Commit graph

943 commits

Author SHA1 Message Date
FossFanatic
18c0e1f050 Change the indexes back to the older ones 2023-01-14 10:05:00 +00:00
FossFanatic
a500528613 Make the LBM run only once
Since some people complained about the LBM running at every load, I changed it so it only runs once instead. It shouldn't even need to run more than once anyways, unless somebody could prove the contrary.
2023-01-13 17:58:51 +00:00
Michieal
8df0b2a48e Made changes to the MapGen definitions because with the new grow code, bamboo creates its own height, and therefore places its own top. And, having multiple tops looks funny. 2023-01-09 16:31:02 -05:00
FossFanatic
09db6017c3 Merge branch 'master' into simplified_palette_index 2023-01-05 10:06:11 +00:00
Michieal
e314addeb3 Merge branch 'master' into mcl_bamboo_too
# Conflicts:
#	mods/ITEMS/mcl_dye/init.lua
2023-01-04 23:10:54 -05:00
ancientmarinerdev
609ef220ad Village building and paths should not spawn on top of snowy trees 2023-01-04 15:14:40 -06:00
ancientmarinerdev
32a7eb4087 Fix incorrect foundation size for belltower 2023-01-04 15:14:37 -06:00
Michieal
388632cd46 Fixed BROKEN skycolor 2023-01-02 19:36:01 -05:00
FossFanatic
3d2955c394 Merge branch 'master' into simplified_palette_index 2022-12-30 10:36:35 +00:00
ancientmarinerdev
e6e898671a Merge pull request 'add japanese translation' (#3149) from SakuraRiu/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
FossFanatic
54548ecfdf Merge branch 'master' into simplified_palette_index 2022-12-29 14:51:17 +00:00
FossFanatic
5ec7b8ed89 Add LBM to fix grass palette indexes
Adds a LBM which basically fixes the grass palette indexes of the nodes from older worlds. I have also added some more nodes to `block_fixes`.
2022-12-29 14:18:37 +00:00
FossFanatic
137179ac8e revert 3afb42b2f7
revert Add a LBM to fix grass palette indexes on older worlds
2022-12-29 14:13:50 +00:00
FossFanatic
3afb42b2f7 Add a LBM to fix grass palette indexes on older worlds 2022-12-29 14:12:00 +00:00
kabou
d2edc75407 Separate blue dye from lapis lazuli.
* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
Michieal
28cb06421d Merge branch 'master' into mcl_bamboo_too 2022-12-28 18:13:51 -05:00
FossFanatic
c1cde073c8 Rename _mcl_palette_index to _mcl_grass_palette_index 2022-12-28 19:34:24 +00:00
FossFanatic
ef15477e37 Rename _mcl_palette_index to _mcl_grass_palette_index 2022-12-28 19:33:26 +00:00
FossFanatic
1f601c68c5 Make snowy grass blocks have a palette index
This fixes the issue where snowy grass blocks always have the same coloured grass underneath them.
2022-12-28 17:02:58 +00:00
FossFanatic
9cf6c9ed5e Change swamp and mangrove grass palette index
Changes the grass palette index of the swamp and mangrove to use the swampier variant of the swamp colours.
2022-12-28 16:10:02 +00:00
FossFanatic
ac90350257 Change palette indexes to fit the new palette 2022-12-27 20:57:58 +00:00
Michieal
9445b02dcc MapGen update. Adjusted decorations. 2022-12-21 20:57:34 -05:00
FossFanatic
a50908e1eb Fix the flat biome having a beach sky colour 2022-12-21 16:00:04 +00:00
FossFanatic
afbb8e2288 Add locals for certain hex codes that occur too many times 2022-12-21 15:57:33 +00:00
FossFanatic
91836f3a1d Add sky and fog colour for each overworld biome 2022-12-21 13:04:46 +00:00
Riu Sakura
2b61231f82 add japanese translation 2022-12-19 15:33:31 +09:00
PrairieWind
0a2f57476e Update Woodland Outpost Schematic
Switched double chest with barrels so that they work correctly
2022-12-19 01:03:53 +00:00
PrairieWind
256655df83 Add bookshelves and anvils as structure constructed nodes 2022-12-19 01:03:53 +00:00
ancientmarinerdev
94a37790aa Fix incorrectly sized foundations 2022-12-15 21:52:24 +00:00
