Updated code based on reviews

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Dehydrate6684 2023-10-09 13:55:08 +08:00
parent cc217d0089
commit 0c48a46f7c
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2 changed files with 83 additions and 87 deletions

View File

@ -17,15 +17,17 @@ end
---@param ladder integer The param2 value of the ladder.
---@param trapdoor integer The param2 value of the trapdoor.
---@return boolean If the ladder and trapdoor are in the same direction.
local function check_direction(ladder, trapdoor)
local convert_table = {};
convert_table[2] = { 1, 23 }
convert_table[3] = { 3, 21 }
convert_table[4] = { 0, 20 }
convert_table[5] = { 2, 22 }
function mcl_core.check_direction(ladder, trapdoor)
local convert_table = {
nil,
{ 1, 23 },
{ 3, 21 },
{ 0, 20 },
{ 2, 22 },
}
local conversion = convert_table[ladder];
if conversion == nil then
if not conversion then
return false
elseif conversion[1] == trapdoor or conversion[2] == trapdoor then
return true
@ -42,7 +44,10 @@ end
local function update_trapdoor(pos, ladder, event)
local top_pos = vector.add(pos, { x = 0, y = 1, z = 0 })
local top_node = minetest.get_node_or_nil(top_pos)
if top_node then
if top_node and minetest.get_item_group(top_node.name, "trapdoor") == 2
and mcl_core.check_direction(ladder, top_node.param2) then
local new_name = top_node.name
if event == "place" then
new_name = string.gsub(new_name, "open$", "ladder")
@ -50,26 +55,23 @@ local function update_trapdoor(pos, ladder, event)
new_name = string.gsub(new_name, "ladder$", "open")
end
local is_trapdoor = minetest.get_item_group(top_node.name, "trapdoor")
-- If node above is an opened trapdoor
if is_trapdoor == 2 and check_direction(ladder, top_node.param2) then
minetest.swap_node(top_pos, {
name = new_name,
param1 = top_node.param1,
param2 = top_node.param2,
})
end
minetest.swap_node(top_pos, {
name = new_name,
param1 = top_node.param1,
param2 = top_node.param2,
})
end
end
-- TODO: Move ladders into their own API.
minetest.register_node("mcl_core:ladder", {
description = S("Ladder"),
_doc_items_longdesc = S("A piece of ladder which allows you to climb vertically. Ladders can only be placed on the side of solid blocks and not on glass, leaves, ice, slabs, glowstone, nor sea lanterns."),
_doc_items_longdesc = S(
"A piece of ladder which allows you to climb vertically. Ladders can only be placed on the side of solid blocks and not on glass, leaves, ice, slabs, glowstone, nor sea lanterns."),
drawtype = "signlike",
is_ground_content = false,
tiles = {"default_ladder.png"},
tiles = { "default_ladder.png" },
inventory_image = "default_ladder.png",
wield_image = "default_ladder.png",
paramtype = "light",
@ -79,11 +81,11 @@ minetest.register_node("mcl_core:ladder", {
climbable = true,
node_box = {
type = "wallmounted",
wall_side = { -0.5, -0.5, -0.5, -7/16, 0.5, 0.5 },
wall_side = { -0.5, -0.5, -0.5, -7 / 16, 0.5, 0.5 },
},
