Commit Graph

425 Commits

Author SHA1 Message Date
cora
ba7f534d2f Make end island larger 2022-09-14 20:37:08 +00:00
cora
2c7838bdf6 make the end island slightly larger
also uses the mcl_mapgen_core api now
2022-09-14 20:37:07 +00:00
cora
61f9a047e3 Remove unused functions 2022-09-14 20:37:07 +00:00
cora
1d942e9946 Exit portal and spawn platform -> mcl_structures 2022-09-14 20:37:07 +00:00
cora
ba35f19f71 Log player position on death
So people can find their items easier
2022-08-15 11:57:11 +02:00
iliekprogrammar
0e999d8bb9
[5.6] remove incorrect marks.
wrong, bad. these are fine.
2022-08-07 13:00:43 +08:00
iliekprogrammar
221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
There might be other places i might be missing, but these are the obvious ones.

leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
  same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
  entity handling or just player handling.
2022-08-07 00:13:03 +08:00
Sumyjkl
93e0e0607e walkover globalstep timer changed to align with mc time for damage and other actions 2022-07-26 23:21:56 +10:00
Sumyjkl
9cd454f9d7 magma no longer damages player on halfslabs 2022-07-26 23:16:14 +10:00
Elias Fleckenstein
e7898352d8 Remove mobs_mc_gameconfig 2022-05-27 02:44:39 +02:00
Elias Fleckenstein
f6a40ffb78
Run tools/strip_trailing_whitespace.sh 2022-05-26 07:29:28 +02:00
Elias Fleckenstein
e0f70b54ec Remove _cmi_is_mob 2022-05-25 23:13:33 +02:00
kay27
dc4ccf91cc lift clouds to 384 in valleys mapgen
Valleys has a much higher average elevation than v7 often leading
to "normal" looking terrain being in the clouds. This lifts the
clouds up higher.
2022-04-19 10:23:10 +00:00
kabou
a9a3f01a0e Tiny comment fix. 2022-03-19 03:16:15 +01:00
kabou
8518ce2c19 Add support for group:supported_node
* Add support for `group:supported_node` to CORE/mcl_attached.
  Supported nodes are nodes that can be placed on any node that does not
  have the `drawtype = "airlike"` attribute.
* Copy the `drop_attached_node()` function from minetest/builtin, so
  that the override function provides the same behavior when nodes drop.
* Add comments to CORE/mcl_attached and to the functions defined in it.
* Add more local aliases for global minetest.* functions.
* If the original function returns true, it is not necessary anymore
  to perform more tests and the override function can simply return true
  immediately.
2022-03-19 02:32:13 +01:00
Nils Dagsson Moskopp
66bb209ad1 Fix TGA file writing on Windows
Before this patch, the tga_encoder mod would write corrupted TGA files
on Windows: Bytes that looked like newlines were replaced by a carriage
return and a newline.
2022-02-28 16:58:59 +00:00
Emojigit
ba172f0847 mcl_explosions 2022-02-23 23:58:05 +01:00
AFCMS
61f4c5b885
apply @kay27 fix to mcl_util.drop_items_from_meta_container 2022-02-22 18:08:26 +01:00
AFCMS
c64d0e4558
simplify random dropping position code 2022-02-22 18:08:24 +01:00
AFCMS
61e54ed617
rename mcl_util.drop_items_container_get to drop_items_from_meta_container 2022-02-22 18:08:24 +01:00
AFCMS
80fb59f9ac
add barrel 2022-02-22 18:08:22 +01:00
NO11
8db28c1337 Update get_pointed_thing function 2022-02-17 15:30:41 +00:00
NO11
d46a96c43a Merge branch 'master' into buckets+ 2022-02-17 14:48:07 +00:00
NO11
ad99746d99 Add get_pointed_thing function 2022-02-17 14:35:51 +00:00
AFCMS
da4952a125
wip mcl_damage documentation 2022-02-13 21:31:04 +01:00
AFCMS
5bedae49d6 walkover fixes 2022-01-20 22:55:36 +01:00
Elias Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Elias Fleckenstein
92686e5412
Fix broken mcl_util.calculate_durability 2021-12-02 17:28:19 +01:00
iliekprogrammar
f61143758e
Fix small typo in API.md 2021-11-10 12:54:28 +08:00
iliekprogrammar
fa22ec4dd0
Add helper functions to update/merge tables. 2021-11-10 02:50:49 +08:00
Nils Dagsson Moskopp
4926c0560d
Speed up TGA encoding by creating fewer strings 2021-11-04 15:38:56 +01:00
Nils Dagsson Moskopp
23ca11c8e1
Use RLE compression in tga_encoder 2021-11-04 15:38:26 +01:00
NO11
6d22262c53 Merge branch 'master' into totem_particles 2021-10-25 17:09:24 +00:00
NO11
e4af02ea52 Add function to replace mobs 2021-10-05 04:15:48 +00:00
NO11
ecfb615c89 Merge branch 'master' into totem_particles 2021-07-12 19:02:02 +00:00
cora
c558e30ea5 Fix server crash when players dig unknown nodes
Digging unknown nodes crashes the Clamity Minetest server, which
runs modified Minetest: https://github.com/ClamityAnarchy/minetest
Crashes did occur with commit d5434bf008 of that Minetest version.