ancientmarinerdev
89f5d41366 Fix village building foundation material for desert 2022-12-15 21:52:24 +00:00
ancientmarinerdev
b33b87b9dd Fix village building foundations 2022-12-15 21:52:24 +00:00
ancientmarinerdev
295970fbac Adding extra row of blocks in front of doors to schemas so villagers can get out 2022-12-15 21:52:24 +00:00
cora
dea647129e Add missing EndBarrens biome definition 2022-11-17 06:32:38 +01:00
PrairieWind
89a342a34f Add Bee Nest Tree Schematics and generation 2022-11-17 03:16:45 +01:00
cora
63225c20e5 change schematics for gold and sponges instead of chests 2022-11-15 01:28:51 +01:00
PrairieWind
54d4a97a27 Add Ocean Temple Loot 2022-11-15 01:28:51 +01:00
cora
61b5783e73 Make temple rarer 2022-11-15 01:28:51 +01:00
cora
04cb919f2b structure-spawning: make water spawns possible 2022-11-15 01:28:51 +01:00
cora
4ceecffc8b Add ocean temple 2022-11-15 01:28:51 +01:00
cora
00541cbfb8 Fix end spike wrong vector.add usage 2022-11-15 01:26:06 +01:00
cora
36a6a353a3 Fix local construct_nodes 2022-11-15 01:26:06 +01:00
cora
e146b173b3 Replace "oning" with cages 2022-11-05 01:18:03 +01:00
cora
51d34c9f3d Add second pillager outpost schematic 2022-11-05 01:18:03 +01:00
cora
ae9173f7ec Grow legs under outpost with bridges 2022-11-02 00:13:29 +01:00
cora
b4cb06b5ed Tweak basalt delta floors 2022-11-01 04:52:17 +01:00
cora
009ca7535c Add nether outpost with bridges
just via spawnstruct for now
2022-11-01 04:52:17 +01:00
cora
d393e6a181 fix single mob spawning and poutpost walls 2022-11-01 04:52:17 +01:00
cora
f324e150ea Don't generate glowstone in the ceiling 2022-11-01 04:52:17 +01:00
cora
aa2661341b less lava springs, no ceiling lava springs 2022-11-01 04:52:17 +01:00
cora
72224a392a Add more nether bulwark variations 2022-11-01 04:52:17 +01:00
cora
376aeda495 change bulwark to use soulless fire for piggy comfort 2022-11-01 04:52:17 +01:00
cora
fe68e1eaac Generate netherrack and ores under the lava
another hack using minetest.generate_ores this time
2022-11-01 04:52:17 +01:00
cora
0f01a28c93 Add structure spawning to other structures 2022-11-01 04:52:17 +01:00
cora
27a434641d Make structure spawning respect caps 2022-11-01 04:52:17 +01:00
cora
77bdce5cea Add structure mob respawning mechanic
this sets a metadata field "spawnblock" in the nodes mobs spawn on
and registers an abm to respan them
2022-11-01 04:52:17 +01:00
cora
1f58cfb240 Fix merge conflict 2022-11-01 04:52:17 +01:00
cora
eef4b52ce4 Remove "wild" nether wart, remove natural wither skelly spawning
wither skellys spawn on bridges now, enough wart in outposts
and bulwarks
2022-11-01 04:52:17 +01:00
cora
6b8236e8f3 Fix crash in villagegen 2022-11-01 04:52:17 +01:00
cora
5d26595f4a enforce cavern setting for nether generation
people unticking the "caverns" box probably do not expect that this
only applies to nether "terrain"
2022-11-01 04:52:17 +01:00
cora
1c6d1c958a Add more nether bridge variants 2022-11-01 04:52:17 +01:00
cora
8aedd6a761 add nether bridge fragment 2022-11-01 04:52:17 +01:00
cora
6bc12ec5ec mcl_structures Check if file exists before placing schematics 2022-11-01 04:52:17 +01:00
cora
62f353d54f Spawn hoglins in stable bullwarks 2022-11-01 04:52:17 +01:00
cora
4ad1abde14 Fix basalt pillar artifacts above the nether roof 2022-11-01 04:52:17 +01:00
cora
768345a91c Fix top node and magma patches in nether wastes 2022-11-01 04:52:17 +01:00
cora
98dad0b191 Generate netherrack under the bedrock ceiling
this is a somewhat ugly hack that uses minetest.generate_decorations
which generates decorations regardless of biome so additional steps
had to be taken to ensure no other decorations "spill over" due to
this.
