teknomunk
1e0f7618ba
Remove bone meal definition in mcl_dye, make textures in mcl_cocoas match master branch
2024-11-09 20:24:02 -06:00
teknomunk
f44102c238
Display call stack to assist in removing deprecated function calls
2024-11-09 20:24:02 -06:00
kabou
3889abbaf4
Add mcl_bone_meal.
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* New mod mcl_bone_meal, replacing bone meal functionality previously
held in mcl_dye.
* Improve bonemealing API using callbacks in the nodes that support
bonemealing.
* Rename bone meal item to `"mcl_bone_meal:bone_meal"` and updated its
crafting recipe.
* Implement legacy compatibility for older bone meal API.
* Remove all non dye-related bone meal code, texture and translations from
mcl_dye.
* Add legacy compatibility shims to mcl_dye that refer to mcl_bone_meal.
* Add an alias for "mcl_dye:white" to keep mcl_dye and its API working
uniterrupted.
* Update mod depends in mcl_dye mod.conf.
2024-11-09 20:24:02 -06:00
kno10
d264ba70d8
Fix growth logic, clean up mcl_farming/shared_functions ( #4640 )
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Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4640
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-20 14:00:49 +02:00
CyberMango
4a22287eb6
Added a check for the bone meal's applied position.
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protection the position above as well to prevent growing high grass on
areas in which you are not allowed to place blocks. Because, if you cant
place a block there, why should you be able to grow grass/flowers there?
2024-02-29 13:36:02 +02:00
PrairieWind
17371ad60b
Cherry blossom changes as requested
2023-06-25 16:37:02 +00:00
grorp
49a5e28398
Make dye descriptions more consistent
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The descriptions of all the dyes now end with the word "Dye". Also, they happen to match the descriptions in Minecraft now, but that wasn't my intention.
2023-03-11 08:18:14 +00:00
PrairieWind
f62546a54f
Comment out crafting white and blue dye from lily of the valley and cornflowers respectively
2023-02-13 19:37:04 -07:00
PrairieWind
06f47a0756
Add Cornflowers
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Evidently I didn't include the lily texture in the lily of the valley commit, so it is in this one. Again, lily of the valley texture by Nicu
2023-02-12 23:29:02 +00:00
PrairieWind
ff79af26e4
Add Lily of the Valley Flower
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Awesome Lily Texture by Nicu
2023-02-12 23:29:02 +00:00
PrairieWind
194ff53400
Make sea pickles smelt into lime dye
2023-02-12 01:09:25 +00:00
Michieal
533f59bf27
Merge branch 'master' into mcl_bamboo_too
2023-01-06 18:08:33 -05:00
Michieal
08f9c0074a
REVERT: Fix mcl_dyes' mod.conf to use mcl_bamboo grow and check functions.
2023-01-05 18:31:21 -05:00
Michieal
e314addeb3
Merge branch 'master' into mcl_bamboo_too
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# Conflicts:
# mods/ITEMS/mcl_dye/init.lua
2023-01-04 23:10:54 -05:00
Michieal
687887fe27
Incorporate applying bonemeal to Bamboo stalks.
2023-01-04 22:49:17 -05:00
CyberMango
fb28e192e6
Bone meal applied on sweet berries only grows them by 1 stage now.
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The interface of the grow plant is a bit confusing since even with
stages set to 0 the plant grows by 1 stage (if other conditions such as
light are met). Therefore changing it to 0 makes the plant grow by 1.
2023-01-04 23:04:19 +02:00
kabou
44f724f677
Minor refactoring of mcl_dye, fix dye texture names.
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* Reorganize dyes table.
* Rename dye item textures to conform to mcl naming standard.
* Refactor dye item registration.
* Shuffle recipes around in a more logical order.
* Remove unused dye names from lists that are probably equally unused.
2022-12-29 03:08:50 +00:00
kabou
92ee402971
Separate white dye from bone meal.
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* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou
7d8fdc6ec3
Separate brown dye from cocoa beans.
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* Add craftitem "mcl_cocoas:cocoa_beans".
* Add texture for brown dye item.
* Merge craftitem registration for "mcl_dye:brown" with generic dyes.
* Add crafting recipe for brown dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update cookie recipe.
2022-12-29 03:08:49 +00:00
kabou
d2edc75407
Separate blue dye from lapis lazuli.
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* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou
7311071303
Separate black dye from squid ink sac.
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* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
cora
328a377940
export apply_bone_meal function in mcl_dye
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this is essentially just a hack to not put any more sweetberry code
in mcl_dye because the architecture makes it necessary for mcl_dye
to depend on mcl_farming, not the other way around - hence all the
plant bonemealing is done in mcl_dye...
