Commit graph

658 commits

Author SHA1 Message Date
Johannes Fritz
4c0bad754e Show elytra animation when using elytra 2024-01-20 03:41:38 +00:00
chmodsayshello
45c84b1f1d fix formspec 2024-01-13 19:50:09 +01:00
chmodsayshello
96dbcc45d0 fix cape being registered twice 2024-01-13 19:50:09 +01:00
chmodsayshello
bfe333ef60 fix cape rendering conflicts
The elytra and the normal cape were able to render at the same time while wearing an elytra.
2024-01-13 19:50:09 +01:00
chmodsayshello
89eb0f9b3e remove test selector_func 2024-01-13 19:50:09 +01:00
chmodsayshello
146b0ade37 update elytra cape instantly 2024-01-13 19:50:09 +01:00
chmodsayshello
0f91b763e9 add cape api 2024-01-13 19:50:09 +01:00
chmodsayshello
aeccc94687 remove sha1 unlocking for minetest cape 2024-01-13 19:50:09 +01:00
the-real-herowl
d3881fc1d1 Fix crash and trim trailing 2024-01-13 19:50:09 +01:00
chmodsayshello
180c8fb73e add capes 2024-01-13 19:50:04 +01:00
the-real-herowl
12b3e34f88 Fix a crash
Defensive check for nonexistent player
2024-01-11 03:45:10 +00:00
the-real-herowl
d11526f8e8 Merge pull request 'Finish PVP Combat Parity with the rest + PVP Tweaks' (#4078) from Eliy21/MineClone2:combat_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4078
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-30 04:21:18 +00:00
the-real-herowl
b6938bad90 Merge pull request 'Fix a heisenbug' (#4098) from depends_patch into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4098
2023-12-24 05:04:49 +00:00
the-real-herowl
e1d5899aa5 Remove unneeded dependencies
This patches a heisenbug to be investigated later
2023-12-24 01:27:29 +01:00
JoseDouglas26
6480c6923a mcl_music pt_BR translation 2023-12-22 23:45:07 +01:00
JoseDouglas26
487f78d663 mcl_hunger pt_BR translation 2023-12-22 23:45:07 +01:00
JoseDouglas26
1c3003c85b mcl_spawn pt_BR translation 2023-12-22 23:45:07 +01:00
JoseDouglas26
9701526d16 mcl_skins pt_BR translation 2023-12-22 23:45:07 +01:00
Michieal
ceada2fcec Merge pull request 'Fix translation files syntax errors' (#4061) from megustanlosfrijoles/frijolesclone2:warning-fix2 into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4061
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Merged-by: michieal
2023-12-19 01:15:43 +00:00
the-real-herowl
8a5058e032 Unified and refactored FOV API code 2023-12-18 22:50:52 +00:00
the-real-herowl
5afd0aa255 Fixed the exclusive modifiers not being exclusive 2023-12-18 22:50:52 +00:00
Michieal
98b6ead591 Fixed a couple of errors
Removed a debug statement that was broken.
Changed `modififer` to `modifier` in a code block.
2023-12-18 22:50:52 +00:00
the-real-herowl
040ce8288e Script and documentation cleanup 2023-12-18 22:50:52 +00:00
the-real-herowl
f9b192e68f Updated credits 2023-12-18 22:50:52 +00:00
the-real-herowl
08241f6ea3 Updated the api.md file 2023-12-18 22:50:52 +00:00
the-real-herowl
5bf6608483 Made bow unfocus faster 2023-12-18 22:50:52 +00:00
the-real-herowl
42ec62562d Moved sprinting into the new FOV api 2023-12-18 22:50:52 +00:00
the-real-herowl
7f5ce4e033 Fixed modifier application and removal 2023-12-18 22:50:52 +00:00
the-real-herowl
a650f8b368 Made fovapi registration more robust 2023-12-18 22:50:52 +00:00
Michieal
580a1caa38 Reworked some of the Apply_Modifier code to help prevent errors. 2023-12-18 22:50:52 +00:00
Michieal
2f8389d3f5 Put in check to prevent Trying to Reference a Nil error in Apply_Modifier. 2023-12-18 22:50:52 +00:00
Michieal
4f3f59f4bc Put in checks to prevent repeatedly applying the same FOV modifier.
Added short circuit to remove_modifier if the modifier is not currently applied.
2023-12-18 22:50:52 +00:00
Michieal
6cfb55e853 Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
2023-12-18 22:50:52 +00:00
Michieal
bf41e116a1 Fleshed out the API Documentation.
Modified missing pieces of code.
2023-12-18 22:50:52 +00:00
Michieal
fc80d4fb9f Initial API state. 2023-12-18 22:50:52 +00:00
Michieal
11c5d36c55 Initial Commit. 2023-12-18 22:50:52 +00:00
Eliy21
44c656502f Add a prevention in case players get stuck with the damage animation 2023-12-18 22:04:12 +00:00
Eliy21
12109e7f44 Add player damage animation 2023-12-17 21:18:57 +00:00
Eliy21
200f7451eb Remove unnecessary invul code & add damage animation code 2023-12-17 21:15:55 +00:00
Eliy21
c9692c6224 Fix player invulnerability not getting disabled permanently bug 2023-12-15 19:49:04 +00:00
Eliy21
8e2c5249f5 Fix comment on player invul code 2023-12-15 15:59:08 +00:00
Eliy21
60367cdbe0 Revert unreliable bugfix
There are times when the continuous damage when punching players does not happen so will not fix at the moment as using other weapons does still work.
2023-12-15 15:42:49 +00:00
Eliy21
b0e33793ec Fix a potential bug that could bypass attack reach limit when a stronger attack breaches the invul 2023-12-13 20:04:15 +00:00
Eliy21
a8806fe04e Add player invulnerability & fix not continuously damaging players when holding the attack key
Player invulnerability is the same as Minecraft's Damage Immunity https://minecraft.wiki/w/Damage#Immunity

The old code for some reason only allows a few damage by holding and does not continuously damage other players after a few hits
2023-12-13 17:34:42 +00:00
José M
6dce3b4bc4 Remove whitespace-only translation in template file 2023-12-10 01:56:19 -06:00
the-real-herowl
bb66f81999 Merge pull request 'Combat rebalancing' (#4036) from combat_rebalancing into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4036
2023-12-08 22:06:06 +00:00
Eliy21
86dad4693e Add warning log if players with 0 hp joined (#4051)
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4051
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 08:21:37 +00:00
Eliy21
0673fcc25b Respawn dead players when they login so they don't get stuck without the death formspec (#4041)
Hopefully will prevent the dead player not respawning when logging in bug from happening

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4041
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 01:08:50 +00:00
the-real-herowl
589de76613 Fixed a code branch never being run 2023-12-05 01:59:05 +01:00
the-real-herowl
cca6645524 Added player damage invulnerability 2023-12-05 00:58:10 +00:00