2022-11-01 04:52:17 +01:00
cora
302b18833a Add variable interior for nether bulwark 2022-11-01 04:52:17 +01:00
cora
f76e0628e4 initial daughter structure support 2022-11-01 04:52:17 +01:00
cora
24476caf7e Add nether bulwark 2022-11-01 04:52:17 +01:00
cora
68039e0fb6 Fix nether outpost schematic voids (air inside now) 2022-11-01 04:52:17 +01:00
cora
d866b61d1c Add lower cavern threshhold for all mgs that support it 2022-11-01 04:52:17 +01:00
cora
a91586b2b5 Fix a few nether biomes settings 2022-11-01 04:52:17 +01:00
cora
a03973a80b tweak v7 cavern threshhold for larger nether caves 2022-11-01 04:52:17 +01:00
cora
c850c0dfbb move remaining api code to mcl_structures/api.lua 2022-10-28 21:25:43 +02:00
cora
9aaa13408a Remove get_structure_data_construct
the positions are available from the registered structure
2022-10-28 21:25:43 +02:00
cora
c30e2c33b9 Move end portal shrine generation to structure api 2022-10-28 21:25:43 +02:00
cora
146e2de1a5 Structure-api: add initial rotation support 2022-10-28 21:25:43 +02:00
cora
ae91640234 Add missing biomes, correct saturation 2022-10-26 15:57:17 +00:00
cora
280bcddcb2 Move sweet berry decoration to mcl_biomes 2022-10-26 15:57:17 +00:00
cora
a8a55f9d6e don't run block fixes at all in singlenode 2022-10-22 12:10:29 +02:00
cora
2a10be4174 Fix possible crash in v6 / singlenode mapgen 2022-10-22 12:10:29 +02:00
cora
6f0de8a82c Fix crimson fungus decoration & weeping vines on roof 2022-10-16 00:58:29 +02:00
cora
4a9a7b8fef Fix igloo chest loot 2022-10-16 00:52:47 +02:00
cora
dd163f4850 initialize special nodes on igloo placement 2022-10-16 00:52:47 +02:00
cora
7fee2cd55a struct-api: export construct_nodes function 2022-10-16 00:52:47 +02:00
PrairieWind
7f2ecb6ed0 Add brewing stand and furnace to igloo schematics 2022-10-16 00:52:47 +02:00
cora
1a380da960 Don't spawn pilalgers *in* the ground 2022-10-14 02:31:23 +02:00
cora
70294d9e34 Add weeping vines 2022-09-19 14:03:32 +02:00
cora
642559c758 Fix issue with wrong lighting in caves 2022-09-16 15:09:32 +02:00
cora
4de1e4d543 Fix Structure loot generation (again) lol 2022-09-14 20:37:08 +00:00
cora
70e0d8bdfd Don't spawn the dragon in peaceful
and keep portal open
2022-09-14 20:37:08 +00:00
cora
ba7f534d2f Make end island larger 2022-09-14 20:37:08 +00:00
cora
47d06ff6b9 Fix undeclared var 2022-09-14 20:37:08 +00:00
cora
78703d2baa Fix lighting issues in the end 2022-09-14 20:37:08 +00:00
cora
540bf56b91 Add logging settings for mapgen and structures
mapgen logging being default off and structure generation default
on as the latter is the far more useful of the 2 in most situations
2022-09-14 20:37:08 +00:00
cora
adc4e9f810 Move end gateway portal to structure api 2022-09-14 20:37:08 +00:00
cora
0d4feeffef Add more variation to jungle schematics 2022-09-14 20:37:08 +00:00
cora
a3c4d915b3 Fix dragon spawning with crystals 2022-09-14 20:37:08 +00:00
cora
e6707d1ef9 fix iron cage size, doubled dragon view range 2022-09-14 20:37:08 +00:00
cora
2dbb74edd2 Fix gateway portals to come out on land 2022-09-14 20:37:08 +00:00
cora
ef384f7062 Make dragon spawn again, fix dragon fight 2022-09-14 20:37:07 +00:00
cora
f3e40803f4 Put register_generator api in a separate file 2022-09-14 20:37:07 +00:00
cora
244dfa244e Fix barrels in woodland cabins 2022-09-14 20:37:07 +00:00
cora
8264ea804a Add iron cages to some obsidian pillars 2022-09-14 20:37:07 +00:00
cora
f753ac92ce Fix loot, elytra and shulker spawning 2022-09-14 20:37:07 +00:00
cora
86d98a9eeb add construct_nodes to structure api 2022-09-14 20:37:07 +00:00
cora
b62b3296b8 Add end boats and shipwrecks 2022-09-14 20:37:07 +00:00
cora
538d900ccc Add End biomes, fix island decorations 2022-09-14 20:37:07 +00:00
cora
2c7838bdf6 make the end island slightly larger
also uses the mcl_mapgen_core api now
2022-09-14 20:37:07 +00:00
cora
abb6fe3564 Add End island biome at spawn, proper end island 2022-09-14 20:37:07 +00:00
cora
7d2543e03c Properly close exit portal 2022-09-14 20:37:07 +00:00
cora
48514ece5b Add End Spikes 2022-09-14 20:37:07 +00:00
cora
129dd24cc5 Fix inaccurate warning about spawn platform 2022-09-14 20:37:07 +00:00
cora