This commit makes unknown nodes explicitly not harvestable.
2021-07-08 15:33:24 +02:00
NO11
1471521709 Merge branch 'master' into totem_particles 2021-07-07 09:49:33 +00:00
AFCMS
e81da3c4ff fix some mods using "core" insteed of "minetest" 2021-06-12 00:18:52 +02:00
NO11
1e0ffed26b Merge branch 'master' into totem_particles 2021-06-07 17:16:41 +00:00
Elias Fleckenstein
e5bdf230d5 Merge pull request 'Add polish translation' (#1542) from marcin-serwin/MineClone2:polish-translation into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1542
2021-06-04 16:51:43 +00:00
NO11
7464b8ff48 Add bonemeal particle texture 2021-06-03 18:04:54 +00:00
marcin-serwin
cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
NO11
a65db15b5c Totem particle textures 2021-05-29 19:21:15 +00:00
AFCMS
cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
Elias Fleckenstein
c57ead6985 Use next() instead of one-time loop to fix luacheck warning in mcl_util.calculate_durability 2021-05-26 20:56:00 +02:00
AFCMS
9e074af07f unify code style [1] 2021-05-25 12:52:25 +02:00
AFCMS
981f3d5d74 fix some codestyle issues 2021-05-25 10:51:46 +02:00
AFCMS
3f3abbbee1 speedup mcl_particles code 2021-05-25 09:09:16 +02:00
AFCMS
00f4cfa5b5 simplify mcl_util code 2021-05-25 01:33:26 +02:00
AFCMS
0cc11d0bbb [mcl_loot] fix warnings 2021-05-25 01:28:10 +02:00
AFCMS
f61102279f [_mcl_autogroup] fix warnings 2021-05-25 01:26:26 +02:00
AFCMS
f5a91f7c24 [biomeinfo] fix warnings 2021-05-25 01:23:41 +02:00
AFCMS
540508638c rewrite flowlib to be more efficient 2021-05-25 01:22:25 +02:00
AFCMS
03c9c0b830 [mcl_explosion] fix warnings 2021-05-25 00:57:42 +02:00
AFCMS
36f3c26139 [walkover] fix warnings 2021-05-25 00:55:14 +02:00
Elias Åström
067affcabb Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-18 19:33:05 +02:00
Elias Åström
4d13eddcd6 Adjust explosion entity damage hitbox
In mcl_explosions the hitbox used for calculating the damage of an
entity is its collisionbox multiplied by two.  This commit removes the
multiplication by two because that makes explosion damage behave weirdly
in some circumstances.  It was most likely implemented that way because
of a misinterpretation of the Minecraft wiki.
2021-05-18 19:31:08 +02:00
Elias Åström
f7052943ec Fix rays not being cast in a specific direction
A bug was introduced in 679e2b1b which caused explosions to not cast
rays for environment destruction in the (+X, +Y, +Z) direction.  This
commit fixes that.
2021-05-18 19:29:03 +02:00
AFCMS
d5ec2ccbd8 fix doc 2021-05-13 23:09:47 +02:00
AFCMS
0ad03acf46 improve mcl_worlds API 2021-05-13 22:55:17 +02:00
Elias Fleckenstein
4b327bcf99 Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players 2021-05-05 14:41:23 +02:00
Elias Fleckenstein
35a2a2b912 Workaround to prevent double death messages 2021-05-05 13:27:30 +02:00
Elias Fleckenstein
f53ff8418f mcl_damage: HP check guard in non-modifier on_hpchange callback and usage of raw tostring for deactivated objects for death messages 2021-05-05 13:24:23 +02:00
Elias Fleckenstein
f5b2a5f5c1 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-05 09:25:20 +02:00
Elias Fleckenstein
be0cf5788d mcl_util.deal_damage: Only deal damage to players / mobs that are not already dead 2021-05-05 09:24:51 +02:00
Elias Fleckenstein
1eaf662833 Add updated tga_encoder 2021-05-02 17:47:46 +02:00
Elias Fleckenstein
bd74dbe321 Revert "Use PNG instead of TGA"
This reverts commit ca9cd8cbe0.
