Commit graph

31 commits

Author SHA1 Message Date
jordan4ibanez
5037ec3736 Fix ghasts horrible collisionbox 2021-04-22 22:40:16 -04:00
jordan4ibanez
0a8fff6524 Add in mob criticals when falling 2021-04-22 22:08:54 -04:00
jordan4ibanez
8142f7e512 Add in mob death 2021-04-22 21:36:42 -04:00
jordan4ibanez
3fe8d2d3c5 Add file death_logic.lua 2021-04-22 20:30:50 -04:00
jordan4ibanez
45790c0be0 Re-enable mob punching (broken) 2021-04-22 19:12:02 -04:00
jordan4ibanez
fbe3ccc5c0 Delete current state of things comment 2021-04-21 23:28:38 -04:00
jordan4ibanez
29305f548d Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players 2021-04-21 15:08:35 -04:00
jordan4ibanez
91099c3be9 Fix auto-true statement for tilt fly/swim 2021-04-21 13:01:14 -04:00
jordan4ibanez
71c34823bc Make tilt flying/swimming dynamic 2021-04-21 12:56:36 -04:00
jordan4ibanez
c9f71d66f5 Implement skeletons/strays 2021-04-21 12:42:34 -04:00
jordan4ibanez
964ce9ccf7 Temporarily disable spawn eggs from setting owner 2021-04-21 11:42:01 -04:00
jordan4ibanez
5062d56a5d Implement neutral mob mechanics and partial implement of zombie pigmen 2021-04-21 11:00:02 -04:00
jordan4ibanez
b0b1ec9436 Implement zombie pigmen and make them turn hostile when punched 2021-04-21 10:53:20 -04:00
jordan4ibanez
486959515c Make creepers even more dangerous 2021-04-21 10:20:31 -04:00
jordan4ibanez
8c9356a18c Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes 2021-04-20 22:58:39 -04:00
jordan4ibanez
6b52b94516 Start setting up hostile punch attack type 2021-04-20 22:30:34 -04:00
jordan4ibanez
bf367fffd0 Add in sound_handling and make explosion type mobs make their attack sound before explosion animation 2021-04-20 21:34:18 -04:00
jordan4ibanez
cdb840609d Add in creeper basic prototype 2021-04-20 20:19:55 -04:00
jordan4ibanez
008d670ed9 Remove wandering from ai 2021-04-20 17:10:51 -04:00
jordan4ibanez
3d776138e9 Start implementing creeper ai 2021-04-20 14:55:22 -04:00
jordan4ibanez
39985aa558 Up fallback max xp to 3 2021-04-18 21:22:21 -04:00
jordan4ibanez
719bb2a3c9 Add in prototype jump-only mobs api 2021-04-17 18:21:33 -04:00
jordan4ibanez
3cf263d292 Add in dynamic pitch in flying/swimming mobs 2021-04-17 16:23:38 -04:00
jordan4ibanez
061602d9d4 Overhaul separation of swimming and flying for ease of use with writing mobs api 2021-04-17 12:28:07 -04:00
jordan4ibanez
52c3db041e Add in fly state prep for mobs 2021-04-16 20:32:05 -04:00
jordan4ibanez
57b293de2b Make mobs gravity equal to player's 2021-04-16 16:37:15 -04:00
jordan4ibanez
d0695e7929 Fix mob animation "memory leak" 2021-04-16 13:58:08 -04:00
jordan4ibanez
94ca7e8b89 Add in state switch and state execution for mobs 2021-04-16 11:31:18 -04:00
jordan4ibanez
246bdf9707 Implement basic mob walking animation test 2021-04-15 15:55:10 -04:00
jordan4ibanez
6cb6d714c9 Reorganize all mob sections into multiple files 2021-04-15 15:04:55 -04:00
jordan4ibanez
5155d12d05 Reformat mobs_mcl to api folder for ease of use 2021-04-15 14:09:54 -04:00
Renamed from mods/ENTITIES/mcl_mobs/api.lua (Browse further)