232ea1da06 Fix end lighting 2022-09-14 20:37:07 +00:00
cora
61f9a047e3 Remove unused functions 2022-09-14 20:37:07 +00:00
cora
1d942e9946 Exit portal and spawn platform -> mcl_structures 2022-09-14 20:37:07 +00:00
cora
52c4a7dc28 some refactoring 2022-09-14 20:37:07 +00:00
cora
8c2a1017c6 Spawn clay as ore 2022-09-14 20:37:07 +00:00
cora
82539acfe4 Move jungle vines to jungle tree schematics 2022-09-14 20:37:07 +00:00
cora
00c8c53a57 Enable deepslate and copper generation 2022-09-14 20:37:07 +00:00
cora
b377f67214 Move v6 fixes to separate file 2022-09-14 20:37:07 +00:00
cora
fc64907b15 move mapgen ores regs to separate file 2022-09-14 20:37:07 +00:00
cora
9449cdfd88 Don't spawn illagers in cabins in peaceful 2022-09-07 11:58:16 +02:00
cora
89f3bb5aa6 only prevent mob spawning, not wall fixing 2022-09-07 11:58:16 +02:00
cora
962425faa5 Don't spawn structure mobs in peaceful mode 2022-09-07 11:58:16 +02:00
FaceDeer
9c1cc9e141 Merge pull request 'Merge master into my fork' (#2) from MineClone2/MineClone2:master into master
Reviewed-on: https://git.minetest.land/FaceDeer/MineClone2/pulls/2
2022-09-02 01:05:45 +00:00
3raven
5329e70df9 Merge branch 'master' into master 2022-08-31 17:04:43 +00:00
PrairieWind
0c6cbc9e99 Chest on top floor of Pillager Outpost now works. 2022-08-30 23:04:43 +02:00
FaceDeer
be36022249 Merge pull request 'Update from master' (#1) from MineClone2/MineClone2:master into master
Reviewed-on: https://git.minetest.land/FaceDeer/MineClone2/pulls/1
2022-08-29 07:16:32 +00:00
FaceDeer
e1bf4081dd since registered_generators was a table, not an array, table.sort was having no effect and so priority was being ignored. Generators were being run in an arbitrary order.
I discovered this when I attempted to register an lvm in a mod that was intended to run after "main", to modify clay that the main mapgen lvm adds to the world. It wasn't finding any clay because priority was being ignored and it was running before "main" was.
2022-08-28 22:11:02 -06:00
3raven
1a405b291a Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.fr.tr' 2022-08-24 05:39:45 +00:00
3raven
0d23a89713 Mise à jour de 'mods/MAPGEN/mcl_villages/locale/template.txt' 2022-08-24 05:39:11 +00:00
3raven
561396f4e6 Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua' 2022-08-24 05:38:30 +00:00
3raven
bb5aea08ef Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.ru.tr' 2022-08-24 04:57:18 +00:00
3raven
d6d70757a3 Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.fr.tr' 2022-08-24 04:56:58 +00:00
3raven
ec91be347a Mise à jour de 'mods/MAPGEN/mcl_villages/locale/template.txt' 2022-08-24 04:56:32 +00:00
3raven
2d377dc539 Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua' 2022-08-24 04:55:04 +00:00
3raven
17a5526bd2 Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua' 2022-08-24 04:54:04 +00:00
3raven
eb37b49604 Transférer les fichiers vers 'mods/MAPGEN/mcl_villages/locale' 2022-08-24 04:50:59 +00:00
3raven
0556a3c9bf Ajouter 'mods/MAPGEN/mcl_villages/locale/template.txt' 2022-08-24 04:49:08 +00:00
PrairieWind
092b746b0b Add Pillager and Evoker Spawning to Pillager Outpost 2022-08-16 01:53:42 +02:00
FaceDeer
1a09b5c132 fixing registration of node functions
"#registered_generators" was attempting to count a non-array table and was always returning 0. So every node function registered was named "mod_1" and overwrote each other in that index.

also, "nodes" wasn't counting node_functions, it was counting lvm_functions.
2022-08-14 01:11:30 -06:00
cora
79ce9f89d3 More adaptive foundation height 2022-08-11 14:26:34 +02:00
cora
0bcbea4ce3 Add lots of water lakes to mangrove swamps 2022-08-11 14:26:34 +02:00
cora
b7f26e2ddc Add setting to selectively disable strucutres 2022-08-11 14:26:34 +02:00
cora
4f96b38fa3 Make foundations less cubic 2022-08-11 14:26:34 +02:00
cora
f1c70fe19d grass border for water lake 2022-08-11 14:26:34 +02:00
cora
cef559c573 Fix ruined portals y offset 2022-08-11 14:26:34 +02:00
cora
f86898b2f4 make ruined portals rarer 2022-08-11 14:26:34 +02:00
PrairieWind
70277276b0 Adjusted spawn chance and fixed the walls on generation, thanks cora. 2022-08-09 10:30:48 -06:00