The TGA was faster and produced smaller files.
2021-05-02 13:03:18 +02:00
Elias Fleckenstein
ca9cd8cbe0 Use PNG instead of TGA 2021-05-02 12:55:04 +02:00
Elias Fleckenstein
5d3e74c844 Remove useless tga_encoder files 2021-05-01 17:20:23 +02:00
Elias Fleckenstein
c6e80b5882 Add Real Maps 2021-05-01 16:52:16 +02:00
Elias Fleckenstein
199488cc74 Add nil check for crash prevention 2021-04-29 11:18:22 +02:00
NO11
7a00e8acf7 New particle textures for sponge 2021-04-28 14:32:40 +00:00
Elias Fleckenstein
edc89898bb Integrate fire resistance 2021-04-25 20:51:13 +02:00
Elias Fleckenstein
302175691a Integrate death messages 2021-04-25 16:42:38 +02:00
Elias Fleckenstein
6aecae6eea Simplify damage pipeline; Add on_death and on_damage callbacks 2021-04-25 13:50:07 +02:00
Elias Fleckenstein
9f7b371bfc Merge branch 'master' into damage 2021-04-22 13:29:32 +02:00
Elias Fleckenstein
acbdc937b4 Fix crash when trying to explode an unknown node 2021-04-22 13:19:44 +02:00
Elias Fleckenstein
c9b4ddb923 Add command damage type (This is Non-MC) 2021-04-18 20:22:18 +02:00
Elias Fleckenstein
53b0ad7347 Implement magic damage 2021-04-18 20:21:11 +02:00
Elias Fleckenstein
d9195cc520 Redesign damage modifier execution 2021-04-18 20:08:08 +02:00
Elias Fleckenstein
d08a226a51 Integrate critical hits 2021-04-18 19:50:48 +02:00
Elias Fleckenstein
2827542002 Implement food poisoning damage properly~ 2021-04-18 18:49:00 +02:00
Elias Fleckenstein
3ad5b30ea5 Add cramming and fireworks damage types for future use 2021-04-18 17:38:19 +02:00
Elias Fleckenstein
4f0bb444fe Integrate armor stand 2021-04-18 16:03:23 +02:00
Elias Fleckenstein
5d9bb7cacd Fix armor not actually protecting lol 2021-04-14 19:06:11 +02:00
Elias Fleckenstein
ad3defdfb3 Merge branch 'master' into damage 2021-04-14 18:29:42 +02:00
Elias Fleckenstein
c41bd3932c Add global smoke spawning API 2021-04-14 18:14:21 +02:00
Elias Fleckenstein
875bb3db84 Use fire-like damage types properly 2021-04-14 17:20:51 +02:00
Elias Fleckenstein
ce0148d9a8 Rewrite armor; new damage system 2021-04-14 15:46:52 +02:00
Marcin Serwin
2221f89696 Add polish translation of mcl_explosions 2021-04-12 09:58:07 +02:00
Elias Fleckenstein
f350fa6272 Add bossbars 2021-04-06 14:50:34 +02:00
AFCMS
28402ca663 store tool wield scale in a global var 2021-04-05 10:16:56 +02:00
AFCMS
0740854b5d Merge branch 'master' into doc-refactoring 2021-03-30 22:28:48 +02:00
kay27
cb2aae5a55 [mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up 2021-03-28 22:57:11 +04:00
AFCMS
890a569b13 add API documentation to mcl_worlds 2021-03-28 07:40:36 +02:00
AFCMS
cdb67d96a6 add API documentation to mcl_explosions 2021-03-28 01:00:18 +01:00
AFCMS
6f9c1856b8 add API documentation to mcl_colors (!) 2021-03-28 00:48:24 +01:00
AFCMS
e56d9d2ab8 add API documentation to controls 2021-03-28 00:44:36 +01:00
AFCMS
52939ff6a4 add API documentation to flowlib (part 5) 2021-03-28 00:32:52 +01:00
AFCMS
39ac3f208d add API documentation to flowlib (part 4) 2021-03-28 00:25:54 +01:00