Commit graph

9663 commits

Author SHA1 Message Date
epCode
91d94800d7 Adjust grass replace timer 2023-06-04 22:41:35 +00:00
epCode
74e55ca361 Fix eat replace timer for sheep 2023-06-04 22:41:35 +00:00
epCode
c049113f26 Fix sheep sliding, make eating timed, fix animation repeat 2023-06-04 22:41:35 +00:00
epCode
1f5247df06 Make mobs slide less, and fix ageold jump dilema 2023-06-04 22:41:35 +00:00
epCode
2e2f56122d Incorperate sheep eating animation. #3734 2023-06-04 22:41:35 +00:00
PrairieWind
75e4000b30 Fix the scraped variants of certain waxed copper blocks
Also fix some wording in the oxidation api documentation
2023-06-02 20:28:54 +00:00
PrairieWind
46f6731cf5 Make oxidized slabs and stairs waxable, and fix the copper oxidation dupe 2023-06-02 20:28:54 +00:00
PrairieWind
0fba7eaed4 Fix a few crashes, make the abm work, and revive the wax off advancement 2023-06-02 20:28:54 +00:00
Michieal
7c46826958 Did what I should have done to begin with: changed _mcl_copper_waxed_variant to _mcl_waxed_variant so that it intuitively applies to more than just copper. 2023-06-02 20:28:54 +00:00
Michieal
d6858b7e2a Made the scraped variants of the stairs & slabs.
Cleaned up commented out code.
2023-06-02 20:28:54 +00:00
Michieal
9e5a45e3fd Rebased; Changed the way that the abm handles being called.
Still have to make the scraped variants of the stairs & slabs.
2023-06-02 20:28:54 +00:00
PrairieWind
4b9fc7046b Add Oxidization API 2023-06-02 20:28:54 +00:00
ancientmarinerdev
4287a261c8 Change order of numbers passed into random that crash on some Lua versions 2023-06-02 21:14:52 +01:00
ancientmarinerdev
c65f8c9e51 Improved early game spawn balance 2023-06-01 20:05:25 +00:00
ancientmarinerdev
812269264b Add in caps for underground water and axolotl 2023-06-01 20:05:25 +00:00
ancientmarinerdev
afb4540408 Clean up 2023-06-01 20:05:25 +00:00
ancientmarinerdev
4d3e8e25e5 Add water_ambient cap 2023-06-01 20:05:25 +00:00
ancientmarinerdev
ae32ce4a0a Split hostile and non-hostile mob caps 2023-06-01 20:05:25 +00:00
ancientmarinerdev
90842c5f25 Fixed slight error. 2023-05-31 22:20:58 +00:00
ancientmarinerdev
428ae9ac0d Fix positional sounds based on mt docs. 2023-05-31 22:20:58 +00:00
SmokeyDope
adee1a49af Add max_hear_distance flag to composter sounds 2023-05-31 22:20:58 +00:00
megustanlosfrijoles
06077d1633 Spanish translations (#3753)
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Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3753
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: megustanlosfrijoles <dr.cabra@disroot.org>
Co-committed-by: megustanlosfrijoles <dr.cabra@disroot.org>
2023-05-31 21:22:49 +00:00
ancientmarinerdev
ae486fa525 Merge pull request 'Fix a typo in the Acquire Hardware achievement' (#3740) from uqers/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3740
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-05-28 19:46:07 +00:00
uqers
7133031caf Fix translations for ru, pl, ja, and fr 2023-05-27 01:42:59 +00:00
Johannes Fritz
f1d17e2c69 mcl_skins: PR feedback 2023-05-26 20:27:11 +00:00
MrRar
26f033932e Add mcl_custom_skins info to README 2023-05-26 20:27:11 +00:00
MrRar
1e63f3931a Skins update 2023-05-26 20:27:11 +00:00
PrairieWind
5ed92a2695 Make pigs mountable without carrot on a stick, but require the carrot on a stick to actually control the pig 2023-05-22 21:40:23 +00:00
ancientmarinerdev
10a3d06360 Fix global variable references and exit mob_step if missing pos 2023-05-22 21:05:12 +00:00
PrairieWind
a5a035d9bb Make sure dying sign text respects protection 2023-05-22 20:47:49 +00:00
uqers
9c8b942e26 Fix a typo in Acquire Hardware achievement
Fixes a minor typo with an achievement name
2023-05-21 03:17:07 +00:00
ancientmarinerdev
62ca6faab1 Updated credits for new assets 2023-05-19 14:18:49 +00:00
PrairieWind
6294a61d0d Make end crystals explode when nearby crystals are punched and explode 2023-05-17 21:17:46 +00:00
PrairieWind
873297d2cf Make Piglin Brutes drop golden axes
Instead of dropping crossbows
2023-05-17 20:55:09 +00:00
ancientmarinerdev
e2688c03e3 Zombie piglin no longer prevent sleep unless hostile. 2023-05-17 19:49:37 +00:00
PrairieWind
e2963f88a7 Update dead bush generation
Removed Taiga biome and changed the generation values
2023-05-16 23:13:11 +00:00
PrairieWind
5071a7c789 Fix translator translating sign description api side instead of mod side 2023-05-16 21:38:28 +00:00
PrairieWind
0903ac60e4 Make custom sign registration not absolutely require color 2023-05-16 21:38:28 +00:00
PrairieWind
d467b80491 Fix waterlogged mangrove roots leaving water in the nether 2023-05-16 19:35:56 +00:00
ancientmarinerdev
5a059379b2 Group damage logic. Remove physics falling logic out of suspend with duplicate falling call 2023-05-15 13:54:23 +00:00
ancientmarinerdev
952a90bfde Re-organise mob_step for better clarity 2023-05-15 13:54:23 +00:00
ancientmarinerdev
f326fa620f Optimise do states and env danger check 2023-05-15 13:54:23 +00:00
ancientmarinerdev
3d1fb8cf4a Clean up and optimise falling 2023-05-15 13:54:23 +00:00
ancientmarinerdev
519b237ba8 Jumping check only called once per mob_step and refactor duplicate water danger, cliff fall logic 2023-05-15 13:54:23 +00:00
ancientmarinerdev
72c3f87925 Reduce excessive mob overhead 2023-05-15 13:54:23 +00:00
ancientmarinerdev
818052dc6c Fix mob textures getting reset on shutdown/startup 2023-05-15 13:54:23 +00:00
ancientmarinerdev
53637bbc19 Group attack configured so that sword piglins and piglins will also respond to aggression on other piglins. 2023-05-14 15:56:26 +00:00
ancientmarinerdev
92a8f23d22 Fix creeper name 2023-05-14 15:56:26 +00:00
ancientmarinerdev
2d89440972 Fix Piglin naming and add localisation entries 2023-05-14 15:56:26 +00:00
ancientmarinerdev
92c0809dbe Remove zombie pigman file as no longer needed 2023-05-14 15:56:26 +00:00