VoxeLibre/mods/CORE
Elias Åström 4d13eddcd6 Adjust explosion entity damage hitbox
In mcl_explosions the hitbox used for calculating the damage of an
entity is its collisionbox multiplied by two.  This commit removes the
multiplication by two because that makes explosion damage behave weirdly
in some circumstances.  It was most likely implemented that way because
of a misinterpretation of the Minecraft wiki.
2021-05-18 19:31:08 +02:00
..
_mcl_autogroup Fix #1358 for real 2021-03-23 12:02:00 +01:00
biomeinfo Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
controls add API documentation to controls 2021-03-28 00:44:36 +01:00
flowlib add API documentation to flowlib (part 5) 2021-03-28 00:32:52 +01:00
mcl_attached Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
mcl_autogroup add API documentation to mcl_autogroup 2021-03-28 00:02:35 +01:00
mcl_colors add API documentation to mcl_colors (!) 2021-03-28 00:48:24 +01:00
mcl_damage Integrate fire resistance 2021-04-25 20:51:13 +02:00
mcl_explosions Adjust explosion entity damage hitbox 2021-05-18 19:31:08 +02:00
mcl_init store tool wield scale in a global var 2021-04-05 10:16:56 +02:00
mcl_loot Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
mcl_particles New particle textures for sponge 2021-04-28 14:32:40 +00:00
mcl_sounds Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
mcl_util Add nil check for crash prevention 2021-04-29 11:18:22 +02:00
mcl_worlds add API documentation to mcl_worlds 2021-03-28 07:40:36 +02:00
walkover fix wrong value in walkover 2021-03-17 10:48:59 +01:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00