selection_box = {
type = "wallmounted",
wall_side = { -0.5, -0.5, -0.5, -7/16, 0.5, 0.5 },
wall_side = { -0.5, -0.5, -0.5, -7 / 16, 0.5, 0.5 },
},
stack_max = 64,
groups = {
@ -113,7 +115,7 @@ minetest.register_node("mcl_core:ladder", {
-- Don't allow to place the ladder at particular nodes
if (groups and (groups.glass or groups.leaves or groups.slab)) or
node.name == "mcl_core:ladder" or node.name == "mcl_core:ice" or node.name == "mcl_nether:glowstone" or node.name == "mcl_ocean:sea_lantern" then
node.name == "mcl_core:ladder" or node.name == "mcl_core:ice" or node.name == "mcl_nether:glowstone" or node.name == "mcl_ocean:sea_lantern" then
return itemstack
end
@ -135,7 +137,7 @@ minetest.register_node("mcl_core:ladder", {
if success then
if idef.sounds and idef.sounds.place then
minetest.sound_play(idef.sounds.place, {pos=above, gain=1}, true)
minetest.sound_play(idef.sounds.place, { pos = above, gain = 1 }, true)
end
end
return itemstack
@ -155,9 +157,10 @@ minetest.register_node("mcl_core:ladder", {
minetest.register_node("mcl_core:vine", {
description = S("Vines"),
_doc_items_longdesc = S("Vines are climbable blocks which can be placed on the sides of solid full-cube blocks. Vines slowly grow and spread."),
_doc_items_longdesc = S(
"Vines are climbable blocks which can be placed on the sides of solid full-cube blocks. Vines slowly grow and spread."),
drawtype = "signlike",
tiles = {"mcl_core_vine.png"},
tiles = { "mcl_core_vine.png" },
color = "#48B518",
inventory_image = "mcl_core_vine.png",
wield_image = "mcl_core_vine.png",
@ -173,9 +176,18 @@ minetest.register_node("mcl_core:vine", {
},
stack_max = 64,
groups = {
handy = 1, axey = 1, shearsy = 1, swordy = 1, deco_block = 1,
dig_by_piston = 1, destroy_by_lava_flow = 1, compostability = 50,
flammable = 2, fire_encouragement = 15, fire_flammability = 100, foliage_palette_wallmounted = 1
handy = 1,
axey = 1,
shearsy = 1,
swordy = 1,
deco_block = 1,
dig_by_piston = 1,
destroy_by_lava_flow = 1,
compostability = 50,
flammable = 2,
fire_encouragement = 15,
fire_flammability = 100,
foliage_palette_wallmounted = 1
},
sounds = mcl_sounds.node_sound_leaves_defaults(),
drop = "",
@ -217,7 +229,7 @@ minetest.register_node("mcl_core:vine", {
if success then
if idef.sounds and idef.sounds.place then
minetest.sound_play(idef.sounds.place, {pos=above, gain=1}, true)
minetest.sound_play(idef.sounds.place, { pos = above, gain = 1 }, true)
end
end
return itemstack
@ -240,7 +252,7 @@ minetest.register_node("mcl_core:vine", {
-- If dug, also dig a “dependant” vine below it.
-- A vine is dependant if it hangs from this node and has no supporting block.
on_dig = function(pos, node, digger)
local below = vector.offset(pos,0,-1,0)
local below = vector.offset(pos, 0, -1, 0)
local belownode = minetest.get_node(below)
minetest.node_dig(pos, node, digger)
if belownode.name == node.name and (not mcl_core.check_vines_supported(below, belownode)) then

