Commit graph

667 commits

Author SHA1 Message Date
Dehydrate6684
9b2b8ee56e
Removed direction checks 2023-11-05 14:06:53 +08:00
Dehydrate6684
b320d008ca
Unhardcoded nil 2023-10-18 08:04:54 +08:00
Dehydrate6684
23468cc2dd
Used vector.offset instead of add/subtract 2023-10-10 09:39:16 +08:00
Dehydrate6684
0c48a46f7c
Updated code based on reviews 2023-10-09 13:55:08 +08:00
Dehydrate6684
e6653b78ee
Added directional checks 2023-09-17 17:04:24 +08:00
Dehydrate6684
a960bf2e8e
Update trapdoor climbable behavior 2023-09-16 13:16:49 +08:00
Sab Pyrope
8b7a71f93e Update Russian translation. Fix 1. 2023-09-02 15:51:49 +08:00
Sab Pyrope
5b4a79a26d Update russian translation 2023-08-31 14:16:42 +08:00
Isaac Dennis
75a31a2106
Fix malformed line and missing part of translation 2023-06-27 21:44:43 -03:00
ancientmarinerdev
3c4fb9abb2 Ensure dark oak has separate tt message 2023-06-25 16:37:02 +00:00
ancientmarinerdev
1dfbd612be Remove warning for use of global variable and set default tt_help message 2023-06-25 16:37:02 +00:00
PrairieWind
0902e137e3 Uncover wood api functions and use them in cherry and mangrove wood 2023-06-25 16:37:02 +00:00
ancientmarinerdev
52fba55910 Merge pull request 'Fix texture modifiers relying on undocumented behavior' (#3761) from appgurueu/MineClone2:fix-textures into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3761
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-06-18 17:56:58 +00:00
seventeenthShulker
758d38894d Prevent slime blocks from 'connecting' to honey blocks when pushing/pulling, like in Minecraft. 2023-06-17 16:42:06 +02:00
Lars Mueller
b866d5d98e Fix texture modifiers relying on undocumented behavior 2023-05-27 17:27:01 +02:00
3raven
9518d47662 (french) translation enhancements (#3643)
- Add missing translation
- Fix broken translations
- Fix unacurate description
- Correct/improve/change for cohesion french translation

Translations templates have been updated,other translations must be updated.

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Co-authored-by: 3raven <elise_declerck@laposte.net>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3643
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-05-11 22:39:49 +00:00
ancientmarinerdev
1c0387b898 Fix warnings and global vars 2023-03-21 22:20:26 +00:00
ancientmarinerdev
994f720385 Merge pull request 'Improve French translation' (#3531) from syl/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3531
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-03-12 20:55:36 +00:00
FossFanatic
d8d44fce0f Remove source of warnings for leaves
This commit changes some code so the debug log no longer gets flooded with warnings about leaves and palettes.
2023-03-11 00:30:22 +00:00
syl
96b2f6a01d Improve French translation 2023-03-10 22:48:46 +01:00
ancientmarinerdev
67ddad987d Fix grass not growing issue 2023-03-06 17:45:38 +00:00
FossFanatic
e82ff4781a Add grass palette nodes in a special group
This commit adds any nodes which make use of a grass palette to a `grass_palette` group, to avoid having to create a list of said nodes every time.
2023-03-05 12:45:44 +00:00
FossFanatic
0abda8ff20 Add new function for water nodes 2023-02-18 08:25:08 +00:00
FossFanatic
624c853cb3 Improve water 2023-02-18 08:21:24 +00:00
FossFanatic
68e6965dd0 Remove excessive functions and change the appropriate stuff 2023-02-16 18:09:39 +00:00
FossFanatic
17fc7a3256 Use metadata method to make player leaves 2023-02-15 18:29:18 +00:00
FossFanatic
319beb91ce Improve vines code 2023-02-14 18:11:43 +00:00
FossFanatic
bea9bbe212 Improve certain functions 2023-02-14 18:10:49 +00:00
FossFanatic
3a24903a01 Add nil check 2023-02-13 15:46:45 +00:00
FossFanatic
abdd5e11c0 Shorten code slightly 2023-02-13 15:46:08 +00:00
FossFanatic
e17fab385b Add nil checks 2023-02-13 15:44:23 +00:00
FossFanatic
17cae6896e Add back the logical code?
My gut feeling tells me that it is somehow a bad idea to have removed this.
2023-02-13 11:17:51 +00:00
FossFanatic
4d29fab932 Improve some trees code 2023-02-13 10:22:28 +00:00
FossFanatic
c88f0047c1 Merge branch 'master' into biome_colored_foliage 2023-02-12 08:44:29 +00:00
FossFanatic
0400d9a2a5 Even further improvements to some foliage code 2023-02-12 08:28:21 +00:00
FossFanatic
d1ceacf7ba Improve some vines code 2023-02-12 08:22:07 +00:00
FossFanatic
a70a6ef13d Improve some foliage code 2023-02-12 08:21:14 +00:00
FossFanatic
81dbdaab94 Adjust palette foliage check
The excessive 128 blocks high check has been changed to now check only up to 30 blocks, since the tallest 2x2 jungle tree I seemed to get was only 29 blocks tall.