2022-11-17 19:42:02 +00:00
cora
dc84b28d54
Fix warning in mcl_dye
2022-10-29 12:26:11 +02:00
cora
9e3163ec42
Drop sweet berry item when bone mealing mature bush
2022-10-27 00:19:38 +02:00
cora
ba9d10055e
always advance growth stage by 1 on bonemeal
2022-10-26 23:40:06 +02:00
PrairieWind
e8b983bcc5
Place sweet berries on wet farmland and bonemeal the sweet berries to progress growth
2022-10-26 15:57:17 +00:00
kabou
de16eb3c5a
Add compostability
to node definition group.
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* mcl_cake/init.lua (cake);
* mcl_core/craftitems.lua (apple);
* mcl_core/nodes_base.lua (dirt with grass);
* mcl_core/nodes_cactuscane.lua (cactus, sugarcane);
* mcl_core/nodes_climb.lua (vines);
* mcl_core/nodes_trees.lua (leaves, saplings);
* mcl_dye/init.lua (cocoa beans);
* mcl_farming/beetroot.lua (beetroot, & seeds);
* mcl_farming/carrots.lua (carrot);
* mcl_farming/melon.lua (melon, & slice, & seeds);
* mcl_farming/potatoes.lua (potato, baked potato);
* mcl_farming/pumpkin.lua (pumpkin, carved &, & seeds, & pie);
* mcl_farming/wheat.lua (wheat, cookie, bread, hay block);
* mcl_flowers/init.lua (flowers, ferns, grass, & tall variants);
* mcl_mushrooms/small.lua (red and brown mushrooms);
* mcl_mushrooms/huge.lua (red and brown huge mushrooms);
* mcl_nether/init.lua (nether wart block);
* mcl_nether/nether_wart.lua (nether wart);
* mcl_ocean/kelp.lua (kelp, dried &, & block);
* mcl_ocean/sea_pickle.lua (sea pickle);
* mcl_ocean/seagrass.lua (seagrass).
2022-04-02 03:32:56 +02:00
NO11
490e40d042
Bone meal particles: add some velocity, correct glow
2021-11-12 15:41:09 +00:00
NO11
8979230c42
Several fixes for applying bone meal to grass
2021-11-10 17:15:27 +00:00
NO11
30ce6f8a77
Fix typo min -> max
2021-11-08 13:16:20 +00:00
NO11
1b259f928b
Add simple bone meal API
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- callback api
- particle api
2021-11-06 13:12:03 +00:00
AFCMS
e11dc4b58e
fix some luacheck warnings
2021-06-12 00:28:07 +02:00
NO11
92c25ef691
Add code for bonemeal particles
2021-06-03 18:13:13 +00:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
AFCMS
b3c0e7c1bd
[mcl_dye] fix warnings
2021-05-23 00:01:53 +02:00
AFCMS
d3a2faefe2
Partialy fix #1232
2021-03-08 09:56:43 +00:00
Wuzzy
c106a62979
Use minetest.is_creative_enabled
2020-07-10 16:45:40 +02:00
Wuzzy
ba74546d48
Add extended tooltips
2020-02-19 04:54:17 +01:00
Wuzzy
6002cd0af5
Fix tallgrass, fern, bonemeal for new grass color
2019-12-13 15:32:57 +01:00
Wuzzy
1b24b02e31
Bone meal grows flowers matching to biome
2019-03-23 00:23:54 +01:00
Wuzzy
702755b99e
Fix crash in mcl_dye when converting unicolor
2019-03-15 00:15:34 +01:00
Wuzzy
a29626881f
New translation system, part 7: Items, part 3
2019-03-08 00:00:09 +01:00
Wuzzy
cb8e3fcf82
Fix bone meal failing to grow crops when it's dark
2019-02-08 05:36:43 +01:00
Wuzzy
cfdcd63f3c
Change dye texture names of "special" dyes
2019-02-07 07:10:10 +01:00
Wuzzy
aeee941b2c
Breeding sheep now mixes wool colors like dyes
2018-05-31 05:45:57 +02:00
Wuzzy
fa10dc93ae
Add _on_dispense callback for dispenser; refactor
2018-02-01 22:49:41 +01:00
Wuzzy
a9d95dea23
Use hardware coloring for tallgrass and friends
2017-11-16 03:13:19 +01:00
Wuzzy
4083432770
Bone meal spawns less floer species on dry grass
2017-11-14 23:52:03 +01:00
Wuzzy
72f5591400
Add dry-colored grass/fern variants
2017-11-14 23:44:53 +01:00
Wuzzy
24fdf4f0bc
Localize mcl_dye variables
2017-09-13 06:12:56 +02:00