View File

@ -48,29 +48,6 @@ if minetest.get_modpath("screwdriver") then
end
end
---Checks the direction (param2) of a ladder and a trapdoor and determine if they are
---facing the same direction.
---
---@param ladder integer The param2 value of the ladder.
---@param trapdoor integer The param2 value of the trapdoor.
---@return boolean If the ladder and trapdoor are in the same direction.
function check_direction(ladder, trapdoor)
local convert_table = {};
convert_table[2] = { 1, 23 }
convert_table[3] = { 3, 21 }
convert_table[4] = { 0, 20 }
convert_table[5] = { 2, 22 }
local conversion = convert_table[ladder];
if conversion == nil then
return false
elseif conversion[1] == trapdoor or conversion[2] == trapdoor then
return true
end
return false
end
function mcl_doors:register_trapdoor(name, def)
local groups = table.copy(def.groups)
if groups == nil then
@ -102,7 +79,7 @@ function mcl_doors:register_trapdoor(name, def)
-- Checking if there is something underneath the trapdoor
if bottom_node then
local is_ladder = minetest.get_item_group(bottom_node.name, "ladder")
local same_direction = check_direction(bottom_node.param2, me.param2)
local same_direction = mcl_core.check_direction(bottom_node.param2, me.param2)
if is_ladder > 0 and same_direction then
name_end = "_ladder"
end
@ -124,20 +101,22 @@ function mcl_doors:register_trapdoor(name, def)
longdesc = def._doc_items_longdesc
if not longdesc then
if def.only_redstone_can_open then
longdesc = S("Trapdoors are horizontal barriers which can be opened or closed and climbed like a ladder when open. They occupy the upper or lower part of a block, depending on how they have been placed. This trapdoor can only be opened or closed by redstone power.")
longdesc = S(
"Trapdoors are horizontal barriers which can be opened or closed and climbed like a ladder when open. They occupy the upper or lower part of a block, depending on how they have been placed. This trapdoor can only be opened or closed by redstone power.")
else
longdesc = S("Trapdoors are horizontal barriers which can be opened or closed and climbed like a ladder when open. They occupy the upper or lower part of a block, depending on how they have been placed. This trapdoor can be opened or closed by hand or redstone power.")
longdesc = S(
"Trapdoors are horizontal barriers which can be opened or closed and climbed like a ladder when open. They occupy the upper or lower part of a block, depending on how they have been placed. This trapdoor can be opened or closed by hand or redstone power.")
end
end
usagehelp = def._doc_items_usagehelp
if not usagehelp and not def.only_redstone_can_open then
usagehelp = S("To open or close this trapdoor, rightclick it or send a redstone signal to it.")
end
if def.only_redstone_can_open then
tt_help = S("Openable by redstone power")
else
tt_help = S("Openable by players and redstone power")
end
if def.only_redstone_can_open then
tt_help = S("Openable by redstone power")
else
tt_help = S("Openable by players and redstone power")
end
-- Closed trapdoor
@ -163,7 +142,7 @@ function mcl_doors:register_trapdoor(name, def)
_doc_items_usagehelp = usagehelp,
drawtype = "nodebox",
tiles = tiles_closed,
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
use_texture_alpha = "clip",
inventory_image = def.inventory_image,
wield_image = def.wield_image,
is_ground_content = false,
@ -178,13 +157,15 @@ function mcl_doors:register_trapdoor(name, def)
node_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -5/16, 8/16},},
{ -8 / 16, -8 / 16, -8 / 16, 8 / 16, -5 / 16, 8 / 16 }, },
},
mesecons = {
effector = {
action_on = (function(pos, node)
punch(pos)
end),
}
},
mesecons = {effector = {
action_on = (function(pos, node)
punch(pos)
end),
}},
on_place = function(itemstack, placer, pointed_thing)
local p0 = pointed_thing.under
local p1 = pointed_thing.above
@ -199,7 +180,7 @@ function mcl_doors:register_trapdoor(name, def)
--local origname = itemstack:get_name()
if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
or (fpos < -0.5 and fpos > -0.999999999) then
or (fpos < -0.5 and fpos > -0.999999999) then
param2 = param2 + 20
if param2 == 21 then
param2 = 23
@ -229,10 +210,10 @@ function mcl_doors:register_trapdoor(name, def)
groups_open.trapdoor = 2
groups_open.not_in_creative_inventory = 1
-- Non-climbable opened
minetest.register_node(name.."_open", {
minetest.register_node(name .. "_open", {
drawtype = "nodebox",
tiles = tiles_open,
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
use_texture_alpha = "clip",
is_ground_content = false,
paramtype = "light",
paramtype2 = "facedir",
@ -245,22 +226,24 @@ function mcl_doors:register_trapdoor(name, def)
drop = name,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 5/16, 0.5, 0.5, 0.5}
fixed = { -0.5, -0.5, 5 / 16, 0.5, 0.5, 0.5 }
},
on_rightclick = on_rightclick,
mesecons = {effector = {
action_off = (function(pos, node)
punch(pos)
end),
}},
mesecons = {
effector = {
action_off = (function(pos, node)
punch(pos)
end),
}
},
on_rotate = on_rotate,
})
-- Climbable opened
minetest.register_node(name.."_ladder", {
minetest.register_node(name .. "_ladder", {
drawtype = "nodebox",
tiles = tiles_open,
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
use_texture_alpha = "clip",
is_ground_content = false,
paramtype = "light",
paramtype2 = "facedir",
@ -274,19 +257,20 @@ function mcl_doors:register_trapdoor(name, def)
drop = name,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 5/16, 0.5, 0.5, 0.5}
fixed = { -0.5, -0.5, 5 / 16, 0.5, 0.5, 0.5 }
},
on_rightclick = on_rightclick,
mesecons = {effector = {
action_off = (function(pos, node)
punch(pos)
end),
}},
mesecons = {
effector = {
action_off = (function(pos, node)
punch(pos)
end),
}
},
on_rotate = on_rotate,
})
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", name, "nodes", name.."_open")
doc.add_entry_alias("nodes", name, "nodes", name .. "_open")
end
end