jordan4ibanez
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1616cb7538
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Fix nametags
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2021-04-25 04:09:35 -04:00 |
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jordan4ibanez
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31ded5e40f
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Re-implement neutral mob switch
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2021-04-23 18:34:20 -04:00 |
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jordan4ibanez
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ea6912c980
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Don't do knockback effect for mobs when hurt by a rider
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2021-04-23 17:44:49 -04:00 |
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jordan4ibanez
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3560bda4a5
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Remove unused code and variables from mob punch
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2021-04-23 17:29:23 -04:00 |
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jordan4ibanez
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9720986c4d
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Fix punching a mob breaking it's velocity
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2021-04-23 17:27:08 -04:00 |
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jordan4ibanez
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af4c42fea7
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Add skittish behavior (runaway from punch) and fix ocelot
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2021-04-23 17:10:44 -04:00 |
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jordan4ibanez
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c831da2c02
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Fix mobs not making hit sound when hit by node
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2021-04-23 16:22:34 -04:00 |
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jordan4ibanez
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d5a38fef58
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Add in new mob punched sounds
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2021-04-23 16:19:37 -04:00 |
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jordan4ibanez
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0a8fff6524
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Add in mob criticals when falling
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2021-04-22 22:08:54 -04:00 |
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jordan4ibanez
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b73ab976a1
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Implement framework for mob death
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2021-04-22 20:25:58 -04:00 |
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jordan4ibanez
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8530e6ee36
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Make mob punching time based
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2021-04-22 20:20:56 -04:00 |
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jordan4ibanez
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f9a7144b65
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Implement ability to hurt mobs
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2021-04-22 20:07:30 -04:00 |
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jordan4ibanez
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45790c0be0
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Re-enable mob punching (broken)
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2021-04-22 19:12:02 -04:00 |
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jordan4ibanez
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c9f71d66f5
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Implement skeletons/strays
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2021-04-21 12:42:34 -04:00 |
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jordan4ibanez
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6bd279255c
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Fully implement zombie pigmen
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2021-04-21 11:50:22 -04:00 |
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jordan4ibanez
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5062d56a5d
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Implement neutral mob mechanics and partial implement of zombie pigmen
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2021-04-21 11:00:02 -04:00 |
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jordan4ibanez
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b0b1ec9436
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Implement zombie pigmen and make them turn hostile when punched
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2021-04-21 10:53:20 -04:00 |
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jordan4ibanez
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f1dc286442
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Dump mob_punch from backup_code_api.lua back into interaction.lua
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2021-04-21 10:23:51 -04:00 |
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jordan4ibanez
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4d589dfb2a
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Remove literally unneeded mobs:capture_mob
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2021-04-18 21:22:39 -04:00 |
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jordan4ibanez
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6cb6d714c9
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Reorganize all mob sections into multiple files
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2021-04-15 15:04:55 -04:00 |
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