VoxeLibre/mods/CORE
Elias Åström f7052943ec Fix rays not being cast in a specific direction
A bug was introduced in 679e2b1b which caused explosions to not cast
rays for environment destruction in the (+X, +Y, +Z) direction.  This
commit fixes that.
2021-05-18 19:29:03 +02:00
..
_mcl_autogroup Fix #1358 for real 2021-03-23 12:02:00 +01:00
biomeinfo Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
controls add API documentation to controls 2021-03-28 00:44:36 +01:00
flowlib add API documentation to flowlib (part 5) 2021-03-28 00:32:52 +01:00
mcl_attached Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
mcl_autogroup add API documentation to mcl_autogroup 2021-03-28 00:02:35 +01:00
mcl_colors add API documentation to mcl_colors (!) 2021-03-28 00:48:24 +01:00
mcl_damage Integrate fire resistance 2021-04-25 20:51:13 +02:00
mcl_explosions Fix rays not being cast in a specific direction 2021-05-18 19:29:03 +02:00
mcl_init store tool wield scale in a global var 2021-04-05 10:16:56 +02:00
mcl_loot Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
mcl_particles New particle textures for sponge 2021-04-28 14:32:40 +00:00
mcl_sounds Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
mcl_util Add nil check for crash prevention 2021-04-29 11:18:22 +02:00
mcl_worlds add API documentation to mcl_worlds 2021-03-28 07:40:36 +02:00
walkover fix wrong value in walkover 2021-03-17 10:48:59 +01:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00