auto-true statement for tilt fly/swim
|
2021-04-21 13:01:14 -04:00 |
|
jordan4ibanez
|
71c34823bc
|
Make tilt flying/swimming dynamic
|
2021-04-21 12:56:36 -04:00 |
|
jordan4ibanez
|
c9f71d66f5
|
Implement skeletons/strays
|
2021-04-21 12:42:34 -04:00 |
|
jordan4ibanez
|
964ce9ccf7
|
Temporarily disable spawn eggs from setting owner
|
2021-04-21 11:42:01 -04:00 |
|
jordan4ibanez
|
5062d56a5d
|
Implement neutral mob mechanics and partial implement of zombie pigmen
|
2021-04-21 11:00:02 -04:00 |
|
jordan4ibanez
|
b0b1ec9436
|
Implement zombie pigmen and make them turn hostile when punched
|
2021-04-21 10:53:20 -04:00 |
|
jordan4ibanez
|
486959515c
|
Make creepers even more dangerous
|
2021-04-21 10:20:31 -04:00 |
|
jordan4ibanez
|
8c9356a18c
|
Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
|
2021-04-20 22:58:39 -04:00 |
|
jordan4ibanez
|
6b52b94516
|
Start setting up hostile punch attack type
|
2021-04-20 22:30:34 -04:00 |
|
jordan4ibanez
|
bf367fffd0
|
Add in sound_handling and make explosion type mobs make their attack sound before explosion animation
|
2021-04-20 21:34:18 -04:00 |
|
jordan4ibanez
|
cdb840609d
|
Add in creeper basic prototype
|
2021-04-20 20:19:55 -04:00 |
|
jordan4ibanez
|
008d670ed9
|
Remove wandering from ai
|
2021-04-20 17:10:51 -04:00 |
|
jordan4ibanez
|
3d776138e9
|
Start implementing creeper ai
|
2021-04-20 14:55:22 -04:00 |
|
jordan4ibanez
|
39985aa558
|
Up fallback max xp to 3
|
2021-04-18 21:22:21 -04:00 |
|
jordan4ibanez
|
719bb2a3c9
|
Add in prototype jump-only mobs api
|
2021-04-17 18:21:33 -04:00 |
|
jordan4ibanez
|
3cf263d292
|
Add in dynamic pitch in flying/swimming mobs
|
2021-04-17 16:23:38 -04:00 |
|
jordan4ibanez
|
061602d9d4
|
Overhaul separation of swimming and flying for ease of use with writing mobs api
|
2021-04-17 12:28:07 -04:00 |
|
jordan4ibanez
|
52c3db041e
|
Add in fly state prep for mobs
|
2021-04-16 20:32:05 -04:00 |
|
jordan4ibanez
|
57b293de2b
|
Make mobs gravity equal to player's
|
2021-04-16 16:37:15 -04:00 |
|
jordan4ibanez
|
d0695e7929
|
Fix mob animation "memory leak"
|
2021-04-16 13:58:08 -04:00 |
|
jordan4ibanez
|
94ca7e8b89
|
Add in state switch and state execution for mobs
|
2021-04-16 11:31:18 -04:00 |
|
jordan4ibanez
|
246bdf9707
|
Implement basic mob walking animation test
|
2021-04-15 15:55:10 -04:00 |
|
jordan4ibanez
|
6cb6d714c9
|
Reorganize all mob sections into multiple files
|
2021-04-15 15:04:55 -04:00 |
|
jordan4ibanez
|
5155d12d05
|
Reformat mobs_mcl to api folder for ease of use
|
2021-04-15 14:09:54 -04:00 |
|