Prevent slime blocks from 'connecting' to honey blocks when pushing/pulling, like in Minecraft.

This commit is contained in:
seventeenthShulker 2023-06-17 16:42:06 +02:00
parent 1192a46b9c
commit 758d38894d
2 changed files with 2 additions and 2 deletions

View file

@ -71,7 +71,7 @@ minetest.register_node("mcl_core:slimeblock", {
neighbor_node = minetest.get_node(neighbor_pos)
end
local name = neighbor_node.name
if name ~= "air" and name ~= "ignore" and not mesecon.mvps_unsticky[name] then
if name ~= "air" and name ~= "ignore" and name ~= "mcl_honey:honey_block" and not mesecon.mvps_unsticky[name] then
local piston, piston_side, piston_up, piston_down = false, false, false, false
if name == "mesecons_pistons:piston_sticky_off" or name == "mesecons_pistons:piston_normal_off" then
piston, piston_side = true, true

View file

@ -116,7 +116,7 @@ minetest.register_node("mcl_honey:honey_block", {
neighbor_node = minetest.get_node(neighbor_pos)
end
local name = neighbor_node.name
if name ~= "air" and name ~= "ignore" and not mesecon.mvps_unsticky[name] then
if name ~= "air" and name ~= "ignore" and name ~= "mcl_core:slimeblock" and not mesecon.mvps_unsticky[name] then
local piston, piston_side, piston_up, piston_down = false, false, false, false
if name == "mesecons_pistons:piston_sticky_off" or name == "mesecons_pistons:piston_normal_off" then
piston, piston_side = true, true