I also discovered that the search area wasn't wide enough, so sometimes the most outer leaves avoided the check. I also adjusted that.
2023-02-11 07:53:12 +00:00
FossFanatic
1fb300ef18 Fix leaves not dropping
Due to some renaming, leaves no longer dropped from any of the `mcl_core` trees.

This has now been fixed.
2023-02-10 18:40:35 +00:00
FossFanatic
7fbc84971e Remove useless function
This commit removes an useless function which wasn't really needed.
2023-02-10 15:12:37 +00:00
FossFanatic
fdb2333493 Make placed leaves always become player leaves
Any players which still have leaves in their inventory from before this update would have had those leaves rot if someone were to break any log withing 6 nodes of the leaves if they were placed. This commit adds an `after_place_node` callback which makes sure that any leaves placed by the player, become non-rotting player leaves.
2023-02-10 10:39:43 +00:00
FossFanatic
1defd03408 Make the function work self grown saplings
Saplings now also get the biome's foliage colour when grown by themselves.
2023-02-10 10:06:55 +00:00
FossFanatic
d163faeb42 Use more fitting names for the newly added function
Basically renaming anything related to leaves in the new function to something more broad such as foliage, so vines aren't indirectly considered leaves. An aesthetic change, basically.
2023-02-10 08:08:28 +00:00
FossFanatic
197d3ae00b Make sapling foliage grab biome colour 2023-02-10 08:04:13 +00:00
ancientmarinerdev
3c13ce1d6b Merge pull request 'Fix "mcl_core:dirt_with_dry_grass" to be "mcl_core:dirt_with_grass" with the savanna color index.' (#3408) from fix_dirt_dry_grass into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3408
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-10 02:50:27 +00:00
FossFanatic
198375a18e Change stuff in mcl_core
Simply put, this commit changes some code so that leaves don't use `param2` to see if they rot or not, and will now use the biome colours.

This commit also makes it so vines do the same (use biome colours).
2023-02-08 16:11:38 +00:00
anarquimico
439c879508 4th batch of ITEMs translation 2023-02-07 16:39:23 +00:00
Michieal
ec7a97ba3e Made LBM run at every load, so that it catches anything missed from previous passes. 2023-02-06 16:54:23 -05:00
Michieal
de00b7228e Fix "mcl_core:dirt_with_dry_grass" to be "mcl_core:dirt_with_grass" with the savanna color index. 2023-02-05 21:17:53 -05:00
ancientmarinerdev
7d46fa3362 Merge pull request 'texture-consolidation' (#3380) from texture-consolidation into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3380
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-04 03:23:13 +00:00